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authorChristopher Speller <crspeller@gmail.com>2016-05-12 23:56:07 -0400
committerChristopher Speller <crspeller@gmail.com>2016-05-12 23:56:07 -0400
commit38ee83e45b4de7edf89bf9f0ef629eb4c6ad0fa8 (patch)
treea4fde09672192b97d453ad605b030bd5a10c5a45 /vendor/golang.org/x/image
parent84d2482ddbff9564c9ad75b2d30af66e3ddfd44d (diff)
downloadchat-38ee83e45b4de7edf89bf9f0ef629eb4c6ad0fa8.tar.gz
chat-38ee83e45b4de7edf89bf9f0ef629eb4c6ad0fa8.tar.bz2
chat-38ee83e45b4de7edf89bf9f0ef629eb4c6ad0fa8.zip
Moving to glide
Diffstat (limited to 'vendor/golang.org/x/image')
-rw-r--r--vendor/golang.org/x/image/.gitattributes10
-rw-r--r--vendor/golang.org/x/image/.gitignore2
-rw-r--r--vendor/golang.org/x/image/AUTHORS3
-rw-r--r--vendor/golang.org/x/image/CONTRIBUTING.md31
-rw-r--r--vendor/golang.org/x/image/CONTRIBUTORS3
-rw-r--r--vendor/golang.org/x/image/README3
-rw-r--r--vendor/golang.org/x/image/bmp/reader.go2
-rw-r--r--vendor/golang.org/x/image/bmp/reader_test.go75
-rw-r--r--vendor/golang.org/x/image/bmp/writer_test.go91
-rw-r--r--vendor/golang.org/x/image/cmd/webp-manual-test/main.go215
-rw-r--r--vendor/golang.org/x/image/codereview.cfg1
-rw-r--r--vendor/golang.org/x/image/colornames/colornames.go10
-rw-r--r--vendor/golang.org/x/image/colornames/colornames_test.go42
-rw-r--r--vendor/golang.org/x/image/colornames/gen.go187
-rw-r--r--vendor/golang.org/x/image/colornames/table.go307
-rw-r--r--vendor/golang.org/x/image/draw/draw.go79
-rw-r--r--vendor/golang.org/x/image/draw/example_test.go118
-rw-r--r--vendor/golang.org/x/image/draw/gen.go1403
-rw-r--r--vendor/golang.org/x/image/draw/impl.go6668
-rw-r--r--vendor/golang.org/x/image/draw/scale.go527
-rw-r--r--vendor/golang.org/x/image/draw/scale_test.go731
-rw-r--r--vendor/golang.org/x/image/draw/stdlib_test.go96
-rw-r--r--vendor/golang.org/x/image/example/font/main.go106
-rw-r--r--vendor/golang.org/x/image/font/basicfont/basicfont.go122
-rw-r--r--vendor/golang.org/x/image/font/basicfont/data.go1456
-rw-r--r--vendor/golang.org/x/image/font/basicfont/gen.go115
-rw-r--r--vendor/golang.org/x/image/font/font.go2
-rw-r--r--vendor/golang.org/x/image/font/plan9font/example_test.go92
-rw-r--r--vendor/golang.org/x/image/font/plan9font/plan9font.go585
-rw-r--r--vendor/golang.org/x/image/font/plan9font/plan9font_test.go24
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0000bin0 -> 3136 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0100bin0 -> 3908 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0200bin0 -> 3095 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0300bin0 -> 2631 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0400bin0 -> 3623 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0500bin0 -> 2492 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.0E00bin0 -> 1235 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.1000bin0 -> 2354 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.1600bin0 -> 1825 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.1E00bin0 -> 3713 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.1F00bin0 -> 3012 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2000bin0 -> 2310 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2100bin0 -> 3206 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2200bin0 -> 3532 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2300bin0 -> 1613 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2400bin0 -> 1013 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2500bin0 -> 2747 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2600bin0 -> 1765 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2700bin0 -> 1762 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2800bin0 -> 1918 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.2A00bin0 -> 620 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.3000bin0 -> 569 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.FB00bin0 -> 912 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.FE00bin0 -> 387 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/7x13.FF00bin0 -> 1687 bytes
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/README9
-rw-r--r--vendor/golang.org/x/image/font/testdata/fixed/unicode.7x13.font68
-rw-r--r--vendor/golang.org/x/image/math/f32/f32.go37
-rw-r--r--vendor/golang.org/x/image/math/f64/f64.go37
-rw-r--r--vendor/golang.org/x/image/math/fixed/fixed.go2
-rw-r--r--vendor/golang.org/x/image/math/fixed/fixed_test.go110
-rw-r--r--vendor/golang.org/x/image/riff/example_test.go113
-rw-r--r--vendor/golang.org/x/image/riff/riff.go179
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.lossless.webpbin0 -> 175232 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webpbin0 -> 22678 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp.ycbcr.pngbin0 -> 118713 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webpbin0 -> 22680 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp.ycbcr.pngbin0 -> 142114 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.pngbin0 -> 255171 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.simple-filter.lossy.webpbin0 -> 22680 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink-large.simple-filter.lossy.webp.ycbcr.pngbin0 -> 132078 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink.lossless.webpbin0 -> 19574 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink.lossy.webpbin0 -> 2450 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink.lossy.webp.ycbcr.pngbin0 -> 11482 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink.lzwcompressed.tiffbin0 -> 38994 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/blue-purple-pink.pngbin0 -> 25003 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/bw-deflate.tiffbin0 -> 594 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/bw-packbits.tiffbin0 -> 890 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/bw-uncompressed.tiffbin0 -> 1396 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-14x18.pngbin0 -> 798 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-280x360.jpegbin0 -> 36888 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-down-ab.pngbin0 -> 21338 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-down-bl.pngbin0 -> 18581 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-down-cr.pngbin0 -> 19519 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-down-nn.pngbin0 -> 21504 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-rotate-ab.pngbin0 -> 7654 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-rotate-bl.pngbin0 -> 7653 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-rotate-cr.pngbin0 -> 7808 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-rotate-nn.pngbin0 -> 4915 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-up-ab.pngbin0 -> 9633 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-up-bl.pngbin0 -> 9639 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-up-cr.pngbin0 -> 10987 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/go-turns-two-up-nn.pngbin0 -> 1368 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.1bpp.lossless.webpbin0 -> 442 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.1bpp.pngbin0 -> 1026 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.2bpp.lossless.webpbin0 -> 772 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.2bpp.pngbin0 -> 1544 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.4bpp.lossless.webpbin0 -> 1456 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.4bpp.pngbin0 -> 2667 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.8bpp.lossless.webpbin0 -> 3504 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/gopher-doc.8bpp.pngbin0 -> 6839 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/no_compress.tiffbin0 -> 1142 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/no_rps.tiffbin0 -> 1294 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/testpattern.pngbin0 -> 3195 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux-rotate-ab.pngbin0 -> 3237 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux-rotate-bl.pngbin0 -> 3751 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux-rotate-cr.pngbin0 -> 3753 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux-rotate-nn.pngbin0 -> 3055 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux.lossless.webpbin0 -> 29920 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/tux.pngbin0 -> 41427 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-16bit.tiffbin0 -> 42146 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-gray-16bit.tiffbin0 -> 31254 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-gray.tiffbin0 -> 15742 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-paletted.tiffbin0 -> 11214 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-strip-64.tiffbin0 -> 30916 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-tile-64x64.tiffbin0 -> 56404 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001-uncompressed.tiffbin0 -> 46674 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001.bmpbin0 -> 46610 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001.lossy.webpbin0 -> 3266 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001.lossy.webp.ycbcr.pngbin0 -> 12501 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001.pngbin0 -> 29228 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/video-001.tiffbin0 -> 30810 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose-small.bmpbin0 -> 822 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose-small.pngbin0 -> 692 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.lossless.webpbin0 -> 90752 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.lossy-with-alpha.webpbin0 -> 11572 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.lossy-with-alpha.webp.nycbcra.pngbin0 -> 67874 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.lossy.webpbin0 -> 14708 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.lossy.webp.ycbcr.pngbin0 -> 60923 bytes
-rw-r--r--vendor/golang.org/x/image/testdata/yellow_rose.pngbin0 -> 125392 bytes
-rw-r--r--vendor/golang.org/x/image/tiff/buffer_test.go36
-rw-r--r--vendor/golang.org/x/image/tiff/lzw/reader.go2
-rw-r--r--vendor/golang.org/x/image/tiff/reader.go2
-rw-r--r--vendor/golang.org/x/image/tiff/reader_test.go377
-rw-r--r--vendor/golang.org/x/image/tiff/writer_test.go95
-rw-r--r--vendor/golang.org/x/image/vp8/decode.go403
-rw-r--r--vendor/golang.org/x/image/vp8/filter.go273
-rw-r--r--vendor/golang.org/x/image/vp8/idct.go98
-rw-r--r--vendor/golang.org/x/image/vp8/partition.go129
-rw-r--r--vendor/golang.org/x/image/vp8/pred.go201
-rw-r--r--vendor/golang.org/x/image/vp8/predfunc.go553
-rw-r--r--vendor/golang.org/x/image/vp8/quant.go98
-rw-r--r--vendor/golang.org/x/image/vp8/reconstruct.go442
-rw-r--r--vendor/golang.org/x/image/vp8/token.go381
-rw-r--r--vendor/golang.org/x/image/vp8l/decode.go603
-rw-r--r--vendor/golang.org/x/image/vp8l/huffman.go245
-rw-r--r--vendor/golang.org/x/image/vp8l/transform.go299
-rw-r--r--vendor/golang.org/x/image/webp/decode.go274
-rw-r--r--vendor/golang.org/x/image/webp/decode_test.go294
-rw-r--r--vendor/golang.org/x/image/webp/nycbcra/nycbcra.go194
150 files changed, 18655 insertions, 5 deletions
diff --git a/vendor/golang.org/x/image/.gitattributes b/vendor/golang.org/x/image/.gitattributes
new file mode 100644
index 000000000..d2f212e5d
--- /dev/null
+++ b/vendor/golang.org/x/image/.gitattributes
@@ -0,0 +1,10 @@
+# Treat all files in this repo as binary, with no git magic updating
+# line endings. Windows users contributing to Go will need to use a
+# modern version of git and editors capable of LF line endings.
+#
+# We'll prevent accidental CRLF line endings from entering the repo
+# via the git-review gofmt checks.
+#
+# See golang.org/issue/9281
+
+* -text
diff --git a/vendor/golang.org/x/image/.gitignore b/vendor/golang.org/x/image/.gitignore
new file mode 100644
index 000000000..8339fd61d
--- /dev/null
+++ b/vendor/golang.org/x/image/.gitignore
@@ -0,0 +1,2 @@
+# Add no patterns to .hgignore except for files generated by the build.
+last-change
diff --git a/vendor/golang.org/x/image/AUTHORS b/vendor/golang.org/x/image/AUTHORS
new file mode 100644
index 000000000..15167cd74
--- /dev/null
+++ b/vendor/golang.org/x/image/AUTHORS
@@ -0,0 +1,3 @@
+# This source code refers to The Go Authors for copyright purposes.
+# The master list of authors is in the main Go distribution,
+# visible at http://tip.golang.org/AUTHORS.
diff --git a/vendor/golang.org/x/image/CONTRIBUTING.md b/vendor/golang.org/x/image/CONTRIBUTING.md
new file mode 100644
index 000000000..88dff59bc
--- /dev/null
+++ b/vendor/golang.org/x/image/CONTRIBUTING.md
@@ -0,0 +1,31 @@
+# Contributing to Go
+
+Go is an open source project.
+
+It is the work of hundreds of contributors. We appreciate your help!
+
+
+## Filing issues
+
+When [filing an issue](https://golang.org/issue/new), make sure to answer these five questions:
+
+1. What version of Go are you using (`go version`)?
+2. What operating system and processor architecture are you using?
+3. What did you do?
+4. What did you expect to see?
+5. What did you see instead?
+
+General questions should go to the [golang-nuts mailing list](https://groups.google.com/group/golang-nuts) instead of the issue tracker.
+The gophers there will answer or ask you to file an issue if you've tripped over a bug.
+
+## Contributing code
+
+Please read the [Contribution Guidelines](https://golang.org/doc/contribute.html)
+before sending patches.
+
+**We do not accept GitHub pull requests**
+(we use [Gerrit](https://code.google.com/p/gerrit/) instead for code review).
+
+Unless otherwise noted, the Go source files are distributed under
+the BSD-style license found in the LICENSE file.
+
diff --git a/vendor/golang.org/x/image/CONTRIBUTORS b/vendor/golang.org/x/image/CONTRIBUTORS
new file mode 100644
index 000000000..1c4577e96
--- /dev/null
+++ b/vendor/golang.org/x/image/CONTRIBUTORS
@@ -0,0 +1,3 @@
+# This source code was written by the Go contributors.
+# The master list of contributors is in the main Go distribution,
+# visible at http://tip.golang.org/CONTRIBUTORS.
diff --git a/vendor/golang.org/x/image/README b/vendor/golang.org/x/image/README
new file mode 100644
index 000000000..462038079
--- /dev/null
+++ b/vendor/golang.org/x/image/README
@@ -0,0 +1,3 @@
+This repository holds supplementary Go image libraries.
+
+To submit changes to this repository, see http://golang.org/doc/contribute.html.
diff --git a/vendor/golang.org/x/image/bmp/reader.go b/vendor/golang.org/x/image/bmp/reader.go
index a48cba84d..a0f2715cd 100644
--- a/vendor/golang.org/x/image/bmp/reader.go
+++ b/vendor/golang.org/x/image/bmp/reader.go
@@ -5,7 +5,7 @@
// Package bmp implements a BMP image decoder and encoder.
//
// The BMP specification is at http://www.digicamsoft.com/bmp/bmp.html.
-package bmp
+package bmp // import "golang.org/x/image/bmp"
import (
"errors"
diff --git a/vendor/golang.org/x/image/bmp/reader_test.go b/vendor/golang.org/x/image/bmp/reader_test.go
new file mode 100644
index 000000000..fd6ff64f6
--- /dev/null
+++ b/vendor/golang.org/x/image/bmp/reader_test.go
@@ -0,0 +1,75 @@
+// Copyright 2012 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package bmp
+
+import (
+ "fmt"
+ "image"
+ "os"
+ "testing"
+
+ _ "image/png"
+)
+
+const testdataDir = "../testdata/"
+
+func compare(t *testing.T, img0, img1 image.Image) error {
+ b := img1.Bounds()
+ if !b.Eq(img0.Bounds()) {
+ return fmt.Errorf("wrong image size: want %s, got %s", img0.Bounds(), b)
+ }
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ for x := b.Min.X; x < b.Max.X; x++ {
+ c0 := img0.At(x, y)
+ c1 := img1.At(x, y)
+ r0, g0, b0, a0 := c0.RGBA()
+ r1, g1, b1, a1 := c1.RGBA()
+ if r0 != r1 || g0 != g1 || b0 != b1 || a0 != a1 {
+ return fmt.Errorf("pixel at (%d, %d) has wrong color: want %v, got %v", x, y, c0, c1)
+ }
+ }
+ }
+ return nil
+}
+
+// TestDecode tests that decoding a PNG image and a BMP image result in the
+// same pixel data.
+func TestDecode(t *testing.T) {
+ testCases := []string{
+ "video-001",
+ "yellow_rose-small",
+ }
+
+ for _, tc := range testCases {
+ f0, err := os.Open(testdataDir + tc + ".png")
+ if err != nil {
+ t.Errorf("%s: Open PNG: %v", tc, err)
+ continue
+ }
+ defer f0.Close()
+ img0, _, err := image.Decode(f0)
+ if err != nil {
+ t.Errorf("%s: Decode PNG: %v", tc, err)
+ continue
+ }
+
+ f1, err := os.Open(testdataDir + tc + ".bmp")
+ if err != nil {
+ t.Errorf("%s: Open BMP: %v", tc, err)
+ continue
+ }
+ defer f1.Close()
+ img1, _, err := image.Decode(f1)
+ if err != nil {
+ t.Errorf("%s: Decode BMP: %v", tc, err)
+ continue
+ }
+
+ if err := compare(t, img0, img1); err != nil {
+ t.Errorf("%s: %v", tc, err)
+ continue
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/bmp/writer_test.go b/vendor/golang.org/x/image/bmp/writer_test.go
new file mode 100644
index 000000000..9e5a32741
--- /dev/null
+++ b/vendor/golang.org/x/image/bmp/writer_test.go
@@ -0,0 +1,91 @@
+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package bmp
+
+import (
+ "bytes"
+ "fmt"
+ "image"
+ "io/ioutil"
+ "os"
+ "testing"
+ "time"
+)
+
+func openImage(filename string) (image.Image, error) {
+ f, err := os.Open(testdataDir + filename)
+ if err != nil {
+ return nil, err
+ }
+ defer f.Close()
+ return Decode(f)
+}
+
+func TestEncode(t *testing.T) {
+ img0, err := openImage("video-001.bmp")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ buf := new(bytes.Buffer)
+ err = Encode(buf, img0)
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ img1, err := Decode(buf)
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ compare(t, img0, img1)
+}
+
+// TestZeroWidthVeryLargeHeight tests that encoding and decoding a degenerate
+// image with zero width but over one billion pixels in height is faster than
+// naively calling an io.Reader or io.Writer method once per row.
+func TestZeroWidthVeryLargeHeight(t *testing.T) {
+ c := make(chan error, 1)
+ go func() {
+ b := image.Rect(0, 0, 0, 0x3fffffff)
+ var buf bytes.Buffer
+ if err := Encode(&buf, image.NewRGBA(b)); err != nil {
+ c <- err
+ return
+ }
+ m, err := Decode(&buf)
+ if err != nil {
+ c <- err
+ return
+ }
+ if got := m.Bounds(); got != b {
+ c <- fmt.Errorf("bounds: got %v, want %v", got, b)
+ return
+ }
+ c <- nil
+ }()
+ select {
+ case err := <-c:
+ if err != nil {
+ t.Fatal(err)
+ }
+ case <-time.After(3 * time.Second):
+ t.Fatalf("timed out")
+ }
+}
+
+// BenchmarkEncode benchmarks the encoding of an image.
+func BenchmarkEncode(b *testing.B) {
+ img, err := openImage("video-001.bmp")
+ if err != nil {
+ b.Fatal(err)
+ }
+ s := img.Bounds().Size()
+ b.SetBytes(int64(s.X * s.Y * 4))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ Encode(ioutil.Discard, img)
+ }
+}
diff --git a/vendor/golang.org/x/image/cmd/webp-manual-test/main.go b/vendor/golang.org/x/image/cmd/webp-manual-test/main.go
new file mode 100644
index 000000000..acb2815eb
--- /dev/null
+++ b/vendor/golang.org/x/image/cmd/webp-manual-test/main.go
@@ -0,0 +1,215 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build ignore
+//
+// This build tag means that "go install golang.org/x/image/..." doesn't
+// install this manual test. Use "go run main.go" to explicitly run it.
+
+// Program webp-manual-test checks that the Go WEBP library's decodings match
+// the C WEBP library's.
+package main // import "golang.org/x/image/cmd/webp-manual-test"
+
+import (
+ "bytes"
+ "encoding/hex"
+ "flag"
+ "fmt"
+ "image"
+ "io"
+ "log"
+ "os"
+ "os/exec"
+ "path/filepath"
+ "sort"
+ "strings"
+
+ "golang.org/x/image/webp"
+)
+
+var (
+ dwebp = flag.String("dwebp", "/usr/bin/dwebp", "path to the dwebp program "+
+ "installed from https://developers.google.com/speed/webp/download")
+ testdata = flag.String("testdata", "", "path to the libwebp-test-data directory "+
+ "checked out from https://chromium.googlesource.com/webm/libwebp-test-data")
+)
+
+func main() {
+ flag.Parse()
+ if err := checkDwebp(); err != nil {
+ flag.Usage()
+ log.Fatal(err)
+ }
+ if *testdata == "" {
+ flag.Usage()
+ log.Fatal("testdata flag was not specified")
+ }
+
+ f, err := os.Open(*testdata)
+ if err != nil {
+ log.Fatalf("Open: %v", err)
+ }
+ defer f.Close()
+ names, err := f.Readdirnames(-1)
+ if err != nil {
+ log.Fatalf("Readdirnames: %v", err)
+ }
+ sort.Strings(names)
+
+ nFail, nPass := 0, 0
+ for _, name := range names {
+ if !strings.HasSuffix(name, "webp") {
+ continue
+ }
+ if err := test(name); err != nil {
+ fmt.Printf("FAIL\t%s\t%v\n", name, err)
+ nFail++
+ } else {
+ fmt.Printf("PASS\t%s\n", name)
+ nPass++
+ }
+ }
+ fmt.Printf("%d PASS, %d FAIL, %d TOTAL\n", nPass, nFail, nPass+nFail)
+ if nFail != 0 {
+ os.Exit(1)
+ }
+}
+
+func checkDwebp() error {
+ if *dwebp == "" {
+ return fmt.Errorf("dwebp flag was not specified")
+ }
+ if _, err := os.Stat(*dwebp); err != nil {
+ return fmt.Errorf("could not find dwebp program at %q", *dwebp)
+ }
+ b, err := exec.Command(*dwebp, "-version").Output()
+ if err != nil {
+ return fmt.Errorf("could not determine the dwebp program version for %q: %v", *dwebp, err)
+ }
+ switch s := string(bytes.TrimSpace(b)); s {
+ case "0.4.0", "0.4.1", "0.4.2":
+ return fmt.Errorf("the dwebp program version %q for %q has a known bug "+
+ "(https://bugs.chromium.org/p/webp/issues/detail?id=239). Please use a newer version.", s, *dwebp)
+ }
+ return nil
+}
+
+// test tests a single WEBP image.
+func test(name string) error {
+ filename := filepath.Join(*testdata, name)
+ f, err := os.Open(filename)
+ if err != nil {
+ return fmt.Errorf("Open: %v", err)
+ }
+ defer f.Close()
+
+ gotImage, err := webp.Decode(f)
+ if err != nil {
+ return fmt.Errorf("Decode: %v", err)
+ }
+ format, encode := "-pgm", encodePGM
+ if _, lossless := gotImage.(*image.NRGBA); lossless {
+ format, encode = "-pam", encodePAM
+ }
+ got, err := encode(gotImage)
+ if err != nil {
+ return fmt.Errorf("encode: %v", err)
+ }
+
+ stdout := new(bytes.Buffer)
+ stderr := new(bytes.Buffer)
+ c := exec.Command(*dwebp, filename, format, "-o", "/dev/stdout")
+ c.Stdout = stdout
+ c.Stderr = stderr
+ if err := c.Run(); err != nil {
+ os.Stderr.Write(stderr.Bytes())
+ return fmt.Errorf("executing dwebp: %v", err)
+ }
+ want := stdout.Bytes()
+
+ if len(got) != len(want) {
+ return fmt.Errorf("encodings have different length: got %d, want %d", len(got), len(want))
+ }
+ for i, g := range got {
+ if w := want[i]; g != w {
+ return fmt.Errorf("encodings differ at position 0x%x: got 0x%02x, want 0x%02x", i, g, w)
+ }
+ }
+ return nil
+}
+
+// encodePAM encodes gotImage in the PAM format.
+func encodePAM(gotImage image.Image) ([]byte, error) {
+ m, ok := gotImage.(*image.NRGBA)
+ if !ok {
+ return nil, fmt.Errorf("lossless image did not decode to an *image.NRGBA")
+ }
+ b := m.Bounds()
+ w, h := b.Dx(), b.Dy()
+ buf := new(bytes.Buffer)
+ fmt.Fprintf(buf, "P7\nWIDTH %d\nHEIGHT %d\nDEPTH 4\nMAXVAL 255\nTUPLTYPE RGB_ALPHA\nENDHDR\n", w, h)
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ o := m.PixOffset(b.Min.X, y)
+ buf.Write(m.Pix[o : o+4*w])
+ }
+ return buf.Bytes(), nil
+}
+
+// encodePGM encodes gotImage in the PGM format in the IMC4 layout.
+func encodePGM(gotImage image.Image) ([]byte, error) {
+ var (
+ m *image.YCbCr
+ ma *image.NYCbCrA
+ )
+ switch g := gotImage.(type) {
+ case *image.YCbCr:
+ m = g
+ case *image.NYCbCrA:
+ m = &g.YCbCr
+ ma = g
+ default:
+ return nil, fmt.Errorf("lossy image did not decode to an *image.YCbCr")
+ }
+ if m.SubsampleRatio != image.YCbCrSubsampleRatio420 {
+ return nil, fmt.Errorf("lossy image did not decode to a 4:2:0 YCbCr")
+ }
+ b := m.Bounds()
+ w, h := b.Dx(), b.Dy()
+ w2, h2 := (w+1)/2, (h+1)/2
+ outW, outH := 2*w2, h+h2
+ if ma != nil {
+ outH += h
+ }
+ buf := new(bytes.Buffer)
+ fmt.Fprintf(buf, "P5\n%d %d\n255\n", outW, outH)
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ o := m.YOffset(b.Min.X, y)
+ buf.Write(m.Y[o : o+w])
+ if w&1 != 0 {
+ buf.WriteByte(0x00)
+ }
+ }
+ for y := b.Min.Y; y < b.Max.Y; y += 2 {
+ o := m.COffset(b.Min.X, y)
+ buf.Write(m.Cb[o : o+w2])
+ buf.Write(m.Cr[o : o+w2])
+ }
+ if ma != nil {
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ o := ma.AOffset(b.Min.X, y)
+ buf.Write(ma.A[o : o+w])
+ if w&1 != 0 {
+ buf.WriteByte(0x00)
+ }
+ }
+ }
+ return buf.Bytes(), nil
+}
+
+// dump can be useful for debugging.
+func dump(w io.Writer, b []byte) {
+ h := hex.Dumper(w)
+ h.Write(b)
+ h.Close()
+}
diff --git a/vendor/golang.org/x/image/codereview.cfg b/vendor/golang.org/x/image/codereview.cfg
new file mode 100644
index 000000000..3f8b14b64
--- /dev/null
+++ b/vendor/golang.org/x/image/codereview.cfg
@@ -0,0 +1 @@
+issuerepo: golang/go
diff --git a/vendor/golang.org/x/image/colornames/colornames.go b/vendor/golang.org/x/image/colornames/colornames.go
new file mode 100644
index 000000000..fa94d426a
--- /dev/null
+++ b/vendor/golang.org/x/image/colornames/colornames.go
@@ -0,0 +1,10 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:generate go run gen.go
+
+// Package colornames provides named colors as defined in the SVG 1.1 spec.
+//
+// See http://www.w3.org/TR/SVG/types.html#ColorKeywords
+package colornames
diff --git a/vendor/golang.org/x/image/colornames/colornames_test.go b/vendor/golang.org/x/image/colornames/colornames_test.go
new file mode 100644
index 000000000..5251bb816
--- /dev/null
+++ b/vendor/golang.org/x/image/colornames/colornames_test.go
@@ -0,0 +1,42 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package colornames
+
+import (
+ "image/color"
+ "testing"
+)
+
+func TestColornames(t *testing.T) {
+ if len(Map) != len(Names) {
+ t.Fatalf("Map and Names have different length: %d vs %d", len(Map), len(Names))
+ }
+
+ for name, want := range testCases {
+ got, ok := Map[name]
+ if !ok {
+ t.Errorf("Did not find %s", name)
+ continue
+ }
+ if got != want {
+ t.Errorf("%s:\ngot %v\nwant %v", name, got, want)
+ }
+ }
+}
+
+var testCases = map[string]color.RGBA{
+ "aliceblue": color.RGBA{240, 248, 255, 255},
+ "crimson": color.RGBA{220, 20, 60, 255},
+ "darkorange": color.RGBA{255, 140, 0, 255},
+ "deepskyblue": color.RGBA{0, 191, 255, 255},
+ "greenyellow": color.RGBA{173, 255, 47, 255},
+ "lightgrey": color.RGBA{211, 211, 211, 255},
+ "lightpink": color.RGBA{255, 182, 193, 255},
+ "mediumseagreen": color.RGBA{60, 179, 113, 255},
+ "olivedrab": color.RGBA{107, 142, 35, 255},
+ "purple": color.RGBA{128, 0, 128, 255},
+ "slategrey": color.RGBA{112, 128, 144, 255},
+ "yellowgreen": color.RGBA{154, 205, 50, 255},
+}
diff --git a/vendor/golang.org/x/image/colornames/gen.go b/vendor/golang.org/x/image/colornames/gen.go
new file mode 100644
index 000000000..c03404cd7
--- /dev/null
+++ b/vendor/golang.org/x/image/colornames/gen.go
@@ -0,0 +1,187 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build ignore
+
+// This program generates table.go from
+// http://www.w3.org/TR/SVG/types.html#ColorKeywords
+package main
+
+import (
+ "bytes"
+ "fmt"
+ "go/format"
+ "image/color"
+ "io"
+ "io/ioutil"
+ "log"
+ "net/http"
+ "regexp"
+ "sort"
+ "strconv"
+ "strings"
+
+ "golang.org/x/net/html"
+ "golang.org/x/net/html/atom"
+)
+
+// matchFunc matches HTML nodes.
+type matchFunc func(*html.Node) bool
+
+// appendAll recursively traverses the parse tree rooted under the provided
+// node and appends all nodes matched by the matchFunc to dst.
+func appendAll(dst []*html.Node, n *html.Node, mf matchFunc) []*html.Node {
+ if mf(n) {
+ dst = append(dst, n)
+ }
+ for c := n.FirstChild; c != nil; c = c.NextSibling {
+ dst = appendAll(dst, c, mf)
+ }
+ return dst
+}
+
+// matchAtom returns a matchFunc that matches a Node with the specified Atom.
+func matchAtom(a atom.Atom) matchFunc {
+ return func(n *html.Node) bool {
+ return n.DataAtom == a
+ }
+}
+
+// matchAtomAttr returns a matchFunc that matches a Node with the specified
+// Atom and a html.Attribute's namespace, key and value.
+func matchAtomAttr(a atom.Atom, namespace, key, value string) matchFunc {
+ return func(n *html.Node) bool {
+ return n.DataAtom == a && getAttr(n, namespace, key) == value
+ }
+}
+
+// getAttr fetches the value of a html.Attribute for a given namespace and key.
+func getAttr(n *html.Node, namespace, key string) string {
+ for _, attr := range n.Attr {
+ if attr.Namespace == namespace && attr.Key == key {
+ return attr.Val
+ }
+ }
+ return ""
+}
+
+// re extracts RGB values from strings like "rgb( 0, 223, 128)".
+var re = regexp.MustCompile(`rgb\(\s*([0-9]+),\s*([0-9]+),\s*([0-9]+)\)`)
+
+// parseRGB parses a color from a string like "rgb( 0, 233, 128)". It sets
+// the alpha value of the color to full opacity.
+func parseRGB(s string) (color.RGBA, error) {
+ m := re.FindStringSubmatch(s)
+ if m == nil {
+ return color.RGBA{}, fmt.Errorf("malformed color: %q", s)
+ }
+ var rgb [3]uint8
+ for i, t := range m[1:] {
+ num, err := strconv.ParseUint(t, 10, 8)
+ if err != nil {
+ return color.RGBA{}, fmt.Errorf("malformed value %q in %q: %s", t, s, err)
+ }
+ rgb[i] = uint8(num)
+ }
+ return color.RGBA{rgb[0], rgb[1], rgb[2], 0xFF}, nil
+}
+
+// extractSVGColors extracts named colors from the parse tree of the SVG 1.1
+// spec HTML document "Chapter 4: Basic data types and interfaces".
+func extractSVGColors(tree *html.Node) (map[string]color.RGBA, error) {
+ ret := make(map[string]color.RGBA)
+
+ // Find the tables which store the color keywords in the parse tree.
+ colorTables := appendAll(nil, tree, func(n *html.Node) bool {
+ return n.DataAtom == atom.Table && strings.Contains(getAttr(n, "", "summary"), "color keywords part")
+ })
+
+ for _, table := range colorTables {
+ // Color names and values are stored in TextNodes within spans in each row.
+ for _, tr := range appendAll(nil, table, matchAtom(atom.Tr)) {
+ nameSpan := appendAll(nil, tr, matchAtomAttr(atom.Span, "", "class", "prop-value"))
+ valueSpan := appendAll(nil, tr, matchAtomAttr(atom.Span, "", "class", "color-keyword-value"))
+
+ // Since SVG 1.1 defines an odd number of colors, the last row
+ // in the second table does not have contents. We skip it.
+ if len(nameSpan) != 1 || len(valueSpan) != 1 {
+ continue
+ }
+ n, v := nameSpan[0].FirstChild, valueSpan[0].FirstChild
+ // This sanity checks for the existence of TextNodes under spans.
+ if n == nil || n.Type != html.TextNode || v == nil || v.Type != html.TextNode {
+ return nil, fmt.Errorf("extractSVGColors: couldn't find name/value text nodes")
+ }
+ val, err := parseRGB(v.Data)
+ if err != nil {
+ return nil, fmt.Errorf("extractSVGColors: couldn't parse name/value %q/%q: %s", n.Data, v.Data, err)
+ }
+ ret[n.Data] = val
+ }
+ }
+ return ret, nil
+}
+
+const preamble = `// generated by go generate; DO NOT EDIT.
+
+package colornames
+
+import "image/color"
+
+`
+
+// WriteColorNames writes table.go.
+func writeColorNames(w io.Writer, m map[string]color.RGBA) {
+ keys := make([]string, 0, len(m))
+ for k := range m {
+ keys = append(keys, k)
+ }
+ sort.Strings(keys)
+
+ fmt.Fprintln(w, preamble)
+ fmt.Fprintln(w, "// Map contains named colors defined in the SVG 1.1 spec.")
+ fmt.Fprintln(w, "var Map = map[string]color.RGBA{")
+ for _, k := range keys {
+ fmt.Fprintf(w, "%q:color.RGBA{%#02x, %#02x, %#02x, %#02x}, // rgb(%d, %d, %d)\n",
+ k, m[k].R, m[k].G, m[k].B, m[k].A, m[k].R, m[k].G, m[k].B)
+ }
+ fmt.Fprintln(w, "}\n")
+ fmt.Fprintln(w, "// Names contains the color names defined in the SVG 1.1 spec.")
+ fmt.Fprintln(w, "var Names = []string{")
+ for _, k := range keys {
+ fmt.Fprintf(w, "%q,\n", k)
+ }
+ fmt.Fprintln(w, "}")
+}
+
+const url = "http://www.w3.org/TR/SVG/types.html"
+
+func main() {
+ res, err := http.Get(url)
+ if err != nil {
+ log.Fatalf("Couldn't read from %s: %s\n", url, err)
+ }
+ defer res.Body.Close()
+
+ tree, err := html.Parse(res.Body)
+ if err != nil {
+ log.Fatalf("Couldn't parse %s: %s\n", url, err)
+ }
+
+ colors, err := extractSVGColors(tree)
+ if err != nil {
+ log.Fatalf("Couldn't extract colors: %s\n", err)
+ }
+
+ buf := &bytes.Buffer{}
+ writeColorNames(buf, colors)
+ fmted, err := format.Source(buf.Bytes())
+ if err != nil {
+ log.Fatalf("Error while formatting code: %s\n", err)
+ }
+
+ if err := ioutil.WriteFile("table.go", fmted, 0644); err != nil {
+ log.Fatalf("Error writing table.go: %s\n", err)
+ }
+}
diff --git a/vendor/golang.org/x/image/colornames/table.go b/vendor/golang.org/x/image/colornames/table.go
new file mode 100644
index 000000000..72ac9fe71
--- /dev/null
+++ b/vendor/golang.org/x/image/colornames/table.go
@@ -0,0 +1,307 @@
+// generated by go generate; DO NOT EDIT.
+
+package colornames
+
+import "image/color"
+
+// Map contains named colors defined in the SVG 1.1 spec.
+var Map = map[string]color.RGBA{
+ "aliceblue": color.RGBA{0xf0, 0xf8, 0xff, 0xff}, // rgb(240, 248, 255)
+ "antiquewhite": color.RGBA{0xfa, 0xeb, 0xd7, 0xff}, // rgb(250, 235, 215)
+ "aqua": color.RGBA{0x00, 0xff, 0xff, 0xff}, // rgb(0, 255, 255)
+ "aquamarine": color.RGBA{0x7f, 0xff, 0xd4, 0xff}, // rgb(127, 255, 212)
+ "azure": color.RGBA{0xf0, 0xff, 0xff, 0xff}, // rgb(240, 255, 255)
+ "beige": color.RGBA{0xf5, 0xf5, 0xdc, 0xff}, // rgb(245, 245, 220)
+ "bisque": color.RGBA{0xff, 0xe4, 0xc4, 0xff}, // rgb(255, 228, 196)
+ "black": color.RGBA{0x00, 0x00, 0x00, 0xff}, // rgb(0, 0, 0)
+ "blanchedalmond": color.RGBA{0xff, 0xeb, 0xcd, 0xff}, // rgb(255, 235, 205)
+ "blue": color.RGBA{0x00, 0x00, 0xff, 0xff}, // rgb(0, 0, 255)
+ "blueviolet": color.RGBA{0x8a, 0x2b, 0xe2, 0xff}, // rgb(138, 43, 226)
+ "brown": color.RGBA{0xa5, 0x2a, 0x2a, 0xff}, // rgb(165, 42, 42)
+ "burlywood": color.RGBA{0xde, 0xb8, 0x87, 0xff}, // rgb(222, 184, 135)
+ "cadetblue": color.RGBA{0x5f, 0x9e, 0xa0, 0xff}, // rgb(95, 158, 160)
+ "chartreuse": color.RGBA{0x7f, 0xff, 0x00, 0xff}, // rgb(127, 255, 0)
+ "chocolate": color.RGBA{0xd2, 0x69, 0x1e, 0xff}, // rgb(210, 105, 30)
+ "coral": color.RGBA{0xff, 0x7f, 0x50, 0xff}, // rgb(255, 127, 80)
+ "cornflowerblue": color.RGBA{0x64, 0x95, 0xed, 0xff}, // rgb(100, 149, 237)
+ "cornsilk": color.RGBA{0xff, 0xf8, 0xdc, 0xff}, // rgb(255, 248, 220)
+ "crimson": color.RGBA{0xdc, 0x14, 0x3c, 0xff}, // rgb(220, 20, 60)
+ "cyan": color.RGBA{0x00, 0xff, 0xff, 0xff}, // rgb(0, 255, 255)
+ "darkblue": color.RGBA{0x00, 0x00, 0x8b, 0xff}, // rgb(0, 0, 139)
+ "darkcyan": color.RGBA{0x00, 0x8b, 0x8b, 0xff}, // rgb(0, 139, 139)
+ "darkgoldenrod": color.RGBA{0xb8, 0x86, 0x0b, 0xff}, // rgb(184, 134, 11)
+ "darkgray": color.RGBA{0xa9, 0xa9, 0xa9, 0xff}, // rgb(169, 169, 169)
+ "darkgreen": color.RGBA{0x00, 0x64, 0x00, 0xff}, // rgb(0, 100, 0)
+ "darkgrey": color.RGBA{0xa9, 0xa9, 0xa9, 0xff}, // rgb(169, 169, 169)
+ "darkkhaki": color.RGBA{0xbd, 0xb7, 0x6b, 0xff}, // rgb(189, 183, 107)
+ "darkmagenta": color.RGBA{0x8b, 0x00, 0x8b, 0xff}, // rgb(139, 0, 139)
+ "darkolivegreen": color.RGBA{0x55, 0x6b, 0x2f, 0xff}, // rgb(85, 107, 47)
+ "darkorange": color.RGBA{0xff, 0x8c, 0x00, 0xff}, // rgb(255, 140, 0)
+ "darkorchid": color.RGBA{0x99, 0x32, 0xcc, 0xff}, // rgb(153, 50, 204)
+ "darkred": color.RGBA{0x8b, 0x00, 0x00, 0xff}, // rgb(139, 0, 0)
+ "darksalmon": color.RGBA{0xe9, 0x96, 0x7a, 0xff}, // rgb(233, 150, 122)
+ "darkseagreen": color.RGBA{0x8f, 0xbc, 0x8f, 0xff}, // rgb(143, 188, 143)
+ "darkslateblue": color.RGBA{0x48, 0x3d, 0x8b, 0xff}, // rgb(72, 61, 139)
+ "darkslategray": color.RGBA{0x2f, 0x4f, 0x4f, 0xff}, // rgb(47, 79, 79)
+ "darkslategrey": color.RGBA{0x2f, 0x4f, 0x4f, 0xff}, // rgb(47, 79, 79)
+ "darkturquoise": color.RGBA{0x00, 0xce, 0xd1, 0xff}, // rgb(0, 206, 209)
+ "darkviolet": color.RGBA{0x94, 0x00, 0xd3, 0xff}, // rgb(148, 0, 211)
+ "deeppink": color.RGBA{0xff, 0x14, 0x93, 0xff}, // rgb(255, 20, 147)
+ "deepskyblue": color.RGBA{0x00, 0xbf, 0xff, 0xff}, // rgb(0, 191, 255)
+ "dimgray": color.RGBA{0x69, 0x69, 0x69, 0xff}, // rgb(105, 105, 105)
+ "dimgrey": color.RGBA{0x69, 0x69, 0x69, 0xff}, // rgb(105, 105, 105)
+ "dodgerblue": color.RGBA{0x1e, 0x90, 0xff, 0xff}, // rgb(30, 144, 255)
+ "firebrick": color.RGBA{0xb2, 0x22, 0x22, 0xff}, // rgb(178, 34, 34)
+ "floralwhite": color.RGBA{0xff, 0xfa, 0xf0, 0xff}, // rgb(255, 250, 240)
+ "forestgreen": color.RGBA{0x22, 0x8b, 0x22, 0xff}, // rgb(34, 139, 34)
+ "fuchsia": color.RGBA{0xff, 0x00, 0xff, 0xff}, // rgb(255, 0, 255)
+ "gainsboro": color.RGBA{0xdc, 0xdc, 0xdc, 0xff}, // rgb(220, 220, 220)
+ "ghostwhite": color.RGBA{0xf8, 0xf8, 0xff, 0xff}, // rgb(248, 248, 255)
+ "gold": color.RGBA{0xff, 0xd7, 0x00, 0xff}, // rgb(255, 215, 0)
+ "goldenrod": color.RGBA{0xda, 0xa5, 0x20, 0xff}, // rgb(218, 165, 32)
+ "gray": color.RGBA{0x80, 0x80, 0x80, 0xff}, // rgb(128, 128, 128)
+ "green": color.RGBA{0x00, 0x80, 0x00, 0xff}, // rgb(0, 128, 0)
+ "greenyellow": color.RGBA{0xad, 0xff, 0x2f, 0xff}, // rgb(173, 255, 47)
+ "grey": color.RGBA{0x80, 0x80, 0x80, 0xff}, // rgb(128, 128, 128)
+ "honeydew": color.RGBA{0xf0, 0xff, 0xf0, 0xff}, // rgb(240, 255, 240)
+ "hotpink": color.RGBA{0xff, 0x69, 0xb4, 0xff}, // rgb(255, 105, 180)
+ "indianred": color.RGBA{0xcd, 0x5c, 0x5c, 0xff}, // rgb(205, 92, 92)
+ "indigo": color.RGBA{0x4b, 0x00, 0x82, 0xff}, // rgb(75, 0, 130)
+ "ivory": color.RGBA{0xff, 0xff, 0xf0, 0xff}, // rgb(255, 255, 240)
+ "khaki": color.RGBA{0xf0, 0xe6, 0x8c, 0xff}, // rgb(240, 230, 140)
+ "lavender": color.RGBA{0xe6, 0xe6, 0xfa, 0xff}, // rgb(230, 230, 250)
+ "lavenderblush": color.RGBA{0xff, 0xf0, 0xf5, 0xff}, // rgb(255, 240, 245)
+ "lawngreen": color.RGBA{0x7c, 0xfc, 0x00, 0xff}, // rgb(124, 252, 0)
+ "lemonchiffon": color.RGBA{0xff, 0xfa, 0xcd, 0xff}, // rgb(255, 250, 205)
+ "lightblue": color.RGBA{0xad, 0xd8, 0xe6, 0xff}, // rgb(173, 216, 230)
+ "lightcoral": color.RGBA{0xf0, 0x80, 0x80, 0xff}, // rgb(240, 128, 128)
+ "lightcyan": color.RGBA{0xe0, 0xff, 0xff, 0xff}, // rgb(224, 255, 255)
+ "lightgoldenrodyellow": color.RGBA{0xfa, 0xfa, 0xd2, 0xff}, // rgb(250, 250, 210)
+ "lightgray": color.RGBA{0xd3, 0xd3, 0xd3, 0xff}, // rgb(211, 211, 211)
+ "lightgreen": color.RGBA{0x90, 0xee, 0x90, 0xff}, // rgb(144, 238, 144)
+ "lightgrey": color.RGBA{0xd3, 0xd3, 0xd3, 0xff}, // rgb(211, 211, 211)
+ "lightpink": color.RGBA{0xff, 0xb6, 0xc1, 0xff}, // rgb(255, 182, 193)
+ "lightsalmon": color.RGBA{0xff, 0xa0, 0x7a, 0xff}, // rgb(255, 160, 122)
+ "lightseagreen": color.RGBA{0x20, 0xb2, 0xaa, 0xff}, // rgb(32, 178, 170)
+ "lightskyblue": color.RGBA{0x87, 0xce, 0xfa, 0xff}, // rgb(135, 206, 250)
+ "lightslategray": color.RGBA{0x77, 0x88, 0x99, 0xff}, // rgb(119, 136, 153)
+ "lightslategrey": color.RGBA{0x77, 0x88, 0x99, 0xff}, // rgb(119, 136, 153)
+ "lightsteelblue": color.RGBA{0xb0, 0xc4, 0xde, 0xff}, // rgb(176, 196, 222)
+ "lightyellow": color.RGBA{0xff, 0xff, 0xe0, 0xff}, // rgb(255, 255, 224)
+ "lime": color.RGBA{0x00, 0xff, 0x00, 0xff}, // rgb(0, 255, 0)
+ "limegreen": color.RGBA{0x32, 0xcd, 0x32, 0xff}, // rgb(50, 205, 50)
+ "linen": color.RGBA{0xfa, 0xf0, 0xe6, 0xff}, // rgb(250, 240, 230)
+ "magenta": color.RGBA{0xff, 0x00, 0xff, 0xff}, // rgb(255, 0, 255)
+ "maroon": color.RGBA{0x80, 0x00, 0x00, 0xff}, // rgb(128, 0, 0)
+ "mediumaquamarine": color.RGBA{0x66, 0xcd, 0xaa, 0xff}, // rgb(102, 205, 170)
+ "mediumblue": color.RGBA{0x00, 0x00, 0xcd, 0xff}, // rgb(0, 0, 205)
+ "mediumorchid": color.RGBA{0xba, 0x55, 0xd3, 0xff}, // rgb(186, 85, 211)
+ "mediumpurple": color.RGBA{0x93, 0x70, 0xdb, 0xff}, // rgb(147, 112, 219)
+ "mediumseagreen": color.RGBA{0x3c, 0xb3, 0x71, 0xff}, // rgb(60, 179, 113)
+ "mediumslateblue": color.RGBA{0x7b, 0x68, 0xee, 0xff}, // rgb(123, 104, 238)
+ "mediumspringgreen": color.RGBA{0x00, 0xfa, 0x9a, 0xff}, // rgb(0, 250, 154)
+ "mediumturquoise": color.RGBA{0x48, 0xd1, 0xcc, 0xff}, // rgb(72, 209, 204)
+ "mediumvioletred": color.RGBA{0xc7, 0x15, 0x85, 0xff}, // rgb(199, 21, 133)
+ "midnightblue": color.RGBA{0x19, 0x19, 0x70, 0xff}, // rgb(25, 25, 112)
+ "mintcream": color.RGBA{0xf5, 0xff, 0xfa, 0xff}, // rgb(245, 255, 250)
+ "mistyrose": color.RGBA{0xff, 0xe4, 0xe1, 0xff}, // rgb(255, 228, 225)
+ "moccasin": color.RGBA{0xff, 0xe4, 0xb5, 0xff}, // rgb(255, 228, 181)
+ "navajowhite": color.RGBA{0xff, 0xde, 0xad, 0xff}, // rgb(255, 222, 173)
+ "navy": color.RGBA{0x00, 0x00, 0x80, 0xff}, // rgb(0, 0, 128)
+ "oldlace": color.RGBA{0xfd, 0xf5, 0xe6, 0xff}, // rgb(253, 245, 230)
+ "olive": color.RGBA{0x80, 0x80, 0x00, 0xff}, // rgb(128, 128, 0)
+ "olivedrab": color.RGBA{0x6b, 0x8e, 0x23, 0xff}, // rgb(107, 142, 35)
+ "orange": color.RGBA{0xff, 0xa5, 0x00, 0xff}, // rgb(255, 165, 0)
+ "orangered": color.RGBA{0xff, 0x45, 0x00, 0xff}, // rgb(255, 69, 0)
+ "orchid": color.RGBA{0xda, 0x70, 0xd6, 0xff}, // rgb(218, 112, 214)
+ "palegoldenrod": color.RGBA{0xee, 0xe8, 0xaa, 0xff}, // rgb(238, 232, 170)
+ "palegreen": color.RGBA{0x98, 0xfb, 0x98, 0xff}, // rgb(152, 251, 152)
+ "paleturquoise": color.RGBA{0xaf, 0xee, 0xee, 0xff}, // rgb(175, 238, 238)
+ "palevioletred": color.RGBA{0xdb, 0x70, 0x93, 0xff}, // rgb(219, 112, 147)
+ "papayawhip": color.RGBA{0xff, 0xef, 0xd5, 0xff}, // rgb(255, 239, 213)
+ "peachpuff": color.RGBA{0xff, 0xda, 0xb9, 0xff}, // rgb(255, 218, 185)
+ "peru": color.RGBA{0xcd, 0x85, 0x3f, 0xff}, // rgb(205, 133, 63)
+ "pink": color.RGBA{0xff, 0xc0, 0xcb, 0xff}, // rgb(255, 192, 203)
+ "plum": color.RGBA{0xdd, 0xa0, 0xdd, 0xff}, // rgb(221, 160, 221)
+ "powderblue": color.RGBA{0xb0, 0xe0, 0xe6, 0xff}, // rgb(176, 224, 230)
+ "purple": color.RGBA{0x80, 0x00, 0x80, 0xff}, // rgb(128, 0, 128)
+ "red": color.RGBA{0xff, 0x00, 0x00, 0xff}, // rgb(255, 0, 0)
+ "rosybrown": color.RGBA{0xbc, 0x8f, 0x8f, 0xff}, // rgb(188, 143, 143)
+ "royalblue": color.RGBA{0x41, 0x69, 0xe1, 0xff}, // rgb(65, 105, 225)
+ "saddlebrown": color.RGBA{0x8b, 0x45, 0x13, 0xff}, // rgb(139, 69, 19)
+ "salmon": color.RGBA{0xfa, 0x80, 0x72, 0xff}, // rgb(250, 128, 114)
+ "sandybrown": color.RGBA{0xf4, 0xa4, 0x60, 0xff}, // rgb(244, 164, 96)
+ "seagreen": color.RGBA{0x2e, 0x8b, 0x57, 0xff}, // rgb(46, 139, 87)
+ "seashell": color.RGBA{0xff, 0xf5, 0xee, 0xff}, // rgb(255, 245, 238)
+ "sienna": color.RGBA{0xa0, 0x52, 0x2d, 0xff}, // rgb(160, 82, 45)
+ "silver": color.RGBA{0xc0, 0xc0, 0xc0, 0xff}, // rgb(192, 192, 192)
+ "skyblue": color.RGBA{0x87, 0xce, 0xeb, 0xff}, // rgb(135, 206, 235)
+ "slateblue": color.RGBA{0x6a, 0x5a, 0xcd, 0xff}, // rgb(106, 90, 205)
+ "slategray": color.RGBA{0x70, 0x80, 0x90, 0xff}, // rgb(112, 128, 144)
+ "slategrey": color.RGBA{0x70, 0x80, 0x90, 0xff}, // rgb(112, 128, 144)
+ "snow": color.RGBA{0xff, 0xfa, 0xfa, 0xff}, // rgb(255, 250, 250)
+ "springgreen": color.RGBA{0x00, 0xff, 0x7f, 0xff}, // rgb(0, 255, 127)
+ "steelblue": color.RGBA{0x46, 0x82, 0xb4, 0xff}, // rgb(70, 130, 180)
+ "tan": color.RGBA{0xd2, 0xb4, 0x8c, 0xff}, // rgb(210, 180, 140)
+ "teal": color.RGBA{0x00, 0x80, 0x80, 0xff}, // rgb(0, 128, 128)
+ "thistle": color.RGBA{0xd8, 0xbf, 0xd8, 0xff}, // rgb(216, 191, 216)
+ "tomato": color.RGBA{0xff, 0x63, 0x47, 0xff}, // rgb(255, 99, 71)
+ "turquoise": color.RGBA{0x40, 0xe0, 0xd0, 0xff}, // rgb(64, 224, 208)
+ "violet": color.RGBA{0xee, 0x82, 0xee, 0xff}, // rgb(238, 130, 238)
+ "wheat": color.RGBA{0xf5, 0xde, 0xb3, 0xff}, // rgb(245, 222, 179)
+ "white": color.RGBA{0xff, 0xff, 0xff, 0xff}, // rgb(255, 255, 255)
+ "whitesmoke": color.RGBA{0xf5, 0xf5, 0xf5, 0xff}, // rgb(245, 245, 245)
+ "yellow": color.RGBA{0xff, 0xff, 0x00, 0xff}, // rgb(255, 255, 0)
+ "yellowgreen": color.RGBA{0x9a, 0xcd, 0x32, 0xff}, // rgb(154, 205, 50)
+}
+
+// Names contains the color names defined in the SVG 1.1 spec.
+var Names = []string{
+ "aliceblue",
+ "antiquewhite",
+ "aqua",
+ "aquamarine",
+ "azure",
+ "beige",
+ "bisque",
+ "black",
+ "blanchedalmond",
+ "blue",
+ "blueviolet",
+ "brown",
+ "burlywood",
+ "cadetblue",
+ "chartreuse",
+ "chocolate",
+ "coral",
+ "cornflowerblue",
+ "cornsilk",
+ "crimson",
+ "cyan",
+ "darkblue",
+ "darkcyan",
+ "darkgoldenrod",
+ "darkgray",
+ "darkgreen",
+ "darkgrey",
+ "darkkhaki",
+ "darkmagenta",
+ "darkolivegreen",
+ "darkorange",
+ "darkorchid",
+ "darkred",
+ "darksalmon",
+ "darkseagreen",
+ "darkslateblue",
+ "darkslategray",
+ "darkslategrey",
+ "darkturquoise",
+ "darkviolet",
+ "deeppink",
+ "deepskyblue",
+ "dimgray",
+ "dimgrey",
+ "dodgerblue",
+ "firebrick",
+ "floralwhite",
+ "forestgreen",
+ "fuchsia",
+ "gainsboro",
+ "ghostwhite",
+ "gold",
+ "goldenrod",
+ "gray",
+ "green",
+ "greenyellow",
+ "grey",
+ "honeydew",
+ "hotpink",
+ "indianred",
+ "indigo",
+ "ivory",
+ "khaki",
+ "lavender",
+ "lavenderblush",
+ "lawngreen",
+ "lemonchiffon",
+ "lightblue",
+ "lightcoral",
+ "lightcyan",
+ "lightgoldenrodyellow",
+ "lightgray",
+ "lightgreen",
+ "lightgrey",
+ "lightpink",
+ "lightsalmon",
+ "lightseagreen",
+ "lightskyblue",
+ "lightslategray",
+ "lightslategrey",
+ "lightsteelblue",
+ "lightyellow",
+ "lime",
+ "limegreen",
+ "linen",
+ "magenta",
+ "maroon",
+ "mediumaquamarine",
+ "mediumblue",
+ "mediumorchid",
+ "mediumpurple",
+ "mediumseagreen",
+ "mediumslateblue",
+ "mediumspringgreen",
+ "mediumturquoise",
+ "mediumvioletred",
+ "midnightblue",
+ "mintcream",
+ "mistyrose",
+ "moccasin",
+ "navajowhite",
+ "navy",
+ "oldlace",
+ "olive",
+ "olivedrab",
+ "orange",
+ "orangered",
+ "orchid",
+ "palegoldenrod",
+ "palegreen",
+ "paleturquoise",
+ "palevioletred",
+ "papayawhip",
+ "peachpuff",
+ "peru",
+ "pink",
+ "plum",
+ "powderblue",
+ "purple",
+ "red",
+ "rosybrown",
+ "royalblue",
+ "saddlebrown",
+ "salmon",
+ "sandybrown",
+ "seagreen",
+ "seashell",
+ "sienna",
+ "silver",
+ "skyblue",
+ "slateblue",
+ "slategray",
+ "slategrey",
+ "snow",
+ "springgreen",
+ "steelblue",
+ "tan",
+ "teal",
+ "thistle",
+ "tomato",
+ "turquoise",
+ "violet",
+ "wheat",
+ "white",
+ "whitesmoke",
+ "yellow",
+ "yellowgreen",
+}
diff --git a/vendor/golang.org/x/image/draw/draw.go b/vendor/golang.org/x/image/draw/draw.go
new file mode 100644
index 000000000..b92e3c7f9
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/draw.go
@@ -0,0 +1,79 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package draw provides image composition functions.
+//
+// See "The Go image/draw package" for an introduction to this package:
+// http://golang.org/doc/articles/image_draw.html
+//
+// This package is a superset of and a drop-in replacement for the image/draw
+// package in the standard library.
+package draw
+
+// This file just contains the API exported by the image/draw package in the
+// standard library. Other files in this package provide additional features.
+
+import (
+ "image"
+ "image/color"
+ "image/draw"
+)
+
+// Draw calls DrawMask with a nil mask.
+func Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point, op Op) {
+ draw.Draw(dst, r, src, sp, draw.Op(op))
+}
+
+// DrawMask aligns r.Min in dst with sp in src and mp in mask and then
+// replaces the rectangle r in dst with the result of a Porter-Duff
+// composition. A nil mask is treated as opaque.
+func DrawMask(dst Image, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point, op Op) {
+ draw.DrawMask(dst, r, src, sp, mask, mp, draw.Op(op))
+}
+
+// Drawer contains the Draw method.
+type Drawer interface {
+ // Draw aligns r.Min in dst with sp in src and then replaces the
+ // rectangle r in dst with the result of drawing src on dst.
+ Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point)
+}
+
+// FloydSteinberg is a Drawer that is the Src Op with Floyd-Steinberg error
+// diffusion.
+var FloydSteinberg Drawer = floydSteinberg{}
+
+type floydSteinberg struct{}
+
+func (floydSteinberg) Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point) {
+ draw.FloydSteinberg.Draw(dst, r, src, sp)
+}
+
+// Image is an image.Image with a Set method to change a single pixel.
+type Image interface {
+ image.Image
+ Set(x, y int, c color.Color)
+}
+
+// Op is a Porter-Duff compositing operator.
+type Op int
+
+const (
+ // Over specifies ``(src in mask) over dst''.
+ Over Op = Op(draw.Over)
+ // Src specifies ``src in mask''.
+ Src Op = Op(draw.Src)
+)
+
+// Draw implements the Drawer interface by calling the Draw function with
+// this Op.
+func (op Op) Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point) {
+ (draw.Op(op)).Draw(dst, r, src, sp)
+}
+
+// Quantizer produces a palette for an image.
+type Quantizer interface {
+ // Quantize appends up to cap(p) - len(p) colors to p and returns the
+ // updated palette suitable for converting m to a paletted image.
+ Quantize(p color.Palette, m image.Image) color.Palette
+}
diff --git a/vendor/golang.org/x/image/draw/example_test.go b/vendor/golang.org/x/image/draw/example_test.go
new file mode 100644
index 000000000..bcb46629c
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/example_test.go
@@ -0,0 +1,118 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package draw_test
+
+import (
+ "fmt"
+ "image"
+ "image/color"
+ "image/png"
+ "log"
+ "math"
+ "os"
+
+ "golang.org/x/image/draw"
+ "golang.org/x/image/math/f64"
+)
+
+func ExampleDraw() {
+ fSrc, err := os.Open("../testdata/blue-purple-pink.png")
+ if err != nil {
+ log.Fatal(err)
+ }
+ defer fSrc.Close()
+ src, err := png.Decode(fSrc)
+ if err != nil {
+ log.Fatal(err)
+ }
+
+ dst := image.NewRGBA(image.Rect(0, 0, 400, 300))
+ green := image.NewUniform(color.RGBA{0x00, 0x1f, 0x00, 0xff})
+ draw.Copy(dst, image.Point{}, green, dst.Bounds(), draw.Src, nil)
+ qs := []draw.Interpolator{
+ draw.NearestNeighbor,
+ draw.ApproxBiLinear,
+ draw.CatmullRom,
+ }
+ const cos60, sin60 = 0.5, 0.866025404
+ t := f64.Aff3{
+ +2 * cos60, -2 * sin60, 100,
+ +2 * sin60, +2 * cos60, 100,
+ }
+
+ draw.Copy(dst, image.Point{20, 30}, src, src.Bounds(), draw.Over, nil)
+ for i, q := range qs {
+ q.Scale(dst, image.Rect(200+10*i, 100*i, 600+10*i, 150+100*i), src, src.Bounds(), draw.Over, nil)
+ }
+ draw.NearestNeighbor.Transform(dst, t, src, src.Bounds(), draw.Over, nil)
+
+ red := image.NewNRGBA(image.Rect(0, 0, 16, 16))
+ for y := 0; y < 16; y++ {
+ for x := 0; x < 16; x++ {
+ red.SetNRGBA(x, y, color.NRGBA{
+ R: uint8(x * 0x11),
+ A: uint8(y * 0x11),
+ })
+ }
+ }
+ red.SetNRGBA(0, 0, color.NRGBA{0xff, 0xff, 0x00, 0xff})
+ red.SetNRGBA(15, 15, color.NRGBA{0xff, 0xff, 0x00, 0xff})
+
+ ops := []draw.Op{
+ draw.Over,
+ draw.Src,
+ }
+ for i, op := range ops {
+ dr := image.Rect(120+10*i, 150+60*i, 170+10*i, 200+60*i)
+ draw.NearestNeighbor.Scale(dst, dr, red, red.Bounds(), op, nil)
+ t := f64.Aff3{
+ +cos60, -sin60, float64(190 + 10*i),
+ +sin60, +cos60, float64(140 + 50*i),
+ }
+ draw.NearestNeighbor.Transform(dst, t, red, red.Bounds(), op, nil)
+ }
+
+ dr := image.Rect(0, 0, 128, 128)
+ checkerboard := image.NewAlpha(dr)
+ for y := dr.Min.Y; y < dr.Max.Y; y++ {
+ for x := dr.Min.X; x < dr.Max.X; x++ {
+ if (x/20)%2 == (y/20)%2 {
+ checkerboard.SetAlpha(x, y, color.Alpha{0xff})
+ }
+ }
+ }
+ sr := image.Rect(0, 0, 16, 16)
+ circle := image.NewAlpha(sr)
+ for y := sr.Min.Y; y < sr.Max.Y; y++ {
+ for x := sr.Min.X; x < sr.Max.X; x++ {
+ dx, dy := x-10, y-8
+ if d := 32 * math.Sqrt(float64(dx*dx)+float64(dy*dy)); d < 0xff {
+ circle.SetAlpha(x, y, color.Alpha{0xff - uint8(d)})
+ }
+ }
+ }
+ cyan := image.NewUniform(color.RGBA{0x00, 0xff, 0xff, 0xff})
+ draw.NearestNeighbor.Scale(dst, dr, cyan, sr, draw.Over, &draw.Options{
+ DstMask: checkerboard,
+ SrcMask: circle,
+ })
+
+ // Change false to true to write the resultant image to disk.
+ if false {
+ fDst, err := os.Create("out.png")
+ if err != nil {
+ log.Fatal(err)
+ }
+ defer fDst.Close()
+ err = png.Encode(fDst, dst)
+ if err != nil {
+ log.Fatal(err)
+ }
+ }
+
+ fmt.Printf("dst has bounds %v.\n", dst.Bounds())
+ // Output:
+ // dst has bounds (0,0)-(400,300).
+}
diff --git a/vendor/golang.org/x/image/draw/gen.go b/vendor/golang.org/x/image/draw/gen.go
new file mode 100644
index 000000000..0fed47437
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/gen.go
@@ -0,0 +1,1403 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build ignore
+
+package main
+
+import (
+ "bytes"
+ "flag"
+ "fmt"
+ "go/format"
+ "io/ioutil"
+ "log"
+ "os"
+ "strings"
+)
+
+var debug = flag.Bool("debug", false, "")
+
+func main() {
+ flag.Parse()
+
+ w := new(bytes.Buffer)
+ w.WriteString("// generated by \"go run gen.go\". DO NOT EDIT.\n\n" +
+ "package draw\n\nimport (\n" +
+ "\"image\"\n" +
+ "\"image/color\"\n" +
+ "\"math\"\n" +
+ "\n" +
+ "\"golang.org/x/image/math/f64\"\n" +
+ ")\n")
+
+ gen(w, "nnInterpolator", codeNNScaleLeaf, codeNNTransformLeaf)
+ gen(w, "ablInterpolator", codeABLScaleLeaf, codeABLTransformLeaf)
+ genKernel(w)
+
+ if *debug {
+ os.Stdout.Write(w.Bytes())
+ return
+ }
+ out, err := format.Source(w.Bytes())
+ if err != nil {
+ log.Fatal(err)
+ }
+ if err := ioutil.WriteFile("impl.go", out, 0660); err != nil {
+ log.Fatal(err)
+ }
+}
+
+var (
+ // dsTypes are the (dst image type, src image type) pairs to generate
+ // scale_DType_SType implementations for. The last element in the slice
+ // should be the fallback pair ("Image", "image.Image").
+ //
+ // TODO: add *image.CMYK src type after Go 1.5 is released.
+ // An *image.CMYK is also alwaysOpaque.
+ dsTypes = []struct{ dType, sType string }{
+ {"*image.RGBA", "*image.Gray"},
+ {"*image.RGBA", "*image.NRGBA"},
+ {"*image.RGBA", "*image.RGBA"},
+ {"*image.RGBA", "*image.YCbCr"},
+ {"*image.RGBA", "image.Image"},
+ {"Image", "image.Image"},
+ }
+ dTypes, sTypes []string
+ sTypesForDType = map[string][]string{}
+ subsampleRatios = []string{
+ "444",
+ "422",
+ "420",
+ "440",
+ }
+ ops = []string{"Over", "Src"}
+ // alwaysOpaque are those image.Image implementations that are always
+ // opaque. For these types, Over is equivalent to the faster Src, in the
+ // absence of a source mask.
+ alwaysOpaque = map[string]bool{
+ "*image.Gray": true,
+ "*image.YCbCr": true,
+ }
+)
+
+func init() {
+ dTypesSeen := map[string]bool{}
+ sTypesSeen := map[string]bool{}
+ for _, t := range dsTypes {
+ if !sTypesSeen[t.sType] {
+ sTypesSeen[t.sType] = true
+ sTypes = append(sTypes, t.sType)
+ }
+ if !dTypesSeen[t.dType] {
+ dTypesSeen[t.dType] = true
+ dTypes = append(dTypes, t.dType)
+ }
+ sTypesForDType[t.dType] = append(sTypesForDType[t.dType], t.sType)
+ }
+ sTypesForDType["anyDType"] = sTypes
+}
+
+type data struct {
+ dType string
+ sType string
+ sratio string
+ receiver string
+ op string
+}
+
+func gen(w *bytes.Buffer, receiver string, codes ...string) {
+ expn(w, codeRoot, &data{receiver: receiver})
+ for _, code := range codes {
+ for _, t := range dsTypes {
+ for _, op := range ops {
+ if op == "Over" && alwaysOpaque[t.sType] {
+ continue
+ }
+ expn(w, code, &data{
+ dType: t.dType,
+ sType: t.sType,
+ receiver: receiver,
+ op: op,
+ })
+ }
+ }
+ }
+}
+
+func genKernel(w *bytes.Buffer) {
+ expn(w, codeKernelRoot, &data{})
+ for _, sType := range sTypes {
+ expn(w, codeKernelScaleLeafX, &data{
+ sType: sType,
+ })
+ }
+ for _, dType := range dTypes {
+ for _, op := range ops {
+ expn(w, codeKernelScaleLeafY, &data{
+ dType: dType,
+ op: op,
+ })
+ }
+ }
+ for _, t := range dsTypes {
+ for _, op := range ops {
+ if op == "Over" && alwaysOpaque[t.sType] {
+ continue
+ }
+ expn(w, codeKernelTransformLeaf, &data{
+ dType: t.dType,
+ sType: t.sType,
+ op: op,
+ })
+ }
+ }
+}
+
+func expn(w *bytes.Buffer, code string, d *data) {
+ if d.sType == "*image.YCbCr" && d.sratio == "" {
+ for _, sratio := range subsampleRatios {
+ e := *d
+ e.sratio = sratio
+ expn(w, code, &e)
+ }
+ return
+ }
+
+ for _, line := range strings.Split(code, "\n") {
+ line = expnLine(line, d)
+ if line == ";" {
+ continue
+ }
+ fmt.Fprintln(w, line)
+ }
+}
+
+func expnLine(line string, d *data) string {
+ for {
+ i := strings.IndexByte(line, '$')
+ if i < 0 {
+ break
+ }
+ prefix, s := line[:i], line[i+1:]
+
+ i = len(s)
+ for j, c := range s {
+ if !('A' <= c && c <= 'Z' || 'a' <= c && c <= 'z') {
+ i = j
+ break
+ }
+ }
+ dollar, suffix := s[:i], s[i:]
+
+ e := expnDollar(prefix, dollar, suffix, d)
+ if e == "" {
+ log.Fatalf("couldn't expand %q", line)
+ }
+ line = e
+ }
+ return line
+}
+
+// expnDollar expands a "$foo" fragment in a line of generated code. It returns
+// the empty string if there was a problem. It returns ";" if the generated
+// code is a no-op.
+func expnDollar(prefix, dollar, suffix string, d *data) string {
+ switch dollar {
+ case "dType":
+ return prefix + d.dType + suffix
+ case "dTypeRN":
+ return prefix + relName(d.dType) + suffix
+ case "sratio":
+ return prefix + d.sratio + suffix
+ case "sType":
+ return prefix + d.sType + suffix
+ case "sTypeRN":
+ return prefix + relName(d.sType) + suffix
+ case "receiver":
+ return prefix + d.receiver + suffix
+ case "op":
+ return prefix + d.op + suffix
+
+ case "switch":
+ return expnSwitch("", "", true, suffix)
+ case "switchD":
+ return expnSwitch("", "", false, suffix)
+ case "switchS":
+ return expnSwitch("", "anyDType", false, suffix)
+
+ case "preOuter":
+ switch d.dType {
+ default:
+ return ";"
+ case "Image":
+ s := ""
+ if d.sType == "image.Image" {
+ s = "srcMask, smp := opts.SrcMask, opts.SrcMaskP\n"
+ }
+ return s +
+ "dstMask, dmp := opts.DstMask, opts.DstMaskP\n" +
+ "dstColorRGBA64 := &color.RGBA64{}\n" +
+ "dstColor := color.Color(dstColorRGBA64)"
+ }
+
+ case "preInner":
+ switch d.dType {
+ default:
+ return ";"
+ case "*image.RGBA":
+ return "d := " + pixOffset("dst", "dr.Min.X+adr.Min.X", "dr.Min.Y+int(dy)", "*4", "*dst.Stride")
+ }
+
+ case "preKernelOuter":
+ switch d.sType {
+ default:
+ return ";"
+ case "image.Image":
+ return "srcMask, smp := opts.SrcMask, opts.SrcMaskP"
+ }
+
+ case "preKernelInner":
+ switch d.dType {
+ default:
+ return ";"
+ case "*image.RGBA":
+ return "d := " + pixOffset("dst", "dr.Min.X+int(dx)", "dr.Min.Y+adr.Min.Y", "*4", "*dst.Stride")
+ }
+
+ case "blend":
+ args, _ := splitArgs(suffix)
+ if len(args) != 4 {
+ return ""
+ }
+ switch d.sType {
+ default:
+ return argf(args, ""+
+ "$3r = $0*$1r + $2*$3r\n"+
+ "$3g = $0*$1g + $2*$3g\n"+
+ "$3b = $0*$1b + $2*$3b\n"+
+ "$3a = $0*$1a + $2*$3a",
+ )
+ case "*image.Gray":
+ return argf(args, ""+
+ "$3r = $0*$1r + $2*$3r",
+ )
+ case "*image.YCbCr":
+ return argf(args, ""+
+ "$3r = $0*$1r + $2*$3r\n"+
+ "$3g = $0*$1g + $2*$3g\n"+
+ "$3b = $0*$1b + $2*$3b",
+ )
+ }
+
+ case "clampToAlpha":
+ if alwaysOpaque[d.sType] {
+ return ";"
+ }
+ // Go uses alpha-premultiplied color. The naive computation can lead to
+ // invalid colors, e.g. red > alpha, when some weights are negative.
+ return `
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+ `
+
+ case "convFtou":
+ args, _ := splitArgs(suffix)
+ if len(args) != 2 {
+ return ""
+ }
+
+ switch d.sType {
+ default:
+ return argf(args, ""+
+ "$0r := uint32($1r)\n"+
+ "$0g := uint32($1g)\n"+
+ "$0b := uint32($1b)\n"+
+ "$0a := uint32($1a)",
+ )
+ case "*image.Gray":
+ return argf(args, ""+
+ "$0r := uint32($1r)",
+ )
+ case "*image.YCbCr":
+ return argf(args, ""+
+ "$0r := uint32($1r)\n"+
+ "$0g := uint32($1g)\n"+
+ "$0b := uint32($1b)",
+ )
+ }
+
+ case "outputu":
+ args, _ := splitArgs(suffix)
+ if len(args) != 3 {
+ return ""
+ }
+
+ switch d.op {
+ case "Over":
+ switch d.dType {
+ default:
+ log.Fatalf("bad dType %q", d.dType)
+ case "Image":
+ return argf(args, ""+
+ "qr, qg, qb, qa := dst.At($0, $1).RGBA()\n"+
+ "if dstMask != nil {\n"+
+ " _, _, _, ma := dstMask.At(dmp.X + $0, dmp.Y + $1).RGBA()\n"+
+ " $2r = $2r * ma / 0xffff\n"+
+ " $2g = $2g * ma / 0xffff\n"+
+ " $2b = $2b * ma / 0xffff\n"+
+ " $2a = $2a * ma / 0xffff\n"+
+ "}\n"+
+ "$2a1 := 0xffff - $2a\n"+
+ "dstColorRGBA64.R = uint16(qr*$2a1/0xffff + $2r)\n"+
+ "dstColorRGBA64.G = uint16(qg*$2a1/0xffff + $2g)\n"+
+ "dstColorRGBA64.B = uint16(qb*$2a1/0xffff + $2b)\n"+
+ "dstColorRGBA64.A = uint16(qa*$2a1/0xffff + $2a)\n"+
+ "dst.Set($0, $1, dstColor)",
+ )
+ case "*image.RGBA":
+ return argf(args, ""+
+ "$2a1 := (0xffff - $2a) * 0x101\n"+
+ "dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*$2a1/0xffff + $2r) >> 8)\n"+
+ "dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*$2a1/0xffff + $2g) >> 8)\n"+
+ "dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*$2a1/0xffff + $2b) >> 8)\n"+
+ "dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*$2a1/0xffff + $2a) >> 8)",
+ )
+ }
+
+ case "Src":
+ switch d.dType {
+ default:
+ log.Fatalf("bad dType %q", d.dType)
+ case "Image":
+ return argf(args, ""+
+ "if dstMask != nil {\n"+
+ " qr, qg, qb, qa := dst.At($0, $1).RGBA()\n"+
+ " _, _, _, ma := dstMask.At(dmp.X + $0, dmp.Y + $1).RGBA()\n"+
+ " pr = pr * ma / 0xffff\n"+
+ " pg = pg * ma / 0xffff\n"+
+ " pb = pb * ma / 0xffff\n"+
+ " pa = pa * ma / 0xffff\n"+
+ " $2a1 := 0xffff - ma\n"+ // Note that this is ma, not $2a.
+ " dstColorRGBA64.R = uint16(qr*$2a1/0xffff + $2r)\n"+
+ " dstColorRGBA64.G = uint16(qg*$2a1/0xffff + $2g)\n"+
+ " dstColorRGBA64.B = uint16(qb*$2a1/0xffff + $2b)\n"+
+ " dstColorRGBA64.A = uint16(qa*$2a1/0xffff + $2a)\n"+
+ " dst.Set($0, $1, dstColor)\n"+
+ "} else {\n"+
+ " dstColorRGBA64.R = uint16($2r)\n"+
+ " dstColorRGBA64.G = uint16($2g)\n"+
+ " dstColorRGBA64.B = uint16($2b)\n"+
+ " dstColorRGBA64.A = uint16($2a)\n"+
+ " dst.Set($0, $1, dstColor)\n"+
+ "}",
+ )
+ case "*image.RGBA":
+ switch d.sType {
+ default:
+ return argf(args, ""+
+ "dst.Pix[d+0] = uint8($2r >> 8)\n"+
+ "dst.Pix[d+1] = uint8($2g >> 8)\n"+
+ "dst.Pix[d+2] = uint8($2b >> 8)\n"+
+ "dst.Pix[d+3] = uint8($2a >> 8)",
+ )
+ case "*image.Gray":
+ return argf(args, ""+
+ "out := uint8($2r >> 8)\n"+
+ "dst.Pix[d+0] = out\n"+
+ "dst.Pix[d+1] = out\n"+
+ "dst.Pix[d+2] = out\n"+
+ "dst.Pix[d+3] = 0xff",
+ )
+ case "*image.YCbCr":
+ return argf(args, ""+
+ "dst.Pix[d+0] = uint8($2r >> 8)\n"+
+ "dst.Pix[d+1] = uint8($2g >> 8)\n"+
+ "dst.Pix[d+2] = uint8($2b >> 8)\n"+
+ "dst.Pix[d+3] = 0xff",
+ )
+ }
+ }
+ }
+
+ case "outputf":
+ args, _ := splitArgs(suffix)
+ if len(args) != 5 {
+ return ""
+ }
+ ret := ""
+
+ switch d.op {
+ case "Over":
+ switch d.dType {
+ default:
+ log.Fatalf("bad dType %q", d.dType)
+ case "Image":
+ ret = argf(args, ""+
+ "qr, qg, qb, qa := dst.At($0, $1).RGBA()\n"+
+ "$3r0 := uint32($2($3r * $4))\n"+
+ "$3g0 := uint32($2($3g * $4))\n"+
+ "$3b0 := uint32($2($3b * $4))\n"+
+ "$3a0 := uint32($2($3a * $4))\n"+
+ "if dstMask != nil {\n"+
+ " _, _, _, ma := dstMask.At(dmp.X + $0, dmp.Y + $1).RGBA()\n"+
+ " $3r0 = $3r0 * ma / 0xffff\n"+
+ " $3g0 = $3g0 * ma / 0xffff\n"+
+ " $3b0 = $3b0 * ma / 0xffff\n"+
+ " $3a0 = $3a0 * ma / 0xffff\n"+
+ "}\n"+
+ "$3a1 := 0xffff - $3a0\n"+
+ "dstColorRGBA64.R = uint16(qr*$3a1/0xffff + $3r0)\n"+
+ "dstColorRGBA64.G = uint16(qg*$3a1/0xffff + $3g0)\n"+
+ "dstColorRGBA64.B = uint16(qb*$3a1/0xffff + $3b0)\n"+
+ "dstColorRGBA64.A = uint16(qa*$3a1/0xffff + $3a0)\n"+
+ "dst.Set($0, $1, dstColor)",
+ )
+ case "*image.RGBA":
+ ret = argf(args, ""+
+ "$3r0 := uint32($2($3r * $4))\n"+
+ "$3g0 := uint32($2($3g * $4))\n"+
+ "$3b0 := uint32($2($3b * $4))\n"+
+ "$3a0 := uint32($2($3a * $4))\n"+
+ "$3a1 := (0xffff - uint32($3a0)) * 0x101\n"+
+ "dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*$3a1/0xffff + $3r0) >> 8)\n"+
+ "dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*$3a1/0xffff + $3g0) >> 8)\n"+
+ "dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*$3a1/0xffff + $3b0) >> 8)\n"+
+ "dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*$3a1/0xffff + $3a0) >> 8)",
+ )
+ }
+
+ case "Src":
+ switch d.dType {
+ default:
+ log.Fatalf("bad dType %q", d.dType)
+ case "Image":
+ ret = argf(args, ""+
+ "if dstMask != nil {\n"+
+ " qr, qg, qb, qa := dst.At($0, $1).RGBA()\n"+
+ " _, _, _, ma := dstMask.At(dmp.X + $0, dmp.Y + $1).RGBA()\n"+
+ " pr := uint32($2($3r * $4)) * ma / 0xffff\n"+
+ " pg := uint32($2($3g * $4)) * ma / 0xffff\n"+
+ " pb := uint32($2($3b * $4)) * ma / 0xffff\n"+
+ " pa := uint32($2($3a * $4)) * ma / 0xffff\n"+
+ " pa1 := 0xffff - ma\n"+ // Note that this is ma, not pa.
+ " dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)\n"+
+ " dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)\n"+
+ " dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)\n"+
+ " dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)\n"+
+ " dst.Set($0, $1, dstColor)\n"+
+ "} else {\n"+
+ " dstColorRGBA64.R = $2($3r * $4)\n"+
+ " dstColorRGBA64.G = $2($3g * $4)\n"+
+ " dstColorRGBA64.B = $2($3b * $4)\n"+
+ " dstColorRGBA64.A = $2($3a * $4)\n"+
+ " dst.Set($0, $1, dstColor)\n"+
+ "}",
+ )
+ case "*image.RGBA":
+ switch d.sType {
+ default:
+ ret = argf(args, ""+
+ "dst.Pix[d+0] = uint8($2($3r * $4) >> 8)\n"+
+ "dst.Pix[d+1] = uint8($2($3g * $4) >> 8)\n"+
+ "dst.Pix[d+2] = uint8($2($3b * $4) >> 8)\n"+
+ "dst.Pix[d+3] = uint8($2($3a * $4) >> 8)",
+ )
+ case "*image.Gray":
+ ret = argf(args, ""+
+ "out := uint8($2($3r * $4) >> 8)\n"+
+ "dst.Pix[d+0] = out\n"+
+ "dst.Pix[d+1] = out\n"+
+ "dst.Pix[d+2] = out\n"+
+ "dst.Pix[d+3] = 0xff",
+ )
+ case "*image.YCbCr":
+ ret = argf(args, ""+
+ "dst.Pix[d+0] = uint8($2($3r * $4) >> 8)\n"+
+ "dst.Pix[d+1] = uint8($2($3g * $4) >> 8)\n"+
+ "dst.Pix[d+2] = uint8($2($3b * $4) >> 8)\n"+
+ "dst.Pix[d+3] = 0xff",
+ )
+ }
+ }
+ }
+
+ return strings.Replace(ret, " * 1)", ")", -1)
+
+ case "srcf", "srcu":
+ lhs, eqOp := splitEq(prefix)
+ if lhs == "" {
+ return ""
+ }
+ args, extra := splitArgs(suffix)
+ if len(args) != 2 {
+ return ""
+ }
+
+ tmp := ""
+ if dollar == "srcf" {
+ tmp = "u"
+ }
+
+ // TODO: there's no need to multiply by 0x101 in the switch below if
+ // the next thing we're going to do is shift right by 8.
+
+ buf := new(bytes.Buffer)
+ switch d.sType {
+ default:
+ log.Fatalf("bad sType %q", d.sType)
+ case "image.Image":
+ fmt.Fprintf(buf, ""+
+ "%sr%s, %sg%s, %sb%s, %sa%s := src.At(%s, %s).RGBA()\n",
+ lhs, tmp, lhs, tmp, lhs, tmp, lhs, tmp, args[0], args[1],
+ )
+ if d.dType == "" || d.dType == "Image" {
+ fmt.Fprintf(buf, ""+
+ "if srcMask != nil {\n"+
+ " _, _, _, ma := srcMask.At(smp.X+%s, smp.Y+%s).RGBA()\n"+
+ " %sr%s = %sr%s * ma / 0xffff\n"+
+ " %sg%s = %sg%s * ma / 0xffff\n"+
+ " %sb%s = %sb%s * ma / 0xffff\n"+
+ " %sa%s = %sa%s * ma / 0xffff\n"+
+ "}\n",
+ args[0], args[1],
+ lhs, tmp, lhs, tmp,
+ lhs, tmp, lhs, tmp,
+ lhs, tmp, lhs, tmp,
+ lhs, tmp, lhs, tmp,
+ )
+ }
+ case "*image.Gray":
+ fmt.Fprintf(buf, ""+
+ "%si := %s\n"+
+ "%sr%s := uint32(src.Pix[%si]) * 0x101\n",
+ lhs, pixOffset("src", args[0], args[1], "", "*src.Stride"),
+ lhs, tmp, lhs,
+ )
+ case "*image.NRGBA":
+ fmt.Fprintf(buf, ""+
+ "%si := %s\n"+
+ "%sa%s := uint32(src.Pix[%si+3]) * 0x101\n"+
+ "%sr%s := uint32(src.Pix[%si+0]) * %sa%s / 0xff\n"+
+ "%sg%s := uint32(src.Pix[%si+1]) * %sa%s / 0xff\n"+
+ "%sb%s := uint32(src.Pix[%si+2]) * %sa%s / 0xff\n",
+ lhs, pixOffset("src", args[0], args[1], "*4", "*src.Stride"),
+ lhs, tmp, lhs,
+ lhs, tmp, lhs, lhs, tmp,
+ lhs, tmp, lhs, lhs, tmp,
+ lhs, tmp, lhs, lhs, tmp,
+ )
+ case "*image.RGBA":
+ fmt.Fprintf(buf, ""+
+ "%si := %s\n"+
+ "%sr%s := uint32(src.Pix[%si+0]) * 0x101\n"+
+ "%sg%s := uint32(src.Pix[%si+1]) * 0x101\n"+
+ "%sb%s := uint32(src.Pix[%si+2]) * 0x101\n"+
+ "%sa%s := uint32(src.Pix[%si+3]) * 0x101\n",
+ lhs, pixOffset("src", args[0], args[1], "*4", "*src.Stride"),
+ lhs, tmp, lhs,
+ lhs, tmp, lhs,
+ lhs, tmp, lhs,
+ lhs, tmp, lhs,
+ )
+ case "*image.YCbCr":
+ fmt.Fprintf(buf, ""+
+ "%si := %s\n"+
+ "%sj := %s\n"+
+ "%s\n",
+ lhs, pixOffset("src", args[0], args[1], "", "*src.YStride"),
+ lhs, cOffset(args[0], args[1], d.sratio),
+ ycbcrToRGB(lhs, tmp),
+ )
+ }
+
+ if dollar == "srcf" {
+ switch d.sType {
+ default:
+ fmt.Fprintf(buf, ""+
+ "%sr %s float64(%sru)%s\n"+
+ "%sg %s float64(%sgu)%s\n"+
+ "%sb %s float64(%sbu)%s\n"+
+ "%sa %s float64(%sau)%s\n",
+ lhs, eqOp, lhs, extra,
+ lhs, eqOp, lhs, extra,
+ lhs, eqOp, lhs, extra,
+ lhs, eqOp, lhs, extra,
+ )
+ case "*image.Gray":
+ fmt.Fprintf(buf, ""+
+ "%sr %s float64(%sru)%s\n",
+ lhs, eqOp, lhs, extra,
+ )
+ case "*image.YCbCr":
+ fmt.Fprintf(buf, ""+
+ "%sr %s float64(%sru)%s\n"+
+ "%sg %s float64(%sgu)%s\n"+
+ "%sb %s float64(%sbu)%s\n",
+ lhs, eqOp, lhs, extra,
+ lhs, eqOp, lhs, extra,
+ lhs, eqOp, lhs, extra,
+ )
+ }
+ }
+
+ return strings.TrimSpace(buf.String())
+
+ case "tweakD":
+ if d.dType == "*image.RGBA" {
+ return "d += dst.Stride"
+ }
+ return ";"
+
+ case "tweakDx":
+ if d.dType == "*image.RGBA" {
+ return strings.Replace(prefix, "dx++", "dx, d = dx+1, d+4", 1)
+ }
+ return prefix
+
+ case "tweakDy":
+ if d.dType == "*image.RGBA" {
+ return strings.Replace(prefix, "for dy, s", "for _, s", 1)
+ }
+ return prefix
+
+ case "tweakP":
+ switch d.sType {
+ case "*image.Gray":
+ if strings.HasPrefix(strings.TrimSpace(prefix), "pa * ") {
+ return "1,"
+ }
+ return "pr,"
+ case "*image.YCbCr":
+ if strings.HasPrefix(strings.TrimSpace(prefix), "pa * ") {
+ return "1,"
+ }
+ }
+ return prefix
+
+ case "tweakPr":
+ if d.sType == "*image.Gray" {
+ return "pr *= s.invTotalWeightFFFF"
+ }
+ return ";"
+
+ case "tweakVarP":
+ switch d.sType {
+ case "*image.Gray":
+ return strings.Replace(prefix, "var pr, pg, pb, pa", "var pr", 1)
+ case "*image.YCbCr":
+ return strings.Replace(prefix, "var pr, pg, pb, pa", "var pr, pg, pb", 1)
+ }
+ return prefix
+ }
+ return ""
+}
+
+func expnSwitch(op, dType string, expandBoth bool, template string) string {
+ if op == "" && dType != "anyDType" {
+ lines := []string{"switch op {"}
+ for _, op = range ops {
+ lines = append(lines,
+ fmt.Sprintf("case %s:", op),
+ expnSwitch(op, dType, expandBoth, template),
+ )
+ }
+ lines = append(lines, "}")
+ return strings.Join(lines, "\n")
+ }
+
+ switchVar := "dst"
+ if dType != "" {
+ switchVar = "src"
+ }
+ lines := []string{fmt.Sprintf("switch %s := %s.(type) {", switchVar, switchVar)}
+
+ fallback, values := "Image", dTypes
+ if dType != "" {
+ fallback, values = "image.Image", sTypesForDType[dType]
+ }
+ for _, v := range values {
+ if dType != "" {
+ // v is the sType. Skip those always-opaque sTypes, where Over is
+ // equivalent to Src.
+ if op == "Over" && alwaysOpaque[v] {
+ continue
+ }
+ }
+
+ if v == fallback {
+ lines = append(lines, "default:")
+ } else {
+ lines = append(lines, fmt.Sprintf("case %s:", v))
+ }
+
+ if dType != "" {
+ if v == "*image.YCbCr" {
+ lines = append(lines, expnSwitchYCbCr(op, dType, template))
+ } else {
+ lines = append(lines, expnLine(template, &data{dType: dType, sType: v, op: op}))
+ }
+ } else if !expandBoth {
+ lines = append(lines, expnLine(template, &data{dType: v, op: op}))
+ } else {
+ lines = append(lines, expnSwitch(op, v, false, template))
+ }
+ }
+
+ lines = append(lines, "}")
+ return strings.Join(lines, "\n")
+}
+
+func expnSwitchYCbCr(op, dType, template string) string {
+ lines := []string{
+ "switch src.SubsampleRatio {",
+ "default:",
+ expnLine(template, &data{dType: dType, sType: "image.Image", op: op}),
+ }
+ for _, sratio := range subsampleRatios {
+ lines = append(lines,
+ fmt.Sprintf("case image.YCbCrSubsampleRatio%s:", sratio),
+ expnLine(template, &data{dType: dType, sType: "*image.YCbCr", sratio: sratio, op: op}),
+ )
+ }
+ lines = append(lines, "}")
+ return strings.Join(lines, "\n")
+}
+
+func argf(args []string, s string) string {
+ if len(args) > 9 {
+ panic("too many args")
+ }
+ for i, a := range args {
+ old := fmt.Sprintf("$%d", i)
+ s = strings.Replace(s, old, a, -1)
+ }
+ return s
+}
+
+func pixOffset(m, x, y, xstride, ystride string) string {
+ return fmt.Sprintf("(%s-%s.Rect.Min.Y)%s + (%s-%s.Rect.Min.X)%s", y, m, ystride, x, m, xstride)
+}
+
+func cOffset(x, y, sratio string) string {
+ switch sratio {
+ case "444":
+ return fmt.Sprintf("( %s - src.Rect.Min.Y )*src.CStride + ( %s - src.Rect.Min.X )", y, x)
+ case "422":
+ return fmt.Sprintf("( %s - src.Rect.Min.Y )*src.CStride + ((%s)/2 - src.Rect.Min.X/2)", y, x)
+ case "420":
+ return fmt.Sprintf("((%s)/2 - src.Rect.Min.Y/2)*src.CStride + ((%s)/2 - src.Rect.Min.X/2)", y, x)
+ case "440":
+ return fmt.Sprintf("((%s)/2 - src.Rect.Min.Y/2)*src.CStride + ( %s - src.Rect.Min.X )", y, x)
+ }
+ return fmt.Sprintf("unsupported sratio %q", sratio)
+}
+
+func ycbcrToRGB(lhs, tmp string) string {
+ s := `
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ $yy1 := int(src.Y[$i]) * 0x10100
+ $cb1 := int(src.Cb[$j]) - 128
+ $cr1 := int(src.Cr[$j]) - 128
+ $r@ := ($yy1 + 91881*$cr1) >> 8
+ $g@ := ($yy1 - 22554*$cb1 - 46802*$cr1) >> 8
+ $b@ := ($yy1 + 116130*$cb1) >> 8
+ if $r@ < 0 {
+ $r@ = 0
+ } else if $r@ > 0xffff {
+ $r@ = 0xffff
+ }
+ if $g@ < 0 {
+ $g@ = 0
+ } else if $g@ > 0xffff {
+ $g@ = 0xffff
+ }
+ if $b@ < 0 {
+ $b@ = 0
+ } else if $b@ > 0xffff {
+ $b@ = 0xffff
+ }
+ `
+ s = strings.Replace(s, "$", lhs, -1)
+ s = strings.Replace(s, "@", tmp, -1)
+ return s
+}
+
+func split(s, sep string) (string, string) {
+ if i := strings.Index(s, sep); i >= 0 {
+ return strings.TrimSpace(s[:i]), strings.TrimSpace(s[i+len(sep):])
+ }
+ return "", ""
+}
+
+func splitEq(s string) (lhs, eqOp string) {
+ s = strings.TrimSpace(s)
+ if lhs, _ = split(s, ":="); lhs != "" {
+ return lhs, ":="
+ }
+ if lhs, _ = split(s, "+="); lhs != "" {
+ return lhs, "+="
+ }
+ return "", ""
+}
+
+func splitArgs(s string) (args []string, extra string) {
+ s = strings.TrimSpace(s)
+ if s == "" || s[0] != '[' {
+ return nil, ""
+ }
+ s = s[1:]
+
+ i := strings.IndexByte(s, ']')
+ if i < 0 {
+ return nil, ""
+ }
+ args, extra = strings.Split(s[:i], ","), s[i+1:]
+ for i := range args {
+ args[i] = strings.TrimSpace(args[i])
+ }
+ return args, extra
+}
+
+func relName(s string) string {
+ if i := strings.LastIndex(s, "."); i >= 0 {
+ return s[i+1:]
+ }
+ return s
+}
+
+const (
+ codeRoot = `
+ func (z $receiver) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Scale to a Copy.
+ if dr.Size() == sr.Size() {
+ Copy(dst, dr.Min, src, sr, op, opts)
+ return
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.scale_Image_Image_Over(dst, dr, adr, src, sr, &o)
+ case Src:
+ z.scale_Image_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ } else if _, ok := src.(*image.Uniform); ok {
+ Draw(dst, dr, src, src.Bounds().Min, op)
+ } else {
+ $switch z.scale_$dTypeRN_$sTypeRN$sratio_$op(dst, dr, adr, src, sr, &o)
+ }
+ }
+
+ func (z $receiver) Transform(dst Image, s2d f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Transform to a Copy.
+ if s2d[0] == 1 && s2d[1] == 0 && s2d[3] == 0 && s2d[4] == 1 {
+ dx := int(s2d[2])
+ dy := int(s2d[5])
+ if float64(dx) == s2d[2] && float64(dy) == s2d[5] {
+ Copy(dst, image.Point{X: sr.Min.X + dx, Y: sr.Min.X + dy}, src, sr, op, opts)
+ return
+ }
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ dr := transformRect(&s2d, &sr)
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ d2s := invert(&s2d)
+ // bias is a translation of the mapping from dst coordinates to src
+ // coordinates such that the latter temporarily have non-negative X
+ // and Y coordinates. This allows us to write int(f) instead of
+ // int(math.Floor(f)), since "round to zero" and "round down" are
+ // equivalent when f >= 0, but the former is much cheaper. The X--
+ // and Y-- are because the TransformLeaf methods have a "sx -= 0.5"
+ // adjustment.
+ bias := transformRect(&d2s, &adr).Min
+ bias.X--
+ bias.Y--
+ d2s[2] -= float64(bias.X)
+ d2s[5] -= float64(bias.Y)
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case Src:
+ z.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ } else if u, ok := src.(*image.Uniform); ok {
+ transform_Uniform(dst, dr, adr, &d2s, u, sr, bias, op)
+ } else {
+ $switch z.transform_$dTypeRN_$sTypeRN$sratio_$op(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ }
+ `
+
+ codeNNScaleLeaf = `
+ func (nnInterpolator) scale_$dTypeRN_$sTypeRN$sratio_$op(dst $dType, dr, adr image.Rectangle, src $sType, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ $preOuter
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ $preInner
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { $tweakDx
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ p := $srcu[sr.Min.X + int(sx), sr.Min.Y + int(sy)]
+ $outputu[dr.Min.X + int(dx), dr.Min.Y + int(dy), p]
+ }
+ }
+ }
+ `
+
+ codeNNTransformLeaf = `
+ func (nnInterpolator) transform_$dTypeRN_$sTypeRN$sratio_$op(dst $dType, dr, adr image.Rectangle, d2s *f64.Aff3, src $sType, sr image.Rectangle, bias image.Point, opts *Options) {
+ $preOuter
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y + int(dy)) + 0.5
+ $preInner
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { $tweakDx
+ dxf := float64(dr.Min.X + int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf + d2s[1]*dyf + d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf + d2s[4]*dyf + d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ p := $srcu[sx0, sy0]
+ $outputu[dr.Min.X + int(dx), dr.Min.Y + int(dy), p]
+ }
+ }
+ }
+ `
+
+ codeABLScaleLeaf = `
+ func (ablInterpolator) scale_$dTypeRN_$sTypeRN$sratio_$op(dst $dType, dr, adr image.Rectangle, src $sType, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw - 1, sh - 1
+ $preOuter
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ $preInner
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { $tweakDx
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00 := $srcf[sr.Min.X + int(sx0), sr.Min.Y + int(sy0)]
+ s10 := $srcf[sr.Min.X + int(sx1), sr.Min.Y + int(sy0)]
+ $blend[xFrac1, s00, xFrac0, s10]
+ s01 := $srcf[sr.Min.X + int(sx0), sr.Min.Y + int(sy1)]
+ s11 := $srcf[sr.Min.X + int(sx1), sr.Min.Y + int(sy1)]
+ $blend[xFrac1, s01, xFrac0, s11]
+ $blend[yFrac1, s10, yFrac0, s11]
+ $convFtou[p, s11]
+ $outputu[dr.Min.X + int(dx), dr.Min.Y + int(dy), p]
+ }
+ }
+ }
+ `
+
+ codeABLTransformLeaf = `
+ func (ablInterpolator) transform_$dTypeRN_$sTypeRN$sratio_$op(dst $dType, dr, adr image.Rectangle, d2s *f64.Aff3, src $sType, sr image.Rectangle, bias image.Point, opts *Options) {
+ $preOuter
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y + int(dy)) + 0.5
+ $preInner
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { $tweakDx
+ dxf := float64(dr.Min.X + int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00 := $srcf[sx0, sy0]
+ s10 := $srcf[sx1, sy0]
+ $blend[xFrac1, s00, xFrac0, s10]
+ s01 := $srcf[sx0, sy1]
+ s11 := $srcf[sx1, sy1]
+ $blend[xFrac1, s01, xFrac0, s11]
+ $blend[yFrac1, s10, yFrac0, s11]
+ $convFtou[p, s11]
+ $outputu[dr.Min.X + int(dx), dr.Min.Y + int(dy), p]
+ }
+ }
+ }
+ `
+
+ codeKernelRoot = `
+ func (z *kernelScaler) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ if z.dw != int32(dr.Dx()) || z.dh != int32(dr.Dy()) || z.sw != int32(sr.Dx()) || z.sh != int32(sr.Dy()) {
+ z.kernel.Scale(dst, dr, src, sr, op, opts)
+ return
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ if _, ok := src.(*image.Uniform); ok && o.DstMask == nil && o.SrcMask == nil && sr.In(src.Bounds()) {
+ Draw(dst, dr, src, src.Bounds().Min, op)
+ return
+ }
+
+ // Create a temporary buffer:
+ // scaleX distributes the source image's columns over the temporary image.
+ // scaleY distributes the temporary image's rows over the destination image.
+ var tmp [][4]float64
+ if z.pool.New != nil {
+ tmpp := z.pool.Get().(*[][4]float64)
+ defer z.pool.Put(tmpp)
+ tmp = *tmpp
+ } else {
+ tmp = z.makeTmpBuf()
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.SrcMask != nil || !sr.In(src.Bounds()) {
+ z.scaleX_Image(tmp, src, sr, &o)
+ } else {
+ $switchS z.scaleX_$sTypeRN$sratio(tmp, src, sr, &o)
+ }
+
+ if o.DstMask != nil {
+ switch op {
+ case Over:
+ z.scaleY_Image_Over(dst, dr, adr, tmp, &o)
+ case Src:
+ z.scaleY_Image_Src(dst, dr, adr, tmp, &o)
+ }
+ } else {
+ $switchD z.scaleY_$dTypeRN_$op(dst, dr, adr, tmp, &o)
+ }
+ }
+
+ func (q *Kernel) Transform(dst Image, s2d f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ dr := transformRect(&s2d, &sr)
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+ d2s := invert(&s2d)
+ // bias is a translation of the mapping from dst coordinates to src
+ // coordinates such that the latter temporarily have non-negative X
+ // and Y coordinates. This allows us to write int(f) instead of
+ // int(math.Floor(f)), since "round to zero" and "round down" are
+ // equivalent when f >= 0, but the former is much cheaper. The X--
+ // and Y-- are because the TransformLeaf methods have a "sx -= 0.5"
+ // adjustment.
+ bias := transformRect(&d2s, &adr).Min
+ bias.X--
+ bias.Y--
+ d2s[2] -= float64(bias.X)
+ d2s[5] -= float64(bias.Y)
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+
+ if u, ok := src.(*image.Uniform); ok && o.DstMask != nil && o.SrcMask != nil && sr.In(src.Bounds()) {
+ transform_Uniform(dst, dr, adr, &d2s, u, sr, bias, op)
+ return
+ }
+
+ xscale := abs(d2s[0])
+ if s := abs(d2s[1]); xscale < s {
+ xscale = s
+ }
+ yscale := abs(d2s[3])
+ if s := abs(d2s[4]); yscale < s {
+ yscale = s
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ q.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case Src:
+ q.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ } else {
+ $switch q.transform_$dTypeRN_$sTypeRN$sratio_$op(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ }
+ `
+
+ codeKernelScaleLeafX = `
+ func (z *kernelScaler) scaleX_$sTypeRN$sratio(tmp [][4]float64, src $sType, sr image.Rectangle, opts *Options) {
+ t := 0
+ $preKernelOuter
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb, pa float64 $tweakVarP
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ p += $srcf[sr.Min.X + int(c.coord), sr.Min.Y + int(y)] * c.weight
+ }
+ $tweakPr
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF, $tweakP
+ pg * s.invTotalWeightFFFF, $tweakP
+ pb * s.invTotalWeightFFFF, $tweakP
+ pa * s.invTotalWeightFFFF, $tweakP
+ }
+ t++
+ }
+ }
+ }
+ `
+
+ codeKernelScaleLeafY = `
+ func (z *kernelScaler) scaleY_$dTypeRN_$op(dst $dType, dr, adr image.Rectangle, tmp [][4]float64, opts *Options) {
+ $preOuter
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ $preKernelInner
+ for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] { $tweakDy
+ var pr, pg, pb, pa float64
+ for _, c := range z.vertical.contribs[s.i:s.j] {
+ p := &tmp[c.coord*z.dw+dx]
+ pr += p[0] * c.weight
+ pg += p[1] * c.weight
+ pb += p[2] * c.weight
+ pa += p[3] * c.weight
+ }
+ $clampToAlpha
+ $outputf[dr.Min.X + int(dx), dr.Min.Y + int(adr.Min.Y + dy), ftou, p, s.invTotalWeight]
+ $tweakD
+ }
+ }
+ }
+ `
+
+ codeKernelTransformLeaf = `
+ func (q *Kernel) transform_$dTypeRN_$sTypeRN$sratio_$op(dst $dType, dr, adr image.Rectangle, d2s *f64.Aff3, src $sType, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1 + 2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1 + 2*int(math.Ceil(yHalfWidth)))
+
+ $preOuter
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y + int(dy)) + 0.5
+ $preInner
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ { $tweakDx
+ dxf := float64(dr.Min.X + int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx - ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky - iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64 $tweakVarP
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky - iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx - ix] * yWeight; w != 0 {
+ p += $srcf[kx, ky] * w
+ }
+ }
+ }
+ }
+ $clampToAlpha
+ $outputf[dr.Min.X + int(dx), dr.Min.Y + int(dy), fffftou, p, 1]
+ }
+ }
+ }
+ `
+)
diff --git a/vendor/golang.org/x/image/draw/impl.go b/vendor/golang.org/x/image/draw/impl.go
new file mode 100644
index 000000000..d6484d734
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/impl.go
@@ -0,0 +1,6668 @@
+// generated by "go run gen.go". DO NOT EDIT.
+
+package draw
+
+import (
+ "image"
+ "image/color"
+ "math"
+
+ "golang.org/x/image/math/f64"
+)
+
+func (z nnInterpolator) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Scale to a Copy.
+ if dr.Size() == sr.Size() {
+ Copy(dst, dr.Min, src, sr, op, opts)
+ return
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.scale_Image_Image_Over(dst, dr, adr, src, sr, &o)
+ case Src:
+ z.scale_Image_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ } else if _, ok := src.(*image.Uniform); ok {
+ Draw(dst, dr, src, src.Bounds().Min, op)
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.NRGBA:
+ z.scale_RGBA_NRGBA_Over(dst, dr, adr, src, sr, &o)
+ case *image.RGBA:
+ z.scale_RGBA_RGBA_Over(dst, dr, adr, src, sr, &o)
+ default:
+ z.scale_RGBA_Image_Over(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.scale_Image_Image_Over(dst, dr, adr, src, sr, &o)
+ }
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.Gray:
+ z.scale_RGBA_Gray_Src(dst, dr, adr, src, sr, &o)
+ case *image.NRGBA:
+ z.scale_RGBA_NRGBA_Src(dst, dr, adr, src, sr, &o)
+ case *image.RGBA:
+ z.scale_RGBA_RGBA_Src(dst, dr, adr, src, sr, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ z.scale_RGBA_Image_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio444:
+ z.scale_RGBA_YCbCr444_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio422:
+ z.scale_RGBA_YCbCr422_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio420:
+ z.scale_RGBA_YCbCr420_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio440:
+ z.scale_RGBA_YCbCr440_Src(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ z.scale_RGBA_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.scale_Image_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ }
+ }
+ }
+}
+
+func (z nnInterpolator) Transform(dst Image, s2d f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Transform to a Copy.
+ if s2d[0] == 1 && s2d[1] == 0 && s2d[3] == 0 && s2d[4] == 1 {
+ dx := int(s2d[2])
+ dy := int(s2d[5])
+ if float64(dx) == s2d[2] && float64(dy) == s2d[5] {
+ Copy(dst, image.Point{X: sr.Min.X + dx, Y: sr.Min.X + dy}, src, sr, op, opts)
+ return
+ }
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ dr := transformRect(&s2d, &sr)
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ d2s := invert(&s2d)
+ // bias is a translation of the mapping from dst coordinates to src
+ // coordinates such that the latter temporarily have non-negative X
+ // and Y coordinates. This allows us to write int(f) instead of
+ // int(math.Floor(f)), since "round to zero" and "round down" are
+ // equivalent when f >= 0, but the former is much cheaper. The X--
+ // and Y-- are because the TransformLeaf methods have a "sx -= 0.5"
+ // adjustment.
+ bias := transformRect(&d2s, &adr).Min
+ bias.X--
+ bias.Y--
+ d2s[2] -= float64(bias.X)
+ d2s[5] -= float64(bias.Y)
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case Src:
+ z.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ } else if u, ok := src.(*image.Uniform); ok {
+ transform_Uniform(dst, dr, adr, &d2s, u, sr, bias, op)
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.NRGBA:
+ z.transform_RGBA_NRGBA_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.RGBA:
+ z.transform_RGBA_RGBA_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ default:
+ z.transform_RGBA_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.Gray:
+ z.transform_RGBA_Gray_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.NRGBA:
+ z.transform_RGBA_NRGBA_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.RGBA:
+ z.transform_RGBA_RGBA_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ z.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio444:
+ z.transform_RGBA_YCbCr444_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio422:
+ z.transform_RGBA_YCbCr422_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio420:
+ z.transform_RGBA_YCbCr420_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio440:
+ z.transform_RGBA_YCbCr440_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ z.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ }
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_Gray_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.Gray, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+ pr := uint32(src.Pix[pi]) * 0x101
+ out := uint8(pr >> 8)
+ dst.Pix[d+0] = out
+ dst.Pix[d+1] = out
+ dst.Pix[d+2] = out
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_NRGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx)-src.Rect.Min.X)*4
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pr := uint32(src.Pix[pi+0]) * pa / 0xff
+ pg := uint32(src.Pix[pi+1]) * pa / 0xff
+ pb := uint32(src.Pix[pi+2]) * pa / 0xff
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_NRGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx)-src.Rect.Min.X)*4
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pr := uint32(src.Pix[pi+0]) * pa / 0xff
+ pg := uint32(src.Pix[pi+1]) * pa / 0xff
+ pb := uint32(src.Pix[pi+2]) * pa / 0xff
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx)-src.Rect.Min.X)*4
+ pr := uint32(src.Pix[pi+0]) * 0x101
+ pg := uint32(src.Pix[pi+1]) * 0x101
+ pb := uint32(src.Pix[pi+2]) * 0x101
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx)-src.Rect.Min.X)*4
+ pr := uint32(src.Pix[pi+0]) * 0x101
+ pg := uint32(src.Pix[pi+1]) * 0x101
+ pb := uint32(src.Pix[pi+2]) * 0x101
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_YCbCr444_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+ pj := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_YCbCr422_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+ pj := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(sx))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_YCbCr420_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+ pj := ((sr.Min.Y+int(sy))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(sx))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_YCbCr440_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pi := (sr.Min.Y+int(sy)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+ pj := ((sr.Min.Y+int(sy))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(sx) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_Image_Over(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA()
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_RGBA_Image_Src(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA()
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) scale_Image_Image_Over(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx), smp.Y+sr.Min.Y+int(sy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ pa1 := 0xffff - pa
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+}
+
+func (nnInterpolator) scale_Image_Image_Src(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ dw2 := uint64(dr.Dx()) * 2
+ dh2 := uint64(dr.Dy()) * 2
+ sw := uint64(sr.Dx())
+ sh := uint64(sr.Dy())
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (2*uint64(dy) + 1) * sh / dh2
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ sx := (2*uint64(dx) + 1) * sw / dw2
+ pr, pg, pb, pa := src.At(sr.Min.X+int(sx), sr.Min.Y+int(sy)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx), smp.Y+sr.Min.Y+int(sy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ } else {
+ dstColorRGBA64.R = uint16(pr)
+ dstColorRGBA64.G = uint16(pg)
+ dstColorRGBA64.B = uint16(pb)
+ dstColorRGBA64.A = uint16(pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_Gray_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.Stride + (sx0 - src.Rect.Min.X)
+ pr := uint32(src.Pix[pi]) * 0x101
+ out := uint8(pr >> 8)
+ dst.Pix[d+0] = out
+ dst.Pix[d+1] = out
+ dst.Pix[d+2] = out
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_NRGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pr := uint32(src.Pix[pi+0]) * pa / 0xff
+ pg := uint32(src.Pix[pi+1]) * pa / 0xff
+ pb := uint32(src.Pix[pi+2]) * pa / 0xff
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_NRGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pr := uint32(src.Pix[pi+0]) * pa / 0xff
+ pg := uint32(src.Pix[pi+1]) * pa / 0xff
+ pb := uint32(src.Pix[pi+2]) * pa / 0xff
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ pr := uint32(src.Pix[pi+0]) * 0x101
+ pg := uint32(src.Pix[pi+1]) * 0x101
+ pb := uint32(src.Pix[pi+2]) * 0x101
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ pr := uint32(src.Pix[pi+0]) * 0x101
+ pg := uint32(src.Pix[pi+1]) * 0x101
+ pb := uint32(src.Pix[pi+2]) * 0x101
+ pa := uint32(src.Pix[pi+3]) * 0x101
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_YCbCr444_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ pj := (sy0-src.Rect.Min.Y)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_YCbCr422_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ pj := (sy0-src.Rect.Min.Y)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_YCbCr420_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ pj := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_YCbCr440_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pi := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ pj := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pr := (pyy1 + 91881*pcr1) >> 8
+ pg := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pb := (pyy1 + 116130*pcb1) >> 8
+ if pr < 0 {
+ pr = 0
+ } else if pr > 0xffff {
+ pr = 0xffff
+ }
+ if pg < 0 {
+ pg = 0
+ } else if pg > 0xffff {
+ pg = 0xffff
+ }
+ if pb < 0 {
+ pb = 0
+ } else if pb > 0xffff {
+ pb = 0xffff
+ }
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_Image_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pr, pg, pb, pa := src.At(sx0, sy0).RGBA()
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_RGBA_Image_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pr, pg, pb, pa := src.At(sx0, sy0).RGBA()
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (nnInterpolator) transform_Image_Image_Over(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pr, pg, pb, pa := src.At(sx0, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy0).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ pa1 := 0xffff - pa
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+}
+
+func (nnInterpolator) transform_Image_Image_Src(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ pr, pg, pb, pa := src.At(sx0, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy0).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ } else {
+ dstColorRGBA64.R = uint16(pr)
+ dstColorRGBA64.G = uint16(pg)
+ dstColorRGBA64.B = uint16(pb)
+ dstColorRGBA64.A = uint16(pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+}
+
+func (z ablInterpolator) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Scale to a Copy.
+ if dr.Size() == sr.Size() {
+ Copy(dst, dr.Min, src, sr, op, opts)
+ return
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.scale_Image_Image_Over(dst, dr, adr, src, sr, &o)
+ case Src:
+ z.scale_Image_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ } else if _, ok := src.(*image.Uniform); ok {
+ Draw(dst, dr, src, src.Bounds().Min, op)
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.NRGBA:
+ z.scale_RGBA_NRGBA_Over(dst, dr, adr, src, sr, &o)
+ case *image.RGBA:
+ z.scale_RGBA_RGBA_Over(dst, dr, adr, src, sr, &o)
+ default:
+ z.scale_RGBA_Image_Over(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.scale_Image_Image_Over(dst, dr, adr, src, sr, &o)
+ }
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.Gray:
+ z.scale_RGBA_Gray_Src(dst, dr, adr, src, sr, &o)
+ case *image.NRGBA:
+ z.scale_RGBA_NRGBA_Src(dst, dr, adr, src, sr, &o)
+ case *image.RGBA:
+ z.scale_RGBA_RGBA_Src(dst, dr, adr, src, sr, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ z.scale_RGBA_Image_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio444:
+ z.scale_RGBA_YCbCr444_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio422:
+ z.scale_RGBA_YCbCr422_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio420:
+ z.scale_RGBA_YCbCr420_Src(dst, dr, adr, src, sr, &o)
+ case image.YCbCrSubsampleRatio440:
+ z.scale_RGBA_YCbCr440_Src(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ z.scale_RGBA_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.scale_Image_Image_Src(dst, dr, adr, src, sr, &o)
+ }
+ }
+ }
+ }
+}
+
+func (z ablInterpolator) Transform(dst Image, s2d f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ // Try to simplify a Transform to a Copy.
+ if s2d[0] == 1 && s2d[1] == 0 && s2d[3] == 0 && s2d[4] == 1 {
+ dx := int(s2d[2])
+ dy := int(s2d[5])
+ if float64(dx) == s2d[2] && float64(dy) == s2d[5] {
+ Copy(dst, image.Point{X: sr.Min.X + dx, Y: sr.Min.X + dy}, src, sr, op, opts)
+ return
+ }
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ dr := transformRect(&s2d, &sr)
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ d2s := invert(&s2d)
+ // bias is a translation of the mapping from dst coordinates to src
+ // coordinates such that the latter temporarily have non-negative X
+ // and Y coordinates. This allows us to write int(f) instead of
+ // int(math.Floor(f)), since "round to zero" and "round down" are
+ // equivalent when f >= 0, but the former is much cheaper. The X--
+ // and Y-- are because the TransformLeaf methods have a "sx -= 0.5"
+ // adjustment.
+ bias := transformRect(&d2s, &adr).Min
+ bias.X--
+ bias.Y--
+ d2s[2] -= float64(bias.X)
+ d2s[5] -= float64(bias.Y)
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ z.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case Src:
+ z.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ } else if u, ok := src.(*image.Uniform); ok {
+ transform_Uniform(dst, dr, adr, &d2s, u, sr, bias, op)
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.NRGBA:
+ z.transform_RGBA_NRGBA_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.RGBA:
+ z.transform_RGBA_RGBA_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ default:
+ z.transform_RGBA_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.Gray:
+ z.transform_RGBA_Gray_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.NRGBA:
+ z.transform_RGBA_NRGBA_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.RGBA:
+ z.transform_RGBA_RGBA_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ z.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio444:
+ z.transform_RGBA_YCbCr444_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio422:
+ z.transform_RGBA_YCbCr422_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio420:
+ z.transform_RGBA_YCbCr420_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ case image.YCbCrSubsampleRatio440:
+ z.transform_RGBA_YCbCr440_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ z.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ z.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, &o)
+ }
+ }
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_Gray_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.Gray, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s00ru := uint32(src.Pix[s00i]) * 0x101
+ s00r := float64(s00ru)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s10ru := uint32(src.Pix[s10i]) * 0x101
+ s10r := float64(s10ru)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s01ru := uint32(src.Pix[s01i]) * 0x101
+ s01r := float64(s01ru)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s11ru := uint32(src.Pix[s11i]) * 0x101
+ s11r := float64(s11ru)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11r = yFrac1*s10r + yFrac0*s11r
+ pr := uint32(s11r)
+ out := uint8(pr >> 8)
+ dst.Pix[d+0] = out
+ dst.Pix[d+1] = out
+ dst.Pix[d+2] = out
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_NRGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff
+ s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff
+ s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff
+ s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff
+ s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff
+ s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff
+ s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff
+ s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff
+ s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_NRGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.NRGBA, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff
+ s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff
+ s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff
+ s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff
+ s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff
+ s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff
+ s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff
+ s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff
+ s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s00ru := uint32(src.Pix[s00i+0]) * 0x101
+ s00gu := uint32(src.Pix[s00i+1]) * 0x101
+ s00bu := uint32(src.Pix[s00i+2]) * 0x101
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s10ru := uint32(src.Pix[s10i+0]) * 0x101
+ s10gu := uint32(src.Pix[s10i+1]) * 0x101
+ s10bu := uint32(src.Pix[s10i+2]) * 0x101
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s01ru := uint32(src.Pix[s01i+0]) * 0x101
+ s01gu := uint32(src.Pix[s01i+1]) * 0x101
+ s01bu := uint32(src.Pix[s01i+2]) * 0x101
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s11ru := uint32(src.Pix[s11i+0]) * 0x101
+ s11gu := uint32(src.Pix[s11i+1]) * 0x101
+ s11bu := uint32(src.Pix[s11i+2]) * 0x101
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.RGBA, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s00ru := uint32(src.Pix[s00i+0]) * 0x101
+ s00gu := uint32(src.Pix[s00i+1]) * 0x101
+ s00bu := uint32(src.Pix[s00i+2]) * 0x101
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s10ru := uint32(src.Pix[s10i+0]) * 0x101
+ s10gu := uint32(src.Pix[s10i+1]) * 0x101
+ s10bu := uint32(src.Pix[s10i+2]) * 0x101
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx0)-src.Rect.Min.X)*4
+ s01ru := uint32(src.Pix[s01i+0]) * 0x101
+ s01gu := uint32(src.Pix[s01i+1]) * 0x101
+ s01bu := uint32(src.Pix[s01i+2]) * 0x101
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(sx1)-src.Rect.Min.X)*4
+ s11ru := uint32(src.Pix[s11i+0]) * 0x101
+ s11gu := uint32(src.Pix[s11i+1]) * 0x101
+ s11bu := uint32(src.Pix[s11i+2]) * 0x101
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_YCbCr444_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s00j := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s10j := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s01j := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s11j := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_YCbCr422_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s00j := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(sx0))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s10j := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(sx1))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s01j := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(sx0))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s11j := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(sx1))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_YCbCr420_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s00j := ((sr.Min.Y+int(sy0))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(sx0))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s10j := ((sr.Min.Y+int(sy0))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(sx1))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s01j := ((sr.Min.Y+int(sy1))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(sx0))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s11j := ((sr.Min.Y+int(sy1))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(sx1))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_YCbCr440_Src(dst *image.RGBA, dr, adr image.Rectangle, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s00j := ((sr.Min.Y+int(sy0))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sr.Min.Y+int(sy0)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s10j := ((sr.Min.Y+int(sy0))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+ s01j := ((sr.Min.Y+int(sy1))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(sx0) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sr.Min.Y+int(sy1)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+ s11j := ((sr.Min.Y+int(sy1))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(sx1) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_Image_Over(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA()
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA()
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA()
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA()
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_RGBA_Image_Src(dst *image.RGBA, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA()
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA()
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA()
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA()
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) scale_Image_Image_Over(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx0), smp.Y+sr.Min.Y+int(sy0)).RGBA()
+ s00ru = s00ru * ma / 0xffff
+ s00gu = s00gu * ma / 0xffff
+ s00bu = s00bu * ma / 0xffff
+ s00au = s00au * ma / 0xffff
+ }
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx1), smp.Y+sr.Min.Y+int(sy0)).RGBA()
+ s10ru = s10ru * ma / 0xffff
+ s10gu = s10gu * ma / 0xffff
+ s10bu = s10bu * ma / 0xffff
+ s10au = s10au * ma / 0xffff
+ }
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx0), smp.Y+sr.Min.Y+int(sy1)).RGBA()
+ s01ru = s01ru * ma / 0xffff
+ s01gu = s01gu * ma / 0xffff
+ s01bu = s01bu * ma / 0xffff
+ s01au = s01au * ma / 0xffff
+ }
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx1), smp.Y+sr.Min.Y+int(sy1)).RGBA()
+ s11ru = s11ru * ma / 0xffff
+ s11gu = s11gu * ma / 0xffff
+ s11bu = s11bu * ma / 0xffff
+ s11au = s11au * ma / 0xffff
+ }
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ pa1 := 0xffff - pa
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+}
+
+func (ablInterpolator) scale_Image_Image_Src(dst Image, dr, adr image.Rectangle, src image.Image, sr image.Rectangle, opts *Options) {
+ sw := int32(sr.Dx())
+ sh := int32(sr.Dy())
+ yscale := float64(sh) / float64(dr.Dy())
+ xscale := float64(sw) / float64(dr.Dx())
+ swMinus1, shMinus1 := sw-1, sh-1
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ sy := (float64(dy)+0.5)*yscale - 0.5
+ // If sy < 0, we will clamp sy0 to 0 anyway, so it doesn't matter if
+ // we say int32(sy) instead of int32(math.Floor(sy)). Similarly for
+ // sx, below.
+ sy0 := int32(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy1 := sy0 + 1
+ if sy < 0 {
+ sy0, sy1 = 0, 0
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 > shMinus1 {
+ sy0, sy1 = shMinus1, shMinus1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ sx := (float64(dx)+0.5)*xscale - 0.5
+ sx0 := int32(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx1 := sx0 + 1
+ if sx < 0 {
+ sx0, sx1 = 0, 0
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 > swMinus1 {
+ sx0, sx1 = swMinus1, swMinus1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy0)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx0), smp.Y+sr.Min.Y+int(sy0)).RGBA()
+ s00ru = s00ru * ma / 0xffff
+ s00gu = s00gu * ma / 0xffff
+ s00bu = s00bu * ma / 0xffff
+ s00au = s00au * ma / 0xffff
+ }
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy0)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx1), smp.Y+sr.Min.Y+int(sy0)).RGBA()
+ s10ru = s10ru * ma / 0xffff
+ s10gu = s10gu * ma / 0xffff
+ s10bu = s10bu * ma / 0xffff
+ s10au = s10au * ma / 0xffff
+ }
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sr.Min.X+int(sx0), sr.Min.Y+int(sy1)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx0), smp.Y+sr.Min.Y+int(sy1)).RGBA()
+ s01ru = s01ru * ma / 0xffff
+ s01gu = s01gu * ma / 0xffff
+ s01bu = s01bu * ma / 0xffff
+ s01au = s01au * ma / 0xffff
+ }
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sr.Min.X+int(sx1), sr.Min.Y+int(sy1)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(sx1), smp.Y+sr.Min.Y+int(sy1)).RGBA()
+ s11ru = s11ru * ma / 0xffff
+ s11gu = s11gu * ma / 0xffff
+ s11bu = s11bu * ma / 0xffff
+ s11au = s11au * ma / 0xffff
+ }
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ } else {
+ dstColorRGBA64.R = uint16(pr)
+ dstColorRGBA64.G = uint16(pg)
+ dstColorRGBA64.B = uint16(pb)
+ dstColorRGBA64.A = uint16(pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_Gray_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.Stride + (sx0 - src.Rect.Min.X)
+ s00ru := uint32(src.Pix[s00i]) * 0x101
+ s00r := float64(s00ru)
+ s10i := (sy0-src.Rect.Min.Y)*src.Stride + (sx1 - src.Rect.Min.X)
+ s10ru := uint32(src.Pix[s10i]) * 0x101
+ s10r := float64(s10ru)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s01i := (sy1-src.Rect.Min.Y)*src.Stride + (sx0 - src.Rect.Min.X)
+ s01ru := uint32(src.Pix[s01i]) * 0x101
+ s01r := float64(s01ru)
+ s11i := (sy1-src.Rect.Min.Y)*src.Stride + (sx1 - src.Rect.Min.X)
+ s11ru := uint32(src.Pix[s11i]) * 0x101
+ s11r := float64(s11ru)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11r = yFrac1*s10r + yFrac0*s11r
+ pr := uint32(s11r)
+ out := uint8(pr >> 8)
+ dst.Pix[d+0] = out
+ dst.Pix[d+1] = out
+ dst.Pix[d+2] = out
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_NRGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff
+ s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff
+ s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sy0-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff
+ s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff
+ s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sy1-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff
+ s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff
+ s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sy1-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff
+ s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff
+ s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_NRGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00ru := uint32(src.Pix[s00i+0]) * s00au / 0xff
+ s00gu := uint32(src.Pix[s00i+1]) * s00au / 0xff
+ s00bu := uint32(src.Pix[s00i+2]) * s00au / 0xff
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sy0-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10ru := uint32(src.Pix[s10i+0]) * s10au / 0xff
+ s10gu := uint32(src.Pix[s10i+1]) * s10au / 0xff
+ s10bu := uint32(src.Pix[s10i+2]) * s10au / 0xff
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sy1-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01ru := uint32(src.Pix[s01i+0]) * s01au / 0xff
+ s01gu := uint32(src.Pix[s01i+1]) * s01au / 0xff
+ s01bu := uint32(src.Pix[s01i+2]) * s01au / 0xff
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sy1-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11ru := uint32(src.Pix[s11i+0]) * s11au / 0xff
+ s11gu := uint32(src.Pix[s11i+1]) * s11au / 0xff
+ s11bu := uint32(src.Pix[s11i+2]) * s11au / 0xff
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s00ru := uint32(src.Pix[s00i+0]) * 0x101
+ s00gu := uint32(src.Pix[s00i+1]) * 0x101
+ s00bu := uint32(src.Pix[s00i+2]) * 0x101
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sy0-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s10ru := uint32(src.Pix[s10i+0]) * 0x101
+ s10gu := uint32(src.Pix[s10i+1]) * 0x101
+ s10bu := uint32(src.Pix[s10i+2]) * 0x101
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sy1-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s01ru := uint32(src.Pix[s01i+0]) * 0x101
+ s01gu := uint32(src.Pix[s01i+1]) * 0x101
+ s01bu := uint32(src.Pix[s01i+2]) * 0x101
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sy1-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s11ru := uint32(src.Pix[s11i+0]) * 0x101
+ s11gu := uint32(src.Pix[s11i+1]) * 0x101
+ s11bu := uint32(src.Pix[s11i+2]) * 0x101
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s00ru := uint32(src.Pix[s00i+0]) * 0x101
+ s00gu := uint32(src.Pix[s00i+1]) * 0x101
+ s00bu := uint32(src.Pix[s00i+2]) * 0x101
+ s00au := uint32(src.Pix[s00i+3]) * 0x101
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10i := (sy0-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s10ru := uint32(src.Pix[s10i+0]) * 0x101
+ s10gu := uint32(src.Pix[s10i+1]) * 0x101
+ s10bu := uint32(src.Pix[s10i+2]) * 0x101
+ s10au := uint32(src.Pix[s10i+3]) * 0x101
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01i := (sy1-src.Rect.Min.Y)*src.Stride + (sx0-src.Rect.Min.X)*4
+ s01ru := uint32(src.Pix[s01i+0]) * 0x101
+ s01gu := uint32(src.Pix[s01i+1]) * 0x101
+ s01bu := uint32(src.Pix[s01i+2]) * 0x101
+ s01au := uint32(src.Pix[s01i+3]) * 0x101
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11i := (sy1-src.Rect.Min.Y)*src.Stride + (sx1-src.Rect.Min.X)*4
+ s11ru := uint32(src.Pix[s11i+0]) * 0x101
+ s11gu := uint32(src.Pix[s11i+1]) * 0x101
+ s11bu := uint32(src.Pix[s11i+2]) * 0x101
+ s11au := uint32(src.Pix[s11i+3]) * 0x101
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_YCbCr444_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s00j := (sy0-src.Rect.Min.Y)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sy0-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s10j := (sy0-src.Rect.Min.Y)*src.CStride + (sx1 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sy1-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s01j := (sy1-src.Rect.Min.Y)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sy1-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s11j := (sy1-src.Rect.Min.Y)*src.CStride + (sx1 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_YCbCr422_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s00j := (sy0-src.Rect.Min.Y)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sy0-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s10j := (sy0-src.Rect.Min.Y)*src.CStride + ((sx1)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sy1-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s01j := (sy1-src.Rect.Min.Y)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sy1-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s11j := (sy1-src.Rect.Min.Y)*src.CStride + ((sx1)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_YCbCr420_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s00j := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sy0-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s10j := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + ((sx1)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sy1-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s01j := ((sy1)/2-src.Rect.Min.Y/2)*src.CStride + ((sx0)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sy1-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s11j := ((sy1)/2-src.Rect.Min.Y/2)*src.CStride + ((sx1)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_YCbCr440_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00i := (sy0-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s00j := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s00yy1 := int(src.Y[s00i]) * 0x10100
+ s00cb1 := int(src.Cb[s00j]) - 128
+ s00cr1 := int(src.Cr[s00j]) - 128
+ s00ru := (s00yy1 + 91881*s00cr1) >> 8
+ s00gu := (s00yy1 - 22554*s00cb1 - 46802*s00cr1) >> 8
+ s00bu := (s00yy1 + 116130*s00cb1) >> 8
+ if s00ru < 0 {
+ s00ru = 0
+ } else if s00ru > 0xffff {
+ s00ru = 0xffff
+ }
+ if s00gu < 0 {
+ s00gu = 0
+ } else if s00gu > 0xffff {
+ s00gu = 0xffff
+ }
+ if s00bu < 0 {
+ s00bu = 0
+ } else if s00bu > 0xffff {
+ s00bu = 0xffff
+ }
+
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s10i := (sy0-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s10j := ((sy0)/2-src.Rect.Min.Y/2)*src.CStride + (sx1 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s10yy1 := int(src.Y[s10i]) * 0x10100
+ s10cb1 := int(src.Cb[s10j]) - 128
+ s10cr1 := int(src.Cr[s10j]) - 128
+ s10ru := (s10yy1 + 91881*s10cr1) >> 8
+ s10gu := (s10yy1 - 22554*s10cb1 - 46802*s10cr1) >> 8
+ s10bu := (s10yy1 + 116130*s10cb1) >> 8
+ if s10ru < 0 {
+ s10ru = 0
+ } else if s10ru > 0xffff {
+ s10ru = 0xffff
+ }
+ if s10gu < 0 {
+ s10gu = 0
+ } else if s10gu > 0xffff {
+ s10gu = 0xffff
+ }
+ if s10bu < 0 {
+ s10bu = 0
+ } else if s10bu > 0xffff {
+ s10bu = 0xffff
+ }
+
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s01i := (sy1-src.Rect.Min.Y)*src.YStride + (sx0 - src.Rect.Min.X)
+ s01j := ((sy1)/2-src.Rect.Min.Y/2)*src.CStride + (sx0 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s01yy1 := int(src.Y[s01i]) * 0x10100
+ s01cb1 := int(src.Cb[s01j]) - 128
+ s01cr1 := int(src.Cr[s01j]) - 128
+ s01ru := (s01yy1 + 91881*s01cr1) >> 8
+ s01gu := (s01yy1 - 22554*s01cb1 - 46802*s01cr1) >> 8
+ s01bu := (s01yy1 + 116130*s01cb1) >> 8
+ if s01ru < 0 {
+ s01ru = 0
+ } else if s01ru > 0xffff {
+ s01ru = 0xffff
+ }
+ if s01gu < 0 {
+ s01gu = 0
+ } else if s01gu > 0xffff {
+ s01gu = 0xffff
+ }
+ if s01bu < 0 {
+ s01bu = 0
+ } else if s01bu > 0xffff {
+ s01bu = 0xffff
+ }
+
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s11i := (sy1-src.Rect.Min.Y)*src.YStride + (sx1 - src.Rect.Min.X)
+ s11j := ((sy1)/2-src.Rect.Min.Y/2)*src.CStride + (sx1 - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ s11yy1 := int(src.Y[s11i]) * 0x10100
+ s11cb1 := int(src.Cb[s11j]) - 128
+ s11cr1 := int(src.Cr[s11j]) - 128
+ s11ru := (s11yy1 + 91881*s11cr1) >> 8
+ s11gu := (s11yy1 - 22554*s11cb1 - 46802*s11cr1) >> 8
+ s11bu := (s11yy1 + 116130*s11cb1) >> 8
+ if s11ru < 0 {
+ s11ru = 0
+ } else if s11ru > 0xffff {
+ s11ru = 0xffff
+ }
+ if s11gu < 0 {
+ s11gu = 0
+ } else if s11gu > 0xffff {
+ s11gu = 0xffff
+ }
+ if s11bu < 0 {
+ s11bu = 0
+ } else if s11bu > 0xffff {
+ s11bu = 0xffff
+ }
+
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_Image_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA()
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA()
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA()
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA()
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ pa1 := (0xffff - pa) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_RGBA_Image_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA()
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA()
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA()
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA()
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ dst.Pix[d+0] = uint8(pr >> 8)
+ dst.Pix[d+1] = uint8(pg >> 8)
+ dst.Pix[d+2] = uint8(pb >> 8)
+ dst.Pix[d+3] = uint8(pa >> 8)
+ }
+ }
+}
+
+func (ablInterpolator) transform_Image_Image_Over(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy0).RGBA()
+ s00ru = s00ru * ma / 0xffff
+ s00gu = s00gu * ma / 0xffff
+ s00bu = s00bu * ma / 0xffff
+ s00au = s00au * ma / 0xffff
+ }
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx1, smp.Y+sy0).RGBA()
+ s10ru = s10ru * ma / 0xffff
+ s10gu = s10gu * ma / 0xffff
+ s10bu = s10bu * ma / 0xffff
+ s10au = s10au * ma / 0xffff
+ }
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy1).RGBA()
+ s01ru = s01ru * ma / 0xffff
+ s01gu = s01gu * ma / 0xffff
+ s01bu = s01bu * ma / 0xffff
+ s01au = s01au * ma / 0xffff
+ }
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx1, smp.Y+sy1).RGBA()
+ s11ru = s11ru * ma / 0xffff
+ s11gu = s11gu * ma / 0xffff
+ s11bu = s11bu * ma / 0xffff
+ s11au = s11au * ma / 0xffff
+ }
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ }
+ pa1 := 0xffff - pa
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+}
+
+func (ablInterpolator) transform_Image_Image_Src(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, opts *Options) {
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ sx -= 0.5
+ sx0 := int(sx)
+ xFrac0 := sx - float64(sx0)
+ xFrac1 := 1 - xFrac0
+ sx0 += bias.X
+ sx1 := sx0 + 1
+ if sx0 < sr.Min.X {
+ sx0, sx1 = sr.Min.X, sr.Min.X
+ xFrac0, xFrac1 = 0, 1
+ } else if sx1 >= sr.Max.X {
+ sx0, sx1 = sr.Max.X-1, sr.Max.X-1
+ xFrac0, xFrac1 = 1, 0
+ }
+
+ sy -= 0.5
+ sy0 := int(sy)
+ yFrac0 := sy - float64(sy0)
+ yFrac1 := 1 - yFrac0
+ sy0 += bias.Y
+ sy1 := sy0 + 1
+ if sy0 < sr.Min.Y {
+ sy0, sy1 = sr.Min.Y, sr.Min.Y
+ yFrac0, yFrac1 = 0, 1
+ } else if sy1 >= sr.Max.Y {
+ sy0, sy1 = sr.Max.Y-1, sr.Max.Y-1
+ yFrac0, yFrac1 = 1, 0
+ }
+
+ s00ru, s00gu, s00bu, s00au := src.At(sx0, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy0).RGBA()
+ s00ru = s00ru * ma / 0xffff
+ s00gu = s00gu * ma / 0xffff
+ s00bu = s00bu * ma / 0xffff
+ s00au = s00au * ma / 0xffff
+ }
+ s00r := float64(s00ru)
+ s00g := float64(s00gu)
+ s00b := float64(s00bu)
+ s00a := float64(s00au)
+ s10ru, s10gu, s10bu, s10au := src.At(sx1, sy0).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx1, smp.Y+sy0).RGBA()
+ s10ru = s10ru * ma / 0xffff
+ s10gu = s10gu * ma / 0xffff
+ s10bu = s10bu * ma / 0xffff
+ s10au = s10au * ma / 0xffff
+ }
+ s10r := float64(s10ru)
+ s10g := float64(s10gu)
+ s10b := float64(s10bu)
+ s10a := float64(s10au)
+ s10r = xFrac1*s00r + xFrac0*s10r
+ s10g = xFrac1*s00g + xFrac0*s10g
+ s10b = xFrac1*s00b + xFrac0*s10b
+ s10a = xFrac1*s00a + xFrac0*s10a
+ s01ru, s01gu, s01bu, s01au := src.At(sx0, sy1).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx0, smp.Y+sy1).RGBA()
+ s01ru = s01ru * ma / 0xffff
+ s01gu = s01gu * ma / 0xffff
+ s01bu = s01bu * ma / 0xffff
+ s01au = s01au * ma / 0xffff
+ }
+ s01r := float64(s01ru)
+ s01g := float64(s01gu)
+ s01b := float64(s01bu)
+ s01a := float64(s01au)
+ s11ru, s11gu, s11bu, s11au := src.At(sx1, sy1).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sx1, smp.Y+sy1).RGBA()
+ s11ru = s11ru * ma / 0xffff
+ s11gu = s11gu * ma / 0xffff
+ s11bu = s11bu * ma / 0xffff
+ s11au = s11au * ma / 0xffff
+ }
+ s11r := float64(s11ru)
+ s11g := float64(s11gu)
+ s11b := float64(s11bu)
+ s11a := float64(s11au)
+ s11r = xFrac1*s01r + xFrac0*s11r
+ s11g = xFrac1*s01g + xFrac0*s11g
+ s11b = xFrac1*s01b + xFrac0*s11b
+ s11a = xFrac1*s01a + xFrac0*s11a
+ s11r = yFrac1*s10r + yFrac0*s11r
+ s11g = yFrac1*s10g + yFrac0*s11g
+ s11b = yFrac1*s10b + yFrac0*s11b
+ s11a = yFrac1*s10a + yFrac0*s11a
+ pr := uint32(s11r)
+ pg := uint32(s11g)
+ pb := uint32(s11b)
+ pa := uint32(s11a)
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr = pr * ma / 0xffff
+ pg = pg * ma / 0xffff
+ pb = pb * ma / 0xffff
+ pa = pa * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ } else {
+ dstColorRGBA64.R = uint16(pr)
+ dstColorRGBA64.G = uint16(pg)
+ dstColorRGBA64.B = uint16(pb)
+ dstColorRGBA64.A = uint16(pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+}
+
+func (z *kernelScaler) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ if z.dw != int32(dr.Dx()) || z.dh != int32(dr.Dy()) || z.sw != int32(sr.Dx()) || z.sh != int32(sr.Dy()) {
+ z.kernel.Scale(dst, dr, src, sr, op, opts)
+ return
+ }
+
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+
+ if _, ok := src.(*image.Uniform); ok && o.DstMask == nil && o.SrcMask == nil && sr.In(src.Bounds()) {
+ Draw(dst, dr, src, src.Bounds().Min, op)
+ return
+ }
+
+ // Create a temporary buffer:
+ // scaleX distributes the source image's columns over the temporary image.
+ // scaleY distributes the temporary image's rows over the destination image.
+ var tmp [][4]float64
+ if z.pool.New != nil {
+ tmpp := z.pool.Get().(*[][4]float64)
+ defer z.pool.Put(tmpp)
+ tmp = *tmpp
+ } else {
+ tmp = z.makeTmpBuf()
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.SrcMask != nil || !sr.In(src.Bounds()) {
+ z.scaleX_Image(tmp, src, sr, &o)
+ } else {
+ switch src := src.(type) {
+ case *image.Gray:
+ z.scaleX_Gray(tmp, src, sr, &o)
+ case *image.NRGBA:
+ z.scaleX_NRGBA(tmp, src, sr, &o)
+ case *image.RGBA:
+ z.scaleX_RGBA(tmp, src, sr, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ z.scaleX_Image(tmp, src, sr, &o)
+ case image.YCbCrSubsampleRatio444:
+ z.scaleX_YCbCr444(tmp, src, sr, &o)
+ case image.YCbCrSubsampleRatio422:
+ z.scaleX_YCbCr422(tmp, src, sr, &o)
+ case image.YCbCrSubsampleRatio420:
+ z.scaleX_YCbCr420(tmp, src, sr, &o)
+ case image.YCbCrSubsampleRatio440:
+ z.scaleX_YCbCr440(tmp, src, sr, &o)
+ }
+ default:
+ z.scaleX_Image(tmp, src, sr, &o)
+ }
+ }
+
+ if o.DstMask != nil {
+ switch op {
+ case Over:
+ z.scaleY_Image_Over(dst, dr, adr, tmp, &o)
+ case Src:
+ z.scaleY_Image_Src(dst, dr, adr, tmp, &o)
+ }
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ z.scaleY_RGBA_Over(dst, dr, adr, tmp, &o)
+ default:
+ z.scaleY_Image_Over(dst, dr, adr, tmp, &o)
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ z.scaleY_RGBA_Src(dst, dr, adr, tmp, &o)
+ default:
+ z.scaleY_Image_Src(dst, dr, adr, tmp, &o)
+ }
+ }
+ }
+}
+
+func (q *Kernel) Transform(dst Image, s2d f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+
+ dr := transformRect(&s2d, &sr)
+ // adr is the affected destination pixels.
+ adr := dst.Bounds().Intersect(dr)
+ adr, o.DstMask = clipAffectedDestRect(adr, o.DstMask, o.DstMaskP)
+ if adr.Empty() || sr.Empty() {
+ return
+ }
+ if op == Over && o.SrcMask == nil && opaque(src) {
+ op = Src
+ }
+ d2s := invert(&s2d)
+ // bias is a translation of the mapping from dst coordinates to src
+ // coordinates such that the latter temporarily have non-negative X
+ // and Y coordinates. This allows us to write int(f) instead of
+ // int(math.Floor(f)), since "round to zero" and "round down" are
+ // equivalent when f >= 0, but the former is much cheaper. The X--
+ // and Y-- are because the TransformLeaf methods have a "sx -= 0.5"
+ // adjustment.
+ bias := transformRect(&d2s, &adr).Min
+ bias.X--
+ bias.Y--
+ d2s[2] -= float64(bias.X)
+ d2s[5] -= float64(bias.Y)
+ // Make adr relative to dr.Min.
+ adr = adr.Sub(dr.Min)
+
+ if u, ok := src.(*image.Uniform); ok && o.DstMask != nil && o.SrcMask != nil && sr.In(src.Bounds()) {
+ transform_Uniform(dst, dr, adr, &d2s, u, sr, bias, op)
+ return
+ }
+
+ xscale := abs(d2s[0])
+ if s := abs(d2s[1]); xscale < s {
+ xscale = s
+ }
+ yscale := abs(d2s[3])
+ if s := abs(d2s[4]); yscale < s {
+ yscale = s
+ }
+
+ // sr is the source pixels. If it extends beyond the src bounds,
+ // we cannot use the type-specific fast paths, as they access
+ // the Pix fields directly without bounds checking.
+ //
+ // Similarly, the fast paths assume that the masks are nil.
+ if o.DstMask != nil || o.SrcMask != nil || !sr.In(src.Bounds()) {
+ switch op {
+ case Over:
+ q.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case Src:
+ q.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ } else {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.NRGBA:
+ q.transform_RGBA_NRGBA_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case *image.RGBA:
+ q.transform_RGBA_RGBA_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ default:
+ q.transform_RGBA_Image_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ q.transform_Image_Image_Over(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ }
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ switch src := src.(type) {
+ case *image.Gray:
+ q.transform_RGBA_Gray_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case *image.NRGBA:
+ q.transform_RGBA_NRGBA_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case *image.RGBA:
+ q.transform_RGBA_RGBA_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case *image.YCbCr:
+ switch src.SubsampleRatio {
+ default:
+ q.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case image.YCbCrSubsampleRatio444:
+ q.transform_RGBA_YCbCr444_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case image.YCbCrSubsampleRatio422:
+ q.transform_RGBA_YCbCr422_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case image.YCbCrSubsampleRatio420:
+ q.transform_RGBA_YCbCr420_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ case image.YCbCrSubsampleRatio440:
+ q.transform_RGBA_YCbCr440_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ default:
+ q.transform_RGBA_Image_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ default:
+ switch src := src.(type) {
+ default:
+ q.transform_Image_Image_Src(dst, dr, adr, &d2s, src, sr, bias, xscale, yscale, &o)
+ }
+ }
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_Gray(tmp [][4]float64, src *image.Gray, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.Stride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+ pru := uint32(src.Pix[pi]) * 0x101
+ pr += float64(pru) * c.weight
+ }
+ pr *= s.invTotalWeightFFFF
+ tmp[t] = [4]float64{
+ pr,
+ pr,
+ pr,
+ 1,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_NRGBA(tmp [][4]float64, src *image.NRGBA, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb, pa float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(c.coord)-src.Rect.Min.X)*4
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pru := uint32(src.Pix[pi+0]) * pau / 0xff
+ pgu := uint32(src.Pix[pi+1]) * pau / 0xff
+ pbu := uint32(src.Pix[pi+2]) * pau / 0xff
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ pa += float64(pau) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ pa * s.invTotalWeightFFFF,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_RGBA(tmp [][4]float64, src *image.RGBA, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb, pa float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.Stride + (sr.Min.X+int(c.coord)-src.Rect.Min.X)*4
+ pru := uint32(src.Pix[pi+0]) * 0x101
+ pgu := uint32(src.Pix[pi+1]) * 0x101
+ pbu := uint32(src.Pix[pi+2]) * 0x101
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ pa += float64(pau) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ pa * s.invTotalWeightFFFF,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_YCbCr444(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+ pj := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.CStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ 1,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_YCbCr422(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+ pj := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.CStride + ((sr.Min.X+int(c.coord))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ 1,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_YCbCr420(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+ pj := ((sr.Min.Y+int(y))/2-src.Rect.Min.Y/2)*src.CStride + ((sr.Min.X+int(c.coord))/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ 1,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_YCbCr440(tmp [][4]float64, src *image.YCbCr, sr image.Rectangle, opts *Options) {
+ t := 0
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pi := (sr.Min.Y+int(y)-src.Rect.Min.Y)*src.YStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+ pj := ((sr.Min.Y+int(y))/2-src.Rect.Min.Y/2)*src.CStride + (sr.Min.X + int(c.coord) - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ 1,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleX_Image(tmp [][4]float64, src image.Image, sr image.Rectangle, opts *Options) {
+ t := 0
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ for y := int32(0); y < z.sh; y++ {
+ for _, s := range z.horizontal.sources {
+ var pr, pg, pb, pa float64
+ for _, c := range z.horizontal.contribs[s.i:s.j] {
+ pru, pgu, pbu, pau := src.At(sr.Min.X+int(c.coord), sr.Min.Y+int(y)).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+sr.Min.X+int(c.coord), smp.Y+sr.Min.Y+int(y)).RGBA()
+ pru = pru * ma / 0xffff
+ pgu = pgu * ma / 0xffff
+ pbu = pbu * ma / 0xffff
+ pau = pau * ma / 0xffff
+ }
+ pr += float64(pru) * c.weight
+ pg += float64(pgu) * c.weight
+ pb += float64(pbu) * c.weight
+ pa += float64(pau) * c.weight
+ }
+ tmp[t] = [4]float64{
+ pr * s.invTotalWeightFFFF,
+ pg * s.invTotalWeightFFFF,
+ pb * s.invTotalWeightFFFF,
+ pa * s.invTotalWeightFFFF,
+ }
+ t++
+ }
+ }
+}
+
+func (z *kernelScaler) scaleY_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, tmp [][4]float64, opts *Options) {
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ d := (dr.Min.Y+adr.Min.Y-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+int(dx)-dst.Rect.Min.X)*4
+ for _, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
+ var pr, pg, pb, pa float64
+ for _, c := range z.vertical.contribs[s.i:s.j] {
+ p := &tmp[c.coord*z.dw+dx]
+ pr += p[0] * c.weight
+ pg += p[1] * c.weight
+ pb += p[2] * c.weight
+ pa += p[3] * c.weight
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ pr0 := uint32(ftou(pr * s.invTotalWeight))
+ pg0 := uint32(ftou(pg * s.invTotalWeight))
+ pb0 := uint32(ftou(pb * s.invTotalWeight))
+ pa0 := uint32(ftou(pa * s.invTotalWeight))
+ pa1 := (0xffff - uint32(pa0)) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr0) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg0) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb0) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa0) >> 8)
+ d += dst.Stride
+ }
+ }
+}
+
+func (z *kernelScaler) scaleY_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, tmp [][4]float64, opts *Options) {
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ d := (dr.Min.Y+adr.Min.Y-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+int(dx)-dst.Rect.Min.X)*4
+ for _, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
+ var pr, pg, pb, pa float64
+ for _, c := range z.vertical.contribs[s.i:s.j] {
+ p := &tmp[c.coord*z.dw+dx]
+ pr += p[0] * c.weight
+ pg += p[1] * c.weight
+ pb += p[2] * c.weight
+ pa += p[3] * c.weight
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ dst.Pix[d+0] = uint8(ftou(pr*s.invTotalWeight) >> 8)
+ dst.Pix[d+1] = uint8(ftou(pg*s.invTotalWeight) >> 8)
+ dst.Pix[d+2] = uint8(ftou(pb*s.invTotalWeight) >> 8)
+ dst.Pix[d+3] = uint8(ftou(pa*s.invTotalWeight) >> 8)
+ d += dst.Stride
+ }
+ }
+}
+
+func (z *kernelScaler) scaleY_Image_Over(dst Image, dr, adr image.Rectangle, tmp [][4]float64, opts *Options) {
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
+ var pr, pg, pb, pa float64
+ for _, c := range z.vertical.contribs[s.i:s.j] {
+ p := &tmp[c.coord*z.dw+dx]
+ pr += p[0] * c.weight
+ pg += p[1] * c.weight
+ pb += p[2] * c.weight
+ pa += p[3] * c.weight
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy)).RGBA()
+ pr0 := uint32(ftou(pr * s.invTotalWeight))
+ pg0 := uint32(ftou(pg * s.invTotalWeight))
+ pb0 := uint32(ftou(pb * s.invTotalWeight))
+ pa0 := uint32(ftou(pa * s.invTotalWeight))
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(adr.Min.Y+dy)).RGBA()
+ pr0 = pr0 * ma / 0xffff
+ pg0 = pg0 * ma / 0xffff
+ pb0 = pb0 * ma / 0xffff
+ pa0 = pa0 * ma / 0xffff
+ }
+ pa1 := 0xffff - pa0
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr0)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg0)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb0)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa0)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy), dstColor)
+ }
+ }
+}
+
+func (z *kernelScaler) scaleY_Image_Src(dst Image, dr, adr image.Rectangle, tmp [][4]float64, opts *Options) {
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
+ var pr, pg, pb, pa float64
+ for _, c := range z.vertical.contribs[s.i:s.j] {
+ p := &tmp[c.coord*z.dw+dx]
+ pr += p[0] * c.weight
+ pg += p[1] * c.weight
+ pb += p[2] * c.weight
+ pa += p[3] * c.weight
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(adr.Min.Y+dy)).RGBA()
+ pr := uint32(ftou(pr*s.invTotalWeight)) * ma / 0xffff
+ pg := uint32(ftou(pg*s.invTotalWeight)) * ma / 0xffff
+ pb := uint32(ftou(pb*s.invTotalWeight)) * ma / 0xffff
+ pa := uint32(ftou(pa*s.invTotalWeight)) * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy), dstColor)
+ } else {
+ dstColorRGBA64.R = ftou(pr * s.invTotalWeight)
+ dstColorRGBA64.G = ftou(pg * s.invTotalWeight)
+ dstColorRGBA64.B = ftou(pb * s.invTotalWeight)
+ dstColorRGBA64.A = ftou(pa * s.invTotalWeight)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(adr.Min.Y+dy), dstColor)
+ }
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_Gray_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Gray, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.Stride + (kx - src.Rect.Min.X)
+ pru := uint32(src.Pix[pi]) * 0x101
+ pr += float64(pru) * w
+ }
+ }
+ }
+ }
+ out := uint8(fffftou(pr) >> 8)
+ dst.Pix[d+0] = out
+ dst.Pix[d+1] = out
+ dst.Pix[d+2] = out
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_NRGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.Stride + (kx-src.Rect.Min.X)*4
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pru := uint32(src.Pix[pi+0]) * pau / 0xff
+ pgu := uint32(src.Pix[pi+1]) * pau / 0xff
+ pbu := uint32(src.Pix[pi+2]) * pau / 0xff
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ pr0 := uint32(fffftou(pr))
+ pg0 := uint32(fffftou(pg))
+ pb0 := uint32(fffftou(pb))
+ pa0 := uint32(fffftou(pa))
+ pa1 := (0xffff - uint32(pa0)) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr0) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg0) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb0) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa0) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_NRGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.NRGBA, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.Stride + (kx-src.Rect.Min.X)*4
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pru := uint32(src.Pix[pi+0]) * pau / 0xff
+ pgu := uint32(src.Pix[pi+1]) * pau / 0xff
+ pbu := uint32(src.Pix[pi+2]) * pau / 0xff
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = uint8(fffftou(pa) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_RGBA_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.Stride + (kx-src.Rect.Min.X)*4
+ pru := uint32(src.Pix[pi+0]) * 0x101
+ pgu := uint32(src.Pix[pi+1]) * 0x101
+ pbu := uint32(src.Pix[pi+2]) * 0x101
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ pr0 := uint32(fffftou(pr))
+ pg0 := uint32(fffftou(pg))
+ pb0 := uint32(fffftou(pb))
+ pa0 := uint32(fffftou(pa))
+ pa1 := (0xffff - uint32(pa0)) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr0) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg0) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb0) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa0) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_RGBA_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.RGBA, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.Stride + (kx-src.Rect.Min.X)*4
+ pru := uint32(src.Pix[pi+0]) * 0x101
+ pgu := uint32(src.Pix[pi+1]) * 0x101
+ pbu := uint32(src.Pix[pi+2]) * 0x101
+ pau := uint32(src.Pix[pi+3]) * 0x101
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = uint8(fffftou(pa) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_YCbCr444_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.YStride + (kx - src.Rect.Min.X)
+ pj := (ky-src.Rect.Min.Y)*src.CStride + (kx - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ }
+ }
+ }
+ }
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_YCbCr422_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.YStride + (kx - src.Rect.Min.X)
+ pj := (ky-src.Rect.Min.Y)*src.CStride + ((kx)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ }
+ }
+ }
+ }
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_YCbCr420_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.YStride + (kx - src.Rect.Min.X)
+ pj := ((ky)/2-src.Rect.Min.Y/2)*src.CStride + ((kx)/2 - src.Rect.Min.X/2)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ }
+ }
+ }
+ }
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_YCbCr440_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.YCbCr, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pi := (ky-src.Rect.Min.Y)*src.YStride + (kx - src.Rect.Min.X)
+ pj := ((ky)/2-src.Rect.Min.Y/2)*src.CStride + (kx - src.Rect.Min.X)
+
+ // This is an inline version of image/color/ycbcr.go's YCbCr.RGBA method.
+ pyy1 := int(src.Y[pi]) * 0x10100
+ pcb1 := int(src.Cb[pj]) - 128
+ pcr1 := int(src.Cr[pj]) - 128
+ pru := (pyy1 + 91881*pcr1) >> 8
+ pgu := (pyy1 - 22554*pcb1 - 46802*pcr1) >> 8
+ pbu := (pyy1 + 116130*pcb1) >> 8
+ if pru < 0 {
+ pru = 0
+ } else if pru > 0xffff {
+ pru = 0xffff
+ }
+ if pgu < 0 {
+ pgu = 0
+ } else if pgu > 0xffff {
+ pgu = 0xffff
+ }
+ if pbu < 0 {
+ pbu = 0
+ } else if pbu > 0xffff {
+ pbu = 0xffff
+ }
+
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ }
+ }
+ }
+ }
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = 0xff
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_Image_Over(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pru, pgu, pbu, pau := src.At(kx, ky).RGBA()
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ pr0 := uint32(fffftou(pr))
+ pg0 := uint32(fffftou(pg))
+ pb0 := uint32(fffftou(pb))
+ pa0 := uint32(fffftou(pa))
+ pa1 := (0xffff - uint32(pa0)) * 0x101
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr0) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg0) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb0) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa0) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_RGBA_Image_Src(dst *image.RGBA, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := (dr.Min.Y+int(dy)-dst.Rect.Min.Y)*dst.Stride + (dr.Min.X+adr.Min.X-dst.Rect.Min.X)*4
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pru, pgu, pbu, pau := src.At(kx, ky).RGBA()
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ dst.Pix[d+0] = uint8(fffftou(pr) >> 8)
+ dst.Pix[d+1] = uint8(fffftou(pg) >> 8)
+ dst.Pix[d+2] = uint8(fffftou(pb) >> 8)
+ dst.Pix[d+3] = uint8(fffftou(pa) >> 8)
+ }
+ }
+}
+
+func (q *Kernel) transform_Image_Image_Over(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pru, pgu, pbu, pau := src.At(kx, ky).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+kx, smp.Y+ky).RGBA()
+ pru = pru * ma / 0xffff
+ pgu = pgu * ma / 0xffff
+ pbu = pbu * ma / 0xffff
+ pau = pau * ma / 0xffff
+ }
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ pr0 := uint32(fffftou(pr))
+ pg0 := uint32(fffftou(pg))
+ pb0 := uint32(fffftou(pb))
+ pa0 := uint32(fffftou(pa))
+ if dstMask != nil {
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr0 = pr0 * ma / 0xffff
+ pg0 = pg0 * ma / 0xffff
+ pb0 = pb0 * ma / 0xffff
+ pa0 = pa0 * ma / 0xffff
+ }
+ pa1 := 0xffff - pa0
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr0)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg0)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb0)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa0)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+}
+
+func (q *Kernel) transform_Image_Image_Src(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src image.Image, sr image.Rectangle, bias image.Point, xscale, yscale float64, opts *Options) {
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ xHalfWidth, xKernelArgScale := q.Support, 1.0
+ if xscale > 1 {
+ xHalfWidth *= xscale
+ xKernelArgScale = 1 / xscale
+ }
+ yHalfWidth, yKernelArgScale := q.Support, 1.0
+ if yscale > 1 {
+ yHalfWidth *= yscale
+ yKernelArgScale = 1 / yscale
+ }
+
+ xWeights := make([]float64, 1+2*int(math.Ceil(xHalfWidth)))
+ yWeights := make([]float64, 1+2*int(math.Ceil(yHalfWidth)))
+
+ srcMask, smp := opts.SrcMask, opts.SrcMaskP
+ dstMask, dmp := opts.DstMask, opts.DstMaskP
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx := d2s[0]*dxf + d2s[1]*dyf + d2s[2]
+ sy := d2s[3]*dxf + d2s[4]*dyf + d2s[5]
+ if !(image.Point{int(sx) + bias.X, int(sy) + bias.Y}).In(sr) {
+ continue
+ }
+
+ // TODO: adjust the bias so that we can use int(f) instead
+ // of math.Floor(f) and math.Ceil(f).
+ sx += float64(bias.X)
+ sx -= 0.5
+ ix := int(math.Floor(sx - xHalfWidth))
+ if ix < sr.Min.X {
+ ix = sr.Min.X
+ }
+ jx := int(math.Ceil(sx + xHalfWidth))
+ if jx > sr.Max.X {
+ jx = sr.Max.X
+ }
+
+ totalXWeight := 0.0
+ for kx := ix; kx < jx; kx++ {
+ xWeight := 0.0
+ if t := abs((sx - float64(kx)) * xKernelArgScale); t < q.Support {
+ xWeight = q.At(t)
+ }
+ xWeights[kx-ix] = xWeight
+ totalXWeight += xWeight
+ }
+ for x := range xWeights[:jx-ix] {
+ xWeights[x] /= totalXWeight
+ }
+
+ sy += float64(bias.Y)
+ sy -= 0.5
+ iy := int(math.Floor(sy - yHalfWidth))
+ if iy < sr.Min.Y {
+ iy = sr.Min.Y
+ }
+ jy := int(math.Ceil(sy + yHalfWidth))
+ if jy > sr.Max.Y {
+ jy = sr.Max.Y
+ }
+
+ totalYWeight := 0.0
+ for ky := iy; ky < jy; ky++ {
+ yWeight := 0.0
+ if t := abs((sy - float64(ky)) * yKernelArgScale); t < q.Support {
+ yWeight = q.At(t)
+ }
+ yWeights[ky-iy] = yWeight
+ totalYWeight += yWeight
+ }
+ for y := range yWeights[:jy-iy] {
+ yWeights[y] /= totalYWeight
+ }
+
+ var pr, pg, pb, pa float64
+ for ky := iy; ky < jy; ky++ {
+ if yWeight := yWeights[ky-iy]; yWeight != 0 {
+ for kx := ix; kx < jx; kx++ {
+ if w := xWeights[kx-ix] * yWeight; w != 0 {
+ pru, pgu, pbu, pau := src.At(kx, ky).RGBA()
+ if srcMask != nil {
+ _, _, _, ma := srcMask.At(smp.X+kx, smp.Y+ky).RGBA()
+ pru = pru * ma / 0xffff
+ pgu = pgu * ma / 0xffff
+ pbu = pbu * ma / 0xffff
+ pau = pau * ma / 0xffff
+ }
+ pr += float64(pru) * w
+ pg += float64(pgu) * w
+ pb += float64(pbu) * w
+ pa += float64(pau) * w
+ }
+ }
+ }
+ }
+
+ if pr > pa {
+ pr = pa
+ }
+ if pg > pa {
+ pg = pa
+ }
+ if pb > pa {
+ pb = pa
+ }
+
+ if dstMask != nil {
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ _, _, _, ma := dstMask.At(dmp.X+dr.Min.X+int(dx), dmp.Y+dr.Min.Y+int(dy)).RGBA()
+ pr := uint32(fffftou(pr)) * ma / 0xffff
+ pg := uint32(fffftou(pg)) * ma / 0xffff
+ pb := uint32(fffftou(pb)) * ma / 0xffff
+ pa := uint32(fffftou(pa)) * ma / 0xffff
+ pa1 := 0xffff - ma
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ } else {
+ dstColorRGBA64.R = fffftou(pr)
+ dstColorRGBA64.G = fffftou(pg)
+ dstColorRGBA64.B = fffftou(pb)
+ dstColorRGBA64.A = fffftou(pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/draw/scale.go b/vendor/golang.org/x/image/draw/scale.go
new file mode 100644
index 000000000..98ab404eb
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/scale.go
@@ -0,0 +1,527 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:generate go run gen.go
+
+package draw
+
+import (
+ "image"
+ "image/color"
+ "math"
+ "sync"
+
+ "golang.org/x/image/math/f64"
+)
+
+// Copy copies the part of the source image defined by src and sr and writes
+// the result of a Porter-Duff composition to the part of the destination image
+// defined by dst and the translation of sr so that sr.Min translates to dp.
+func Copy(dst Image, dp image.Point, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ var o Options
+ if opts != nil {
+ o = *opts
+ }
+ dr := sr.Add(dp.Sub(sr.Min))
+ if o.DstMask == nil {
+ DrawMask(dst, dr, src, sr.Min, o.SrcMask, o.SrcMaskP.Add(sr.Min), op)
+ } else {
+ NearestNeighbor.Scale(dst, dr, src, sr, op, opts)
+ }
+}
+
+// Scaler scales the part of the source image defined by src and sr and writes
+// the result of a Porter-Duff composition to the part of the destination image
+// defined by dst and dr.
+//
+// A Scaler is safe to use concurrently.
+type Scaler interface {
+ Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options)
+}
+
+// Transformer transforms the part of the source image defined by src and sr
+// and writes the result of a Porter-Duff composition to the part of the
+// destination image defined by dst and the affine transform m applied to sr.
+//
+// For example, if m is the matrix
+//
+// m00 m01 m02
+// m10 m11 m12
+//
+// then the src-space point (sx, sy) maps to the dst-space point
+// (m00*sx + m01*sy + m02, m10*sx + m11*sy + m12).
+//
+// A Transformer is safe to use concurrently.
+type Transformer interface {
+ Transform(dst Image, m f64.Aff3, src image.Image, sr image.Rectangle, op Op, opts *Options)
+}
+
+// Options are optional parameters to Copy, Scale and Transform.
+//
+// A nil *Options means to use the default (zero) values of each field.
+type Options struct {
+ // Masks limit what parts of the dst image are drawn to and what parts of
+ // the src image are drawn from.
+ //
+ // A dst or src mask image having a zero alpha (transparent) pixel value in
+ // the respective coordinate space means that that dst pixel is entirely
+ // unaffected or that src pixel is considered transparent black. A full
+ // alpha (opaque) value means that the dst pixel is maximally affected or
+ // the src pixel contributes maximally. The default values, nil, are
+ // equivalent to fully opaque, infinitely large mask images.
+ //
+ // The DstMask is otherwise known as a clip mask, and its pixels map 1:1 to
+ // the dst image's pixels. DstMaskP in DstMask space corresponds to
+ // image.Point{X:0, Y:0} in dst space. For example, when limiting
+ // repainting to a 'dirty rectangle', use that image.Rectangle and a zero
+ // image.Point as the DstMask and DstMaskP.
+ //
+ // The SrcMask's pixels map 1:1 to the src image's pixels. SrcMaskP in
+ // SrcMask space corresponds to image.Point{X:0, Y:0} in src space. For
+ // example, when drawing font glyphs in a uniform color, use an
+ // *image.Uniform as the src, and use the glyph atlas image and the
+ // per-glyph offset as SrcMask and SrcMaskP:
+ // Copy(dst, dp, image.NewUniform(color), image.Rect(0, 0, glyphWidth, glyphHeight), &Options{
+ // SrcMask: glyphAtlas,
+ // SrcMaskP: glyphOffset,
+ // })
+ DstMask image.Image
+ DstMaskP image.Point
+ SrcMask image.Image
+ SrcMaskP image.Point
+
+ // TODO: a smooth vs sharp edges option, for arbitrary rotations?
+}
+
+// Interpolator is an interpolation algorithm, when dst and src pixels don't
+// have a 1:1 correspondence.
+//
+// Of the interpolators provided by this package:
+// - NearestNeighbor is fast but usually looks worst.
+// - CatmullRom is slow but usually looks best.
+// - ApproxBiLinear has reasonable speed and quality.
+//
+// The time taken depends on the size of dr. For kernel interpolators, the
+// speed also depends on the size of sr, and so are often slower than
+// non-kernel interpolators, especially when scaling down.
+type Interpolator interface {
+ Scaler
+ Transformer
+}
+
+// Kernel is an interpolator that blends source pixels weighted by a symmetric
+// kernel function.
+type Kernel struct {
+ // Support is the kernel support and must be >= 0. At(t) is assumed to be
+ // zero when t >= Support.
+ Support float64
+ // At is the kernel function. It will only be called with t in the
+ // range [0, Support).
+ At func(t float64) float64
+}
+
+// Scale implements the Scaler interface.
+func (q *Kernel) Scale(dst Image, dr image.Rectangle, src image.Image, sr image.Rectangle, op Op, opts *Options) {
+ q.newScaler(dr.Dx(), dr.Dy(), sr.Dx(), sr.Dy(), false).Scale(dst, dr, src, sr, op, opts)
+}
+
+// NewScaler returns a Scaler that is optimized for scaling multiple times with
+// the same fixed destination and source width and height.
+func (q *Kernel) NewScaler(dw, dh, sw, sh int) Scaler {
+ return q.newScaler(dw, dh, sw, sh, true)
+}
+
+func (q *Kernel) newScaler(dw, dh, sw, sh int, usePool bool) Scaler {
+ z := &kernelScaler{
+ kernel: q,
+ dw: int32(dw),
+ dh: int32(dh),
+ sw: int32(sw),
+ sh: int32(sh),
+ horizontal: newDistrib(q, int32(dw), int32(sw)),
+ vertical: newDistrib(q, int32(dh), int32(sh)),
+ }
+ if usePool {
+ z.pool.New = func() interface{} {
+ tmp := z.makeTmpBuf()
+ return &tmp
+ }
+ }
+ return z
+}
+
+var (
+ // NearestNeighbor is the nearest neighbor interpolator. It is very fast,
+ // but usually gives very low quality results. When scaling up, the result
+ // will look 'blocky'.
+ NearestNeighbor = Interpolator(nnInterpolator{})
+
+ // ApproxBiLinear is a mixture of the nearest neighbor and bi-linear
+ // interpolators. It is fast, but usually gives medium quality results.
+ //
+ // It implements bi-linear interpolation when upscaling and a bi-linear
+ // blend of the 4 nearest neighbor pixels when downscaling. This yields
+ // nicer quality than nearest neighbor interpolation when upscaling, but
+ // the time taken is independent of the number of source pixels, unlike the
+ // bi-linear interpolator. When downscaling a large image, the performance
+ // difference can be significant.
+ ApproxBiLinear = Interpolator(ablInterpolator{})
+
+ // BiLinear is the tent kernel. It is slow, but usually gives high quality
+ // results.
+ BiLinear = &Kernel{1, func(t float64) float64 {
+ return 1 - t
+ }}
+
+ // CatmullRom is the Catmull-Rom kernel. It is very slow, but usually gives
+ // very high quality results.
+ //
+ // It is an instance of the more general cubic BC-spline kernel with parameters
+ // B=0 and C=0.5. See Mitchell and Netravali, "Reconstruction Filters in
+ // Computer Graphics", Computer Graphics, Vol. 22, No. 4, pp. 221-228.
+ CatmullRom = &Kernel{2, func(t float64) float64 {
+ if t < 1 {
+ return (1.5*t-2.5)*t*t + 1
+ }
+ return ((-0.5*t+2.5)*t-4)*t + 2
+ }}
+
+ // TODO: a Kaiser-Bessel kernel?
+)
+
+type nnInterpolator struct{}
+
+type ablInterpolator struct{}
+
+type kernelScaler struct {
+ kernel *Kernel
+ dw, dh, sw, sh int32
+ horizontal, vertical distrib
+ pool sync.Pool
+}
+
+func (z *kernelScaler) makeTmpBuf() [][4]float64 {
+ return make([][4]float64, z.dw*z.sh)
+}
+
+// source is a range of contribs, their inverse total weight, and that ITW
+// divided by 0xffff.
+type source struct {
+ i, j int32
+ invTotalWeight float64
+ invTotalWeightFFFF float64
+}
+
+// contrib is the weight of a column or row.
+type contrib struct {
+ coord int32
+ weight float64
+}
+
+// distrib measures how source pixels are distributed over destination pixels.
+type distrib struct {
+ // sources are what contribs each column or row in the source image owns,
+ // and the total weight of those contribs.
+ sources []source
+ // contribs are the contributions indexed by sources[s].i and sources[s].j.
+ contribs []contrib
+}
+
+// newDistrib returns a distrib that distributes sw source columns (or rows)
+// over dw destination columns (or rows).
+func newDistrib(q *Kernel, dw, sw int32) distrib {
+ scale := float64(sw) / float64(dw)
+ halfWidth, kernelArgScale := q.Support, 1.0
+ // When shrinking, broaden the effective kernel support so that we still
+ // visit every source pixel.
+ if scale > 1 {
+ halfWidth *= scale
+ kernelArgScale = 1 / scale
+ }
+
+ // Make the sources slice, one source for each column or row, and temporarily
+ // appropriate its elements' fields so that invTotalWeight is the scaled
+ // coordinate of the source column or row, and i and j are the lower and
+ // upper bounds of the range of destination columns or rows affected by the
+ // source column or row.
+ n, sources := int32(0), make([]source, dw)
+ for x := range sources {
+ center := (float64(x)+0.5)*scale - 0.5
+ i := int32(math.Floor(center - halfWidth))
+ if i < 0 {
+ i = 0
+ }
+ j := int32(math.Ceil(center + halfWidth))
+ if j > sw {
+ j = sw
+ if j < i {
+ j = i
+ }
+ }
+ sources[x] = source{i: i, j: j, invTotalWeight: center}
+ n += j - i
+ }
+
+ contribs := make([]contrib, 0, n)
+ for k, b := range sources {
+ totalWeight := 0.0
+ l := int32(len(contribs))
+ for coord := b.i; coord < b.j; coord++ {
+ t := abs((b.invTotalWeight - float64(coord)) * kernelArgScale)
+ if t >= q.Support {
+ continue
+ }
+ weight := q.At(t)
+ if weight == 0 {
+ continue
+ }
+ totalWeight += weight
+ contribs = append(contribs, contrib{coord, weight})
+ }
+ totalWeight = 1 / totalWeight
+ sources[k] = source{
+ i: l,
+ j: int32(len(contribs)),
+ invTotalWeight: totalWeight,
+ invTotalWeightFFFF: totalWeight / 0xffff,
+ }
+ }
+
+ return distrib{sources, contribs}
+}
+
+// abs is like math.Abs, but it doesn't care about negative zero, infinities or
+// NaNs.
+func abs(f float64) float64 {
+ if f < 0 {
+ f = -f
+ }
+ return f
+}
+
+// ftou converts the range [0.0, 1.0] to [0, 0xffff].
+func ftou(f float64) uint16 {
+ i := int32(0xffff*f + 0.5)
+ if i > 0xffff {
+ return 0xffff
+ }
+ if i > 0 {
+ return uint16(i)
+ }
+ return 0
+}
+
+// fffftou converts the range [0.0, 65535.0] to [0, 0xffff].
+func fffftou(f float64) uint16 {
+ i := int32(f + 0.5)
+ if i > 0xffff {
+ return 0xffff
+ }
+ if i > 0 {
+ return uint16(i)
+ }
+ return 0
+}
+
+// invert returns the inverse of m.
+//
+// TODO: move this into the f64 package, once we work out the convention for
+// matrix methods in that package: do they modify the receiver, take a dst
+// pointer argument, or return a new value?
+func invert(m *f64.Aff3) f64.Aff3 {
+ m00 := +m[3*1+1]
+ m01 := -m[3*0+1]
+ m02 := +m[3*1+2]*m[3*0+1] - m[3*1+1]*m[3*0+2]
+ m10 := -m[3*1+0]
+ m11 := +m[3*0+0]
+ m12 := +m[3*1+0]*m[3*0+2] - m[3*1+2]*m[3*0+0]
+
+ det := m00*m11 - m10*m01
+
+ return f64.Aff3{
+ m00 / det,
+ m01 / det,
+ m02 / det,
+ m10 / det,
+ m11 / det,
+ m12 / det,
+ }
+}
+
+func matMul(p, q *f64.Aff3) f64.Aff3 {
+ return f64.Aff3{
+ p[3*0+0]*q[3*0+0] + p[3*0+1]*q[3*1+0],
+ p[3*0+0]*q[3*0+1] + p[3*0+1]*q[3*1+1],
+ p[3*0+0]*q[3*0+2] + p[3*0+1]*q[3*1+2] + p[3*0+2],
+ p[3*1+0]*q[3*0+0] + p[3*1+1]*q[3*1+0],
+ p[3*1+0]*q[3*0+1] + p[3*1+1]*q[3*1+1],
+ p[3*1+0]*q[3*0+2] + p[3*1+1]*q[3*1+2] + p[3*1+2],
+ }
+}
+
+// transformRect returns a rectangle dr that contains sr transformed by s2d.
+func transformRect(s2d *f64.Aff3, sr *image.Rectangle) (dr image.Rectangle) {
+ ps := [...]image.Point{
+ {sr.Min.X, sr.Min.Y},
+ {sr.Max.X, sr.Min.Y},
+ {sr.Min.X, sr.Max.Y},
+ {sr.Max.X, sr.Max.Y},
+ }
+ for i, p := range ps {
+ sxf := float64(p.X)
+ syf := float64(p.Y)
+ dx := int(math.Floor(s2d[0]*sxf + s2d[1]*syf + s2d[2]))
+ dy := int(math.Floor(s2d[3]*sxf + s2d[4]*syf + s2d[5]))
+
+ // The +1 adjustments below are because an image.Rectangle is inclusive
+ // on the low end but exclusive on the high end.
+
+ if i == 0 {
+ dr = image.Rectangle{
+ Min: image.Point{dx + 0, dy + 0},
+ Max: image.Point{dx + 1, dy + 1},
+ }
+ continue
+ }
+
+ if dr.Min.X > dx {
+ dr.Min.X = dx
+ }
+ dx++
+ if dr.Max.X < dx {
+ dr.Max.X = dx
+ }
+
+ if dr.Min.Y > dy {
+ dr.Min.Y = dy
+ }
+ dy++
+ if dr.Max.Y < dy {
+ dr.Max.Y = dy
+ }
+ }
+ return dr
+}
+
+func clipAffectedDestRect(adr image.Rectangle, dstMask image.Image, dstMaskP image.Point) (image.Rectangle, image.Image) {
+ if dstMask == nil {
+ return adr, nil
+ }
+ // TODO: enable this fast path once Go 1.5 is released, where an
+ // image.Rectangle implements image.Image.
+ // if r, ok := dstMask.(image.Rectangle); ok {
+ // return adr.Intersect(r.Sub(dstMaskP)), nil
+ // }
+ // TODO: clip to dstMask.Bounds() if the color model implies that out-of-bounds means 0 alpha?
+ return adr, dstMask
+}
+
+func transform_Uniform(dst Image, dr, adr image.Rectangle, d2s *f64.Aff3, src *image.Uniform, sr image.Rectangle, bias image.Point, op Op) {
+ switch op {
+ case Over:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ pr, pg, pb, pa := src.C.RGBA()
+ pa1 := (0xffff - pa) * 0x101
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy))
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ dst.Pix[d+0] = uint8((uint32(dst.Pix[d+0])*pa1/0xffff + pr) >> 8)
+ dst.Pix[d+1] = uint8((uint32(dst.Pix[d+1])*pa1/0xffff + pg) >> 8)
+ dst.Pix[d+2] = uint8((uint32(dst.Pix[d+2])*pa1/0xffff + pb) >> 8)
+ dst.Pix[d+3] = uint8((uint32(dst.Pix[d+3])*pa1/0xffff + pa) >> 8)
+ }
+ }
+
+ default:
+ pr, pg, pb, pa := src.C.RGBA()
+ pa1 := 0xffff - pa
+ dstColorRGBA64 := &color.RGBA64{}
+ dstColor := color.Color(dstColorRGBA64)
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ qr, qg, qb, qa := dst.At(dr.Min.X+int(dx), dr.Min.Y+int(dy)).RGBA()
+ dstColorRGBA64.R = uint16(qr*pa1/0xffff + pr)
+ dstColorRGBA64.G = uint16(qg*pa1/0xffff + pg)
+ dstColorRGBA64.B = uint16(qb*pa1/0xffff + pb)
+ dstColorRGBA64.A = uint16(qa*pa1/0xffff + pa)
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+
+ case Src:
+ switch dst := dst.(type) {
+ case *image.RGBA:
+ pr, pg, pb, pa := src.C.RGBA()
+ pr8 := uint8(pr >> 8)
+ pg8 := uint8(pg >> 8)
+ pb8 := uint8(pb >> 8)
+ pa8 := uint8(pa >> 8)
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ d := dst.PixOffset(dr.Min.X+adr.Min.X, dr.Min.Y+int(dy))
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx, d = dx+1, d+4 {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ dst.Pix[d+0] = pr8
+ dst.Pix[d+1] = pg8
+ dst.Pix[d+2] = pb8
+ dst.Pix[d+3] = pa8
+ }
+ }
+
+ default:
+ pr, pg, pb, pa := src.C.RGBA()
+ dstColorRGBA64 := &color.RGBA64{
+ uint16(pr),
+ uint16(pg),
+ uint16(pb),
+ uint16(pa),
+ }
+ dstColor := color.Color(dstColorRGBA64)
+
+ for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
+ dyf := float64(dr.Min.Y+int(dy)) + 0.5
+ for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
+ dxf := float64(dr.Min.X+int(dx)) + 0.5
+ sx0 := int(d2s[0]*dxf+d2s[1]*dyf+d2s[2]) + bias.X
+ sy0 := int(d2s[3]*dxf+d2s[4]*dyf+d2s[5]) + bias.Y
+ if !(image.Point{sx0, sy0}).In(sr) {
+ continue
+ }
+ dst.Set(dr.Min.X+int(dx), dr.Min.Y+int(dy), dstColor)
+ }
+ }
+ }
+ }
+}
+
+func opaque(m image.Image) bool {
+ o, ok := m.(interface {
+ Opaque() bool
+ })
+ return ok && o.Opaque()
+}
diff --git a/vendor/golang.org/x/image/draw/scale_test.go b/vendor/golang.org/x/image/draw/scale_test.go
new file mode 100644
index 000000000..5e184c24e
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/scale_test.go
@@ -0,0 +1,731 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package draw
+
+import (
+ "bytes"
+ "flag"
+ "fmt"
+ "image"
+ "image/color"
+ "image/png"
+ "math/rand"
+ "os"
+ "reflect"
+ "testing"
+
+ "golang.org/x/image/math/f64"
+
+ _ "image/jpeg"
+)
+
+var genGoldenFiles = flag.Bool("gen_golden_files", false, "whether to generate the TestXxx golden files.")
+
+var transformMatrix = func(scale, tx, ty float64) f64.Aff3 {
+ const cos30, sin30 = 0.866025404, 0.5
+ return f64.Aff3{
+ +scale * cos30, -scale * sin30, tx,
+ +scale * sin30, +scale * cos30, ty,
+ }
+}
+
+func encode(filename string, m image.Image) error {
+ f, err := os.Create(filename)
+ if err != nil {
+ return fmt.Errorf("Create: %v", err)
+ }
+ defer f.Close()
+ if err := png.Encode(f, m); err != nil {
+ return fmt.Errorf("Encode: %v", err)
+ }
+ return nil
+}
+
+// testInterp tests that interpolating the source image gives the exact
+// destination image. This is to ensure that any refactoring or optimization of
+// the interpolation code doesn't change the behavior. Changing the actual
+// algorithm or kernel used by any particular quality setting will obviously
+// change the resultant pixels. In such a case, use the gen_golden_files flag
+// to regenerate the golden files.
+func testInterp(t *testing.T, w int, h int, direction, prefix, suffix string) {
+ f, err := os.Open("../testdata/" + prefix + suffix)
+ if err != nil {
+ t.Fatalf("Open: %v", err)
+ }
+ defer f.Close()
+ src, _, err := image.Decode(f)
+ if err != nil {
+ t.Fatalf("Decode: %v", err)
+ }
+
+ op, scale := Src, 3.75
+ if prefix == "tux" {
+ op, scale = Over, 0.125
+ }
+ green := image.NewUniform(color.RGBA{0x00, 0x22, 0x11, 0xff})
+
+ testCases := map[string]Interpolator{
+ "nn": NearestNeighbor,
+ "ab": ApproxBiLinear,
+ "bl": BiLinear,
+ "cr": CatmullRom,
+ }
+ for name, q := range testCases {
+ goldenFilename := fmt.Sprintf("../testdata/%s-%s-%s.png", prefix, direction, name)
+
+ got := image.NewRGBA(image.Rect(0, 0, w, h))
+ Copy(got, image.Point{}, green, got.Bounds(), Src, nil)
+ if direction == "rotate" {
+ q.Transform(got, transformMatrix(scale, 40, 10), src, src.Bounds(), op, nil)
+ } else {
+ q.Scale(got, got.Bounds(), src, src.Bounds(), op, nil)
+ }
+
+ if *genGoldenFiles {
+ if err := encode(goldenFilename, got); err != nil {
+ t.Error(err)
+ }
+ continue
+ }
+
+ g, err := os.Open(goldenFilename)
+ if err != nil {
+ t.Errorf("Open: %v", err)
+ continue
+ }
+ defer g.Close()
+ wantRaw, err := png.Decode(g)
+ if err != nil {
+ t.Errorf("Decode: %v", err)
+ continue
+ }
+ // convert wantRaw to RGBA.
+ want, ok := wantRaw.(*image.RGBA)
+ if !ok {
+ b := wantRaw.Bounds()
+ want = image.NewRGBA(b)
+ Draw(want, b, wantRaw, b.Min, Src)
+ }
+
+ if !reflect.DeepEqual(got, want) {
+ t.Errorf("%s: actual image differs from golden image", goldenFilename)
+ continue
+ }
+ }
+}
+
+func TestScaleDown(t *testing.T) { testInterp(t, 100, 100, "down", "go-turns-two", "-280x360.jpeg") }
+func TestScaleUp(t *testing.T) { testInterp(t, 75, 100, "up", "go-turns-two", "-14x18.png") }
+func TestTformSrc(t *testing.T) { testInterp(t, 100, 100, "rotate", "go-turns-two", "-14x18.png") }
+func TestTformOver(t *testing.T) { testInterp(t, 100, 100, "rotate", "tux", ".png") }
+
+// TestSimpleTransforms tests Scale and Transform calls that simplify to Copy
+// or Scale calls.
+func TestSimpleTransforms(t *testing.T) {
+ f, err := os.Open("../testdata/testpattern.png") // A 100x100 image.
+ if err != nil {
+ t.Fatalf("Open: %v", err)
+ }
+ defer f.Close()
+ src, _, err := image.Decode(f)
+ if err != nil {
+ t.Fatalf("Decode: %v", err)
+ }
+
+ dst0 := image.NewRGBA(image.Rect(0, 0, 120, 150))
+ dst1 := image.NewRGBA(image.Rect(0, 0, 120, 150))
+ for _, op := range []string{"scale/copy", "tform/copy", "tform/scale"} {
+ for _, epsilon := range []float64{0, 1e-50, 1e-1} {
+ Copy(dst0, image.Point{}, image.Transparent, dst0.Bounds(), Src, nil)
+ Copy(dst1, image.Point{}, image.Transparent, dst1.Bounds(), Src, nil)
+
+ switch op {
+ case "scale/copy":
+ dr := image.Rect(10, 30, 10+100, 30+100)
+ if epsilon > 1e-10 {
+ dr.Max.X++
+ }
+ Copy(dst0, image.Point{10, 30}, src, src.Bounds(), Src, nil)
+ ApproxBiLinear.Scale(dst1, dr, src, src.Bounds(), Src, nil)
+ case "tform/copy":
+ Copy(dst0, image.Point{10, 30}, src, src.Bounds(), Src, nil)
+ ApproxBiLinear.Transform(dst1, f64.Aff3{
+ 1, 0 + epsilon, 10,
+ 0, 1, 30,
+ }, src, src.Bounds(), Src, nil)
+ case "tform/scale":
+ ApproxBiLinear.Scale(dst0, image.Rect(10, 50, 10+50, 50+50), src, src.Bounds(), Src, nil)
+ ApproxBiLinear.Transform(dst1, f64.Aff3{
+ 0.5, 0.0 + epsilon, 10,
+ 0.0, 0.5, 50,
+ }, src, src.Bounds(), Src, nil)
+ }
+
+ differ := !bytes.Equal(dst0.Pix, dst1.Pix)
+ if epsilon > 1e-10 {
+ if !differ {
+ t.Errorf("%s yielded same pixels, want different pixels: epsilon=%v", op, epsilon)
+ }
+ } else {
+ if differ {
+ t.Errorf("%s yielded different pixels, want same pixels: epsilon=%v", op, epsilon)
+ }
+ }
+ }
+ }
+}
+
+func BenchmarkSimpleScaleCopy(b *testing.B) {
+ dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
+ src := image.NewRGBA(image.Rect(0, 0, 400, 300))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ ApproxBiLinear.Scale(dst, image.Rect(10, 20, 10+400, 20+300), src, src.Bounds(), Src, nil)
+ }
+}
+
+func BenchmarkSimpleTransformCopy(b *testing.B) {
+ dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
+ src := image.NewRGBA(image.Rect(0, 0, 400, 300))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ ApproxBiLinear.Transform(dst, f64.Aff3{
+ 1, 0, 10,
+ 0, 1, 20,
+ }, src, src.Bounds(), Src, nil)
+ }
+}
+
+func BenchmarkSimpleTransformScale(b *testing.B) {
+ dst := image.NewRGBA(image.Rect(0, 0, 640, 480))
+ src := image.NewRGBA(image.Rect(0, 0, 400, 300))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ ApproxBiLinear.Transform(dst, f64.Aff3{
+ 0.5, 0.0, 10,
+ 0.0, 0.5, 20,
+ }, src, src.Bounds(), Src, nil)
+ }
+}
+
+func TestOps(t *testing.T) {
+ blue := image.NewUniform(color.RGBA{0x00, 0x00, 0xff, 0xff})
+ testCases := map[Op]color.RGBA{
+ Over: color.RGBA{0x7f, 0x00, 0x80, 0xff},
+ Src: color.RGBA{0x7f, 0x00, 0x00, 0x7f},
+ }
+ for op, want := range testCases {
+ dst := image.NewRGBA(image.Rect(0, 0, 2, 2))
+ Copy(dst, image.Point{}, blue, dst.Bounds(), Src, nil)
+
+ src := image.NewRGBA(image.Rect(0, 0, 1, 1))
+ src.SetRGBA(0, 0, color.RGBA{0x7f, 0x00, 0x00, 0x7f})
+
+ NearestNeighbor.Scale(dst, dst.Bounds(), src, src.Bounds(), op, nil)
+
+ if got := dst.RGBAAt(0, 0); got != want {
+ t.Errorf("op=%v: got %v, want %v", op, got, want)
+ }
+ }
+}
+
+// TestNegativeWeights tests that scaling by a kernel that produces negative
+// weights, such as the Catmull-Rom kernel, doesn't produce an invalid color
+// according to Go's alpha-premultiplied model.
+func TestNegativeWeights(t *testing.T) {
+ check := func(m *image.RGBA) error {
+ b := m.Bounds()
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ for x := b.Min.X; x < b.Max.X; x++ {
+ if c := m.RGBAAt(x, y); c.R > c.A || c.G > c.A || c.B > c.A {
+ return fmt.Errorf("invalid color.RGBA at (%d, %d): %v", x, y, c)
+ }
+ }
+ }
+ return nil
+ }
+
+ src := image.NewRGBA(image.Rect(0, 0, 16, 16))
+ for y := 0; y < 16; y++ {
+ for x := 0; x < 16; x++ {
+ a := y * 0x11
+ src.Set(x, y, color.RGBA{
+ R: uint8(x * 0x11 * a / 0xff),
+ A: uint8(a),
+ })
+ }
+ }
+ if err := check(src); err != nil {
+ t.Fatalf("src image: %v", err)
+ }
+
+ dst := image.NewRGBA(image.Rect(0, 0, 32, 32))
+ CatmullRom.Scale(dst, dst.Bounds(), src, src.Bounds(), Over, nil)
+ if err := check(dst); err != nil {
+ t.Fatalf("dst image: %v", err)
+ }
+}
+
+func fillPix(r *rand.Rand, pixs ...[]byte) {
+ for _, pix := range pixs {
+ for i := range pix {
+ pix[i] = uint8(r.Intn(256))
+ }
+ }
+}
+
+func TestInterpClipCommute(t *testing.T) {
+ src := image.NewNRGBA(image.Rect(0, 0, 20, 20))
+ fillPix(rand.New(rand.NewSource(0)), src.Pix)
+
+ outer := image.Rect(1, 1, 8, 5)
+ inner := image.Rect(2, 3, 6, 5)
+ qs := []Interpolator{
+ NearestNeighbor,
+ ApproxBiLinear,
+ CatmullRom,
+ }
+ for _, transform := range []bool{false, true} {
+ for _, q := range qs {
+ dst0 := image.NewRGBA(image.Rect(1, 1, 10, 10))
+ dst1 := image.NewRGBA(image.Rect(1, 1, 10, 10))
+ for i := range dst0.Pix {
+ dst0.Pix[i] = uint8(i / 4)
+ dst1.Pix[i] = uint8(i / 4)
+ }
+
+ var interp func(dst *image.RGBA)
+ if transform {
+ interp = func(dst *image.RGBA) {
+ q.Transform(dst, transformMatrix(3.75, 2, 1), src, src.Bounds(), Over, nil)
+ }
+ } else {
+ interp = func(dst *image.RGBA) {
+ q.Scale(dst, outer, src, src.Bounds(), Over, nil)
+ }
+ }
+
+ // Interpolate then clip.
+ interp(dst0)
+ dst0 = dst0.SubImage(inner).(*image.RGBA)
+
+ // Clip then interpolate.
+ dst1 = dst1.SubImage(inner).(*image.RGBA)
+ interp(dst1)
+
+ loop:
+ for y := inner.Min.Y; y < inner.Max.Y; y++ {
+ for x := inner.Min.X; x < inner.Max.X; x++ {
+ if c0, c1 := dst0.RGBAAt(x, y), dst1.RGBAAt(x, y); c0 != c1 {
+ t.Errorf("q=%T: at (%d, %d): c0=%v, c1=%v", q, x, y, c0, c1)
+ break loop
+ }
+ }
+ }
+ }
+ }
+}
+
+// translatedImage is an image m translated by t.
+type translatedImage struct {
+ m image.Image
+ t image.Point
+}
+
+func (t *translatedImage) At(x, y int) color.Color { return t.m.At(x-t.t.X, y-t.t.Y) }
+func (t *translatedImage) Bounds() image.Rectangle { return t.m.Bounds().Add(t.t) }
+func (t *translatedImage) ColorModel() color.Model { return t.m.ColorModel() }
+
+// TestSrcTranslationInvariance tests that Scale and Transform are invariant
+// under src translations. Specifically, when some source pixels are not in the
+// bottom-right quadrant of src coordinate space, we consistently round down,
+// not round towards zero.
+func TestSrcTranslationInvariance(t *testing.T) {
+ f, err := os.Open("../testdata/testpattern.png")
+ if err != nil {
+ t.Fatalf("Open: %v", err)
+ }
+ defer f.Close()
+ src, _, err := image.Decode(f)
+ if err != nil {
+ t.Fatalf("Decode: %v", err)
+ }
+ sr := image.Rect(2, 3, 16, 12)
+ if !sr.In(src.Bounds()) {
+ t.Fatalf("src bounds too small: got %v", src.Bounds())
+ }
+ qs := []Interpolator{
+ NearestNeighbor,
+ ApproxBiLinear,
+ CatmullRom,
+ }
+ deltas := []image.Point{
+ {+0, +0},
+ {+0, +5},
+ {+0, -5},
+ {+5, +0},
+ {-5, +0},
+ {+8, +8},
+ {+8, -8},
+ {-8, +8},
+ {-8, -8},
+ }
+ m00 := transformMatrix(3.75, 0, 0)
+
+ for _, transform := range []bool{false, true} {
+ for _, q := range qs {
+ want := image.NewRGBA(image.Rect(0, 0, 20, 20))
+ if transform {
+ q.Transform(want, m00, src, sr, Over, nil)
+ } else {
+ q.Scale(want, want.Bounds(), src, sr, Over, nil)
+ }
+ for _, delta := range deltas {
+ tsrc := &translatedImage{src, delta}
+ got := image.NewRGBA(image.Rect(0, 0, 20, 20))
+ if transform {
+ m := matMul(&m00, &f64.Aff3{
+ 1, 0, -float64(delta.X),
+ 0, 1, -float64(delta.Y),
+ })
+ q.Transform(got, m, tsrc, sr.Add(delta), Over, nil)
+ } else {
+ q.Scale(got, got.Bounds(), tsrc, sr.Add(delta), Over, nil)
+ }
+ if !bytes.Equal(got.Pix, want.Pix) {
+ t.Errorf("pix differ for delta=%v, transform=%t, q=%T", delta, transform, q)
+ }
+ }
+ }
+ }
+}
+
+func TestSrcMask(t *testing.T) {
+ srcMask := image.NewRGBA(image.Rect(0, 0, 23, 1))
+ srcMask.SetRGBA(19, 0, color.RGBA{0x00, 0x00, 0x00, 0x7f})
+ srcMask.SetRGBA(20, 0, color.RGBA{0x00, 0x00, 0x00, 0xff})
+ srcMask.SetRGBA(21, 0, color.RGBA{0x00, 0x00, 0x00, 0x3f})
+ srcMask.SetRGBA(22, 0, color.RGBA{0x00, 0x00, 0x00, 0x00})
+ red := image.NewUniform(color.RGBA{0xff, 0x00, 0x00, 0xff})
+ blue := image.NewUniform(color.RGBA{0x00, 0x00, 0xff, 0xff})
+ dst := image.NewRGBA(image.Rect(0, 0, 6, 1))
+ Copy(dst, image.Point{}, blue, dst.Bounds(), Src, nil)
+ NearestNeighbor.Scale(dst, dst.Bounds(), red, image.Rect(0, 0, 3, 1), Over, &Options{
+ SrcMask: srcMask,
+ SrcMaskP: image.Point{20, 0},
+ })
+ got := [6]color.RGBA{
+ dst.RGBAAt(0, 0),
+ dst.RGBAAt(1, 0),
+ dst.RGBAAt(2, 0),
+ dst.RGBAAt(3, 0),
+ dst.RGBAAt(4, 0),
+ dst.RGBAAt(5, 0),
+ }
+ want := [6]color.RGBA{
+ {0xff, 0x00, 0x00, 0xff},
+ {0xff, 0x00, 0x00, 0xff},
+ {0x3f, 0x00, 0xc0, 0xff},
+ {0x3f, 0x00, 0xc0, 0xff},
+ {0x00, 0x00, 0xff, 0xff},
+ {0x00, 0x00, 0xff, 0xff},
+ }
+ if got != want {
+ t.Errorf("\ngot %v\nwant %v", got, want)
+ }
+}
+
+func TestDstMask(t *testing.T) {
+ dstMask := image.NewRGBA(image.Rect(0, 0, 23, 1))
+ dstMask.SetRGBA(19, 0, color.RGBA{0x00, 0x00, 0x00, 0x7f})
+ dstMask.SetRGBA(20, 0, color.RGBA{0x00, 0x00, 0x00, 0xff})
+ dstMask.SetRGBA(21, 0, color.RGBA{0x00, 0x00, 0x00, 0x3f})
+ dstMask.SetRGBA(22, 0, color.RGBA{0x00, 0x00, 0x00, 0x00})
+ red := image.NewRGBA(image.Rect(0, 0, 1, 1))
+ red.SetRGBA(0, 0, color.RGBA{0xff, 0x00, 0x00, 0xff})
+ blue := image.NewUniform(color.RGBA{0x00, 0x00, 0xff, 0xff})
+ qs := []Interpolator{
+ NearestNeighbor,
+ ApproxBiLinear,
+ CatmullRom,
+ }
+ for _, q := range qs {
+ dst := image.NewRGBA(image.Rect(0, 0, 3, 1))
+ Copy(dst, image.Point{}, blue, dst.Bounds(), Src, nil)
+ q.Scale(dst, dst.Bounds(), red, red.Bounds(), Over, &Options{
+ DstMask: dstMask,
+ DstMaskP: image.Point{20, 0},
+ })
+ got := [3]color.RGBA{
+ dst.RGBAAt(0, 0),
+ dst.RGBAAt(1, 0),
+ dst.RGBAAt(2, 0),
+ }
+ want := [3]color.RGBA{
+ {0xff, 0x00, 0x00, 0xff},
+ {0x3f, 0x00, 0xc0, 0xff},
+ {0x00, 0x00, 0xff, 0xff},
+ }
+ if got != want {
+ t.Errorf("q=%T:\ngot %v\nwant %v", q, got, want)
+ }
+ }
+}
+
+func TestRectDstMask(t *testing.T) {
+ f, err := os.Open("../testdata/testpattern.png")
+ if err != nil {
+ t.Fatalf("Open: %v", err)
+ }
+ defer f.Close()
+ src, _, err := image.Decode(f)
+ if err != nil {
+ t.Fatalf("Decode: %v", err)
+ }
+ m00 := transformMatrix(1, 0, 0)
+
+ bounds := image.Rect(0, 0, 50, 50)
+ dstOutside := image.NewRGBA(bounds)
+ for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
+ for x := bounds.Min.X; x < bounds.Max.X; x++ {
+ dstOutside.SetRGBA(x, y, color.RGBA{uint8(5 * x), uint8(5 * y), 0x00, 0xff})
+ }
+ }
+
+ mk := func(q Transformer, dstMask image.Image, dstMaskP image.Point) *image.RGBA {
+ m := image.NewRGBA(bounds)
+ Copy(m, bounds.Min, dstOutside, bounds, Src, nil)
+ q.Transform(m, m00, src, src.Bounds(), Over, &Options{
+ DstMask: dstMask,
+ DstMaskP: dstMaskP,
+ })
+ return m
+ }
+
+ qs := []Interpolator{
+ NearestNeighbor,
+ ApproxBiLinear,
+ CatmullRom,
+ }
+ dstMaskPs := []image.Point{
+ {0, 0},
+ {5, 7},
+ {-3, 0},
+ }
+ rect := image.Rect(10, 10, 30, 40)
+ for _, q := range qs {
+ for _, dstMaskP := range dstMaskPs {
+ dstInside := mk(q, nil, image.Point{})
+ for _, wrap := range []bool{false, true} {
+ // TODO: replace "rectImage(rect)" with "rect" once Go 1.5 is
+ // released, where an image.Rectangle implements image.Image.
+ dstMask := image.Image(rectImage(rect))
+ if wrap {
+ dstMask = srcWrapper{dstMask}
+ }
+ dst := mk(q, dstMask, dstMaskP)
+
+ nError := 0
+ loop:
+ for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
+ for x := bounds.Min.X; x < bounds.Max.X; x++ {
+ which := dstOutside
+ if (image.Point{x, y}).Add(dstMaskP).In(rect) {
+ which = dstInside
+ }
+ if got, want := dst.RGBAAt(x, y), which.RGBAAt(x, y); got != want {
+ if nError == 10 {
+ t.Errorf("q=%T dmp=%v wrap=%v: ...and more errors", q, dstMaskP, wrap)
+ break loop
+ }
+ nError++
+ t.Errorf("q=%T dmp=%v wrap=%v: x=%3d y=%3d: got %v, want %v",
+ q, dstMaskP, wrap, x, y, got, want)
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+// TODO: delete this wrapper type once Go 1.5 is released, where an
+// image.Rectangle implements image.Image.
+type rectImage image.Rectangle
+
+func (r rectImage) ColorModel() color.Model { return color.Alpha16Model }
+func (r rectImage) Bounds() image.Rectangle { return image.Rectangle(r) }
+func (r rectImage) At(x, y int) color.Color {
+ if (image.Point{x, y}).In(image.Rectangle(r)) {
+ return color.Opaque
+ }
+ return color.Transparent
+}
+
+// The fooWrapper types wrap the dst or src image to avoid triggering the
+// type-specific fast path implementations.
+type (
+ dstWrapper struct{ Image }
+ srcWrapper struct{ image.Image }
+)
+
+func srcGray(boundsHint image.Rectangle) (image.Image, error) {
+ m := image.NewGray(boundsHint)
+ fillPix(rand.New(rand.NewSource(0)), m.Pix)
+ return m, nil
+}
+
+func srcNRGBA(boundsHint image.Rectangle) (image.Image, error) {
+ m := image.NewNRGBA(boundsHint)
+ fillPix(rand.New(rand.NewSource(1)), m.Pix)
+ return m, nil
+}
+
+func srcRGBA(boundsHint image.Rectangle) (image.Image, error) {
+ m := image.NewRGBA(boundsHint)
+ fillPix(rand.New(rand.NewSource(2)), m.Pix)
+ // RGBA is alpha-premultiplied, so the R, G and B values should
+ // be <= the A values.
+ for i := 0; i < len(m.Pix); i += 4 {
+ m.Pix[i+0] = uint8(uint32(m.Pix[i+0]) * uint32(m.Pix[i+3]) / 0xff)
+ m.Pix[i+1] = uint8(uint32(m.Pix[i+1]) * uint32(m.Pix[i+3]) / 0xff)
+ m.Pix[i+2] = uint8(uint32(m.Pix[i+2]) * uint32(m.Pix[i+3]) / 0xff)
+ }
+ return m, nil
+}
+
+func srcUnif(boundsHint image.Rectangle) (image.Image, error) {
+ return image.NewUniform(color.RGBA64{0x1234, 0x5555, 0x9181, 0xbeef}), nil
+}
+
+func srcYCbCr(boundsHint image.Rectangle) (image.Image, error) {
+ m := image.NewYCbCr(boundsHint, image.YCbCrSubsampleRatio420)
+ fillPix(rand.New(rand.NewSource(3)), m.Y, m.Cb, m.Cr)
+ return m, nil
+}
+
+func srcLarge(boundsHint image.Rectangle) (image.Image, error) {
+ // 3072 x 2304 is over 7 million pixels at 4:3, comparable to a
+ // 2015 smart-phone camera's output.
+ return srcYCbCr(image.Rect(0, 0, 3072, 2304))
+}
+
+func srcTux(boundsHint image.Rectangle) (image.Image, error) {
+ // tux.png is a 386 x 395 image.
+ f, err := os.Open("../testdata/tux.png")
+ if err != nil {
+ return nil, fmt.Errorf("Open: %v", err)
+ }
+ defer f.Close()
+ src, err := png.Decode(f)
+ if err != nil {
+ return nil, fmt.Errorf("Decode: %v", err)
+ }
+ return src, nil
+}
+
+func benchScale(b *testing.B, w int, h int, op Op, srcf func(image.Rectangle) (image.Image, error), q Interpolator) {
+ dst := image.NewRGBA(image.Rect(0, 0, w, h))
+ src, err := srcf(image.Rect(0, 0, 1024, 768))
+ if err != nil {
+ b.Fatal(err)
+ }
+ dr, sr := dst.Bounds(), src.Bounds()
+ scaler := Scaler(q)
+ if n, ok := q.(interface {
+ NewScaler(int, int, int, int) Scaler
+ }); ok {
+ scaler = n.NewScaler(dr.Dx(), dr.Dy(), sr.Dx(), sr.Dy())
+ }
+
+ b.ReportAllocs()
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ scaler.Scale(dst, dr, src, sr, op, nil)
+ }
+}
+
+func benchTform(b *testing.B, w int, h int, op Op, srcf func(image.Rectangle) (image.Image, error), q Interpolator) {
+ dst := image.NewRGBA(image.Rect(0, 0, w, h))
+ src, err := srcf(image.Rect(0, 0, 1024, 768))
+ if err != nil {
+ b.Fatal(err)
+ }
+ sr := src.Bounds()
+ m := transformMatrix(3.75, 40, 10)
+
+ b.ReportAllocs()
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ q.Transform(dst, m, src, sr, op, nil)
+ }
+}
+
+func BenchmarkScaleNNLargeDown(b *testing.B) { benchScale(b, 200, 150, Src, srcLarge, NearestNeighbor) }
+func BenchmarkScaleABLargeDown(b *testing.B) { benchScale(b, 200, 150, Src, srcLarge, ApproxBiLinear) }
+func BenchmarkScaleBLLargeDown(b *testing.B) { benchScale(b, 200, 150, Src, srcLarge, BiLinear) }
+func BenchmarkScaleCRLargeDown(b *testing.B) { benchScale(b, 200, 150, Src, srcLarge, CatmullRom) }
+
+func BenchmarkScaleNNDown(b *testing.B) { benchScale(b, 120, 80, Src, srcTux, NearestNeighbor) }
+func BenchmarkScaleABDown(b *testing.B) { benchScale(b, 120, 80, Src, srcTux, ApproxBiLinear) }
+func BenchmarkScaleBLDown(b *testing.B) { benchScale(b, 120, 80, Src, srcTux, BiLinear) }
+func BenchmarkScaleCRDown(b *testing.B) { benchScale(b, 120, 80, Src, srcTux, CatmullRom) }
+
+func BenchmarkScaleNNUp(b *testing.B) { benchScale(b, 800, 600, Src, srcTux, NearestNeighbor) }
+func BenchmarkScaleABUp(b *testing.B) { benchScale(b, 800, 600, Src, srcTux, ApproxBiLinear) }
+func BenchmarkScaleBLUp(b *testing.B) { benchScale(b, 800, 600, Src, srcTux, BiLinear) }
+func BenchmarkScaleCRUp(b *testing.B) { benchScale(b, 800, 600, Src, srcTux, CatmullRom) }
+
+func BenchmarkScaleNNSrcRGBA(b *testing.B) { benchScale(b, 200, 150, Src, srcRGBA, NearestNeighbor) }
+func BenchmarkScaleNNSrcUnif(b *testing.B) { benchScale(b, 200, 150, Src, srcUnif, NearestNeighbor) }
+
+func BenchmarkScaleNNOverRGBA(b *testing.B) { benchScale(b, 200, 150, Over, srcRGBA, NearestNeighbor) }
+func BenchmarkScaleNNOverUnif(b *testing.B) { benchScale(b, 200, 150, Over, srcUnif, NearestNeighbor) }
+
+func BenchmarkTformNNSrcRGBA(b *testing.B) { benchTform(b, 200, 150, Src, srcRGBA, NearestNeighbor) }
+func BenchmarkTformNNSrcUnif(b *testing.B) { benchTform(b, 200, 150, Src, srcUnif, NearestNeighbor) }
+
+func BenchmarkTformNNOverRGBA(b *testing.B) { benchTform(b, 200, 150, Over, srcRGBA, NearestNeighbor) }
+func BenchmarkTformNNOverUnif(b *testing.B) { benchTform(b, 200, 150, Over, srcUnif, NearestNeighbor) }
+
+func BenchmarkScaleABSrcGray(b *testing.B) { benchScale(b, 200, 150, Src, srcGray, ApproxBiLinear) }
+func BenchmarkScaleABSrcNRGBA(b *testing.B) { benchScale(b, 200, 150, Src, srcNRGBA, ApproxBiLinear) }
+func BenchmarkScaleABSrcRGBA(b *testing.B) { benchScale(b, 200, 150, Src, srcRGBA, ApproxBiLinear) }
+func BenchmarkScaleABSrcYCbCr(b *testing.B) { benchScale(b, 200, 150, Src, srcYCbCr, ApproxBiLinear) }
+
+func BenchmarkScaleABOverGray(b *testing.B) { benchScale(b, 200, 150, Over, srcGray, ApproxBiLinear) }
+func BenchmarkScaleABOverNRGBA(b *testing.B) { benchScale(b, 200, 150, Over, srcNRGBA, ApproxBiLinear) }
+func BenchmarkScaleABOverRGBA(b *testing.B) { benchScale(b, 200, 150, Over, srcRGBA, ApproxBiLinear) }
+func BenchmarkScaleABOverYCbCr(b *testing.B) { benchScale(b, 200, 150, Over, srcYCbCr, ApproxBiLinear) }
+
+func BenchmarkTformABSrcGray(b *testing.B) { benchTform(b, 200, 150, Src, srcGray, ApproxBiLinear) }
+func BenchmarkTformABSrcNRGBA(b *testing.B) { benchTform(b, 200, 150, Src, srcNRGBA, ApproxBiLinear) }
+func BenchmarkTformABSrcRGBA(b *testing.B) { benchTform(b, 200, 150, Src, srcRGBA, ApproxBiLinear) }
+func BenchmarkTformABSrcYCbCr(b *testing.B) { benchTform(b, 200, 150, Src, srcYCbCr, ApproxBiLinear) }
+
+func BenchmarkTformABOverGray(b *testing.B) { benchTform(b, 200, 150, Over, srcGray, ApproxBiLinear) }
+func BenchmarkTformABOverNRGBA(b *testing.B) { benchTform(b, 200, 150, Over, srcNRGBA, ApproxBiLinear) }
+func BenchmarkTformABOverRGBA(b *testing.B) { benchTform(b, 200, 150, Over, srcRGBA, ApproxBiLinear) }
+func BenchmarkTformABOverYCbCr(b *testing.B) { benchTform(b, 200, 150, Over, srcYCbCr, ApproxBiLinear) }
+
+func BenchmarkScaleCRSrcGray(b *testing.B) { benchScale(b, 200, 150, Src, srcGray, CatmullRom) }
+func BenchmarkScaleCRSrcNRGBA(b *testing.B) { benchScale(b, 200, 150, Src, srcNRGBA, CatmullRom) }
+func BenchmarkScaleCRSrcRGBA(b *testing.B) { benchScale(b, 200, 150, Src, srcRGBA, CatmullRom) }
+func BenchmarkScaleCRSrcYCbCr(b *testing.B) { benchScale(b, 200, 150, Src, srcYCbCr, CatmullRom) }
+
+func BenchmarkScaleCROverGray(b *testing.B) { benchScale(b, 200, 150, Over, srcGray, CatmullRom) }
+func BenchmarkScaleCROverNRGBA(b *testing.B) { benchScale(b, 200, 150, Over, srcNRGBA, CatmullRom) }
+func BenchmarkScaleCROverRGBA(b *testing.B) { benchScale(b, 200, 150, Over, srcRGBA, CatmullRom) }
+func BenchmarkScaleCROverYCbCr(b *testing.B) { benchScale(b, 200, 150, Over, srcYCbCr, CatmullRom) }
+
+func BenchmarkTformCRSrcGray(b *testing.B) { benchTform(b, 200, 150, Src, srcGray, CatmullRom) }
+func BenchmarkTformCRSrcNRGBA(b *testing.B) { benchTform(b, 200, 150, Src, srcNRGBA, CatmullRom) }
+func BenchmarkTformCRSrcRGBA(b *testing.B) { benchTform(b, 200, 150, Src, srcRGBA, CatmullRom) }
+func BenchmarkTformCRSrcYCbCr(b *testing.B) { benchTform(b, 200, 150, Src, srcYCbCr, CatmullRom) }
+
+func BenchmarkTformCROverGray(b *testing.B) { benchTform(b, 200, 150, Over, srcGray, CatmullRom) }
+func BenchmarkTformCROverNRGBA(b *testing.B) { benchTform(b, 200, 150, Over, srcNRGBA, CatmullRom) }
+func BenchmarkTformCROverRGBA(b *testing.B) { benchTform(b, 200, 150, Over, srcRGBA, CatmullRom) }
+func BenchmarkTformCROverYCbCr(b *testing.B) { benchTform(b, 200, 150, Over, srcYCbCr, CatmullRom) }
diff --git a/vendor/golang.org/x/image/draw/stdlib_test.go b/vendor/golang.org/x/image/draw/stdlib_test.go
new file mode 100644
index 000000000..c45f78c2e
--- /dev/null
+++ b/vendor/golang.org/x/image/draw/stdlib_test.go
@@ -0,0 +1,96 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build go1.5
+
+package draw
+
+// This file contains tests that depend on the exact behavior of the
+// image/color package in the standard library. The color conversion formula
+// from YCbCr to RGBA changed between Go 1.4 and Go 1.5, so this file's tests
+// are only enabled for Go 1.5 and above.
+
+import (
+ "bytes"
+ "image"
+ "image/color"
+ "testing"
+)
+
+// TestFastPaths tests that the fast path implementations produce identical
+// results to the generic implementation.
+func TestFastPaths(t *testing.T) {
+ drs := []image.Rectangle{
+ image.Rect(0, 0, 10, 10), // The dst bounds.
+ image.Rect(3, 4, 8, 6), // A strict subset of the dst bounds.
+ image.Rect(-3, -5, 2, 4), // Partial out-of-bounds #0.
+ image.Rect(4, -2, 6, 12), // Partial out-of-bounds #1.
+ image.Rect(12, 14, 23, 45), // Complete out-of-bounds.
+ image.Rect(5, 5, 5, 5), // Empty.
+ }
+ srs := []image.Rectangle{
+ image.Rect(0, 0, 12, 9), // The src bounds.
+ image.Rect(2, 2, 10, 8), // A strict subset of the src bounds.
+ image.Rect(10, 5, 20, 20), // Partial out-of-bounds #0.
+ image.Rect(-40, 0, 40, 8), // Partial out-of-bounds #1.
+ image.Rect(-8, -8, -4, -4), // Complete out-of-bounds.
+ image.Rect(5, 5, 5, 5), // Empty.
+ }
+ srcfs := []func(image.Rectangle) (image.Image, error){
+ srcGray,
+ srcNRGBA,
+ srcRGBA,
+ srcUnif,
+ srcYCbCr,
+ }
+ var srcs []image.Image
+ for _, srcf := range srcfs {
+ src, err := srcf(srs[0])
+ if err != nil {
+ t.Fatal(err)
+ }
+ srcs = append(srcs, src)
+ }
+ qs := []Interpolator{
+ NearestNeighbor,
+ ApproxBiLinear,
+ CatmullRom,
+ }
+ ops := []Op{
+ Over,
+ Src,
+ }
+ blue := image.NewUniform(color.RGBA{0x11, 0x22, 0x44, 0x7f})
+
+ for _, dr := range drs {
+ for _, src := range srcs {
+ for _, sr := range srs {
+ for _, transform := range []bool{false, true} {
+ for _, q := range qs {
+ for _, op := range ops {
+ dst0 := image.NewRGBA(drs[0])
+ dst1 := image.NewRGBA(drs[0])
+ Draw(dst0, dst0.Bounds(), blue, image.Point{}, Src)
+ Draw(dstWrapper{dst1}, dst1.Bounds(), srcWrapper{blue}, image.Point{}, Src)
+
+ if transform {
+ m := transformMatrix(3.75, 2, 1)
+ q.Transform(dst0, m, src, sr, op, nil)
+ q.Transform(dstWrapper{dst1}, m, srcWrapper{src}, sr, op, nil)
+ } else {
+ q.Scale(dst0, dr, src, sr, op, nil)
+ q.Scale(dstWrapper{dst1}, dr, srcWrapper{src}, sr, op, nil)
+ }
+
+ if !bytes.Equal(dst0.Pix, dst1.Pix) {
+ t.Errorf("pix differ for dr=%v, src=%T, sr=%v, transform=%t, q=%T",
+ dr, src, sr, transform, q)
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/example/font/main.go b/vendor/golang.org/x/image/example/font/main.go
new file mode 100644
index 000000000..78fd112f8
--- /dev/null
+++ b/vendor/golang.org/x/image/example/font/main.go
@@ -0,0 +1,106 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build example
+//
+// This build tag means that "go install golang.org/x/image/..." doesn't
+// install this example program. Use "go run main.go" to run it or "go install
+// -tags=example" to install it.
+
+// Font is a basic example of using fonts.
+package main
+
+import (
+ "flag"
+ "image"
+ "image/color"
+ "image/draw"
+ "image/png"
+ "io/ioutil"
+ "log"
+ "os"
+ "path/filepath"
+ "strings"
+
+ "golang.org/x/image/font"
+ "golang.org/x/image/font/plan9font"
+ "golang.org/x/image/math/fixed"
+)
+
+var (
+ fontFlag = flag.String("font", "",
+ `filename of the Plan 9 font or subfont file, such as "lucsans/unicode.8.font" or "lucsans/lsr.14"`)
+ firstRuneFlag = flag.Int("firstrune", 0, "the Unicode code point of the first rune in the subfont file")
+)
+
+func pt(p fixed.Point26_6) image.Point {
+ return image.Point{
+ X: int(p.X+32) >> 6,
+ Y: int(p.Y+32) >> 6,
+ }
+}
+
+func main() {
+ flag.Parse()
+
+ // TODO: mmap the files.
+ if *fontFlag == "" {
+ flag.Usage()
+ log.Fatal("no font specified")
+ }
+ var face font.Face
+ if strings.HasSuffix(*fontFlag, ".font") {
+ fontData, err := ioutil.ReadFile(*fontFlag)
+ if err != nil {
+ log.Fatal(err)
+ }
+ dir := filepath.Dir(*fontFlag)
+ face, err = plan9font.ParseFont(fontData, func(name string) ([]byte, error) {
+ return ioutil.ReadFile(filepath.Join(dir, filepath.FromSlash(name)))
+ })
+ if err != nil {
+ log.Fatal(err)
+ }
+ } else {
+ fontData, err := ioutil.ReadFile(*fontFlag)
+ if err != nil {
+ log.Fatal(err)
+ }
+ face, err = plan9font.ParseSubfont(fontData, rune(*firstRuneFlag))
+ if err != nil {
+ log.Fatal(err)
+ }
+ }
+
+ dst := image.NewRGBA(image.Rect(0, 0, 800, 300))
+ draw.Draw(dst, dst.Bounds(), image.Black, image.Point{}, draw.Src)
+
+ d := &font.Drawer{
+ Dst: dst,
+ Src: image.White,
+ Face: face,
+ }
+ ss := []string{
+ "The quick brown fox jumps over the lazy dog.",
+ "Hello, 世界.",
+ "U+FFFD is \ufffd.",
+ }
+ for i, s := range ss {
+ d.Dot = fixed.P(20, 100*i+80)
+ dot0 := pt(d.Dot)
+ d.DrawString(s)
+ dot1 := pt(d.Dot)
+ dst.SetRGBA(dot0.X, dot0.Y, color.RGBA{0xff, 0x00, 0x00, 0xff})
+ dst.SetRGBA(dot1.X, dot1.Y, color.RGBA{0x00, 0x00, 0xff, 0xff})
+ }
+
+ out, err := os.Create("out.png")
+ if err != nil {
+ log.Fatal(err)
+ }
+ defer out.Close()
+ if err := png.Encode(out, dst); err != nil {
+ log.Fatal(err)
+ }
+}
diff --git a/vendor/golang.org/x/image/font/basicfont/basicfont.go b/vendor/golang.org/x/image/font/basicfont/basicfont.go
new file mode 100644
index 000000000..c6b2b68c4
--- /dev/null
+++ b/vendor/golang.org/x/image/font/basicfont/basicfont.go
@@ -0,0 +1,122 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:generate go run gen.go
+
+// Package basicfont provides fixed-size font faces.
+package basicfont // import "golang.org/x/image/font/basicfont"
+
+import (
+ "image"
+
+ "golang.org/x/image/font"
+ "golang.org/x/image/math/fixed"
+)
+
+// Range maps a contiguous range of runes to vertically adjacent sub-images of
+// a Face's Mask image. The rune range is inclusive on the low end and
+// exclusive on the high end.
+//
+// If Low <= r && r < High, then the rune r is mapped to the sub-image of
+// Face.Mask whose bounds are image.Rect(0, y, Face.Width, y+Face.Height),
+// where y equals (int(r-Low) + Offset) * Face.Height.
+type Range struct {
+ Low, High rune
+ Offset int
+}
+
+// Face7x13 is a Face derived from the public domain X11 misc-fixed font files.
+//
+// At the moment, it holds the printable characters in ASCII starting with
+// space, and the Unicode replacement character U+FFFD.
+//
+// Its data is entirely self-contained and does not require loading from
+// separate files.
+var Face7x13 = &Face{
+ Advance: 7,
+ Width: 6,
+ Height: 13,
+ Ascent: 11,
+ Mask: mask7x13,
+ Ranges: []Range{
+ {'\u0020', '\u007f', 0},
+ {'\ufffd', '\ufffe', 95},
+ },
+}
+
+// Face is a basic font face whose glyphs all have the same metrics.
+//
+// It is safe to use concurrently.
+type Face struct {
+ // Advance is the glyph advance, in pixels.
+ Advance int
+ // Width is the glyph width, in pixels.
+ Width int
+ // Height is the glyph height, in pixels.
+ Height int
+ // Ascent is the glyph ascent, in pixels.
+ Ascent int
+
+ // TODO: do we also need Top and Left fields?
+
+ // Mask contains all of the glyph masks. Its width is typically the Face's
+ // Width, and its height a multiple of the Face's Height.
+ Mask image.Image
+ // Ranges map runes to sub-images of Mask. The rune ranges must not
+ // overlap, and must be in increasing rune order.
+ Ranges []Range
+}
+
+func (f *Face) Close() error { return nil }
+func (f *Face) Kern(r0, r1 rune) fixed.Int26_6 { return 0 }
+
+func (f *Face) Metrics() font.Metrics {
+ return font.Metrics{
+ Height: fixed.I(f.Height),
+ Ascent: fixed.I(f.Ascent),
+ Descent: fixed.I(f.Height - f.Ascent),
+ }
+}
+
+func (f *Face) Glyph(dot fixed.Point26_6, r rune) (
+ dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) {
+
+loop:
+ for _, rr := range [2]rune{r, '\ufffd'} {
+ for _, rng := range f.Ranges {
+ if rr < rng.Low || rng.High <= rr {
+ continue
+ }
+ maskp.Y = (int(rr-rng.Low) + rng.Offset) * f.Height
+ ok = true
+ break loop
+ }
+ }
+ if !ok {
+ return image.Rectangle{}, nil, image.Point{}, 0, false
+ }
+
+ minX := int(dot.X+32) >> 6
+ minY := int(dot.Y+32)>>6 - f.Ascent
+ dr = image.Rectangle{
+ Min: image.Point{
+ X: minX,
+ Y: minY,
+ },
+ Max: image.Point{
+ X: minX + f.Width,
+ Y: minY + f.Height,
+ },
+ }
+
+ return dr, f.Mask, maskp, fixed.I(f.Advance), true
+}
+
+func (f *Face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
+ return fixed.R(0, -f.Ascent, f.Width, -f.Ascent+f.Height), fixed.I(f.Advance), true
+}
+
+func (f *Face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
+ return fixed.I(f.Advance), true
+}
diff --git a/vendor/golang.org/x/image/font/basicfont/data.go b/vendor/golang.org/x/image/font/basicfont/data.go
new file mode 100644
index 000000000..883532117
--- /dev/null
+++ b/vendor/golang.org/x/image/font/basicfont/data.go
@@ -0,0 +1,1456 @@
+// generated by go generate; DO NOT EDIT.
+
+package basicfont
+
+// This data is derived from files in the font/fixed directory of the Plan 9
+// Port source code (https://github.com/9fans/plan9port) which were originally
+// based on the public domain X11 misc-fixed font files.
+
+import "image"
+
+// mask7x13 contains 96 6×13 glyphs in 7488 Pix bytes.
+var mask7x13 = &image.Alpha{
+ Stride: 6,
+ Rect: image.Rectangle{Max: image.Point{6, 96 * 13}},
+ Pix: []byte{
+ // 0x20 ' '
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x21 '!'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x22 '"'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x23 '#'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x24 '$'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x25 '%'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x26 '&'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x27 '\''
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x28 '('
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x29 ')'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2a '*'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2b '+'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2c ','
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2d '-'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2e '.'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x2f '/'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x30 '0'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x31 '1'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x32 '2'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x33 '3'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x34 '4'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x35 '5'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x36 '6'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x37 '7'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x38 '8'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x39 '9'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3a ':'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3b ';'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3c '<'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3d '='
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3e '>'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x3f '?'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x40 '@'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x41 'A'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x42 'B'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x43 'C'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x44 'D'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x45 'E'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x46 'F'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x47 'G'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x48 'H'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x49 'I'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4a 'J'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4b 'K'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4c 'L'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4d 'M'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4e 'N'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x4f 'O'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x50 'P'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x51 'Q'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x52 'R'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x53 'S'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x54 'T'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x55 'U'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x56 'V'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x57 'W'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x58 'X'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x59 'Y'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5a 'Z'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5b '['
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5c '\\'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5d ']'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5e '^'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x5f '_'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x60 '`'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x61 'a'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x62 'b'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x63 'c'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x64 'd'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x65 'e'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x66 'f'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x67 'g'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+
+ // 0x68 'h'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x69 'i'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x6a 'j'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+
+ // 0x6b 'k'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x6c 'l'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x6d 'm'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x6e 'n'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x6f 'o'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x70 'p'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x71 'q'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+
+ // 0x72 'r'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x73 's'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x74 't'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x75 'u'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x76 'v'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x77 'w'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x78 'x'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x79 'y'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
+
+ // 0x7a 'z'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x7b '{'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x7c '|'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x7d '}'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // 0x7e '~'
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ // U+FFFD REPLACEMENT CHARACTER
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0xff, 0xff, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0xff, 0xff, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0x00, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0xff, 0xff, 0x00, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+}
diff --git a/vendor/golang.org/x/image/font/basicfont/gen.go b/vendor/golang.org/x/image/font/basicfont/gen.go
new file mode 100644
index 000000000..67a21a74a
--- /dev/null
+++ b/vendor/golang.org/x/image/font/basicfont/gen.go
@@ -0,0 +1,115 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build ignore
+
+// This program generates data.go.
+package main
+
+import (
+ "bytes"
+ "fmt"
+ "go/format"
+ "image"
+ "image/draw"
+ "io/ioutil"
+ "log"
+ "path"
+ "path/filepath"
+
+ "golang.org/x/image/font"
+ "golang.org/x/image/font/plan9font"
+ "golang.org/x/image/math/fixed"
+)
+
+func main() {
+ // nGlyphs is the number of glyphs to generate: 95 characters in the range
+ // [0x20, 0x7e], plus the replacement character.
+ const nGlyphs = 95 + 1
+ // The particular font (unicode.7x13.font) leaves the right-most column
+ // empty in its ASCII glyphs. We don't have to include that column in the
+ // generated glyphs, so we subtract one off the effective width.
+ const width, height, ascent = 7 - 1, 13, 11
+
+ readFile := func(name string) ([]byte, error) {
+ return ioutil.ReadFile(filepath.FromSlash(path.Join("../testdata/fixed", name)))
+ }
+ fontData, err := readFile("unicode.7x13.font")
+ if err != nil {
+ log.Fatalf("readFile: %v", err)
+ }
+ face, err := plan9font.ParseFont(fontData, readFile)
+ if err != nil {
+ log.Fatalf("plan9font.ParseFont: %v", err)
+ }
+
+ dst := image.NewRGBA(image.Rect(0, 0, width, nGlyphs*height))
+ draw.Draw(dst, dst.Bounds(), image.Black, image.Point{}, draw.Src)
+ d := &font.Drawer{
+ Dst: dst,
+ Src: image.White,
+ Face: face,
+ }
+ for i := 0; i < nGlyphs; i++ {
+ r := '\ufffd'
+ if i < nGlyphs-1 {
+ r = 0x20 + rune(i)
+ }
+ d.Dot = fixed.P(0, height*i+ascent)
+ d.DrawString(string(r))
+ }
+
+ w := bytes.NewBuffer(nil)
+ w.WriteString(preamble)
+ fmt.Fprintf(w, "// mask7x13 contains %d %d×%d glyphs in %d Pix bytes.\n", nGlyphs, width, height, nGlyphs*width*height)
+ fmt.Fprintf(w, "var mask7x13 = &image.Alpha{\n")
+ fmt.Fprintf(w, " Stride: %d,\n", width)
+ fmt.Fprintf(w, " Rect: image.Rectangle{Max: image.Point{%d, %d*%d}},\n", width, nGlyphs, height)
+ fmt.Fprintf(w, " Pix: []byte{\n")
+ b := dst.Bounds()
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ if y%height == 0 {
+ if y != 0 {
+ w.WriteByte('\n')
+ }
+ i := y / height
+ if i < nGlyphs-1 {
+ i += 0x20
+ fmt.Fprintf(w, "// %#2x %q\n", i, rune(i))
+ } else {
+ fmt.Fprintf(w, "// U+FFFD REPLACEMENT CHARACTER\n")
+ }
+ }
+
+ for x := b.Min.X; x < b.Max.X; x++ {
+ if dst.RGBAAt(x, y).R > 0 {
+ w.WriteString("0xff,")
+ } else {
+ w.WriteString("0x00,")
+ }
+ }
+ w.WriteByte('\n')
+ }
+ w.WriteString("},\n}\n")
+
+ fmted, err := format.Source(w.Bytes())
+ if err != nil {
+ log.Fatalf("format.Source: %v", err)
+ }
+ if err := ioutil.WriteFile("data.go", fmted, 0644); err != nil {
+ log.Fatalf("ioutil.WriteFile: %v", err)
+ }
+}
+
+const preamble = `// generated by go generate; DO NOT EDIT.
+
+package basicfont
+
+// This data is derived from files in the font/fixed directory of the Plan 9
+// Port source code (https://github.com/9fans/plan9port) which were originally
+// based on the public domain X11 misc-fixed font files.
+
+import "image"
+
+`
diff --git a/vendor/golang.org/x/image/font/font.go b/vendor/golang.org/x/image/font/font.go
index 57fd61bdc..a089e7798 100644
--- a/vendor/golang.org/x/image/font/font.go
+++ b/vendor/golang.org/x/image/font/font.go
@@ -7,7 +7,7 @@
//
// Other packages provide font face implementations. For example, a truetype
// package would provide one based on .ttf font files.
-package font
+package font // import "golang.org/x/image/font"
import (
"image"
diff --git a/vendor/golang.org/x/image/font/plan9font/example_test.go b/vendor/golang.org/x/image/font/plan9font/example_test.go
new file mode 100644
index 000000000..c3e8f8917
--- /dev/null
+++ b/vendor/golang.org/x/image/font/plan9font/example_test.go
@@ -0,0 +1,92 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package plan9font_test
+
+import (
+ "image"
+ "image/draw"
+ "io/ioutil"
+ "log"
+ "os"
+ "path"
+ "path/filepath"
+
+ "golang.org/x/image/font"
+ "golang.org/x/image/font/plan9font"
+ "golang.org/x/image/math/fixed"
+)
+
+func ExampleParseFont() {
+ readFile := func(name string) ([]byte, error) {
+ return ioutil.ReadFile(filepath.FromSlash(path.Join("../testdata/fixed", name)))
+ }
+ fontData, err := readFile("unicode.7x13.font")
+ if err != nil {
+ log.Fatal(err)
+ }
+ face, err := plan9font.ParseFont(fontData, readFile)
+ if err != nil {
+ log.Fatal(err)
+ }
+ ascent := face.Metrics().Ascent.Ceil()
+
+ dst := image.NewRGBA(image.Rect(0, 0, 4*7, 13))
+ draw.Draw(dst, dst.Bounds(), image.Black, image.Point{}, draw.Src)
+ d := &font.Drawer{
+ Dst: dst,
+ Src: image.White,
+ Face: face,
+ Dot: fixed.P(0, ascent),
+ }
+ // Draw:
+ // - U+0053 LATIN CAPITAL LETTER S
+ // - U+03A3 GREEK CAPITAL LETTER SIGMA
+ // - U+222B INTEGRAL
+ // - U+3055 HIRAGANA LETTER SA
+ // The testdata does not contain the CJK subfont files, so U+3055 HIRAGANA
+ // LETTER SA (さ) should be rendered as U+FFFD REPLACEMENT CHARACTER (�).
+ //
+ // The missing subfont file will trigger an "open
+ // ../testdata/shinonome/k12.3000: no such file or directory" log message.
+ // This is expected and can be ignored.
+ d.DrawString("SΣ∫さ")
+
+ // Convert the dst image to ASCII art.
+ var out []byte
+ b := dst.Bounds()
+ for y := b.Min.Y; y < b.Max.Y; y++ {
+ out = append(out, '0'+byte(y%10), ' ')
+ for x := b.Min.X; x < b.Max.X; x++ {
+ if dst.RGBAAt(x, y).R > 0 {
+ out = append(out, 'X')
+ } else {
+ out = append(out, '.')
+ }
+ }
+ // Highlight the last row before the baseline. Glyphs like 'S' without
+ // descenders should not affect any pixels whose Y coordinate is >= the
+ // baseline.
+ if y == ascent-1 {
+ out = append(out, '_')
+ }
+ out = append(out, '\n')
+ }
+ os.Stdout.Write(out)
+
+ // Output:
+ // 0 ..................X.........
+ // 1 .................X.X........
+ // 2 .XXXX..XXXXXX....X.....XXX..
+ // 3 X....X.X.........X....XX.XX.
+ // 4 X.......X........X....X.X.X.
+ // 5 X........X.......X....XXX.X.
+ // 6 .XXXX.....X......X....XX.XX.
+ // 7 .....X...X.......X....XX.XX.
+ // 8 .....X..X........X....XXXXX.
+ // 9 X....X.X.........X....XX.XX.
+ // 0 .XXXX..XXXXXX....X.....XXX.._
+ // 1 ...............X.X..........
+ // 2 ................X...........
+}
diff --git a/vendor/golang.org/x/image/font/plan9font/plan9font.go b/vendor/golang.org/x/image/font/plan9font/plan9font.go
new file mode 100644
index 000000000..af57c55e1
--- /dev/null
+++ b/vendor/golang.org/x/image/font/plan9font/plan9font.go
@@ -0,0 +1,585 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package plan9font implements font faces for the Plan 9 font and subfont file
+// formats. These formats are described at
+// http://plan9.bell-labs.com/magic/man2html/6/font
+package plan9font // import "golang.org/x/image/font/plan9font"
+
+import (
+ "bytes"
+ "errors"
+ "fmt"
+ "image"
+ "image/color"
+ "log"
+ "strconv"
+ "strings"
+
+ "golang.org/x/image/font"
+ "golang.org/x/image/math/fixed"
+)
+
+// fontchar describes one character glyph in a subfont.
+//
+// For more detail, look for "struct Fontchar" in
+// http://plan9.bell-labs.com/magic/man2html/2/cachechars
+type fontchar struct {
+ x uint32 // X position in the image holding the glyphs.
+ top uint8 // First non-zero scan line.
+ bottom uint8 // Last non-zero scan line.
+ left int8 // Offset of baseline.
+ width uint8 // Width of baseline.
+}
+
+func parseFontchars(p []byte) []fontchar {
+ fc := make([]fontchar, len(p)/6)
+ for i := range fc {
+ fc[i] = fontchar{
+ x: uint32(p[0]) | uint32(p[1])<<8,
+ top: uint8(p[2]),
+ bottom: uint8(p[3]),
+ left: int8(p[4]),
+ width: uint8(p[5]),
+ }
+ p = p[6:]
+ }
+ return fc
+}
+
+// subface implements font.Face for a Plan 9 subfont.
+type subface struct {
+ firstRune rune // First rune in the subfont.
+ n int // Number of characters in the subfont.
+ height int // Inter-line spacing.
+ ascent int // Height above the baseline.
+ fontchars []fontchar // Character descriptions.
+ img *image.Alpha // Image holding the glyphs.
+}
+
+func (f *subface) Close() error { return nil }
+func (f *subface) Kern(r0, r1 rune) fixed.Int26_6 { return 0 }
+
+func (f *subface) Metrics() font.Metrics {
+ return font.Metrics{
+ Height: fixed.I(f.height),
+ Ascent: fixed.I(f.ascent),
+ Descent: fixed.I(f.height - f.ascent),
+ }
+}
+
+func (f *subface) Glyph(dot fixed.Point26_6, r rune) (
+ dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) {
+
+ r -= f.firstRune
+ if r < 0 || f.n <= int(r) {
+ return image.Rectangle{}, nil, image.Point{}, 0, false
+ }
+ i := &f.fontchars[r+0]
+ j := &f.fontchars[r+1]
+
+ minX := int(dot.X+32)>>6 + int(i.left)
+ minY := int(dot.Y+32)>>6 + int(i.top) - f.ascent
+ dr = image.Rectangle{
+ Min: image.Point{
+ X: minX,
+ Y: minY,
+ },
+ Max: image.Point{
+ X: minX + int(j.x-i.x),
+ Y: minY + int(i.bottom) - int(i.top),
+ },
+ }
+ return dr, f.img, image.Point{int(i.x), int(i.top)}, fixed.Int26_6(i.width) << 6, true
+}
+
+func (f *subface) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
+ r -= f.firstRune
+ if r < 0 || f.n <= int(r) {
+ return fixed.Rectangle26_6{}, 0, false
+ }
+ i := &f.fontchars[r+0]
+ j := &f.fontchars[r+1]
+
+ bounds = fixed.R(
+ int(i.left),
+ int(i.top)-f.ascent,
+ int(i.left)+int(j.x-i.x),
+ int(i.bottom)-f.ascent,
+ )
+ return bounds, fixed.Int26_6(i.width) << 6, true
+}
+
+func (f *subface) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
+ r -= f.firstRune
+ if r < 0 || f.n <= int(r) {
+ return 0, false
+ }
+ return fixed.Int26_6(f.fontchars[r].width) << 6, true
+}
+
+// runeRange maps a single rune range [lo, hi] to a lazily loaded subface. Both
+// ends of the range are inclusive.
+type runeRange struct {
+ lo, hi rune
+ offset rune // subfont index that the lo rune maps to.
+ relFilename string
+ subface *subface
+ bad bool
+}
+
+// face implements font.Face for a Plan 9 font.
+//
+// It maps multiple rune ranges to *subface values. Rune ranges may overlap;
+// the first match wins.
+type face struct {
+ height int
+ ascent int
+ readFile func(relFilename string) ([]byte, error)
+ runeRanges []runeRange
+}
+
+func (f *face) Close() error { return nil }
+func (f *face) Kern(r0, r1 rune) fixed.Int26_6 { return 0 }
+
+func (f *face) Metrics() font.Metrics {
+ return font.Metrics{
+ Height: fixed.I(f.height),
+ Ascent: fixed.I(f.ascent),
+ Descent: fixed.I(f.height - f.ascent),
+ }
+}
+
+func (f *face) Glyph(dot fixed.Point26_6, r rune) (
+ dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) {
+
+ if s, rr := f.subface(r); s != nil {
+ return s.Glyph(dot, rr)
+ }
+ return image.Rectangle{}, nil, image.Point{}, 0, false
+}
+
+func (f *face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
+ if s, rr := f.subface(r); s != nil {
+ return s.GlyphBounds(rr)
+ }
+ return fixed.Rectangle26_6{}, 0, false
+}
+
+func (f *face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
+ if s, rr := f.subface(r); s != nil {
+ return s.GlyphAdvance(rr)
+ }
+ return 0, false
+}
+
+func (f *face) subface(r rune) (*subface, rune) {
+ // Fall back on U+FFFD if we can't find r.
+ for _, rr := range [2]rune{r, '\ufffd'} {
+ // We have to do linear, not binary search. plan9port's
+ // lucsans/unicode.8.font says:
+ // 0x2591 0x2593 ../luc/Altshades.7.0
+ // 0x2500 0x25ee ../luc/FormBlock.7.0
+ // and the rune ranges overlap.
+ for i := range f.runeRanges {
+ x := &f.runeRanges[i]
+ if rr < x.lo || x.hi < rr || x.bad {
+ continue
+ }
+ if x.subface == nil {
+ data, err := f.readFile(x.relFilename)
+ if err != nil {
+ log.Printf("plan9font: couldn't read subfont %q: %v", x.relFilename, err)
+ x.bad = true
+ continue
+ }
+ sub, err := ParseSubfont(data, x.lo-x.offset)
+ if err != nil {
+ log.Printf("plan9font: couldn't parse subfont %q: %v", x.relFilename, err)
+ x.bad = true
+ continue
+ }
+ x.subface = sub.(*subface)
+ }
+ return x.subface, rr
+ }
+ }
+ return nil, 0
+}
+
+// ParseFont parses a Plan 9 font file. data is the contents of that font file,
+// which gives relative filenames for subfont files. readFile returns the
+// contents of those subfont files. It is similar to io/ioutil's ReadFile
+// function, except that it takes a relative filename instead of an absolute
+// one.
+func ParseFont(data []byte, readFile func(relFilename string) ([]byte, error)) (font.Face, error) {
+ f := &face{
+ readFile: readFile,
+ }
+ // TODO: don't use strconv, to avoid the conversions from []byte to string?
+ for first := true; len(data) > 0; first = false {
+ i := bytes.IndexByte(data, '\n')
+ if i < 0 {
+ return nil, errors.New("plan9font: invalid font: no final newline")
+ }
+ row := string(data[:i])
+ data = data[i+1:]
+ if first {
+ height, s, ok := nextInt32(row)
+ if !ok {
+ return nil, fmt.Errorf("plan9font: invalid font: invalid header %q", row)
+ }
+ ascent, s, ok := nextInt32(s)
+ if !ok {
+ return nil, fmt.Errorf("plan9font: invalid font: invalid header %q", row)
+ }
+ if height < 0 || 0xffff < height || ascent < 0 || 0xffff < ascent {
+ return nil, fmt.Errorf("plan9font: invalid font: invalid header %q", row)
+ }
+ f.height, f.ascent = int(height), int(ascent)
+ continue
+ }
+ lo, s, ok := nextInt32(row)
+ if !ok {
+ return nil, fmt.Errorf("plan9font: invalid font: invalid row %q", row)
+ }
+ hi, s, ok := nextInt32(s)
+ if !ok {
+ return nil, fmt.Errorf("plan9font: invalid font: invalid row %q", row)
+ }
+ offset, s, _ := nextInt32(s)
+
+ f.runeRanges = append(f.runeRanges, runeRange{
+ lo: lo,
+ hi: hi,
+ offset: offset,
+ relFilename: s,
+ })
+ }
+ return f, nil
+}
+
+func nextInt32(s string) (ret int32, remaining string, ok bool) {
+ i := 0
+ for ; i < len(s) && s[i] <= ' '; i++ {
+ }
+ j := i
+ for ; j < len(s) && s[j] > ' '; j++ {
+ }
+ n, err := strconv.ParseInt(s[i:j], 0, 32)
+ if err != nil {
+ return 0, s, false
+ }
+ for ; j < len(s) && s[j] <= ' '; j++ {
+ }
+ return int32(n), s[j:], true
+}
+
+// ParseSubfont parses a Plan 9 subfont file.
+//
+// firstRune is the first rune in the subfont file. For example, the
+// Phonetic.6.0 subfont, containing glyphs in the range U+0250 to U+02E9, would
+// set firstRune to '\u0250'.
+func ParseSubfont(data []byte, firstRune rune) (font.Face, error) {
+ data, m, err := parseImage(data)
+ if err != nil {
+ return nil, err
+ }
+ if len(data) < 3*12 {
+ return nil, errors.New("plan9font: invalid subfont: header too short")
+ }
+ n := atoi(data[0*12:])
+ height := atoi(data[1*12:])
+ ascent := atoi(data[2*12:])
+ data = data[3*12:]
+ if len(data) != 6*(n+1) {
+ return nil, errors.New("plan9font: invalid subfont: data length mismatch")
+ }
+
+ // Convert from plan9Image to image.Alpha, as the standard library's
+ // image/draw package works best when glyph masks are of that type.
+ img := image.NewAlpha(m.Bounds())
+ for y := img.Rect.Min.Y; y < img.Rect.Max.Y; y++ {
+ i := img.PixOffset(img.Rect.Min.X, y)
+ for x := img.Rect.Min.X; x < img.Rect.Max.X; x++ {
+ img.Pix[i] = m.at(x, y)
+ i++
+ }
+ }
+
+ return &subface{
+ firstRune: firstRune,
+ n: n,
+ height: height,
+ ascent: ascent,
+ fontchars: parseFontchars(data),
+ img: img,
+ }, nil
+}
+
+// plan9Image implements that subset of the Plan 9 image feature set that is
+// used by this font file format.
+//
+// Some features, such as the repl bit and a clip rectangle, are omitted for
+// simplicity.
+type plan9Image struct {
+ depth int // Depth of the pixels in bits.
+ width int // Width in bytes of a single scan line.
+ rect image.Rectangle // Extent of the image.
+ pix []byte // Pixel bits.
+}
+
+func (m *plan9Image) byteoffset(x, y int) int {
+ a := y * m.width
+ if m.depth < 8 {
+ // We need to always round down, but Go rounds toward zero.
+ np := 8 / m.depth
+ if x < 0 {
+ return a + (x-np+1)/np
+ }
+ return a + x/np
+ }
+ return a + x*(m.depth/8)
+}
+
+func (m *plan9Image) Bounds() image.Rectangle { return m.rect }
+func (m *plan9Image) ColorModel() color.Model { return color.AlphaModel }
+
+func (m *plan9Image) At(x, y int) color.Color {
+ if (image.Point{x, y}).In(m.rect) {
+ return color.Alpha{m.at(x, y)}
+ }
+ return color.Alpha{0x00}
+}
+
+func (m *plan9Image) at(x, y int) uint8 {
+ b := m.pix[m.byteoffset(x, y)]
+ switch m.depth {
+ case 1:
+ // CGrey, 1.
+ mask := uint8(1 << uint8(7-x&7))
+ if (b & mask) != 0 {
+ return 0xff
+ }
+ return 0
+ case 2:
+ // CGrey, 2.
+ shift := uint(x&3) << 1
+ // Place pixel at top of word.
+ y := b << shift
+ y &= 0xc0
+ // Replicate throughout.
+ y |= y >> 2
+ y |= y >> 4
+ return y
+ }
+ return 0
+}
+
+var compressed = []byte("compressed\n")
+
+func parseImage(data []byte) (remainingData []byte, m *plan9Image, retErr error) {
+ if !bytes.HasPrefix(data, compressed) {
+ return nil, nil, errors.New("plan9font: unsupported uncompressed format")
+ }
+ data = data[len(compressed):]
+
+ const hdrSize = 5 * 12
+ if len(data) < hdrSize {
+ return nil, nil, errors.New("plan9font: invalid image: header too short")
+ }
+ hdr, data := data[:hdrSize], data[hdrSize:]
+
+ // Distinguish new channel descriptor from old ldepth. Channel descriptors
+ // have letters as well as numbers, while ldepths are a single digit
+ // formatted as %-11d.
+ new := false
+ for m := 0; m < 10; m++ {
+ if hdr[m] != ' ' {
+ new = true
+ break
+ }
+ }
+ if hdr[11] != ' ' {
+ return nil, nil, errors.New("plan9font: invalid image: bad header")
+ }
+ if !new {
+ return nil, nil, errors.New("plan9font: unsupported ldepth format")
+ }
+
+ depth := 0
+ switch s := strings.TrimSpace(string(hdr[:1*12])); s {
+ default:
+ return nil, nil, fmt.Errorf("plan9font: unsupported pixel format %q", s)
+ case "k1":
+ depth = 1
+ case "k2":
+ depth = 2
+ }
+ r := ator(hdr[1*12:])
+ if r.Min.X > r.Max.X || r.Min.Y > r.Max.Y {
+ return nil, nil, errors.New("plan9font: invalid image: bad rectangle")
+ }
+
+ width := bytesPerLine(r, depth)
+ m = &plan9Image{
+ depth: depth,
+ width: width,
+ rect: r,
+ pix: make([]byte, width*r.Dy()),
+ }
+
+ miny := r.Min.Y
+ for miny != r.Max.Y {
+ if len(data) < 2*12 {
+ return nil, nil, errors.New("plan9font: invalid image: data band too short")
+ }
+ maxy := atoi(data[0*12:])
+ nb := atoi(data[1*12:])
+ data = data[2*12:]
+
+ if len(data) < nb {
+ return nil, nil, errors.New("plan9font: invalid image: data band length mismatch")
+ }
+ buf := data[:nb]
+ data = data[nb:]
+
+ if maxy <= miny || r.Max.Y < maxy {
+ return nil, nil, fmt.Errorf("plan9font: bad maxy %d", maxy)
+ }
+ // An old-format image would flip the bits here, but we don't support
+ // the old format.
+ rr := r
+ rr.Min.Y = miny
+ rr.Max.Y = maxy
+ if err := decompress(m, rr, buf); err != nil {
+ return nil, nil, err
+ }
+ miny = maxy
+ }
+ return data, m, nil
+}
+
+// Compressed data are sequences of byte codes. If the first byte b has the
+// 0x80 bit set, the next (b^0x80)+1 bytes are data. Otherwise, these two bytes
+// specify a previous string to repeat.
+const (
+ compShortestMatch = 3 // shortest match possible.
+ compWindowSize = 1024 // window size.
+)
+
+var (
+ errDecompressBufferTooSmall = errors.New("plan9font: decompress: buffer too small")
+ errDecompressPhaseError = errors.New("plan9font: decompress: phase error")
+)
+
+func decompress(m *plan9Image, r image.Rectangle, data []byte) error {
+ if !r.In(m.rect) {
+ return errors.New("plan9font: decompress: bad rectangle")
+ }
+ bpl := bytesPerLine(r, m.depth)
+ mem := make([]byte, compWindowSize)
+ memi := 0
+ omemi := -1
+ y := r.Min.Y
+ linei := m.byteoffset(r.Min.X, y)
+ eline := linei + bpl
+ datai := 0
+ for {
+ if linei == eline {
+ y++
+ if y == r.Max.Y {
+ break
+ }
+ linei = m.byteoffset(r.Min.X, y)
+ eline = linei + bpl
+ }
+ if datai == len(data) {
+ return errDecompressBufferTooSmall
+ }
+ c := data[datai]
+ datai++
+ if c >= 128 {
+ for cnt := c - 128 + 1; cnt != 0; cnt-- {
+ if datai == len(data) {
+ return errDecompressBufferTooSmall
+ }
+ if linei == eline {
+ return errDecompressPhaseError
+ }
+ m.pix[linei] = data[datai]
+ linei++
+ mem[memi] = data[datai]
+ memi++
+ datai++
+ if memi == len(mem) {
+ memi = 0
+ }
+ }
+ } else {
+ if datai == len(data) {
+ return errDecompressBufferTooSmall
+ }
+ offs := int(data[datai]) + ((int(c) & 3) << 8) + 1
+ datai++
+ if memi < offs {
+ omemi = memi + (compWindowSize - offs)
+ } else {
+ omemi = memi - offs
+ }
+ for cnt := (c >> 2) + compShortestMatch; cnt != 0; cnt-- {
+ if linei == eline {
+ return errDecompressPhaseError
+ }
+ m.pix[linei] = mem[omemi]
+ linei++
+ mem[memi] = mem[omemi]
+ memi++
+ omemi++
+ if omemi == len(mem) {
+ omemi = 0
+ }
+ if memi == len(mem) {
+ memi = 0
+ }
+ }
+ }
+ }
+ return nil
+}
+
+func ator(b []byte) image.Rectangle {
+ return image.Rectangle{atop(b), atop(b[2*12:])}
+}
+
+func atop(b []byte) image.Point {
+ return image.Pt(atoi(b), atoi(b[12:]))
+}
+
+func atoi(b []byte) int {
+ i := 0
+ for ; i < len(b) && b[i] == ' '; i++ {
+ }
+ n := 0
+ for ; i < len(b) && '0' <= b[i] && b[i] <= '9'; i++ {
+ n = n*10 + int(b[i]) - '0'
+ }
+ return n
+}
+
+func bytesPerLine(r image.Rectangle, depth int) int {
+ if depth <= 0 || 32 < depth {
+ panic("invalid depth")
+ }
+ var l int
+ if r.Min.X >= 0 {
+ l = (r.Max.X*depth + 7) / 8
+ l -= (r.Min.X * depth) / 8
+ } else {
+ // Make positive before divide.
+ t := (-r.Min.X*depth + 7) / 8
+ l = t + (r.Max.X*depth+7)/8
+ }
+ return l
+}
diff --git a/vendor/golang.org/x/image/font/plan9font/plan9font_test.go b/vendor/golang.org/x/image/font/plan9font/plan9font_test.go
new file mode 100644
index 000000000..23393a176
--- /dev/null
+++ b/vendor/golang.org/x/image/font/plan9font/plan9font_test.go
@@ -0,0 +1,24 @@
+// Copyright 2016 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package plan9font
+
+import (
+ "io/ioutil"
+ "path/filepath"
+ "testing"
+)
+
+func BenchmarkParseSubfont(b *testing.B) {
+ subfontData, err := ioutil.ReadFile(filepath.FromSlash("../testdata/fixed/7x13.0000"))
+ if err != nil {
+ b.Fatal(err)
+ }
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ if _, err := ParseSubfont(subfontData, 0); err != nil {
+ b.Fatal(err)
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0000 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0000
new file mode 100644
index 000000000..9509cdf97
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0000
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0100 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0100
new file mode 100644
index 000000000..0a79f555c
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0100
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0200 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0200
new file mode 100644
index 000000000..e25247ecc
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0200
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0300 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0300
new file mode 100644
index 000000000..86eb33f42
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0300
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0400 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0400
new file mode 100644
index 000000000..43300ad95
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0400
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0500 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0500
new file mode 100644
index 000000000..2d9326708
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0500
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.0E00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0E00
new file mode 100644
index 000000000..7c51a1e51
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.0E00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.1000 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1000
new file mode 100644
index 000000000..019698c8d
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1000
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.1600 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1600
new file mode 100644
index 000000000..f69a97745
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1600
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.1E00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1E00
new file mode 100644
index 000000000..3bc5068cf
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1E00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.1F00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1F00
new file mode 100644
index 000000000..43b320be1
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.1F00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2000 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2000
new file mode 100644
index 000000000..f9244e1cf
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2000
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2100 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2100
new file mode 100644
index 000000000..c565abb7d
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2100
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2200 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2200
new file mode 100644
index 000000000..a992d3521
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2200
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2300 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2300
new file mode 100644
index 000000000..8ff099d19
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2300
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2400 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2400
new file mode 100644
index 000000000..99927a11f
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2400
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2500 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2500
new file mode 100644
index 000000000..60dc224cd
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2500
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2600 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2600
new file mode 100644
index 000000000..1b393c28b
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2600
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2700 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2700
new file mode 100644
index 000000000..c39a57206
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2700
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2800 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2800
new file mode 100644
index 000000000..c7572de47
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2800
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.2A00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2A00
new file mode 100644
index 000000000..71791ace6
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.2A00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.3000 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.3000
new file mode 100644
index 000000000..fb830f4fb
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.3000
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.FB00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FB00
new file mode 100644
index 000000000..3a0b30a99
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FB00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.FE00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FE00
new file mode 100644
index 000000000..3989d2673
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FE00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/7x13.FF00 b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FF00
new file mode 100644
index 000000000..78ed39865
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/7x13.FF00
Binary files differ
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/README b/vendor/golang.org/x/image/font/testdata/fixed/README
new file mode 100644
index 000000000..a39f8a5e2
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/README
@@ -0,0 +1,9 @@
+These font files were copied from the Plan 9 Port's font/fixed directory. The
+README in that directory states that: "These fonts are converted from the BDFs
+in the XFree86 distribution. They were all marked as public domain."
+
+The Plan 9 Port is at https://github.com/9fans/plan9port and the copy was made
+from commit a78b1841 (2015-08-18).
+
+The unicode.7x13.font file also refers to a ../shinonome directory, but this
+testdata does not include those subfont files.
diff --git a/vendor/golang.org/x/image/font/testdata/fixed/unicode.7x13.font b/vendor/golang.org/x/image/font/testdata/fixed/unicode.7x13.font
new file mode 100644
index 000000000..f1dc0e539
--- /dev/null
+++ b/vendor/golang.org/x/image/font/testdata/fixed/unicode.7x13.font
@@ -0,0 +1,68 @@
+13 11
+0x0000 0x001F 7x13.2400
+0x0000 0x00FF 7x13.0000
+0x0100 0x01FF 7x13.0100
+0x0200 0x02FF 7x13.0200
+0x0300 0x03FF 7x13.0300
+0x0400 0x04FF 7x13.0400
+0x0500 0x05FF 7x13.0500
+0x0E00 0x0EFF 7x13.0E00
+0x1000 0x10FF 7x13.1000
+0x1600 0x16FF 7x13.1600
+0x1E00 0x1EFF 7x13.1E00
+0x1F00 0x1FFF 7x13.1F00
+0x2000 0x20FF 7x13.2000
+0x2100 0x21FF 7x13.2100
+0x2200 0x22FF 7x13.2200
+0x2300 0x23FF 7x13.2300
+0x2400 0x24FF 7x13.2400
+0x2500 0x25FF 7x13.2500
+0x2600 0x26FF 7x13.2600
+0x2700 0x27FF 7x13.2700
+0x2800 0x28FF 7x13.2800
+0x2A00 0x2AFF 7x13.2A00
+0x3000 0x30fe ../shinonome/k12.3000
+0x4e00 0x4ffe ../shinonome/k12.4e00
+0x5005 0x51fe ../shinonome/k12.5005
+0x5200 0x53fa ../shinonome/k12.5200
+0x5401 0x55fe ../shinonome/k12.5401
+0x5606 0x57fc ../shinonome/k12.5606
+0x5800 0x59ff ../shinonome/k12.5800
+0x5a01 0x5bff ../shinonome/k12.5a01
+0x5c01 0x5dfe ../shinonome/k12.5c01
+0x5e02 0x5fff ../shinonome/k12.5e02
+0x600e 0x61ff ../shinonome/k12.600e
+0x6200 0x63fa ../shinonome/k12.6200
+0x6406 0x65fb ../shinonome/k12.6406
+0x6602 0x67ff ../shinonome/k12.6602
+0x6802 0x69ff ../shinonome/k12.6802
+0x6a02 0x6bf3 ../shinonome/k12.6a02
+0x6c08 0x6dfb ../shinonome/k12.6c08
+0x6e05 0x6ffe ../shinonome/k12.6e05
+0x7001 0x71ff ../shinonome/k12.7001
+0x7206 0x73fe ../shinonome/k12.7206
+0x7403 0x75ff ../shinonome/k12.7403
+0x7601 0x77fc ../shinonome/k12.7601
+0x7802 0x79fb ../shinonome/k12.7802
+0x7a00 0x7bf7 ../shinonome/k12.7a00
+0x7c00 0x7dfb ../shinonome/k12.7c00
+0x7e01 0x7ffc ../shinonome/k12.7e01
+0x8000 0x81fe ../shinonome/k12.8000
+0x8201 0x83fd ../shinonome/k12.8201
+0x8403 0x85fe ../shinonome/k12.8403
+0x8602 0x87fe ../shinonome/k12.8602
+0x8805 0x89f8 ../shinonome/k12.8805
+0x8a00 0x8b9a ../shinonome/k12.8a00
+0x8c37 0x8dff ../shinonome/k12.8c37
+0x8e08 0x8ffd ../shinonome/k12.8e08
+0x9000 0x91ff ../shinonome/k12.9000
+0x920d 0x93e8 ../shinonome/k12.920d
+0x9403 0x95e5 ../shinonome/k12.9403
+0x961c 0x97ff ../shinonome/k12.961c
+0x9801 0x99ff ../shinonome/k12.9801
+0x9a01 0x9bf5 ../shinonome/k12.9a01
+0x9c04 0x9dfd ../shinonome/k12.9c04
+0x9e1a 0x9fa0 ../shinonome/k12.9e1a
+0xFB00 0xFBFF 7x13.FB00
+0xFE00 0xFEFF 7x13.FE00
+0xFF00 0xFFFF 7x13.FF00
diff --git a/vendor/golang.org/x/image/math/f32/f32.go b/vendor/golang.org/x/image/math/f32/f32.go
new file mode 100644
index 000000000..4ca1eb47d
--- /dev/null
+++ b/vendor/golang.org/x/image/math/f32/f32.go
@@ -0,0 +1,37 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package f32 implements float32 vector and matrix types.
+package f32 // import "golang.org/x/image/math/f32"
+
+// Vec2 is a 2-element vector.
+type Vec2 [2]float32
+
+// Vec3 is a 3-element vector.
+type Vec3 [3]float32
+
+// Vec4 is a 4-element vector.
+type Vec4 [4]float32
+
+// Mat3 is a 3x3 matrix in row major order.
+//
+// m[3*r + c] is the element in the r'th row and c'th column.
+type Mat3 [9]float32
+
+// Mat4 is a 4x4 matrix in row major order.
+//
+// m[4*r + c] is the element in the r'th row and c'th column.
+type Mat4 [16]float32
+
+// Aff3 is a 3x3 affine transformation matrix in row major order, where the
+// bottom row is implicitly [0 0 1].
+//
+// m[3*r + c] is the element in the r'th row and c'th column.
+type Aff3 [6]float32
+
+// Aff4 is a 4x4 affine transformation matrix in row major order, where the
+// bottom row is implicitly [0 0 0 1].
+//
+// m[4*r + c] is the element in the r'th row and c'th column.
+type Aff4 [12]float32
diff --git a/vendor/golang.org/x/image/math/f64/f64.go b/vendor/golang.org/x/image/math/f64/f64.go
new file mode 100644
index 000000000..a1f7fc0ef
--- /dev/null
+++ b/vendor/golang.org/x/image/math/f64/f64.go
@@ -0,0 +1,37 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package f64 implements float64 vector and matrix types.
+package f64 // import "golang.org/x/image/math/f64"
+
+// Vec2 is a 2-element vector.
+type Vec2 [2]float64
+
+// Vec3 is a 3-element vector.
+type Vec3 [3]float64
+
+// Vec4 is a 4-element vector.
+type Vec4 [4]float64
+
+// Mat3 is a 3x3 matrix in row major order.
+//
+// m[3*r + c] is the element in the r'th row and c'th column.
+type Mat3 [9]float64
+
+// Mat4 is a 4x4 matrix in row major order.
+//
+// m[4*r + c] is the element in the r'th row and c'th column.
+type Mat4 [16]float64
+
+// Aff3 is a 3x3 affine transformation matrix in row major order, where the
+// bottom row is implicitly [0 0 1].
+//
+// m[3*r + c] is the element in the r'th row and c'th column.
+type Aff3 [6]float64
+
+// Aff4 is a 4x4 affine transformation matrix in row major order, where the
+// bottom row is implicitly [0 0 0 1].
+//
+// m[4*r + c] is the element in the r'th row and c'th column.
+type Aff4 [12]float64
diff --git a/vendor/golang.org/x/image/math/fixed/fixed.go b/vendor/golang.org/x/image/math/fixed/fixed.go
index cc7bac79e..df3540a3a 100644
--- a/vendor/golang.org/x/image/math/fixed/fixed.go
+++ b/vendor/golang.org/x/image/math/fixed/fixed.go
@@ -3,7 +3,7 @@
// license that can be found in the LICENSE file.
// Package fixed implements fixed-point integer types.
-package fixed
+package fixed // import "golang.org/x/image/math/fixed"
import (
"fmt"
diff --git a/vendor/golang.org/x/image/math/fixed/fixed_test.go b/vendor/golang.org/x/image/math/fixed/fixed_test.go
new file mode 100644
index 000000000..065ab00b0
--- /dev/null
+++ b/vendor/golang.org/x/image/math/fixed/fixed_test.go
@@ -0,0 +1,110 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package fixed
+
+import (
+ "testing"
+)
+
+var testCases = []struct {
+ x float64
+ s26_6 string
+ s52_12 string
+ floor int
+ round int
+ ceil int
+}{{
+ x: 0,
+ s26_6: "0:00",
+ s52_12: "0:0000",
+ floor: 0,
+ round: 0,
+ ceil: 0,
+}, {
+ x: 1,
+ s26_6: "1:00",
+ s52_12: "1:0000",
+ floor: 1,
+ round: 1,
+ ceil: 1,
+}, {
+ x: 1.25,
+ s26_6: "1:16",
+ s52_12: "1:1024",
+ floor: 1,
+ round: 1,
+ ceil: 2,
+}, {
+ x: 2.5,
+ s26_6: "2:32",
+ s52_12: "2:2048",
+ floor: 2,
+ round: 3,
+ ceil: 3,
+}, {
+ x: 63 / 64.0,
+ s26_6: "0:63",
+ s52_12: "0:4032",
+ floor: 0,
+ round: 1,
+ ceil: 1,
+}, {
+ x: -0.5,
+ s26_6: "-0:32",
+ s52_12: "-0:2048",
+ floor: -1,
+ round: +0,
+ ceil: +0,
+}, {
+ x: -4.125,
+ s26_6: "-4:08",
+ s52_12: "-4:0512",
+ floor: -5,
+ round: -4,
+ ceil: -4,
+}, {
+ x: -7.75,
+ s26_6: "-7:48",
+ s52_12: "-7:3072",
+ floor: -8,
+ round: -8,
+ ceil: -7,
+}}
+
+func TestInt26_6(t *testing.T) {
+ for _, tc := range testCases {
+ x := Int26_6(tc.x * (1 << 6))
+ if got, want := x.String(), tc.s26_6; got != want {
+ t.Errorf("tc.x=%v: String: got %q, want %q", tc.x, got, want)
+ }
+ if got, want := x.Floor(), tc.floor; got != want {
+ t.Errorf("tc.x=%v: Floor: got %v, want %v", tc.x, got, want)
+ }
+ if got, want := x.Round(), tc.round; got != want {
+ t.Errorf("tc.x=%v: Round: got %v, want %v", tc.x, got, want)
+ }
+ if got, want := x.Ceil(), tc.ceil; got != want {
+ t.Errorf("tc.x=%v: Ceil: got %v, want %v", tc.x, got, want)
+ }
+ }
+}
+
+func TestInt52_12(t *testing.T) {
+ for _, tc := range testCases {
+ x := Int52_12(tc.x * (1 << 12))
+ if got, want := x.String(), tc.s52_12; got != want {
+ t.Errorf("tc.x=%v: String: got %q, want %q", tc.x, got, want)
+ }
+ if got, want := x.Floor(), tc.floor; got != want {
+ t.Errorf("tc.x=%v: Floor: got %v, want %v", tc.x, got, want)
+ }
+ if got, want := x.Round(), tc.round; got != want {
+ t.Errorf("tc.x=%v: Round: got %v, want %v", tc.x, got, want)
+ }
+ if got, want := x.Ceil(), tc.ceil; got != want {
+ t.Errorf("tc.x=%v: Ceil: got %v, want %v", tc.x, got, want)
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/riff/example_test.go b/vendor/golang.org/x/image/riff/example_test.go
new file mode 100644
index 000000000..93c72b095
--- /dev/null
+++ b/vendor/golang.org/x/image/riff/example_test.go
@@ -0,0 +1,113 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package riff_test
+
+import (
+ "fmt"
+ "io"
+ "io/ioutil"
+ "log"
+ "strings"
+
+ "golang.org/x/image/riff"
+)
+
+func ExampleReader() {
+ formType, r, err := riff.NewReader(strings.NewReader(data))
+ if err != nil {
+ log.Fatal(err)
+ }
+ fmt.Printf("RIFF(%s)\n", formType)
+ if err := dump(r, ".\t"); err != nil {
+ log.Fatal(err)
+ }
+ // Output:
+ // RIFF(ROOT)
+ // . ZERO ""
+ // . ONE "a"
+ // . LIST(META)
+ // . . LIST(GOOD)
+ // . . . ONE "a"
+ // . . . FIVE "klmno"
+ // . . ZERO ""
+ // . . LIST(BAD )
+ // . . . THRE "def"
+ // . TWO "bc"
+ // . LIST(UGLY)
+ // . . FOUR "ghij"
+ // . . SIX "pqrstu"
+}
+
+func dump(r *riff.Reader, indent string) error {
+ for {
+ chunkID, chunkLen, chunkData, err := r.Next()
+ if err == io.EOF {
+ return nil
+ }
+ if err != nil {
+ return err
+ }
+ if chunkID == riff.LIST {
+ listType, list, err := riff.NewListReader(chunkLen, chunkData)
+ if err != nil {
+ return err
+ }
+ fmt.Printf("%sLIST(%s)\n", indent, listType)
+ if err := dump(list, indent+".\t"); err != nil {
+ return err
+ }
+ continue
+ }
+ b, err := ioutil.ReadAll(chunkData)
+ if err != nil {
+ return err
+ }
+ fmt.Printf("%s%s %q\n", indent, chunkID, b)
+ }
+}
+
+func encodeU32(u uint32) string {
+ return string([]byte{
+ byte(u >> 0),
+ byte(u >> 8),
+ byte(u >> 16),
+ byte(u >> 24),
+ })
+}
+
+func encode(chunkID, contents string) string {
+ n := len(contents)
+ if n&1 == 1 {
+ contents += "\x00"
+ }
+ return chunkID + encodeU32(uint32(n)) + contents
+}
+
+func encodeMulti(typ0, typ1 string, chunks ...string) string {
+ n := 4
+ for _, c := range chunks {
+ n += len(c)
+ }
+ s := typ0 + encodeU32(uint32(n)) + typ1
+ for _, c := range chunks {
+ s += c
+ }
+ return s
+}
+
+var (
+ d0 = encode("ZERO", "")
+ d1 = encode("ONE ", "a")
+ d2 = encode("TWO ", "bc")
+ d3 = encode("THRE", "def")
+ d4 = encode("FOUR", "ghij")
+ d5 = encode("FIVE", "klmno")
+ d6 = encode("SIX ", "pqrstu")
+ l0 = encodeMulti("LIST", "GOOD", d1, d5)
+ l1 = encodeMulti("LIST", "BAD ", d3)
+ l2 = encodeMulti("LIST", "UGLY", d4, d6)
+ l01 = encodeMulti("LIST", "META", l0, d0, l1)
+ data = encodeMulti("RIFF", "ROOT", d0, d1, l01, d2, l2)
+)
diff --git a/vendor/golang.org/x/image/riff/riff.go b/vendor/golang.org/x/image/riff/riff.go
new file mode 100644
index 000000000..9b9f71d81
--- /dev/null
+++ b/vendor/golang.org/x/image/riff/riff.go
@@ -0,0 +1,179 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package riff implements the Resource Interchange File Format, used by media
+// formats such as AVI, WAVE and WEBP.
+//
+// A RIFF stream contains a sequence of chunks. Each chunk consists of an 8-byte
+// header (containing a 4-byte chunk type and a 4-byte chunk length), the chunk
+// data (presented as an io.Reader), and some padding bytes.
+//
+// A detailed description of the format is at
+// http://www.tactilemedia.com/info/MCI_Control_Info.html
+package riff // import "golang.org/x/image/riff"
+
+import (
+ "errors"
+ "io"
+ "io/ioutil"
+ "math"
+)
+
+var (
+ errMissingPaddingByte = errors.New("riff: missing padding byte")
+ errMissingRIFFChunkHeader = errors.New("riff: missing RIFF chunk header")
+ errShortChunkData = errors.New("riff: short chunk data")
+ errShortChunkHeader = errors.New("riff: short chunk header")
+ errStaleReader = errors.New("riff: stale reader")
+)
+
+// u32 decodes the first four bytes of b as a little-endian integer.
+func u32(b []byte) uint32 {
+ return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
+}
+
+const chunkHeaderSize = 8
+
+// FourCC is a four character code.
+type FourCC [4]byte
+
+// LIST is the "LIST" FourCC.
+var LIST = FourCC{'L', 'I', 'S', 'T'}
+
+// NewReader returns the RIFF stream's form type, such as "AVI " or "WAVE", and
+// its chunks as a *Reader.
+func NewReader(r io.Reader) (formType FourCC, data *Reader, err error) {
+ var buf [chunkHeaderSize]byte
+ if _, err := io.ReadFull(r, buf[:]); err != nil {
+ if err == io.EOF || err == io.ErrUnexpectedEOF {
+ err = errMissingRIFFChunkHeader
+ }
+ return FourCC{}, nil, err
+ }
+ if buf[0] != 'R' || buf[1] != 'I' || buf[2] != 'F' || buf[3] != 'F' {
+ return FourCC{}, nil, errMissingRIFFChunkHeader
+ }
+ return NewListReader(u32(buf[4:]), r)
+}
+
+// NewListReader returns a LIST chunk's list type, such as "movi" or "wavl",
+// and its chunks as a *Reader.
+func NewListReader(chunkLen uint32, chunkData io.Reader) (listType FourCC, data *Reader, err error) {
+ if chunkLen < 4 {
+ return FourCC{}, nil, errShortChunkData
+ }
+ z := &Reader{r: chunkData}
+ if _, err := io.ReadFull(chunkData, z.buf[:4]); err != nil {
+ if err == io.EOF || err == io.ErrUnexpectedEOF {
+ err = errShortChunkData
+ }
+ return FourCC{}, nil, err
+ }
+ z.totalLen = chunkLen - 4
+ return FourCC{z.buf[0], z.buf[1], z.buf[2], z.buf[3]}, z, nil
+}
+
+// Reader reads chunks from an underlying io.Reader.
+type Reader struct {
+ r io.Reader
+ err error
+
+ totalLen uint32
+ chunkLen uint32
+
+ chunkReader *chunkReader
+ buf [chunkHeaderSize]byte
+ padded bool
+}
+
+// Next returns the next chunk's ID, length and data. It returns io.EOF if there
+// are no more chunks. The io.Reader returned becomes stale after the next Next
+// call, and should no longer be used.
+//
+// It is valid to call Next even if all of the previous chunk's data has not
+// been read.
+func (z *Reader) Next() (chunkID FourCC, chunkLen uint32, chunkData io.Reader, err error) {
+ if z.err != nil {
+ return FourCC{}, 0, nil, z.err
+ }
+
+ // Drain the rest of the previous chunk.
+ if z.chunkLen != 0 {
+ _, z.err = io.Copy(ioutil.Discard, z.chunkReader)
+ if z.err != nil {
+ return FourCC{}, 0, nil, z.err
+ }
+ }
+ z.chunkReader = nil
+ if z.padded {
+ _, z.err = io.ReadFull(z.r, z.buf[:1])
+ if z.err != nil {
+ if z.err == io.EOF {
+ z.err = errMissingPaddingByte
+ }
+ return FourCC{}, 0, nil, z.err
+ }
+ z.totalLen--
+ }
+
+ // We are done if we have no more data.
+ if z.totalLen == 0 {
+ z.err = io.EOF
+ return FourCC{}, 0, nil, z.err
+ }
+
+ // Read the next chunk header.
+ if z.totalLen < chunkHeaderSize {
+ z.err = errShortChunkHeader
+ return FourCC{}, 0, nil, z.err
+ }
+ z.totalLen -= chunkHeaderSize
+ if _, err = io.ReadFull(z.r, z.buf[:chunkHeaderSize]); err != nil {
+ if z.err == io.EOF || z.err == io.ErrUnexpectedEOF {
+ z.err = errShortChunkHeader
+ }
+ return FourCC{}, 0, nil, z.err
+ }
+ chunkID = FourCC{z.buf[0], z.buf[1], z.buf[2], z.buf[3]}
+ z.chunkLen = u32(z.buf[4:])
+ z.padded = z.chunkLen&1 == 1
+ z.chunkReader = &chunkReader{z}
+ return chunkID, z.chunkLen, z.chunkReader, nil
+}
+
+type chunkReader struct {
+ z *Reader
+}
+
+func (c *chunkReader) Read(p []byte) (int, error) {
+ if c != c.z.chunkReader {
+ return 0, errStaleReader
+ }
+ z := c.z
+ if z.err != nil {
+ if z.err == io.EOF {
+ return 0, errStaleReader
+ }
+ return 0, z.err
+ }
+
+ n := int(z.chunkLen)
+ if n == 0 {
+ return 0, io.EOF
+ }
+ if n < 0 {
+ // Converting uint32 to int overflowed.
+ n = math.MaxInt32
+ }
+ if n > len(p) {
+ n = len(p)
+ }
+ n, err := z.r.Read(p[:n])
+ z.totalLen -= uint32(n)
+ z.chunkLen -= uint32(n)
+ if err != io.EOF {
+ z.err = err
+ }
+ return n, err
+}
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.lossless.webp b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.lossless.webp
new file mode 100644
index 000000000..d00c81fb0
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.lossless.webp
Binary files differ
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp
new file mode 100644
index 000000000..9067f4df3
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp
Binary files differ
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp.ycbcr.png b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp.ycbcr.png
new file mode 100644
index 000000000..2e32c281b
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.no-filter.lossy.webp.ycbcr.png
Binary files differ
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp
new file mode 100644
index 000000000..a4ccc1a2d
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp
Binary files differ
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp.ycbcr.png b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp.ycbcr.png
new file mode 100644
index 000000000..5f7ec42de
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.normal-filter.lossy.webp.ycbcr.png
Binary files differ
diff --git a/vendor/golang.org/x/image/testdata/blue-purple-pink-large.png b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.png
new file mode 100644
index 000000000..97555050a
--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/blue-purple-pink-large.png
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--- /dev/null
+++ b/vendor/golang.org/x/image/testdata/yellow_rose.lossy.webp.ycbcr.png
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diff --git a/vendor/golang.org/x/image/testdata/yellow_rose.png b/vendor/golang.org/x/image/testdata/yellow_rose.png
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diff --git a/vendor/golang.org/x/image/tiff/buffer_test.go b/vendor/golang.org/x/image/tiff/buffer_test.go
new file mode 100644
index 000000000..e13afb361
--- /dev/null
+++ b/vendor/golang.org/x/image/tiff/buffer_test.go
@@ -0,0 +1,36 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package tiff
+
+import (
+ "io"
+ "strings"
+ "testing"
+)
+
+var readAtTests = []struct {
+ n int
+ off int64
+ s string
+ err error
+}{
+ {2, 0, "ab", nil},
+ {6, 0, "abcdef", nil},
+ {3, 3, "def", nil},
+ {3, 5, "f", io.EOF},
+ {3, 6, "", io.EOF},
+}
+
+func TestReadAt(t *testing.T) {
+ r := newReaderAt(strings.NewReader("abcdef"))
+ b := make([]byte, 10)
+ for _, test := range readAtTests {
+ n, err := r.ReadAt(b[:test.n], test.off)
+ s := string(b[:n])
+ if s != test.s || err != test.err {
+ t.Errorf("buffer.ReadAt(<%v bytes>, %v): got %v, %q; want %v, %q", test.n, test.off, err, s, test.err, test.s)
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/tiff/lzw/reader.go b/vendor/golang.org/x/image/tiff/lzw/reader.go
index dc9f7dd1d..ad35819f5 100644
--- a/vendor/golang.org/x/image/tiff/lzw/reader.go
+++ b/vendor/golang.org/x/image/tiff/lzw/reader.go
@@ -8,7 +8,7 @@
//
// In particular, it implements LZW as used by the TIFF file format, including
// an "off by one" algorithmic difference when compared to standard LZW.
-package lzw
+package lzw // import "golang.org/x/image/tiff/lzw"
/*
This file was branched from src/pkg/compress/lzw/reader.go in the
diff --git a/vendor/golang.org/x/image/tiff/reader.go b/vendor/golang.org/x/image/tiff/reader.go
index 714e3dda7..df39e8284 100644
--- a/vendor/golang.org/x/image/tiff/reader.go
+++ b/vendor/golang.org/x/image/tiff/reader.go
@@ -5,7 +5,7 @@
// Package tiff implements a TIFF image decoder and encoder.
//
// The TIFF specification is at http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf
-package tiff
+package tiff // import "golang.org/x/image/tiff"
import (
"compress/zlib"
diff --git a/vendor/golang.org/x/image/tiff/reader_test.go b/vendor/golang.org/x/image/tiff/reader_test.go
new file mode 100644
index 000000000..f5c02e697
--- /dev/null
+++ b/vendor/golang.org/x/image/tiff/reader_test.go
@@ -0,0 +1,377 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package tiff
+
+import (
+ "bytes"
+ "encoding/binary"
+ "encoding/hex"
+ "errors"
+ "image"
+ "io/ioutil"
+ "os"
+ "strings"
+ "testing"
+
+ _ "image/png"
+)
+
+const testdataDir = "../testdata/"
+
+// Read makes *buffer implements io.Reader, so that we can pass one to Decode.
+func (*buffer) Read([]byte) (int, error) {
+ panic("unimplemented")
+}
+
+func load(name string) (image.Image, error) {
+ f, err := os.Open(testdataDir + name)
+ if err != nil {
+ return nil, err
+ }
+ defer f.Close()
+ img, _, err := image.Decode(f)
+ if err != nil {
+ return nil, err
+ }
+ return img, nil
+}
+
+// TestNoRPS tests decoding an image that has no RowsPerStrip tag. The tag is
+// mandatory according to the spec but some software omits it in the case of a
+// single strip.
+func TestNoRPS(t *testing.T) {
+ _, err := load("no_rps.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+}
+
+// TestNoCompression tests decoding an image that has no Compression tag. This
+// tag is mandatory, but most tools interpret a missing value as no
+// compression.
+func TestNoCompression(t *testing.T) {
+ _, err := load("no_compress.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+}
+
+// TestUnpackBits tests the decoding of PackBits-encoded data.
+func TestUnpackBits(t *testing.T) {
+ var unpackBitsTests = []struct {
+ compressed string
+ uncompressed string
+ }{{
+ // Example data from Wikipedia.
+ "\xfe\xaa\x02\x80\x00\x2a\xfd\xaa\x03\x80\x00\x2a\x22\xf7\xaa",
+ "\xaa\xaa\xaa\x80\x00\x2a\xaa\xaa\xaa\xaa\x80\x00\x2a\x22\xaa\xaa\xaa\xaa\xaa\xaa\xaa\xaa\xaa\xaa",
+ }}
+ for _, u := range unpackBitsTests {
+ buf, err := unpackBits(strings.NewReader(u.compressed))
+ if err != nil {
+ t.Fatal(err)
+ }
+ if string(buf) != u.uncompressed {
+ t.Fatalf("unpackBits: want %x, got %x", u.uncompressed, buf)
+ }
+ }
+}
+
+func TestShortBlockData(t *testing.T) {
+ b, err := ioutil.ReadFile("../testdata/bw-uncompressed.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+ // The bw-uncompressed.tiff image is a 153x55 bi-level image. This is 1 bit
+ // per pixel, or 20 bytes per row, times 55 rows, or 1100 bytes of pixel
+ // data. 1100 in hex is 0x44c, or "\x4c\x04" in little-endian. We replace
+ // that byte count (StripByteCounts-tagged data) by something less than
+ // that, so that there is not enough pixel data.
+ old := []byte{0x4c, 0x04}
+ new := []byte{0x01, 0x01}
+ i := bytes.Index(b, old)
+ if i < 0 {
+ t.Fatal(`could not find "\x4c\x04" byte count`)
+ }
+ if bytes.Contains(b[i+len(old):], old) {
+ t.Fatal(`too many occurrences of "\x4c\x04"`)
+ }
+ b[i+0] = new[0]
+ b[i+1] = new[1]
+ if _, err = Decode(bytes.NewReader(b)); err == nil {
+ t.Fatal("got nil error, want non-nil")
+ }
+}
+
+func TestDecodeInvalidDataType(t *testing.T) {
+ b, err := ioutil.ReadFile("../testdata/bw-uncompressed.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ // off is the offset of the ImageWidth tag. It is the offset of the overall
+ // IFD block (0x00000454), plus 2 for the uint16 number of IFD entries, plus 12
+ // to skip the first entry.
+ const off = 0x00000454 + 2 + 12*1
+
+ if v := binary.LittleEndian.Uint16(b[off : off+2]); v != tImageWidth {
+ t.Fatal(`could not find ImageWidth tag`)
+ }
+ binary.LittleEndian.PutUint16(b[off+2:], uint16(len(lengths))) // invalid datatype
+
+ if _, err = Decode(bytes.NewReader(b)); err == nil {
+ t.Fatal("got nil error, want non-nil")
+ }
+}
+
+func compare(t *testing.T, img0, img1 image.Image) {
+ b0 := img0.Bounds()
+ b1 := img1.Bounds()
+ if b0.Dx() != b1.Dx() || b0.Dy() != b1.Dy() {
+ t.Fatalf("wrong image size: want %s, got %s", b0, b1)
+ }
+ x1 := b1.Min.X - b0.Min.X
+ y1 := b1.Min.Y - b0.Min.Y
+ for y := b0.Min.Y; y < b0.Max.Y; y++ {
+ for x := b0.Min.X; x < b0.Max.X; x++ {
+ c0 := img0.At(x, y)
+ c1 := img1.At(x+x1, y+y1)
+ r0, g0, b0, a0 := c0.RGBA()
+ r1, g1, b1, a1 := c1.RGBA()
+ if r0 != r1 || g0 != g1 || b0 != b1 || a0 != a1 {
+ t.Fatalf("pixel at (%d, %d) has wrong color: want %v, got %v", x, y, c0, c1)
+ }
+ }
+ }
+}
+
+// TestDecode tests that decoding a PNG image and a TIFF image result in the
+// same pixel data.
+func TestDecode(t *testing.T) {
+ img0, err := load("video-001.png")
+ if err != nil {
+ t.Fatal(err)
+ }
+ img1, err := load("video-001.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+ img2, err := load("video-001-strip-64.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+ img3, err := load("video-001-tile-64x64.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+ img4, err := load("video-001-16bit.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ compare(t, img0, img1)
+ compare(t, img0, img2)
+ compare(t, img0, img3)
+ compare(t, img0, img4)
+}
+
+// TestDecodeLZW tests that decoding a PNG image and a LZW-compressed TIFF
+// image result in the same pixel data.
+func TestDecodeLZW(t *testing.T) {
+ img0, err := load("blue-purple-pink.png")
+ if err != nil {
+ t.Fatal(err)
+ }
+ img1, err := load("blue-purple-pink.lzwcompressed.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ compare(t, img0, img1)
+}
+
+// TestDecompress tests that decoding some TIFF images that use different
+// compression formats result in the same pixel data.
+func TestDecompress(t *testing.T) {
+ var decompressTests = []string{
+ "bw-uncompressed.tiff",
+ "bw-deflate.tiff",
+ "bw-packbits.tiff",
+ }
+ var img0 image.Image
+ for _, name := range decompressTests {
+ img1, err := load(name)
+ if err != nil {
+ t.Fatalf("decoding %s: %v", name, err)
+ }
+ if img0 == nil {
+ img0 = img1
+ continue
+ }
+ compare(t, img0, img1)
+ }
+}
+
+func replace(src []byte, find, repl string) ([]byte, error) {
+ removeSpaces := func(r rune) rune {
+ if r != ' ' {
+ return r
+ }
+ return -1
+ }
+
+ f, err := hex.DecodeString(strings.Map(removeSpaces, find))
+ if err != nil {
+ return nil, err
+ }
+ r, err := hex.DecodeString(strings.Map(removeSpaces, repl))
+ if err != nil {
+ return nil, err
+ }
+ dst := bytes.Replace(src, f, r, 1)
+ if bytes.Equal(dst, src) {
+ return nil, errors.New("replacement failed")
+ }
+ return dst, nil
+}
+
+// TestZeroBitsPerSample tests that an IFD with a bitsPerSample of 0 does not
+// cause a crash.
+// Issue 10711.
+func TestZeroBitsPerSample(t *testing.T) {
+ b0, err := ioutil.ReadFile(testdataDir + "bw-deflate.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ // Mutate the loaded image to have the problem.
+ // 02 01: tag number (tBitsPerSample)
+ // 03 00: data type (short, or uint16)
+ // 01 00 00 00: count
+ // ?? 00 00 00: value (1 -> 0)
+ b1, err := replace(b0,
+ "02 01 03 00 01 00 00 00 01 00 00 00",
+ "02 01 03 00 01 00 00 00 00 00 00 00",
+ )
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ _, err = Decode(bytes.NewReader(b1))
+ if err == nil {
+ t.Fatal("Decode with 0 bits per sample: got nil error, want non-nil")
+ }
+}
+
+// TestTileTooBig tests that we do not panic when a tile is too big compared to
+// the data available.
+// Issue 10712
+func TestTileTooBig(t *testing.T) {
+ b0, err := ioutil.ReadFile(testdataDir + "video-001-tile-64x64.tiff")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ // Mutate the loaded image to have the problem.
+ //
+ // 42 01: tag number (tTileWidth)
+ // 03 00: data type (short, or uint16)
+ // 01 00 00 00: count
+ // xx 00 00 00: value (0x40 -> 0x44: a wider tile consumes more data
+ // than is available)
+ b1, err := replace(b0,
+ "42 01 03 00 01 00 00 00 40 00 00 00",
+ "42 01 03 00 01 00 00 00 44 00 00 00",
+ )
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ // Turn off the predictor, which makes it possible to hit the
+ // place with the defect. Without this patch to the image, we run
+ // out of data too early, and do not hit the part of the code where
+ // the original panic was.
+ //
+ // 3d 01: tag number (tPredictor)
+ // 03 00: data type (short, or uint16)
+ // 01 00 00 00: count
+ // xx 00 00 00: value (2 -> 1: 2 = horizontal, 1 = none)
+ b2, err := replace(b1,
+ "3d 01 03 00 01 00 00 00 02 00 00 00",
+ "3d 01 03 00 01 00 00 00 01 00 00 00",
+ )
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ _, err = Decode(bytes.NewReader(b2))
+ if err == nil {
+ t.Fatal("did not expect nil error")
+ }
+}
+
+// TestZeroSizedImages tests that decoding does not panic when image dimensions
+// are zero, and returns a zero-sized image instead.
+// Issue 10393.
+func TestZeroSizedImages(t *testing.T) {
+ testsizes := []struct {
+ w, h int
+ }{
+ {0, 0},
+ {1, 0},
+ {0, 1},
+ {1, 1},
+ }
+ for _, r := range testsizes {
+ img := image.NewRGBA(image.Rect(0, 0, r.w, r.h))
+ var buf bytes.Buffer
+ if err := Encode(&buf, img, nil); err != nil {
+ t.Errorf("encode w=%d h=%d: %v", r.w, r.h, err)
+ continue
+ }
+ if _, err := Decode(&buf); err != nil {
+ t.Errorf("decode w=%d h=%d: %v", r.w, r.h, err)
+ }
+ }
+}
+
+// TestLargeIFDEntry tests that a large IFD entry does not cause Decode to
+// panic.
+// Issue 10596.
+func TestLargeIFDEntry(t *testing.T) {
+ testdata := "II*\x00\x08\x00\x00\x00\f\x000000000000" +
+ "00000000000000000000" +
+ "00000000000000000000" +
+ "00000000000000000000" +
+ "00000000000000\x17\x01\x04\x00\x01\x00" +
+ "\x00\xc0000000000000000000" +
+ "00000000000000000000" +
+ "00000000000000000000" +
+ "000000"
+ _, err := Decode(strings.NewReader(testdata))
+ if err == nil {
+ t.Fatal("Decode with large IFD entry: got nil error, want non-nil")
+ }
+}
+
+// benchmarkDecode benchmarks the decoding of an image.
+func benchmarkDecode(b *testing.B, filename string) {
+ b.StopTimer()
+ contents, err := ioutil.ReadFile(testdataDir + filename)
+ if err != nil {
+ b.Fatal(err)
+ }
+ r := &buffer{buf: contents}
+ b.StartTimer()
+ for i := 0; i < b.N; i++ {
+ _, err := Decode(r)
+ if err != nil {
+ b.Fatal("Decode:", err)
+ }
+ }
+}
+
+func BenchmarkDecodeCompressed(b *testing.B) { benchmarkDecode(b, "video-001.tiff") }
+func BenchmarkDecodeUncompressed(b *testing.B) { benchmarkDecode(b, "video-001-uncompressed.tiff") }
diff --git a/vendor/golang.org/x/image/tiff/writer_test.go b/vendor/golang.org/x/image/tiff/writer_test.go
new file mode 100644
index 000000000..c8fb7bf37
--- /dev/null
+++ b/vendor/golang.org/x/image/tiff/writer_test.go
@@ -0,0 +1,95 @@
+// Copyright 2012 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package tiff
+
+import (
+ "bytes"
+ "image"
+ "io/ioutil"
+ "os"
+ "testing"
+)
+
+var roundtripTests = []struct {
+ filename string
+ opts *Options
+}{
+ {"video-001.tiff", nil},
+ {"video-001-16bit.tiff", nil},
+ {"video-001-gray.tiff", nil},
+ {"video-001-gray-16bit.tiff", nil},
+ {"video-001-paletted.tiff", nil},
+ {"bw-packbits.tiff", nil},
+ {"video-001.tiff", &Options{Predictor: true}},
+ {"video-001.tiff", &Options{Compression: Deflate}},
+ {"video-001.tiff", &Options{Predictor: true, Compression: Deflate}},
+}
+
+func openImage(filename string) (image.Image, error) {
+ f, err := os.Open(testdataDir + filename)
+ if err != nil {
+ return nil, err
+ }
+ defer f.Close()
+ return Decode(f)
+}
+
+func TestRoundtrip(t *testing.T) {
+ for _, rt := range roundtripTests {
+ img, err := openImage(rt.filename)
+ if err != nil {
+ t.Fatal(err)
+ }
+ out := new(bytes.Buffer)
+ err = Encode(out, img, rt.opts)
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ img2, err := Decode(&buffer{buf: out.Bytes()})
+ if err != nil {
+ t.Fatal(err)
+ }
+ compare(t, img, img2)
+ }
+}
+
+// TestRoundtrip2 tests that encoding and decoding an image whose
+// origin is not (0, 0) gives the same thing.
+func TestRoundtrip2(t *testing.T) {
+ m0 := image.NewRGBA(image.Rect(3, 4, 9, 8))
+ for i := range m0.Pix {
+ m0.Pix[i] = byte(i)
+ }
+ out := new(bytes.Buffer)
+ if err := Encode(out, m0, nil); err != nil {
+ t.Fatal(err)
+ }
+ m1, err := Decode(&buffer{buf: out.Bytes()})
+ if err != nil {
+ t.Fatal(err)
+ }
+ compare(t, m0, m1)
+}
+
+func benchmarkEncode(b *testing.B, name string, pixelSize int) {
+ img, err := openImage(name)
+ if err != nil {
+ b.Fatal(err)
+ }
+ s := img.Bounds().Size()
+ b.SetBytes(int64(s.X * s.Y * pixelSize))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ Encode(ioutil.Discard, img, nil)
+ }
+}
+
+func BenchmarkEncode(b *testing.B) { benchmarkEncode(b, "video-001.tiff", 4) }
+func BenchmarkEncodePaletted(b *testing.B) { benchmarkEncode(b, "video-001-paletted.tiff", 1) }
+func BenchmarkEncodeGray(b *testing.B) { benchmarkEncode(b, "video-001-gray.tiff", 1) }
+func BenchmarkEncodeGray16(b *testing.B) { benchmarkEncode(b, "video-001-gray-16bit.tiff", 2) }
+func BenchmarkEncodeRGBA(b *testing.B) { benchmarkEncode(b, "video-001.tiff", 4) }
+func BenchmarkEncodeRGBA64(b *testing.B) { benchmarkEncode(b, "video-001-16bit.tiff", 8) }
diff --git a/vendor/golang.org/x/image/vp8/decode.go b/vendor/golang.org/x/image/vp8/decode.go
new file mode 100644
index 000000000..1bb50284b
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/decode.go
@@ -0,0 +1,403 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package vp8 implements a decoder for the VP8 lossy image format.
+//
+// The VP8 specification is RFC 6386.
+package vp8 // import "golang.org/x/image/vp8"
+
+// This file implements the top-level decoding algorithm.
+
+import (
+ "errors"
+ "image"
+ "io"
+)
+
+// limitReader wraps an io.Reader to read at most n bytes from it.
+type limitReader struct {
+ r io.Reader
+ n int
+}
+
+// ReadFull reads exactly len(p) bytes into p.
+func (r *limitReader) ReadFull(p []byte) error {
+ if len(p) > r.n {
+ return io.ErrUnexpectedEOF
+ }
+ n, err := io.ReadFull(r.r, p)
+ r.n -= n
+ return err
+}
+
+// FrameHeader is a frame header, as specified in section 9.1.
+type FrameHeader struct {
+ KeyFrame bool
+ VersionNumber uint8
+ ShowFrame bool
+ FirstPartitionLen uint32
+ Width int
+ Height int
+ XScale uint8
+ YScale uint8
+}
+
+const (
+ nSegment = 4
+ nSegmentProb = 3
+)
+
+// segmentHeader holds segment-related header information.
+type segmentHeader struct {
+ useSegment bool
+ updateMap bool
+ relativeDelta bool
+ quantizer [nSegment]int8
+ filterStrength [nSegment]int8
+ prob [nSegmentProb]uint8
+}
+
+const (
+ nRefLFDelta = 4
+ nModeLFDelta = 4
+)
+
+// filterHeader holds filter-related header information.
+type filterHeader struct {
+ simple bool
+ level int8
+ sharpness uint8
+ useLFDelta bool
+ refLFDelta [nRefLFDelta]int8
+ modeLFDelta [nModeLFDelta]int8
+ perSegmentLevel [nSegment]int8
+}
+
+// mb is the per-macroblock decode state. A decoder maintains mbw+1 of these
+// as it is decoding macroblocks left-to-right and top-to-bottom: mbw for the
+// macroblocks in the row above, and one for the macroblock to the left.
+type mb struct {
+ // pred is the predictor mode for the 4 bottom or right 4x4 luma regions.
+ pred [4]uint8
+ // nzMask is a mask of 8 bits: 4 for the bottom or right 4x4 luma regions,
+ // and 2 + 2 for the bottom or right 4x4 chroma regions. A 1 bit indicates
+ // that that region has non-zero coefficients.
+ nzMask uint8
+ // nzY16 is a 0/1 value that is 1 if the macroblock used Y16 prediction and
+ // had non-zero coefficients.
+ nzY16 uint8
+}
+
+// Decoder decodes VP8 bitstreams into frames. Decoding one frame consists of
+// calling Init, DecodeFrameHeader and then DecodeFrame in that order.
+// A Decoder can be re-used to decode multiple frames.
+type Decoder struct {
+ // r is the input bitsream.
+ r limitReader
+ // scratch is a scratch buffer.
+ scratch [8]byte
+ // img is the YCbCr image to decode into.
+ img *image.YCbCr
+ // mbw and mbh are the number of 16x16 macroblocks wide and high the image is.
+ mbw, mbh int
+ // frameHeader is the frame header. When decoding multiple frames,
+ // frames that aren't key frames will inherit the Width, Height,
+ // XScale and YScale of the most recent key frame.
+ frameHeader FrameHeader
+ // Other headers.
+ segmentHeader segmentHeader
+ filterHeader filterHeader
+ // The image data is divided into a number of independent partitions.
+ // There is 1 "first partition" and between 1 and 8 "other partitions"
+ // for coefficient data.
+ fp partition
+ op [8]partition
+ nOP int
+ // Quantization factors.
+ quant [nSegment]quant
+ // DCT/WHT coefficient decoding probabilities.
+ tokenProb [nPlane][nBand][nContext][nProb]uint8
+ useSkipProb bool
+ skipProb uint8
+ // Loop filter parameters.
+ filterParams [nSegment][2]filterParam
+ perMBFilterParams []filterParam
+
+ // The eight fields below relate to the current macroblock being decoded.
+ //
+ // Segment-based adjustments.
+ segment int
+ // Per-macroblock state for the macroblock immediately left of and those
+ // macroblocks immediately above the current macroblock.
+ leftMB mb
+ upMB []mb
+ // Bitmasks for which 4x4 regions of coeff contain non-zero coefficients.
+ nzDCMask, nzACMask uint32
+ // Predictor modes.
+ usePredY16 bool // The libwebp C code calls this !is_i4x4_.
+ predY16 uint8
+ predC8 uint8
+ predY4 [4][4]uint8
+
+ // The two fields below form a workspace for reconstructing a macroblock.
+ // Their specific sizes are documented in reconstruct.go.
+ coeff [1*16*16 + 2*8*8 + 1*4*4]int16
+ ybr [1 + 16 + 1 + 8][32]uint8
+}
+
+// NewDecoder returns a new Decoder.
+func NewDecoder() *Decoder {
+ return &Decoder{}
+}
+
+// Init initializes the decoder to read at most n bytes from r.
+func (d *Decoder) Init(r io.Reader, n int) {
+ d.r = limitReader{r, n}
+}
+
+// DecodeFrameHeader decodes the frame header.
+func (d *Decoder) DecodeFrameHeader() (fh FrameHeader, err error) {
+ // All frame headers are at least 3 bytes long.
+ b := d.scratch[:3]
+ if err = d.r.ReadFull(b); err != nil {
+ return
+ }
+ d.frameHeader.KeyFrame = (b[0] & 1) == 0
+ d.frameHeader.VersionNumber = (b[0] >> 1) & 7
+ d.frameHeader.ShowFrame = (b[0]>>4)&1 == 1
+ d.frameHeader.FirstPartitionLen = uint32(b[0])>>5 | uint32(b[1])<<3 | uint32(b[2])<<11
+ if !d.frameHeader.KeyFrame {
+ return d.frameHeader, nil
+ }
+ // Frame headers for key frames are an additional 7 bytes long.
+ b = d.scratch[:7]
+ if err = d.r.ReadFull(b); err != nil {
+ return
+ }
+ // Check the magic sync code.
+ if b[0] != 0x9d || b[1] != 0x01 || b[2] != 0x2a {
+ err = errors.New("vp8: invalid format")
+ return
+ }
+ d.frameHeader.Width = int(b[4]&0x3f)<<8 | int(b[3])
+ d.frameHeader.Height = int(b[6]&0x3f)<<8 | int(b[5])
+ d.frameHeader.XScale = b[4] >> 6
+ d.frameHeader.YScale = b[6] >> 6
+ d.mbw = (d.frameHeader.Width + 0x0f) >> 4
+ d.mbh = (d.frameHeader.Height + 0x0f) >> 4
+ d.segmentHeader = segmentHeader{
+ prob: [3]uint8{0xff, 0xff, 0xff},
+ }
+ d.tokenProb = defaultTokenProb
+ d.segment = 0
+ return d.frameHeader, nil
+}
+
+// ensureImg ensures that d.img is large enough to hold the decoded frame.
+func (d *Decoder) ensureImg() {
+ if d.img != nil {
+ p0, p1 := d.img.Rect.Min, d.img.Rect.Max
+ if p0.X == 0 && p0.Y == 0 && p1.X >= 16*d.mbw && p1.Y >= 16*d.mbh {
+ return
+ }
+ }
+ m := image.NewYCbCr(image.Rect(0, 0, 16*d.mbw, 16*d.mbh), image.YCbCrSubsampleRatio420)
+ d.img = m.SubImage(image.Rect(0, 0, d.frameHeader.Width, d.frameHeader.Height)).(*image.YCbCr)
+ d.perMBFilterParams = make([]filterParam, d.mbw*d.mbh)
+ d.upMB = make([]mb, d.mbw)
+}
+
+// parseSegmentHeader parses the segment header, as specified in section 9.3.
+func (d *Decoder) parseSegmentHeader() {
+ d.segmentHeader.useSegment = d.fp.readBit(uniformProb)
+ if !d.segmentHeader.useSegment {
+ d.segmentHeader.updateMap = false
+ return
+ }
+ d.segmentHeader.updateMap = d.fp.readBit(uniformProb)
+ if d.fp.readBit(uniformProb) {
+ d.segmentHeader.relativeDelta = !d.fp.readBit(uniformProb)
+ for i := range d.segmentHeader.quantizer {
+ d.segmentHeader.quantizer[i] = int8(d.fp.readOptionalInt(uniformProb, 7))
+ }
+ for i := range d.segmentHeader.filterStrength {
+ d.segmentHeader.filterStrength[i] = int8(d.fp.readOptionalInt(uniformProb, 6))
+ }
+ }
+ if !d.segmentHeader.updateMap {
+ return
+ }
+ for i := range d.segmentHeader.prob {
+ if d.fp.readBit(uniformProb) {
+ d.segmentHeader.prob[i] = uint8(d.fp.readUint(uniformProb, 8))
+ } else {
+ d.segmentHeader.prob[i] = 0xff
+ }
+ }
+}
+
+// parseFilterHeader parses the filter header, as specified in section 9.4.
+func (d *Decoder) parseFilterHeader() {
+ d.filterHeader.simple = d.fp.readBit(uniformProb)
+ d.filterHeader.level = int8(d.fp.readUint(uniformProb, 6))
+ d.filterHeader.sharpness = uint8(d.fp.readUint(uniformProb, 3))
+ d.filterHeader.useLFDelta = d.fp.readBit(uniformProb)
+ if d.filterHeader.useLFDelta && d.fp.readBit(uniformProb) {
+ for i := range d.filterHeader.refLFDelta {
+ d.filterHeader.refLFDelta[i] = int8(d.fp.readOptionalInt(uniformProb, 6))
+ }
+ for i := range d.filterHeader.modeLFDelta {
+ d.filterHeader.modeLFDelta[i] = int8(d.fp.readOptionalInt(uniformProb, 6))
+ }
+ }
+ if d.filterHeader.level == 0 {
+ return
+ }
+ if d.segmentHeader.useSegment {
+ for i := range d.filterHeader.perSegmentLevel {
+ strength := d.segmentHeader.filterStrength[i]
+ if d.segmentHeader.relativeDelta {
+ strength += d.filterHeader.level
+ }
+ d.filterHeader.perSegmentLevel[i] = strength
+ }
+ } else {
+ d.filterHeader.perSegmentLevel[0] = d.filterHeader.level
+ }
+ d.computeFilterParams()
+}
+
+// parseOtherPartitions parses the other partitions, as specified in section 9.5.
+func (d *Decoder) parseOtherPartitions() error {
+ const maxNOP = 1 << 3
+ var partLens [maxNOP]int
+ d.nOP = 1 << d.fp.readUint(uniformProb, 2)
+
+ // The final partition length is implied by the the remaining chunk data
+ // (d.r.n) and the other d.nOP-1 partition lengths. Those d.nOP-1 partition
+ // lengths are stored as 24-bit uints, i.e. up to 16 MiB per partition.
+ n := 3 * (d.nOP - 1)
+ partLens[d.nOP-1] = d.r.n - n
+ if partLens[d.nOP-1] < 0 {
+ return io.ErrUnexpectedEOF
+ }
+ if n > 0 {
+ buf := make([]byte, n)
+ if err := d.r.ReadFull(buf); err != nil {
+ return err
+ }
+ for i := 0; i < d.nOP-1; i++ {
+ pl := int(buf[3*i+0]) | int(buf[3*i+1])<<8 | int(buf[3*i+2])<<16
+ if pl > partLens[d.nOP-1] {
+ return io.ErrUnexpectedEOF
+ }
+ partLens[i] = pl
+ partLens[d.nOP-1] -= pl
+ }
+ }
+
+ // We check if the final partition length can also fit into a 24-bit uint.
+ // Strictly speaking, this isn't part of the spec, but it guards against a
+ // malicious WEBP image that is too large to ReadFull the encoded DCT
+ // coefficients into memory, whether that's because the actual WEBP file is
+ // too large, or whether its RIFF metadata lists too large a chunk.
+ if 1<<24 <= partLens[d.nOP-1] {
+ return errors.New("vp8: too much data to decode")
+ }
+
+ buf := make([]byte, d.r.n)
+ if err := d.r.ReadFull(buf); err != nil {
+ return err
+ }
+ for i, pl := range partLens {
+ if i == d.nOP {
+ break
+ }
+ d.op[i].init(buf[:pl])
+ buf = buf[pl:]
+ }
+ return nil
+}
+
+// parseOtherHeaders parses header information other than the frame header.
+func (d *Decoder) parseOtherHeaders() error {
+ // Initialize and parse the first partition.
+ firstPartition := make([]byte, d.frameHeader.FirstPartitionLen)
+ if err := d.r.ReadFull(firstPartition); err != nil {
+ return err
+ }
+ d.fp.init(firstPartition)
+ if d.frameHeader.KeyFrame {
+ // Read and ignore the color space and pixel clamp values. They are
+ // specified in section 9.2, but are unimplemented.
+ d.fp.readBit(uniformProb)
+ d.fp.readBit(uniformProb)
+ }
+ d.parseSegmentHeader()
+ d.parseFilterHeader()
+ if err := d.parseOtherPartitions(); err != nil {
+ return err
+ }
+ d.parseQuant()
+ if !d.frameHeader.KeyFrame {
+ // Golden and AltRef frames are specified in section 9.7.
+ // TODO(nigeltao): implement. Note that they are only used for video, not still images.
+ return errors.New("vp8: Golden / AltRef frames are not implemented")
+ }
+ // Read and ignore the refreshLastFrameBuffer bit, specified in section 9.8.
+ // It applies only to video, and not still images.
+ d.fp.readBit(uniformProb)
+ d.parseTokenProb()
+ d.useSkipProb = d.fp.readBit(uniformProb)
+ if d.useSkipProb {
+ d.skipProb = uint8(d.fp.readUint(uniformProb, 8))
+ }
+ if d.fp.unexpectedEOF {
+ return io.ErrUnexpectedEOF
+ }
+ return nil
+}
+
+// DecodeFrame decodes the frame and returns it as an YCbCr image.
+// The image's contents are valid up until the next call to Decoder.Init.
+func (d *Decoder) DecodeFrame() (*image.YCbCr, error) {
+ d.ensureImg()
+ if err := d.parseOtherHeaders(); err != nil {
+ return nil, err
+ }
+ // Reconstruct the rows.
+ for mbx := 0; mbx < d.mbw; mbx++ {
+ d.upMB[mbx] = mb{}
+ }
+ for mby := 0; mby < d.mbh; mby++ {
+ d.leftMB = mb{}
+ for mbx := 0; mbx < d.mbw; mbx++ {
+ skip := d.reconstruct(mbx, mby)
+ fs := d.filterParams[d.segment][btou(!d.usePredY16)]
+ fs.inner = fs.inner || !skip
+ d.perMBFilterParams[d.mbw*mby+mbx] = fs
+ }
+ }
+ if d.fp.unexpectedEOF {
+ return nil, io.ErrUnexpectedEOF
+ }
+ for i := 0; i < d.nOP; i++ {
+ if d.op[i].unexpectedEOF {
+ return nil, io.ErrUnexpectedEOF
+ }
+ }
+ // Apply the loop filter.
+ //
+ // Even if we are using per-segment levels, section 15 says that "loop
+ // filtering must be skipped entirely if loop_filter_level at either the
+ // frame header level or macroblock override level is 0".
+ if d.filterHeader.level != 0 {
+ if d.filterHeader.simple {
+ d.simpleFilter()
+ } else {
+ d.normalFilter()
+ }
+ }
+ return d.img, nil
+}
diff --git a/vendor/golang.org/x/image/vp8/filter.go b/vendor/golang.org/x/image/vp8/filter.go
new file mode 100644
index 000000000..e34a811b1
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/filter.go
@@ -0,0 +1,273 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// filter2 modifies a 2-pixel wide or 2-pixel high band along an edge.
+func filter2(pix []byte, level, index, iStep, jStep int) {
+ for n := 16; n > 0; n, index = n-1, index+iStep {
+ p1 := int(pix[index-2*jStep])
+ p0 := int(pix[index-1*jStep])
+ q0 := int(pix[index+0*jStep])
+ q1 := int(pix[index+1*jStep])
+ if abs(p0-q0)<<1+abs(p1-q1)>>1 > level {
+ continue
+ }
+ a := 3*(q0-p0) + clamp127(p1-q1)
+ a1 := clamp15((a + 4) >> 3)
+ a2 := clamp15((a + 3) >> 3)
+ pix[index-1*jStep] = clamp255(p0 + a2)
+ pix[index+0*jStep] = clamp255(q0 - a1)
+ }
+}
+
+// filter246 modifies a 2-, 4- or 6-pixel wide or high band along an edge.
+func filter246(pix []byte, n, level, ilevel, hlevel, index, iStep, jStep int, fourNotSix bool) {
+ for ; n > 0; n, index = n-1, index+iStep {
+ p3 := int(pix[index-4*jStep])
+ p2 := int(pix[index-3*jStep])
+ p1 := int(pix[index-2*jStep])
+ p0 := int(pix[index-1*jStep])
+ q0 := int(pix[index+0*jStep])
+ q1 := int(pix[index+1*jStep])
+ q2 := int(pix[index+2*jStep])
+ q3 := int(pix[index+3*jStep])
+ if abs(p0-q0)<<1+abs(p1-q1)>>1 > level {
+ continue
+ }
+ if abs(p3-p2) > ilevel ||
+ abs(p2-p1) > ilevel ||
+ abs(p1-p0) > ilevel ||
+ abs(q1-q0) > ilevel ||
+ abs(q2-q1) > ilevel ||
+ abs(q3-q2) > ilevel {
+ continue
+ }
+ if abs(p1-p0) > hlevel || abs(q1-q0) > hlevel {
+ // Filter 2 pixels.
+ a := 3*(q0-p0) + clamp127(p1-q1)
+ a1 := clamp15((a + 4) >> 3)
+ a2 := clamp15((a + 3) >> 3)
+ pix[index-1*jStep] = clamp255(p0 + a2)
+ pix[index+0*jStep] = clamp255(q0 - a1)
+ } else if fourNotSix {
+ // Filter 4 pixels.
+ a := 3 * (q0 - p0)
+ a1 := clamp15((a + 4) >> 3)
+ a2 := clamp15((a + 3) >> 3)
+ a3 := (a1 + 1) >> 1
+ pix[index-2*jStep] = clamp255(p1 + a3)
+ pix[index-1*jStep] = clamp255(p0 + a2)
+ pix[index+0*jStep] = clamp255(q0 - a1)
+ pix[index+1*jStep] = clamp255(q1 - a3)
+ } else {
+ // Filter 6 pixels.
+ a := clamp127(3*(q0-p0) + clamp127(p1-q1))
+ a1 := (27*a + 63) >> 7
+ a2 := (18*a + 63) >> 7
+ a3 := (9*a + 63) >> 7
+ pix[index-3*jStep] = clamp255(p2 + a3)
+ pix[index-2*jStep] = clamp255(p1 + a2)
+ pix[index-1*jStep] = clamp255(p0 + a1)
+ pix[index+0*jStep] = clamp255(q0 - a1)
+ pix[index+1*jStep] = clamp255(q1 - a2)
+ pix[index+2*jStep] = clamp255(q2 - a3)
+ }
+ }
+}
+
+// simpleFilter implements the simple filter, as specified in section 15.2.
+func (d *Decoder) simpleFilter() {
+ for mby := 0; mby < d.mbh; mby++ {
+ for mbx := 0; mbx < d.mbw; mbx++ {
+ f := d.perMBFilterParams[d.mbw*mby+mbx]
+ if f.level == 0 {
+ continue
+ }
+ l := int(f.level)
+ yIndex := (mby*d.img.YStride + mbx) * 16
+ if mbx > 0 {
+ filter2(d.img.Y, l+4, yIndex, d.img.YStride, 1)
+ }
+ if f.inner {
+ filter2(d.img.Y, l, yIndex+0x4, d.img.YStride, 1)
+ filter2(d.img.Y, l, yIndex+0x8, d.img.YStride, 1)
+ filter2(d.img.Y, l, yIndex+0xc, d.img.YStride, 1)
+ }
+ if mby > 0 {
+ filter2(d.img.Y, l+4, yIndex, 1, d.img.YStride)
+ }
+ if f.inner {
+ filter2(d.img.Y, l, yIndex+d.img.YStride*0x4, 1, d.img.YStride)
+ filter2(d.img.Y, l, yIndex+d.img.YStride*0x8, 1, d.img.YStride)
+ filter2(d.img.Y, l, yIndex+d.img.YStride*0xc, 1, d.img.YStride)
+ }
+ }
+ }
+}
+
+// normalFilter implements the normal filter, as specified in section 15.3.
+func (d *Decoder) normalFilter() {
+ for mby := 0; mby < d.mbh; mby++ {
+ for mbx := 0; mbx < d.mbw; mbx++ {
+ f := d.perMBFilterParams[d.mbw*mby+mbx]
+ if f.level == 0 {
+ continue
+ }
+ l, il, hl := int(f.level), int(f.ilevel), int(f.hlevel)
+ yIndex := (mby*d.img.YStride + mbx) * 16
+ cIndex := (mby*d.img.CStride + mbx) * 8
+ if mbx > 0 {
+ filter246(d.img.Y, 16, l+4, il, hl, yIndex, d.img.YStride, 1, false)
+ filter246(d.img.Cb, 8, l+4, il, hl, cIndex, d.img.CStride, 1, false)
+ filter246(d.img.Cr, 8, l+4, il, hl, cIndex, d.img.CStride, 1, false)
+ }
+ if f.inner {
+ filter246(d.img.Y, 16, l, il, hl, yIndex+0x4, d.img.YStride, 1, true)
+ filter246(d.img.Y, 16, l, il, hl, yIndex+0x8, d.img.YStride, 1, true)
+ filter246(d.img.Y, 16, l, il, hl, yIndex+0xc, d.img.YStride, 1, true)
+ filter246(d.img.Cb, 8, l, il, hl, cIndex+0x4, d.img.CStride, 1, true)
+ filter246(d.img.Cr, 8, l, il, hl, cIndex+0x4, d.img.CStride, 1, true)
+ }
+ if mby > 0 {
+ filter246(d.img.Y, 16, l+4, il, hl, yIndex, 1, d.img.YStride, false)
+ filter246(d.img.Cb, 8, l+4, il, hl, cIndex, 1, d.img.CStride, false)
+ filter246(d.img.Cr, 8, l+4, il, hl, cIndex, 1, d.img.CStride, false)
+ }
+ if f.inner {
+ filter246(d.img.Y, 16, l, il, hl, yIndex+d.img.YStride*0x4, 1, d.img.YStride, true)
+ filter246(d.img.Y, 16, l, il, hl, yIndex+d.img.YStride*0x8, 1, d.img.YStride, true)
+ filter246(d.img.Y, 16, l, il, hl, yIndex+d.img.YStride*0xc, 1, d.img.YStride, true)
+ filter246(d.img.Cb, 8, l, il, hl, cIndex+d.img.CStride*0x4, 1, d.img.CStride, true)
+ filter246(d.img.Cr, 8, l, il, hl, cIndex+d.img.CStride*0x4, 1, d.img.CStride, true)
+ }
+ }
+ }
+}
+
+// filterParam holds the loop filter parameters for a macroblock.
+type filterParam struct {
+ // The first three fields are thresholds used by the loop filter to smooth
+ // over the edges and interior of a macroblock. level is used by both the
+ // simple and normal filters. The inner level and high edge variance level
+ // are only used by the normal filter.
+ level, ilevel, hlevel uint8
+ // inner is whether the inner loop filter cannot be optimized out as a
+ // no-op for this particular macroblock.
+ inner bool
+}
+
+// computeFilterParams computes the loop filter parameters, as specified in
+// section 15.4.
+func (d *Decoder) computeFilterParams() {
+ for i := range d.filterParams {
+ baseLevel := d.filterHeader.level
+ if d.segmentHeader.useSegment {
+ baseLevel = d.segmentHeader.filterStrength[i]
+ if d.segmentHeader.relativeDelta {
+ baseLevel += d.filterHeader.level
+ }
+ }
+
+ for j := range d.filterParams[i] {
+ p := &d.filterParams[i][j]
+ p.inner = j != 0
+ level := baseLevel
+ if d.filterHeader.useLFDelta {
+ // The libwebp C code has a "TODO: only CURRENT is handled for now."
+ level += d.filterHeader.refLFDelta[0]
+ if j != 0 {
+ level += d.filterHeader.modeLFDelta[0]
+ }
+ }
+ if level <= 0 {
+ p.level = 0
+ continue
+ }
+ if level > 63 {
+ level = 63
+ }
+ ilevel := level
+ if d.filterHeader.sharpness > 0 {
+ if d.filterHeader.sharpness > 4 {
+ ilevel >>= 2
+ } else {
+ ilevel >>= 1
+ }
+ if x := int8(9 - d.filterHeader.sharpness); ilevel > x {
+ ilevel = x
+ }
+ }
+ if ilevel < 1 {
+ ilevel = 1
+ }
+ p.ilevel = uint8(ilevel)
+ p.level = uint8(2*level + ilevel)
+ if d.frameHeader.KeyFrame {
+ if level < 15 {
+ p.hlevel = 0
+ } else if level < 40 {
+ p.hlevel = 1
+ } else {
+ p.hlevel = 2
+ }
+ } else {
+ if level < 15 {
+ p.hlevel = 0
+ } else if level < 20 {
+ p.hlevel = 1
+ } else if level < 40 {
+ p.hlevel = 2
+ } else {
+ p.hlevel = 3
+ }
+ }
+ }
+ }
+}
+
+// intSize is either 32 or 64.
+const intSize = 32 << (^uint(0) >> 63)
+
+func abs(x int) int {
+ // m := -1 if x < 0. m := 0 otherwise.
+ m := x >> (intSize - 1)
+
+ // In two's complement representation, the negative number
+ // of any number (except the smallest one) can be computed
+ // by flipping all the bits and add 1. This is faster than
+ // code with a branch.
+ // See Hacker's Delight, section 2-4.
+ return (x ^ m) - m
+}
+
+func clamp15(x int) int {
+ if x < -16 {
+ return -16
+ }
+ if x > 15 {
+ return 15
+ }
+ return x
+}
+
+func clamp127(x int) int {
+ if x < -128 {
+ return -128
+ }
+ if x > 127 {
+ return 127
+ }
+ return x
+}
+
+func clamp255(x int) uint8 {
+ if x < 0 {
+ return 0
+ }
+ if x > 255 {
+ return 255
+ }
+ return uint8(x)
+}
diff --git a/vendor/golang.org/x/image/vp8/idct.go b/vendor/golang.org/x/image/vp8/idct.go
new file mode 100644
index 000000000..929af2cc9
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/idct.go
@@ -0,0 +1,98 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file implements the inverse Discrete Cosine Transform and the inverse
+// Walsh Hadamard Transform (WHT), as specified in sections 14.3 and 14.4.
+
+func clip8(i int32) uint8 {
+ if i < 0 {
+ return 0
+ }
+ if i > 255 {
+ return 255
+ }
+ return uint8(i)
+}
+
+func (z *Decoder) inverseDCT4(y, x, coeffBase int) {
+ const (
+ c1 = 85627 // 65536 * cos(pi/8) * sqrt(2).
+ c2 = 35468 // 65536 * sin(pi/8) * sqrt(2).
+ )
+ var m [4][4]int32
+ for i := 0; i < 4; i++ {
+ a := int32(z.coeff[coeffBase+0]) + int32(z.coeff[coeffBase+8])
+ b := int32(z.coeff[coeffBase+0]) - int32(z.coeff[coeffBase+8])
+ c := (int32(z.coeff[coeffBase+4])*c2)>>16 - (int32(z.coeff[coeffBase+12])*c1)>>16
+ d := (int32(z.coeff[coeffBase+4])*c1)>>16 + (int32(z.coeff[coeffBase+12])*c2)>>16
+ m[i][0] = a + d
+ m[i][1] = b + c
+ m[i][2] = b - c
+ m[i][3] = a - d
+ coeffBase++
+ }
+ for j := 0; j < 4; j++ {
+ dc := m[0][j] + 4
+ a := dc + m[2][j]
+ b := dc - m[2][j]
+ c := (m[1][j]*c2)>>16 - (m[3][j]*c1)>>16
+ d := (m[1][j]*c1)>>16 + (m[3][j]*c2)>>16
+ z.ybr[y+j][x+0] = clip8(int32(z.ybr[y+j][x+0]) + (a+d)>>3)
+ z.ybr[y+j][x+1] = clip8(int32(z.ybr[y+j][x+1]) + (b+c)>>3)
+ z.ybr[y+j][x+2] = clip8(int32(z.ybr[y+j][x+2]) + (b-c)>>3)
+ z.ybr[y+j][x+3] = clip8(int32(z.ybr[y+j][x+3]) + (a-d)>>3)
+ }
+}
+
+func (z *Decoder) inverseDCT4DCOnly(y, x, coeffBase int) {
+ dc := (int32(z.coeff[coeffBase+0]) + 4) >> 3
+ for j := 0; j < 4; j++ {
+ for i := 0; i < 4; i++ {
+ z.ybr[y+j][x+i] = clip8(int32(z.ybr[y+j][x+i]) + dc)
+ }
+ }
+}
+
+func (z *Decoder) inverseDCT8(y, x, coeffBase int) {
+ z.inverseDCT4(y+0, x+0, coeffBase+0*16)
+ z.inverseDCT4(y+0, x+4, coeffBase+1*16)
+ z.inverseDCT4(y+4, x+0, coeffBase+2*16)
+ z.inverseDCT4(y+4, x+4, coeffBase+3*16)
+}
+
+func (z *Decoder) inverseDCT8DCOnly(y, x, coeffBase int) {
+ z.inverseDCT4DCOnly(y+0, x+0, coeffBase+0*16)
+ z.inverseDCT4DCOnly(y+0, x+4, coeffBase+1*16)
+ z.inverseDCT4DCOnly(y+4, x+0, coeffBase+2*16)
+ z.inverseDCT4DCOnly(y+4, x+4, coeffBase+3*16)
+}
+
+func (d *Decoder) inverseWHT16() {
+ var m [16]int32
+ for i := 0; i < 4; i++ {
+ a0 := int32(d.coeff[384+0+i]) + int32(d.coeff[384+12+i])
+ a1 := int32(d.coeff[384+4+i]) + int32(d.coeff[384+8+i])
+ a2 := int32(d.coeff[384+4+i]) - int32(d.coeff[384+8+i])
+ a3 := int32(d.coeff[384+0+i]) - int32(d.coeff[384+12+i])
+ m[0+i] = a0 + a1
+ m[8+i] = a0 - a1
+ m[4+i] = a3 + a2
+ m[12+i] = a3 - a2
+ }
+ out := 0
+ for i := 0; i < 4; i++ {
+ dc := m[0+i*4] + 3
+ a0 := dc + m[3+i*4]
+ a1 := m[1+i*4] + m[2+i*4]
+ a2 := m[1+i*4] - m[2+i*4]
+ a3 := dc - m[3+i*4]
+ d.coeff[out+0] = int16((a0 + a1) >> 3)
+ d.coeff[out+16] = int16((a3 + a2) >> 3)
+ d.coeff[out+32] = int16((a0 - a1) >> 3)
+ d.coeff[out+48] = int16((a3 - a2) >> 3)
+ out += 64
+ }
+}
diff --git a/vendor/golang.org/x/image/vp8/partition.go b/vendor/golang.org/x/image/vp8/partition.go
new file mode 100644
index 000000000..72288bdeb
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/partition.go
@@ -0,0 +1,129 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// Each VP8 frame consists of between 2 and 9 bitstream partitions.
+// Each partition is byte-aligned and is independently arithmetic-encoded.
+//
+// This file implements decoding a partition's bitstream, as specified in
+// chapter 7. The implementation follows libwebp's approach instead of the
+// specification's reference C implementation. For example, we use a look-up
+// table instead of a for loop to recalibrate the encoded range.
+
+var (
+ lutShift = [127]uint8{
+ 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ }
+ lutRangeM1 = [127]uint8{
+ 127,
+ 127, 191,
+ 127, 159, 191, 223,
+ 127, 143, 159, 175, 191, 207, 223, 239,
+ 127, 135, 143, 151, 159, 167, 175, 183, 191, 199, 207, 215, 223, 231, 239, 247,
+ 127, 131, 135, 139, 143, 147, 151, 155, 159, 163, 167, 171, 175, 179, 183, 187,
+ 191, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251,
+ 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157,
+ 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189,
+ 191, 193, 195, 197, 199, 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221,
+ 223, 225, 227, 229, 231, 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253,
+ }
+)
+
+// uniformProb represents a 50% probability that the next bit is 0.
+const uniformProb = 128
+
+// partition holds arithmetic-coded bits.
+type partition struct {
+ // buf is the input bytes.
+ buf []byte
+ // r is how many of buf's bytes have been consumed.
+ r int
+ // rangeM1 is range minus 1, where range is in the arithmetic coding sense,
+ // not the Go language sense.
+ rangeM1 uint32
+ // bits and nBits hold those bits shifted out of buf but not yet consumed.
+ bits uint32
+ nBits uint8
+ // unexpectedEOF tells whether we tried to read past buf.
+ unexpectedEOF bool
+}
+
+// init initializes the partition.
+func (p *partition) init(buf []byte) {
+ p.buf = buf
+ p.r = 0
+ p.rangeM1 = 254
+ p.bits = 0
+ p.nBits = 0
+ p.unexpectedEOF = false
+}
+
+// readBit returns the next bit.
+func (p *partition) readBit(prob uint8) bool {
+ if p.nBits < 8 {
+ if p.r >= len(p.buf) {
+ p.unexpectedEOF = true
+ return false
+ }
+ // Expression split for 386 compiler.
+ x := uint32(p.buf[p.r])
+ p.bits |= x << (8 - p.nBits)
+ p.r++
+ p.nBits += 8
+ }
+ split := (p.rangeM1*uint32(prob))>>8 + 1
+ bit := p.bits >= split<<8
+ if bit {
+ p.rangeM1 -= split
+ p.bits -= split << 8
+ } else {
+ p.rangeM1 = split - 1
+ }
+ if p.rangeM1 < 127 {
+ shift := lutShift[p.rangeM1]
+ p.rangeM1 = uint32(lutRangeM1[p.rangeM1])
+ p.bits <<= shift
+ p.nBits -= shift
+ }
+ return bit
+}
+
+// readUint returns the next n-bit unsigned integer.
+func (p *partition) readUint(prob, n uint8) uint32 {
+ var u uint32
+ for n > 0 {
+ n--
+ if p.readBit(prob) {
+ u |= 1 << n
+ }
+ }
+ return u
+}
+
+// readInt returns the next n-bit signed integer.
+func (p *partition) readInt(prob, n uint8) int32 {
+ u := p.readUint(prob, n)
+ b := p.readBit(prob)
+ if b {
+ return -int32(u)
+ }
+ return int32(u)
+}
+
+// readOptionalInt returns the next n-bit signed integer in an encoding
+// where the likely result is zero.
+func (p *partition) readOptionalInt(prob, n uint8) int32 {
+ if !p.readBit(prob) {
+ return 0
+ }
+ return p.readInt(prob, n)
+}
diff --git a/vendor/golang.org/x/image/vp8/pred.go b/vendor/golang.org/x/image/vp8/pred.go
new file mode 100644
index 000000000..58c2689ea
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/pred.go
@@ -0,0 +1,201 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file implements parsing the predictor modes, as specified in chapter
+// 11.
+
+func (d *Decoder) parsePredModeY16(mbx int) {
+ var p uint8
+ if !d.fp.readBit(156) {
+ if !d.fp.readBit(163) {
+ p = predDC
+ } else {
+ p = predVE
+ }
+ } else if !d.fp.readBit(128) {
+ p = predHE
+ } else {
+ p = predTM
+ }
+ for i := 0; i < 4; i++ {
+ d.upMB[mbx].pred[i] = p
+ d.leftMB.pred[i] = p
+ }
+ d.predY16 = p
+}
+
+func (d *Decoder) parsePredModeC8() {
+ if !d.fp.readBit(142) {
+ d.predC8 = predDC
+ } else if !d.fp.readBit(114) {
+ d.predC8 = predVE
+ } else if !d.fp.readBit(183) {
+ d.predC8 = predHE
+ } else {
+ d.predC8 = predTM
+ }
+}
+
+func (d *Decoder) parsePredModeY4(mbx int) {
+ for j := 0; j < 4; j++ {
+ p := d.leftMB.pred[j]
+ for i := 0; i < 4; i++ {
+ prob := &predProb[d.upMB[mbx].pred[i]][p]
+ if !d.fp.readBit(prob[0]) {
+ p = predDC
+ } else if !d.fp.readBit(prob[1]) {
+ p = predTM
+ } else if !d.fp.readBit(prob[2]) {
+ p = predVE
+ } else if !d.fp.readBit(prob[3]) {
+ if !d.fp.readBit(prob[4]) {
+ p = predHE
+ } else if !d.fp.readBit(prob[5]) {
+ p = predRD
+ } else {
+ p = predVR
+ }
+ } else if !d.fp.readBit(prob[6]) {
+ p = predLD
+ } else if !d.fp.readBit(prob[7]) {
+ p = predVL
+ } else if !d.fp.readBit(prob[8]) {
+ p = predHD
+ } else {
+ p = predHU
+ }
+ d.predY4[j][i] = p
+ d.upMB[mbx].pred[i] = p
+ }
+ d.leftMB.pred[j] = p
+ }
+}
+
+// predProb are the probabilities to decode a 4x4 region's predictor mode given
+// the predictor modes of the regions above and left of it.
+// These values are specified in section 11.5.
+var predProb = [nPred][nPred][9]uint8{
+ {
+ {231, 120, 48, 89, 115, 113, 120, 152, 112},
+ {152, 179, 64, 126, 170, 118, 46, 70, 95},
+ {175, 69, 143, 80, 85, 82, 72, 155, 103},
+ {56, 58, 10, 171, 218, 189, 17, 13, 152},
+ {114, 26, 17, 163, 44, 195, 21, 10, 173},
+ {121, 24, 80, 195, 26, 62, 44, 64, 85},
+ {144, 71, 10, 38, 171, 213, 144, 34, 26},
+ {170, 46, 55, 19, 136, 160, 33, 206, 71},
+ {63, 20, 8, 114, 114, 208, 12, 9, 226},
+ {81, 40, 11, 96, 182, 84, 29, 16, 36},
+ },
+ {
+ {134, 183, 89, 137, 98, 101, 106, 165, 148},
+ {72, 187, 100, 130, 157, 111, 32, 75, 80},
+ {66, 102, 167, 99, 74, 62, 40, 234, 128},
+ {41, 53, 9, 178, 241, 141, 26, 8, 107},
+ {74, 43, 26, 146, 73, 166, 49, 23, 157},
+ {65, 38, 105, 160, 51, 52, 31, 115, 128},
+ {104, 79, 12, 27, 217, 255, 87, 17, 7},
+ {87, 68, 71, 44, 114, 51, 15, 186, 23},
+ {47, 41, 14, 110, 182, 183, 21, 17, 194},
+ {66, 45, 25, 102, 197, 189, 23, 18, 22},
+ },
+ {
+ {88, 88, 147, 150, 42, 46, 45, 196, 205},
+ {43, 97, 183, 117, 85, 38, 35, 179, 61},
+ {39, 53, 200, 87, 26, 21, 43, 232, 171},
+ {56, 34, 51, 104, 114, 102, 29, 93, 77},
+ {39, 28, 85, 171, 58, 165, 90, 98, 64},
+ {34, 22, 116, 206, 23, 34, 43, 166, 73},
+ {107, 54, 32, 26, 51, 1, 81, 43, 31},
+ {68, 25, 106, 22, 64, 171, 36, 225, 114},
+ {34, 19, 21, 102, 132, 188, 16, 76, 124},
+ {62, 18, 78, 95, 85, 57, 50, 48, 51},
+ },
+ {
+ {193, 101, 35, 159, 215, 111, 89, 46, 111},
+ {60, 148, 31, 172, 219, 228, 21, 18, 111},
+ {112, 113, 77, 85, 179, 255, 38, 120, 114},
+ {40, 42, 1, 196, 245, 209, 10, 25, 109},
+ {88, 43, 29, 140, 166, 213, 37, 43, 154},
+ {61, 63, 30, 155, 67, 45, 68, 1, 209},
+ {100, 80, 8, 43, 154, 1, 51, 26, 71},
+ {142, 78, 78, 16, 255, 128, 34, 197, 171},
+ {41, 40, 5, 102, 211, 183, 4, 1, 221},
+ {51, 50, 17, 168, 209, 192, 23, 25, 82},
+ },
+ {
+ {138, 31, 36, 171, 27, 166, 38, 44, 229},
+ {67, 87, 58, 169, 82, 115, 26, 59, 179},
+ {63, 59, 90, 180, 59, 166, 93, 73, 154},
+ {40, 40, 21, 116, 143, 209, 34, 39, 175},
+ {47, 15, 16, 183, 34, 223, 49, 45, 183},
+ {46, 17, 33, 183, 6, 98, 15, 32, 183},
+ {57, 46, 22, 24, 128, 1, 54, 17, 37},
+ {65, 32, 73, 115, 28, 128, 23, 128, 205},
+ {40, 3, 9, 115, 51, 192, 18, 6, 223},
+ {87, 37, 9, 115, 59, 77, 64, 21, 47},
+ },
+ {
+ {104, 55, 44, 218, 9, 54, 53, 130, 226},
+ {64, 90, 70, 205, 40, 41, 23, 26, 57},
+ {54, 57, 112, 184, 5, 41, 38, 166, 213},
+ {30, 34, 26, 133, 152, 116, 10, 32, 134},
+ {39, 19, 53, 221, 26, 114, 32, 73, 255},
+ {31, 9, 65, 234, 2, 15, 1, 118, 73},
+ {75, 32, 12, 51, 192, 255, 160, 43, 51},
+ {88, 31, 35, 67, 102, 85, 55, 186, 85},
+ {56, 21, 23, 111, 59, 205, 45, 37, 192},
+ {55, 38, 70, 124, 73, 102, 1, 34, 98},
+ },
+ {
+ {125, 98, 42, 88, 104, 85, 117, 175, 82},
+ {95, 84, 53, 89, 128, 100, 113, 101, 45},
+ {75, 79, 123, 47, 51, 128, 81, 171, 1},
+ {57, 17, 5, 71, 102, 57, 53, 41, 49},
+ {38, 33, 13, 121, 57, 73, 26, 1, 85},
+ {41, 10, 67, 138, 77, 110, 90, 47, 114},
+ {115, 21, 2, 10, 102, 255, 166, 23, 6},
+ {101, 29, 16, 10, 85, 128, 101, 196, 26},
+ {57, 18, 10, 102, 102, 213, 34, 20, 43},
+ {117, 20, 15, 36, 163, 128, 68, 1, 26},
+ },
+ {
+ {102, 61, 71, 37, 34, 53, 31, 243, 192},
+ {69, 60, 71, 38, 73, 119, 28, 222, 37},
+ {68, 45, 128, 34, 1, 47, 11, 245, 171},
+ {62, 17, 19, 70, 146, 85, 55, 62, 70},
+ {37, 43, 37, 154, 100, 163, 85, 160, 1},
+ {63, 9, 92, 136, 28, 64, 32, 201, 85},
+ {75, 15, 9, 9, 64, 255, 184, 119, 16},
+ {86, 6, 28, 5, 64, 255, 25, 248, 1},
+ {56, 8, 17, 132, 137, 255, 55, 116, 128},
+ {58, 15, 20, 82, 135, 57, 26, 121, 40},
+ },
+ {
+ {164, 50, 31, 137, 154, 133, 25, 35, 218},
+ {51, 103, 44, 131, 131, 123, 31, 6, 158},
+ {86, 40, 64, 135, 148, 224, 45, 183, 128},
+ {22, 26, 17, 131, 240, 154, 14, 1, 209},
+ {45, 16, 21, 91, 64, 222, 7, 1, 197},
+ {56, 21, 39, 155, 60, 138, 23, 102, 213},
+ {83, 12, 13, 54, 192, 255, 68, 47, 28},
+ {85, 26, 85, 85, 128, 128, 32, 146, 171},
+ {18, 11, 7, 63, 144, 171, 4, 4, 246},
+ {35, 27, 10, 146, 174, 171, 12, 26, 128},
+ },
+ {
+ {190, 80, 35, 99, 180, 80, 126, 54, 45},
+ {85, 126, 47, 87, 176, 51, 41, 20, 32},
+ {101, 75, 128, 139, 118, 146, 116, 128, 85},
+ {56, 41, 15, 176, 236, 85, 37, 9, 62},
+ {71, 30, 17, 119, 118, 255, 17, 18, 138},
+ {101, 38, 60, 138, 55, 70, 43, 26, 142},
+ {146, 36, 19, 30, 171, 255, 97, 27, 20},
+ {138, 45, 61, 62, 219, 1, 81, 188, 64},
+ {32, 41, 20, 117, 151, 142, 20, 21, 163},
+ {112, 19, 12, 61, 195, 128, 48, 4, 24},
+ },
+}
diff --git a/vendor/golang.org/x/image/vp8/predfunc.go b/vendor/golang.org/x/image/vp8/predfunc.go
new file mode 100644
index 000000000..f8999582b
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/predfunc.go
@@ -0,0 +1,553 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file implements the predicition functions, as specified in chapter 12.
+//
+// For each macroblock (of 1x16x16 luma and 2x8x8 chroma coefficients), the
+// luma values are either predicted as one large 16x16 region or 16 separate
+// 4x4 regions. The chroma values are always predicted as one 8x8 region.
+//
+// For 4x4 regions, the target block's predicted values (Xs) are a function of
+// its previously-decoded top and left border values, as well as a number of
+// pixels from the top-right:
+//
+// a b c d e f g h
+// p X X X X
+// q X X X X
+// r X X X X
+// s X X X X
+//
+// The predictor modes are:
+// - DC: all Xs = (b + c + d + e + p + q + r + s + 4) / 8.
+// - TM: the first X = (b + p - a), the second X = (c + p - a), and so on.
+// - VE: each X = the weighted average of its column's top value and that
+// value's neighbors, i.e. averages of abc, bcd, cde or def.
+// - HE: similar to VE except rows instead of columns, and the final row is
+// an average of r, s and s.
+// - RD, VR, LD, VL, HD, HU: these diagonal modes ("Right Down", "Vertical
+// Right", etc) are more complicated and are described in section 12.3.
+// All Xs are clipped to the range [0, 255].
+//
+// For 8x8 and 16x16 regions, the target block's predicted values are a
+// function of the top and left border values without the top-right overhang,
+// i.e. without the 8x8 or 16x16 equivalent of f, g and h. Furthermore:
+// - There are no diagonal predictor modes, only DC, TM, VE and HE.
+// - The DC mode has variants for macroblocks in the top row and/or left
+// column, i.e. for macroblocks with mby == 0 || mbx == 0.
+// - The VE and HE modes take only the column top or row left values; they do
+// not smooth that top/left value with its neighbors.
+
+// nPred is the number of predictor modes, not including the Top/Left versions
+// of the DC predictor mode.
+const nPred = 10
+
+const (
+ predDC = iota
+ predTM
+ predVE
+ predHE
+ predRD
+ predVR
+ predLD
+ predVL
+ predHD
+ predHU
+ predDCTop
+ predDCLeft
+ predDCTopLeft
+)
+
+func checkTopLeftPred(mbx, mby int, p uint8) uint8 {
+ if p != predDC {
+ return p
+ }
+ if mbx == 0 {
+ if mby == 0 {
+ return predDCTopLeft
+ }
+ return predDCLeft
+ }
+ if mby == 0 {
+ return predDCTop
+ }
+ return predDC
+}
+
+var predFunc4 = [...]func(*Decoder, int, int){
+ predFunc4DC,
+ predFunc4TM,
+ predFunc4VE,
+ predFunc4HE,
+ predFunc4RD,
+ predFunc4VR,
+ predFunc4LD,
+ predFunc4VL,
+ predFunc4HD,
+ predFunc4HU,
+ nil,
+ nil,
+ nil,
+}
+
+var predFunc8 = [...]func(*Decoder, int, int){
+ predFunc8DC,
+ predFunc8TM,
+ predFunc8VE,
+ predFunc8HE,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ predFunc8DCTop,
+ predFunc8DCLeft,
+ predFunc8DCTopLeft,
+}
+
+var predFunc16 = [...]func(*Decoder, int, int){
+ predFunc16DC,
+ predFunc16TM,
+ predFunc16VE,
+ predFunc16HE,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ predFunc16DCTop,
+ predFunc16DCLeft,
+ predFunc16DCTopLeft,
+}
+
+func predFunc4DC(z *Decoder, y, x int) {
+ sum := uint32(4)
+ for i := 0; i < 4; i++ {
+ sum += uint32(z.ybr[y-1][x+i])
+ }
+ for j := 0; j < 4; j++ {
+ sum += uint32(z.ybr[y+j][x-1])
+ }
+ avg := uint8(sum / 8)
+ for j := 0; j < 4; j++ {
+ for i := 0; i < 4; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc4TM(z *Decoder, y, x int) {
+ delta0 := -int32(z.ybr[y-1][x-1])
+ for j := 0; j < 4; j++ {
+ delta1 := delta0 + int32(z.ybr[y+j][x-1])
+ for i := 0; i < 4; i++ {
+ delta2 := delta1 + int32(z.ybr[y-1][x+i])
+ z.ybr[y+j][x+i] = uint8(clip(delta2, 0, 255))
+ }
+ }
+}
+
+func predFunc4VE(z *Decoder, y, x int) {
+ a := int32(z.ybr[y-1][x-1])
+ b := int32(z.ybr[y-1][x+0])
+ c := int32(z.ybr[y-1][x+1])
+ d := int32(z.ybr[y-1][x+2])
+ e := int32(z.ybr[y-1][x+3])
+ f := int32(z.ybr[y-1][x+4])
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ cde := uint8((c + 2*d + e + 2) / 4)
+ def := uint8((d + 2*e + f + 2) / 4)
+ for j := 0; j < 4; j++ {
+ z.ybr[y+j][x+0] = abc
+ z.ybr[y+j][x+1] = bcd
+ z.ybr[y+j][x+2] = cde
+ z.ybr[y+j][x+3] = def
+ }
+}
+
+func predFunc4HE(z *Decoder, y, x int) {
+ s := int32(z.ybr[y+3][x-1])
+ r := int32(z.ybr[y+2][x-1])
+ q := int32(z.ybr[y+1][x-1])
+ p := int32(z.ybr[y+0][x-1])
+ a := int32(z.ybr[y-1][x-1])
+ ssr := uint8((s + 2*s + r + 2) / 4)
+ srq := uint8((s + 2*r + q + 2) / 4)
+ rqp := uint8((r + 2*q + p + 2) / 4)
+ apq := uint8((a + 2*p + q + 2) / 4)
+ for i := 0; i < 4; i++ {
+ z.ybr[y+0][x+i] = apq
+ z.ybr[y+1][x+i] = rqp
+ z.ybr[y+2][x+i] = srq
+ z.ybr[y+3][x+i] = ssr
+ }
+}
+
+func predFunc4RD(z *Decoder, y, x int) {
+ s := int32(z.ybr[y+3][x-1])
+ r := int32(z.ybr[y+2][x-1])
+ q := int32(z.ybr[y+1][x-1])
+ p := int32(z.ybr[y+0][x-1])
+ a := int32(z.ybr[y-1][x-1])
+ b := int32(z.ybr[y-1][x+0])
+ c := int32(z.ybr[y-1][x+1])
+ d := int32(z.ybr[y-1][x+2])
+ e := int32(z.ybr[y-1][x+3])
+ srq := uint8((s + 2*r + q + 2) / 4)
+ rqp := uint8((r + 2*q + p + 2) / 4)
+ qpa := uint8((q + 2*p + a + 2) / 4)
+ pab := uint8((p + 2*a + b + 2) / 4)
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ cde := uint8((c + 2*d + e + 2) / 4)
+ z.ybr[y+0][x+0] = pab
+ z.ybr[y+0][x+1] = abc
+ z.ybr[y+0][x+2] = bcd
+ z.ybr[y+0][x+3] = cde
+ z.ybr[y+1][x+0] = qpa
+ z.ybr[y+1][x+1] = pab
+ z.ybr[y+1][x+2] = abc
+ z.ybr[y+1][x+3] = bcd
+ z.ybr[y+2][x+0] = rqp
+ z.ybr[y+2][x+1] = qpa
+ z.ybr[y+2][x+2] = pab
+ z.ybr[y+2][x+3] = abc
+ z.ybr[y+3][x+0] = srq
+ z.ybr[y+3][x+1] = rqp
+ z.ybr[y+3][x+2] = qpa
+ z.ybr[y+3][x+3] = pab
+}
+
+func predFunc4VR(z *Decoder, y, x int) {
+ r := int32(z.ybr[y+2][x-1])
+ q := int32(z.ybr[y+1][x-1])
+ p := int32(z.ybr[y+0][x-1])
+ a := int32(z.ybr[y-1][x-1])
+ b := int32(z.ybr[y-1][x+0])
+ c := int32(z.ybr[y-1][x+1])
+ d := int32(z.ybr[y-1][x+2])
+ e := int32(z.ybr[y-1][x+3])
+ ab := uint8((a + b + 1) / 2)
+ bc := uint8((b + c + 1) / 2)
+ cd := uint8((c + d + 1) / 2)
+ de := uint8((d + e + 1) / 2)
+ rqp := uint8((r + 2*q + p + 2) / 4)
+ qpa := uint8((q + 2*p + a + 2) / 4)
+ pab := uint8((p + 2*a + b + 2) / 4)
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ cde := uint8((c + 2*d + e + 2) / 4)
+ z.ybr[y+0][x+0] = ab
+ z.ybr[y+0][x+1] = bc
+ z.ybr[y+0][x+2] = cd
+ z.ybr[y+0][x+3] = de
+ z.ybr[y+1][x+0] = pab
+ z.ybr[y+1][x+1] = abc
+ z.ybr[y+1][x+2] = bcd
+ z.ybr[y+1][x+3] = cde
+ z.ybr[y+2][x+0] = qpa
+ z.ybr[y+2][x+1] = ab
+ z.ybr[y+2][x+2] = bc
+ z.ybr[y+2][x+3] = cd
+ z.ybr[y+3][x+0] = rqp
+ z.ybr[y+3][x+1] = pab
+ z.ybr[y+3][x+2] = abc
+ z.ybr[y+3][x+3] = bcd
+}
+
+func predFunc4LD(z *Decoder, y, x int) {
+ a := int32(z.ybr[y-1][x+0])
+ b := int32(z.ybr[y-1][x+1])
+ c := int32(z.ybr[y-1][x+2])
+ d := int32(z.ybr[y-1][x+3])
+ e := int32(z.ybr[y-1][x+4])
+ f := int32(z.ybr[y-1][x+5])
+ g := int32(z.ybr[y-1][x+6])
+ h := int32(z.ybr[y-1][x+7])
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ cde := uint8((c + 2*d + e + 2) / 4)
+ def := uint8((d + 2*e + f + 2) / 4)
+ efg := uint8((e + 2*f + g + 2) / 4)
+ fgh := uint8((f + 2*g + h + 2) / 4)
+ ghh := uint8((g + 2*h + h + 2) / 4)
+ z.ybr[y+0][x+0] = abc
+ z.ybr[y+0][x+1] = bcd
+ z.ybr[y+0][x+2] = cde
+ z.ybr[y+0][x+3] = def
+ z.ybr[y+1][x+0] = bcd
+ z.ybr[y+1][x+1] = cde
+ z.ybr[y+1][x+2] = def
+ z.ybr[y+1][x+3] = efg
+ z.ybr[y+2][x+0] = cde
+ z.ybr[y+2][x+1] = def
+ z.ybr[y+2][x+2] = efg
+ z.ybr[y+2][x+3] = fgh
+ z.ybr[y+3][x+0] = def
+ z.ybr[y+3][x+1] = efg
+ z.ybr[y+3][x+2] = fgh
+ z.ybr[y+3][x+3] = ghh
+}
+
+func predFunc4VL(z *Decoder, y, x int) {
+ a := int32(z.ybr[y-1][x+0])
+ b := int32(z.ybr[y-1][x+1])
+ c := int32(z.ybr[y-1][x+2])
+ d := int32(z.ybr[y-1][x+3])
+ e := int32(z.ybr[y-1][x+4])
+ f := int32(z.ybr[y-1][x+5])
+ g := int32(z.ybr[y-1][x+6])
+ h := int32(z.ybr[y-1][x+7])
+ ab := uint8((a + b + 1) / 2)
+ bc := uint8((b + c + 1) / 2)
+ cd := uint8((c + d + 1) / 2)
+ de := uint8((d + e + 1) / 2)
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ cde := uint8((c + 2*d + e + 2) / 4)
+ def := uint8((d + 2*e + f + 2) / 4)
+ efg := uint8((e + 2*f + g + 2) / 4)
+ fgh := uint8((f + 2*g + h + 2) / 4)
+ z.ybr[y+0][x+0] = ab
+ z.ybr[y+0][x+1] = bc
+ z.ybr[y+0][x+2] = cd
+ z.ybr[y+0][x+3] = de
+ z.ybr[y+1][x+0] = abc
+ z.ybr[y+1][x+1] = bcd
+ z.ybr[y+1][x+2] = cde
+ z.ybr[y+1][x+3] = def
+ z.ybr[y+2][x+0] = bc
+ z.ybr[y+2][x+1] = cd
+ z.ybr[y+2][x+2] = de
+ z.ybr[y+2][x+3] = efg
+ z.ybr[y+3][x+0] = bcd
+ z.ybr[y+3][x+1] = cde
+ z.ybr[y+3][x+2] = def
+ z.ybr[y+3][x+3] = fgh
+}
+
+func predFunc4HD(z *Decoder, y, x int) {
+ s := int32(z.ybr[y+3][x-1])
+ r := int32(z.ybr[y+2][x-1])
+ q := int32(z.ybr[y+1][x-1])
+ p := int32(z.ybr[y+0][x-1])
+ a := int32(z.ybr[y-1][x-1])
+ b := int32(z.ybr[y-1][x+0])
+ c := int32(z.ybr[y-1][x+1])
+ d := int32(z.ybr[y-1][x+2])
+ sr := uint8((s + r + 1) / 2)
+ rq := uint8((r + q + 1) / 2)
+ qp := uint8((q + p + 1) / 2)
+ pa := uint8((p + a + 1) / 2)
+ srq := uint8((s + 2*r + q + 2) / 4)
+ rqp := uint8((r + 2*q + p + 2) / 4)
+ qpa := uint8((q + 2*p + a + 2) / 4)
+ pab := uint8((p + 2*a + b + 2) / 4)
+ abc := uint8((a + 2*b + c + 2) / 4)
+ bcd := uint8((b + 2*c + d + 2) / 4)
+ z.ybr[y+0][x+0] = pa
+ z.ybr[y+0][x+1] = pab
+ z.ybr[y+0][x+2] = abc
+ z.ybr[y+0][x+3] = bcd
+ z.ybr[y+1][x+0] = qp
+ z.ybr[y+1][x+1] = qpa
+ z.ybr[y+1][x+2] = pa
+ z.ybr[y+1][x+3] = pab
+ z.ybr[y+2][x+0] = rq
+ z.ybr[y+2][x+1] = rqp
+ z.ybr[y+2][x+2] = qp
+ z.ybr[y+2][x+3] = qpa
+ z.ybr[y+3][x+0] = sr
+ z.ybr[y+3][x+1] = srq
+ z.ybr[y+3][x+2] = rq
+ z.ybr[y+3][x+3] = rqp
+}
+
+func predFunc4HU(z *Decoder, y, x int) {
+ s := int32(z.ybr[y+3][x-1])
+ r := int32(z.ybr[y+2][x-1])
+ q := int32(z.ybr[y+1][x-1])
+ p := int32(z.ybr[y+0][x-1])
+ pq := uint8((p + q + 1) / 2)
+ qr := uint8((q + r + 1) / 2)
+ rs := uint8((r + s + 1) / 2)
+ pqr := uint8((p + 2*q + r + 2) / 4)
+ qrs := uint8((q + 2*r + s + 2) / 4)
+ rss := uint8((r + 2*s + s + 2) / 4)
+ sss := uint8(s)
+ z.ybr[y+0][x+0] = pq
+ z.ybr[y+0][x+1] = pqr
+ z.ybr[y+0][x+2] = qr
+ z.ybr[y+0][x+3] = qrs
+ z.ybr[y+1][x+0] = qr
+ z.ybr[y+1][x+1] = qrs
+ z.ybr[y+1][x+2] = rs
+ z.ybr[y+1][x+3] = rss
+ z.ybr[y+2][x+0] = rs
+ z.ybr[y+2][x+1] = rss
+ z.ybr[y+2][x+2] = sss
+ z.ybr[y+2][x+3] = sss
+ z.ybr[y+3][x+0] = sss
+ z.ybr[y+3][x+1] = sss
+ z.ybr[y+3][x+2] = sss
+ z.ybr[y+3][x+3] = sss
+}
+
+func predFunc8DC(z *Decoder, y, x int) {
+ sum := uint32(8)
+ for i := 0; i < 8; i++ {
+ sum += uint32(z.ybr[y-1][x+i])
+ }
+ for j := 0; j < 8; j++ {
+ sum += uint32(z.ybr[y+j][x-1])
+ }
+ avg := uint8(sum / 16)
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc8TM(z *Decoder, y, x int) {
+ delta0 := -int32(z.ybr[y-1][x-1])
+ for j := 0; j < 8; j++ {
+ delta1 := delta0 + int32(z.ybr[y+j][x-1])
+ for i := 0; i < 8; i++ {
+ delta2 := delta1 + int32(z.ybr[y-1][x+i])
+ z.ybr[y+j][x+i] = uint8(clip(delta2, 0, 255))
+ }
+ }
+}
+
+func predFunc8VE(z *Decoder, y, x int) {
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = z.ybr[y-1][x+i]
+ }
+ }
+}
+
+func predFunc8HE(z *Decoder, y, x int) {
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = z.ybr[y+j][x-1]
+ }
+ }
+}
+
+func predFunc8DCTop(z *Decoder, y, x int) {
+ sum := uint32(4)
+ for j := 0; j < 8; j++ {
+ sum += uint32(z.ybr[y+j][x-1])
+ }
+ avg := uint8(sum / 8)
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc8DCLeft(z *Decoder, y, x int) {
+ sum := uint32(4)
+ for i := 0; i < 8; i++ {
+ sum += uint32(z.ybr[y-1][x+i])
+ }
+ avg := uint8(sum / 8)
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc8DCTopLeft(z *Decoder, y, x int) {
+ for j := 0; j < 8; j++ {
+ for i := 0; i < 8; i++ {
+ z.ybr[y+j][x+i] = 0x80
+ }
+ }
+}
+
+func predFunc16DC(z *Decoder, y, x int) {
+ sum := uint32(16)
+ for i := 0; i < 16; i++ {
+ sum += uint32(z.ybr[y-1][x+i])
+ }
+ for j := 0; j < 16; j++ {
+ sum += uint32(z.ybr[y+j][x-1])
+ }
+ avg := uint8(sum / 32)
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc16TM(z *Decoder, y, x int) {
+ delta0 := -int32(z.ybr[y-1][x-1])
+ for j := 0; j < 16; j++ {
+ delta1 := delta0 + int32(z.ybr[y+j][x-1])
+ for i := 0; i < 16; i++ {
+ delta2 := delta1 + int32(z.ybr[y-1][x+i])
+ z.ybr[y+j][x+i] = uint8(clip(delta2, 0, 255))
+ }
+ }
+}
+
+func predFunc16VE(z *Decoder, y, x int) {
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = z.ybr[y-1][x+i]
+ }
+ }
+}
+
+func predFunc16HE(z *Decoder, y, x int) {
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = z.ybr[y+j][x-1]
+ }
+ }
+}
+
+func predFunc16DCTop(z *Decoder, y, x int) {
+ sum := uint32(8)
+ for j := 0; j < 16; j++ {
+ sum += uint32(z.ybr[y+j][x-1])
+ }
+ avg := uint8(sum / 16)
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc16DCLeft(z *Decoder, y, x int) {
+ sum := uint32(8)
+ for i := 0; i < 16; i++ {
+ sum += uint32(z.ybr[y-1][x+i])
+ }
+ avg := uint8(sum / 16)
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = avg
+ }
+ }
+}
+
+func predFunc16DCTopLeft(z *Decoder, y, x int) {
+ for j := 0; j < 16; j++ {
+ for i := 0; i < 16; i++ {
+ z.ybr[y+j][x+i] = 0x80
+ }
+ }
+}
diff --git a/vendor/golang.org/x/image/vp8/quant.go b/vendor/golang.org/x/image/vp8/quant.go
new file mode 100644
index 000000000..da4361604
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/quant.go
@@ -0,0 +1,98 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file implements parsing the quantization factors.
+
+// quant are DC/AC quantization factors.
+type quant struct {
+ y1 [2]uint16
+ y2 [2]uint16
+ uv [2]uint16
+}
+
+// clip clips x to the range [min, max] inclusive.
+func clip(x, min, max int32) int32 {
+ if x < min {
+ return min
+ }
+ if x > max {
+ return max
+ }
+ return x
+}
+
+// parseQuant parses the quantization factors, as specified in section 9.6.
+func (d *Decoder) parseQuant() {
+ baseQ0 := d.fp.readUint(uniformProb, 7)
+ dqy1DC := d.fp.readOptionalInt(uniformProb, 4)
+ const dqy1AC = 0
+ dqy2DC := d.fp.readOptionalInt(uniformProb, 4)
+ dqy2AC := d.fp.readOptionalInt(uniformProb, 4)
+ dquvDC := d.fp.readOptionalInt(uniformProb, 4)
+ dquvAC := d.fp.readOptionalInt(uniformProb, 4)
+ for i := 0; i < nSegment; i++ {
+ q := int32(baseQ0)
+ if d.segmentHeader.useSegment {
+ if d.segmentHeader.relativeDelta {
+ q += int32(d.segmentHeader.quantizer[i])
+ } else {
+ q = int32(d.segmentHeader.quantizer[i])
+ }
+ }
+ d.quant[i].y1[0] = dequantTableDC[clip(q+dqy1DC, 0, 127)]
+ d.quant[i].y1[1] = dequantTableAC[clip(q+dqy1AC, 0, 127)]
+ d.quant[i].y2[0] = dequantTableDC[clip(q+dqy2DC, 0, 127)] * 2
+ d.quant[i].y2[1] = dequantTableAC[clip(q+dqy2AC, 0, 127)] * 155 / 100
+ if d.quant[i].y2[1] < 8 {
+ d.quant[i].y2[1] = 8
+ }
+ // The 117 is not a typo. The dequant_init function in the spec's Reference
+ // Decoder Source Code (http://tools.ietf.org/html/rfc6386#section-9.6 Page 145)
+ // says to clamp the LHS value at 132, which is equal to dequantTableDC[117].
+ d.quant[i].uv[0] = dequantTableDC[clip(q+dquvDC, 0, 117)]
+ d.quant[i].uv[1] = dequantTableAC[clip(q+dquvAC, 0, 127)]
+ }
+}
+
+// The dequantization tables are specified in section 14.1.
+var (
+ dequantTableDC = [128]uint16{
+ 4, 5, 6, 7, 8, 9, 10, 10,
+ 11, 12, 13, 14, 15, 16, 17, 17,
+ 18, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 25, 25, 26, 27, 28,
+ 29, 30, 31, 32, 33, 34, 35, 36,
+ 37, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74,
+ 75, 76, 76, 77, 78, 79, 80, 81,
+ 82, 83, 84, 85, 86, 87, 88, 89,
+ 91, 93, 95, 96, 98, 100, 101, 102,
+ 104, 106, 108, 110, 112, 114, 116, 118,
+ 122, 124, 126, 128, 130, 132, 134, 136,
+ 138, 140, 143, 145, 148, 151, 154, 157,
+ }
+ dequantTableAC = [128]uint16{
+ 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, 32, 33, 34, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 60,
+ 62, 64, 66, 68, 70, 72, 74, 76,
+ 78, 80, 82, 84, 86, 88, 90, 92,
+ 94, 96, 98, 100, 102, 104, 106, 108,
+ 110, 112, 114, 116, 119, 122, 125, 128,
+ 131, 134, 137, 140, 143, 146, 149, 152,
+ 155, 158, 161, 164, 167, 170, 173, 177,
+ 181, 185, 189, 193, 197, 201, 205, 209,
+ 213, 217, 221, 225, 229, 234, 239, 245,
+ 249, 254, 259, 264, 269, 274, 279, 284,
+ }
+)
diff --git a/vendor/golang.org/x/image/vp8/reconstruct.go b/vendor/golang.org/x/image/vp8/reconstruct.go
new file mode 100644
index 000000000..c1cc4b532
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/reconstruct.go
@@ -0,0 +1,442 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file implements decoding DCT/WHT residual coefficients and
+// reconstructing YCbCr data equal to predicted values plus residuals.
+//
+// There are 1*16*16 + 2*8*8 + 1*4*4 coefficients per macroblock:
+// - 1*16*16 luma DCT coefficients,
+// - 2*8*8 chroma DCT coefficients, and
+// - 1*4*4 luma WHT coefficients.
+// Coefficients are read in lots of 16, and the later coefficients in each lot
+// are often zero.
+//
+// The YCbCr data consists of 1*16*16 luma values and 2*8*8 chroma values,
+// plus previously decoded values along the top and left borders. The combined
+// values are laid out as a [1+16+1+8][32]uint8 so that vertically adjacent
+// samples are 32 bytes apart. In detail, the layout is:
+//
+// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+// . . . . . . . a b b b b b b b b b b b b b b b b c c c c . . . . 0
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 1
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 2
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 3
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y c c c c . . . . 4
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 5
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 6
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 7
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y c c c c . . . . 8
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 9
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 10
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 11
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y c c c c . . . . 12
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 13
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 14
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 15
+// . . . . . . . d Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y Y . . . . . . . . 16
+// . . . . . . . e f f f f f f f f . . . . . . . g h h h h h h h h 17
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 18
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 19
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 20
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 21
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 22
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 23
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 24
+// . . . . . . . i B B B B B B B B . . . . . . . j R R R R R R R R 25
+//
+// Y, B and R are the reconstructed luma (Y) and chroma (B, R) values.
+// The Y values are predicted (either as one 16x16 region or 16 4x4 regions)
+// based on the row above's Y values (some combination of {abc} or {dYC}) and
+// the column left's Y values (either {ad} or {bY}). Similarly, B and R values
+// are predicted on the row above and column left of their respective 8x8
+// region: {efi} for B, {ghj} for R.
+//
+// For uppermost macroblocks (i.e. those with mby == 0), the {abcefgh} values
+// are initialized to 0x81. Otherwise, they are copied from the bottom row of
+// the macroblock above. The {c} values are then duplicated from row 0 to rows
+// 4, 8 and 12 of the ybr workspace.
+// Similarly, for leftmost macroblocks (i.e. those with mbx == 0), the {adeigj}
+// values are initialized to 0x7f. Otherwise, they are copied from the right
+// column of the macroblock to the left.
+// For the top-left macroblock (with mby == 0 && mbx == 0), {aeg} is 0x81.
+//
+// When moving from one macroblock to the next horizontally, the {adeigj}
+// values can simply be copied from the workspace to itself, shifted by 8 or
+// 16 columns. When moving from one macroblock to the next vertically,
+// filtering can occur and hence the row values have to be copied from the
+// post-filtered image instead of the pre-filtered workspace.
+
+const (
+ bCoeffBase = 1*16*16 + 0*8*8
+ rCoeffBase = 1*16*16 + 1*8*8
+ whtCoeffBase = 1*16*16 + 2*8*8
+)
+
+const (
+ ybrYX = 8
+ ybrYY = 1
+ ybrBX = 8
+ ybrBY = 18
+ ybrRX = 24
+ ybrRY = 18
+)
+
+// prepareYBR prepares the {abcdefghij} elements of ybr.
+func (d *Decoder) prepareYBR(mbx, mby int) {
+ if mbx == 0 {
+ for y := 0; y < 17; y++ {
+ d.ybr[y][7] = 0x81
+ }
+ for y := 17; y < 26; y++ {
+ d.ybr[y][7] = 0x81
+ d.ybr[y][23] = 0x81
+ }
+ } else {
+ for y := 0; y < 17; y++ {
+ d.ybr[y][7] = d.ybr[y][7+16]
+ }
+ for y := 17; y < 26; y++ {
+ d.ybr[y][7] = d.ybr[y][15]
+ d.ybr[y][23] = d.ybr[y][31]
+ }
+ }
+ if mby == 0 {
+ for x := 7; x < 28; x++ {
+ d.ybr[0][x] = 0x7f
+ }
+ for x := 7; x < 16; x++ {
+ d.ybr[17][x] = 0x7f
+ }
+ for x := 23; x < 32; x++ {
+ d.ybr[17][x] = 0x7f
+ }
+ } else {
+ for i := 0; i < 16; i++ {
+ d.ybr[0][8+i] = d.img.Y[(16*mby-1)*d.img.YStride+16*mbx+i]
+ }
+ for i := 0; i < 8; i++ {
+ d.ybr[17][8+i] = d.img.Cb[(8*mby-1)*d.img.CStride+8*mbx+i]
+ }
+ for i := 0; i < 8; i++ {
+ d.ybr[17][24+i] = d.img.Cr[(8*mby-1)*d.img.CStride+8*mbx+i]
+ }
+ if mbx == d.mbw-1 {
+ for i := 16; i < 20; i++ {
+ d.ybr[0][8+i] = d.img.Y[(16*mby-1)*d.img.YStride+16*mbx+15]
+ }
+ } else {
+ for i := 16; i < 20; i++ {
+ d.ybr[0][8+i] = d.img.Y[(16*mby-1)*d.img.YStride+16*mbx+i]
+ }
+ }
+ }
+ for y := 4; y < 16; y += 4 {
+ d.ybr[y][24] = d.ybr[0][24]
+ d.ybr[y][25] = d.ybr[0][25]
+ d.ybr[y][26] = d.ybr[0][26]
+ d.ybr[y][27] = d.ybr[0][27]
+ }
+}
+
+// btou converts a bool to a 0/1 value.
+func btou(b bool) uint8 {
+ if b {
+ return 1
+ }
+ return 0
+}
+
+// pack packs four 0/1 values into four bits of a uint32.
+func pack(x [4]uint8, shift int) uint32 {
+ u := uint32(x[0])<<0 | uint32(x[1])<<1 | uint32(x[2])<<2 | uint32(x[3])<<3
+ return u << uint(shift)
+}
+
+// unpack unpacks four 0/1 values from a four-bit value.
+var unpack = [16][4]uint8{
+ {0, 0, 0, 0},
+ {1, 0, 0, 0},
+ {0, 1, 0, 0},
+ {1, 1, 0, 0},
+ {0, 0, 1, 0},
+ {1, 0, 1, 0},
+ {0, 1, 1, 0},
+ {1, 1, 1, 0},
+ {0, 0, 0, 1},
+ {1, 0, 0, 1},
+ {0, 1, 0, 1},
+ {1, 1, 0, 1},
+ {0, 0, 1, 1},
+ {1, 0, 1, 1},
+ {0, 1, 1, 1},
+ {1, 1, 1, 1},
+}
+
+var (
+ // The mapping from 4x4 region position to band is specified in section 13.3.
+ bands = [17]uint8{0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 0}
+ // Category probabilties are specified in section 13.2.
+ // Decoding categories 1 and 2 are done inline.
+ cat3456 = [4][12]uint8{
+ {173, 148, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {176, 155, 140, 135, 0, 0, 0, 0, 0, 0, 0, 0},
+ {180, 157, 141, 134, 130, 0, 0, 0, 0, 0, 0, 0},
+ {254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129, 0},
+ }
+ // The zigzag order is:
+ // 0 1 5 6
+ // 2 4 7 12
+ // 3 8 11 13
+ // 9 10 14 15
+ zigzag = [16]uint8{0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15}
+)
+
+// parseResiduals4 parses a 4x4 region of residual coefficients, as specified
+// in section 13.3, and returns a 0/1 value indicating whether there was at
+// least one non-zero coefficient.
+// r is the partition to read bits from.
+// plane and context describe which token probability table to use. context is
+// either 0, 1 or 2, and equals how many of the macroblock left and macroblock
+// above have non-zero coefficients.
+// quant are the DC/AC quantization factors.
+// skipFirstCoeff is whether the DC coefficient has already been parsed.
+// coeffBase is the base index of d.coeff to write to.
+func (d *Decoder) parseResiduals4(r *partition, plane int, context uint8, quant [2]uint16, skipFirstCoeff bool, coeffBase int) uint8 {
+ prob, n := &d.tokenProb[plane], 0
+ if skipFirstCoeff {
+ n = 1
+ }
+ p := prob[bands[n]][context]
+ if !r.readBit(p[0]) {
+ return 0
+ }
+ for n != 16 {
+ n++
+ if !r.readBit(p[1]) {
+ p = prob[bands[n]][0]
+ continue
+ }
+ var v uint32
+ if !r.readBit(p[2]) {
+ v = 1
+ p = prob[bands[n]][1]
+ } else {
+ if !r.readBit(p[3]) {
+ if !r.readBit(p[4]) {
+ v = 2
+ } else {
+ v = 3 + r.readUint(p[5], 1)
+ }
+ } else if !r.readBit(p[6]) {
+ if !r.readBit(p[7]) {
+ // Category 1.
+ v = 5 + r.readUint(159, 1)
+ } else {
+ // Category 2.
+ v = 7 + 2*r.readUint(165, 1) + r.readUint(145, 1)
+ }
+ } else {
+ // Categories 3, 4, 5 or 6.
+ b1 := r.readUint(p[8], 1)
+ b0 := r.readUint(p[9+b1], 1)
+ cat := 2*b1 + b0
+ tab := &cat3456[cat]
+ v = 0
+ for i := 0; tab[i] != 0; i++ {
+ v *= 2
+ v += r.readUint(tab[i], 1)
+ }
+ v += 3 + (8 << cat)
+ }
+ p = prob[bands[n]][2]
+ }
+ z := zigzag[n-1]
+ c := int32(v) * int32(quant[btou(z > 0)])
+ if r.readBit(uniformProb) {
+ c = -c
+ }
+ d.coeff[coeffBase+int(z)] = int16(c)
+ if n == 16 || !r.readBit(p[0]) {
+ return 1
+ }
+ }
+ return 1
+}
+
+// parseResiduals parses the residuals and returns whether inner loop filtering
+// should be skipped for this macroblock.
+func (d *Decoder) parseResiduals(mbx, mby int) (skip bool) {
+ partition := &d.op[mby&(d.nOP-1)]
+ plane := planeY1SansY2
+ quant := &d.quant[d.segment]
+
+ // Parse the DC coefficient of each 4x4 luma region.
+ if d.usePredY16 {
+ nz := d.parseResiduals4(partition, planeY2, d.leftMB.nzY16+d.upMB[mbx].nzY16, quant.y2, false, whtCoeffBase)
+ d.leftMB.nzY16 = nz
+ d.upMB[mbx].nzY16 = nz
+ d.inverseWHT16()
+ plane = planeY1WithY2
+ }
+
+ var (
+ nzDC, nzAC [4]uint8
+ nzDCMask, nzACMask uint32
+ coeffBase int
+ )
+
+ // Parse the luma coefficients.
+ lnz := unpack[d.leftMB.nzMask&0x0f]
+ unz := unpack[d.upMB[mbx].nzMask&0x0f]
+ for y := 0; y < 4; y++ {
+ nz := lnz[y]
+ for x := 0; x < 4; x++ {
+ nz = d.parseResiduals4(partition, plane, nz+unz[x], quant.y1, d.usePredY16, coeffBase)
+ unz[x] = nz
+ nzAC[x] = nz
+ nzDC[x] = btou(d.coeff[coeffBase] != 0)
+ coeffBase += 16
+ }
+ lnz[y] = nz
+ nzDCMask |= pack(nzDC, y*4)
+ nzACMask |= pack(nzAC, y*4)
+ }
+ lnzMask := pack(lnz, 0)
+ unzMask := pack(unz, 0)
+
+ // Parse the chroma coefficients.
+ lnz = unpack[d.leftMB.nzMask>>4]
+ unz = unpack[d.upMB[mbx].nzMask>>4]
+ for c := 0; c < 4; c += 2 {
+ for y := 0; y < 2; y++ {
+ nz := lnz[y+c]
+ for x := 0; x < 2; x++ {
+ nz = d.parseResiduals4(partition, planeUV, nz+unz[x+c], quant.uv, false, coeffBase)
+ unz[x+c] = nz
+ nzAC[y*2+x] = nz
+ nzDC[y*2+x] = btou(d.coeff[coeffBase] != 0)
+ coeffBase += 16
+ }
+ lnz[y+c] = nz
+ }
+ nzDCMask |= pack(nzDC, 16+c*2)
+ nzACMask |= pack(nzAC, 16+c*2)
+ }
+ lnzMask |= pack(lnz, 4)
+ unzMask |= pack(unz, 4)
+
+ // Save decoder state.
+ d.leftMB.nzMask = uint8(lnzMask)
+ d.upMB[mbx].nzMask = uint8(unzMask)
+ d.nzDCMask = nzDCMask
+ d.nzACMask = nzACMask
+
+ // Section 15.1 of the spec says that "Steps 2 and 4 [of the loop filter]
+ // are skipped... [if] there is no DCT coefficient coded for the whole
+ // macroblock."
+ return nzDCMask == 0 && nzACMask == 0
+}
+
+// reconstructMacroblock applies the predictor functions and adds the inverse-
+// DCT transformed residuals to recover the YCbCr data.
+func (d *Decoder) reconstructMacroblock(mbx, mby int) {
+ if d.usePredY16 {
+ p := checkTopLeftPred(mbx, mby, d.predY16)
+ predFunc16[p](d, 1, 8)
+ for j := 0; j < 4; j++ {
+ for i := 0; i < 4; i++ {
+ n := 4*j + i
+ y := 4*j + 1
+ x := 4*i + 8
+ mask := uint32(1) << uint(n)
+ if d.nzACMask&mask != 0 {
+ d.inverseDCT4(y, x, 16*n)
+ } else if d.nzDCMask&mask != 0 {
+ d.inverseDCT4DCOnly(y, x, 16*n)
+ }
+ }
+ }
+ } else {
+ for j := 0; j < 4; j++ {
+ for i := 0; i < 4; i++ {
+ n := 4*j + i
+ y := 4*j + 1
+ x := 4*i + 8
+ predFunc4[d.predY4[j][i]](d, y, x)
+ mask := uint32(1) << uint(n)
+ if d.nzACMask&mask != 0 {
+ d.inverseDCT4(y, x, 16*n)
+ } else if d.nzDCMask&mask != 0 {
+ d.inverseDCT4DCOnly(y, x, 16*n)
+ }
+ }
+ }
+ }
+ p := checkTopLeftPred(mbx, mby, d.predC8)
+ predFunc8[p](d, ybrBY, ybrBX)
+ if d.nzACMask&0x0f0000 != 0 {
+ d.inverseDCT8(ybrBY, ybrBX, bCoeffBase)
+ } else if d.nzDCMask&0x0f0000 != 0 {
+ d.inverseDCT8DCOnly(ybrBY, ybrBX, bCoeffBase)
+ }
+ predFunc8[p](d, ybrRY, ybrRX)
+ if d.nzACMask&0xf00000 != 0 {
+ d.inverseDCT8(ybrRY, ybrRX, rCoeffBase)
+ } else if d.nzDCMask&0xf00000 != 0 {
+ d.inverseDCT8DCOnly(ybrRY, ybrRX, rCoeffBase)
+ }
+}
+
+// reconstruct reconstructs one macroblock and returns whether inner loop
+// filtering should be skipped for it.
+func (d *Decoder) reconstruct(mbx, mby int) (skip bool) {
+ if d.segmentHeader.updateMap {
+ if !d.fp.readBit(d.segmentHeader.prob[0]) {
+ d.segment = int(d.fp.readUint(d.segmentHeader.prob[1], 1))
+ } else {
+ d.segment = int(d.fp.readUint(d.segmentHeader.prob[2], 1)) + 2
+ }
+ }
+ if d.useSkipProb {
+ skip = d.fp.readBit(d.skipProb)
+ }
+ // Prepare the workspace.
+ for i := range d.coeff {
+ d.coeff[i] = 0
+ }
+ d.prepareYBR(mbx, mby)
+ // Parse the predictor modes.
+ d.usePredY16 = d.fp.readBit(145)
+ if d.usePredY16 {
+ d.parsePredModeY16(mbx)
+ } else {
+ d.parsePredModeY4(mbx)
+ }
+ d.parsePredModeC8()
+ // Parse the residuals.
+ if !skip {
+ skip = d.parseResiduals(mbx, mby)
+ } else {
+ if d.usePredY16 {
+ d.leftMB.nzY16 = 0
+ d.upMB[mbx].nzY16 = 0
+ }
+ d.leftMB.nzMask = 0
+ d.upMB[mbx].nzMask = 0
+ d.nzDCMask = 0
+ d.nzACMask = 0
+ }
+ // Reconstruct the YCbCr data and copy it to the image.
+ d.reconstructMacroblock(mbx, mby)
+ for i, y := (mby*d.img.YStride+mbx)*16, 0; y < 16; i, y = i+d.img.YStride, y+1 {
+ copy(d.img.Y[i:i+16], d.ybr[ybrYY+y][ybrYX:ybrYX+16])
+ }
+ for i, y := (mby*d.img.CStride+mbx)*8, 0; y < 8; i, y = i+d.img.CStride, y+1 {
+ copy(d.img.Cb[i:i+8], d.ybr[ybrBY+y][ybrBX:ybrBX+8])
+ copy(d.img.Cr[i:i+8], d.ybr[ybrRY+y][ybrRX:ybrRX+8])
+ }
+ return skip
+}
diff --git a/vendor/golang.org/x/image/vp8/token.go b/vendor/golang.org/x/image/vp8/token.go
new file mode 100644
index 000000000..da99cf0f9
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8/token.go
@@ -0,0 +1,381 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8
+
+// This file contains token probabilities for decoding DCT/WHT coefficients, as
+// specified in chapter 13.
+
+func (d *Decoder) parseTokenProb() {
+ for i := range d.tokenProb {
+ for j := range d.tokenProb[i] {
+ for k := range d.tokenProb[i][j] {
+ for l := range d.tokenProb[i][j][k] {
+ if d.fp.readBit(tokenProbUpdateProb[i][j][k][l]) {
+ d.tokenProb[i][j][k][l] = uint8(d.fp.readUint(uniformProb, 8))
+ }
+ }
+ }
+ }
+ }
+}
+
+// The plane enumeration is specified in section 13.3.
+const (
+ planeY1WithY2 = iota
+ planeY2
+ planeUV
+ planeY1SansY2
+ nPlane
+)
+
+const (
+ nBand = 8
+ nContext = 3
+ nProb = 11
+)
+
+// Token probability update probabilities are specified in section 13.4.
+var tokenProbUpdateProb = [nPlane][nBand][nContext][nProb]uint8{
+ {
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {176, 246, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {223, 241, 252, 255, 255, 255, 255, 255, 255, 255, 255},
+ {249, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 244, 252, 255, 255, 255, 255, 255, 255, 255, 255},
+ {234, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 246, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {239, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {251, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {251, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 253, 255, 254, 255, 255, 255, 255, 255, 255},
+ {250, 255, 254, 255, 254, 255, 255, 255, 255, 255, 255},
+ {254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ },
+ {
+ {
+ {217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {225, 252, 241, 253, 255, 255, 254, 255, 255, 255, 255},
+ {234, 250, 241, 250, 253, 255, 253, 254, 255, 255, 255},
+ },
+ {
+ {255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {223, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {238, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {249, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 253, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {247, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {252, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ },
+ {
+ {
+ {186, 251, 250, 255, 255, 255, 255, 255, 255, 255, 255},
+ {234, 251, 244, 254, 255, 255, 255, 255, 255, 255, 255},
+ {251, 251, 243, 253, 254, 255, 254, 255, 255, 255, 255},
+ },
+ {
+ {255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {236, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ },
+ {
+ {
+ {248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {250, 254, 252, 254, 255, 255, 255, 255, 255, 255, 255},
+ {248, 254, 249, 253, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {246, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {252, 254, 251, 254, 254, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 254, 252, 255, 255, 255, 255, 255, 255, 255, 255},
+ {248, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {253, 255, 254, 254, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {245, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {253, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 251, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {252, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 252, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {249, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 253, 255, 255, 255, 255, 255, 255, 255, 255},
+ {250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ {
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255},
+ },
+ },
+}
+
+// Default token probabilities are specified in section 13.5.
+var defaultTokenProb = [nPlane][nBand][nContext][nProb]uint8{
+ {
+ {
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ {
+ {253, 136, 254, 255, 228, 219, 128, 128, 128, 128, 128},
+ {189, 129, 242, 255, 227, 213, 255, 219, 128, 128, 128},
+ {106, 126, 227, 252, 214, 209, 255, 255, 128, 128, 128},
+ },
+ {
+ {1, 98, 248, 255, 236, 226, 255, 255, 128, 128, 128},
+ {181, 133, 238, 254, 221, 234, 255, 154, 128, 128, 128},
+ {78, 134, 202, 247, 198, 180, 255, 219, 128, 128, 128},
+ },
+ {
+ {1, 185, 249, 255, 243, 255, 128, 128, 128, 128, 128},
+ {184, 150, 247, 255, 236, 224, 128, 128, 128, 128, 128},
+ {77, 110, 216, 255, 236, 230, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 101, 251, 255, 241, 255, 128, 128, 128, 128, 128},
+ {170, 139, 241, 252, 236, 209, 255, 255, 128, 128, 128},
+ {37, 116, 196, 243, 228, 255, 255, 255, 128, 128, 128},
+ },
+ {
+ {1, 204, 254, 255, 245, 255, 128, 128, 128, 128, 128},
+ {207, 160, 250, 255, 238, 128, 128, 128, 128, 128, 128},
+ {102, 103, 231, 255, 211, 171, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 152, 252, 255, 240, 255, 128, 128, 128, 128, 128},
+ {177, 135, 243, 255, 234, 225, 128, 128, 128, 128, 128},
+ {80, 129, 211, 255, 194, 224, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {246, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ },
+ {
+ {
+ {198, 35, 237, 223, 193, 187, 162, 160, 145, 155, 62},
+ {131, 45, 198, 221, 172, 176, 220, 157, 252, 221, 1},
+ {68, 47, 146, 208, 149, 167, 221, 162, 255, 223, 128},
+ },
+ {
+ {1, 149, 241, 255, 221, 224, 255, 255, 128, 128, 128},
+ {184, 141, 234, 253, 222, 220, 255, 199, 128, 128, 128},
+ {81, 99, 181, 242, 176, 190, 249, 202, 255, 255, 128},
+ },
+ {
+ {1, 129, 232, 253, 214, 197, 242, 196, 255, 255, 128},
+ {99, 121, 210, 250, 201, 198, 255, 202, 128, 128, 128},
+ {23, 91, 163, 242, 170, 187, 247, 210, 255, 255, 128},
+ },
+ {
+ {1, 200, 246, 255, 234, 255, 128, 128, 128, 128, 128},
+ {109, 178, 241, 255, 231, 245, 255, 255, 128, 128, 128},
+ {44, 130, 201, 253, 205, 192, 255, 255, 128, 128, 128},
+ },
+ {
+ {1, 132, 239, 251, 219, 209, 255, 165, 128, 128, 128},
+ {94, 136, 225, 251, 218, 190, 255, 255, 128, 128, 128},
+ {22, 100, 174, 245, 186, 161, 255, 199, 128, 128, 128},
+ },
+ {
+ {1, 182, 249, 255, 232, 235, 128, 128, 128, 128, 128},
+ {124, 143, 241, 255, 227, 234, 128, 128, 128, 128, 128},
+ {35, 77, 181, 251, 193, 211, 255, 205, 128, 128, 128},
+ },
+ {
+ {1, 157, 247, 255, 236, 231, 255, 255, 128, 128, 128},
+ {121, 141, 235, 255, 225, 227, 255, 255, 128, 128, 128},
+ {45, 99, 188, 251, 195, 217, 255, 224, 128, 128, 128},
+ },
+ {
+ {1, 1, 251, 255, 213, 255, 128, 128, 128, 128, 128},
+ {203, 1, 248, 255, 255, 128, 128, 128, 128, 128, 128},
+ {137, 1, 177, 255, 224, 255, 128, 128, 128, 128, 128},
+ },
+ },
+ {
+ {
+ {253, 9, 248, 251, 207, 208, 255, 192, 128, 128, 128},
+ {175, 13, 224, 243, 193, 185, 249, 198, 255, 255, 128},
+ {73, 17, 171, 221, 161, 179, 236, 167, 255, 234, 128},
+ },
+ {
+ {1, 95, 247, 253, 212, 183, 255, 255, 128, 128, 128},
+ {239, 90, 244, 250, 211, 209, 255, 255, 128, 128, 128},
+ {155, 77, 195, 248, 188, 195, 255, 255, 128, 128, 128},
+ },
+ {
+ {1, 24, 239, 251, 218, 219, 255, 205, 128, 128, 128},
+ {201, 51, 219, 255, 196, 186, 128, 128, 128, 128, 128},
+ {69, 46, 190, 239, 201, 218, 255, 228, 128, 128, 128},
+ },
+ {
+ {1, 191, 251, 255, 255, 128, 128, 128, 128, 128, 128},
+ {223, 165, 249, 255, 213, 255, 128, 128, 128, 128, 128},
+ {141, 124, 248, 255, 255, 128, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 16, 248, 255, 255, 128, 128, 128, 128, 128, 128},
+ {190, 36, 230, 255, 236, 255, 128, 128, 128, 128, 128},
+ {149, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 226, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {247, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {240, 128, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ {
+ {1, 134, 252, 255, 255, 128, 128, 128, 128, 128, 128},
+ {213, 62, 250, 255, 255, 128, 128, 128, 128, 128, 128},
+ {55, 93, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ {
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ {128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ },
+ {
+ {
+ {202, 24, 213, 235, 186, 191, 220, 160, 240, 175, 255},
+ {126, 38, 182, 232, 169, 184, 228, 174, 255, 187, 128},
+ {61, 46, 138, 219, 151, 178, 240, 170, 255, 216, 128},
+ },
+ {
+ {1, 112, 230, 250, 199, 191, 247, 159, 255, 255, 128},
+ {166, 109, 228, 252, 211, 215, 255, 174, 128, 128, 128},
+ {39, 77, 162, 232, 172, 180, 245, 178, 255, 255, 128},
+ },
+ {
+ {1, 52, 220, 246, 198, 199, 249, 220, 255, 255, 128},
+ {124, 74, 191, 243, 183, 193, 250, 221, 255, 255, 128},
+ {24, 71, 130, 219, 154, 170, 243, 182, 255, 255, 128},
+ },
+ {
+ {1, 182, 225, 249, 219, 240, 255, 224, 128, 128, 128},
+ {149, 150, 226, 252, 216, 205, 255, 171, 128, 128, 128},
+ {28, 108, 170, 242, 183, 194, 254, 223, 255, 255, 128},
+ },
+ {
+ {1, 81, 230, 252, 204, 203, 255, 192, 128, 128, 128},
+ {123, 102, 209, 247, 188, 196, 255, 233, 128, 128, 128},
+ {20, 95, 153, 243, 164, 173, 255, 203, 128, 128, 128},
+ },
+ {
+ {1, 222, 248, 255, 216, 213, 128, 128, 128, 128, 128},
+ {168, 175, 246, 252, 235, 205, 255, 255, 128, 128, 128},
+ {47, 116, 215, 255, 211, 212, 255, 255, 128, 128, 128},
+ },
+ {
+ {1, 121, 236, 253, 212, 214, 255, 255, 128, 128, 128},
+ {141, 84, 213, 252, 201, 202, 255, 219, 128, 128, 128},
+ {42, 80, 160, 240, 162, 185, 255, 205, 128, 128, 128},
+ },
+ {
+ {1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {244, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ {238, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128},
+ },
+ },
+}
diff --git a/vendor/golang.org/x/image/vp8l/decode.go b/vendor/golang.org/x/image/vp8l/decode.go
new file mode 100644
index 000000000..431948701
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/decode.go
@@ -0,0 +1,603 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package vp8l implements a decoder for the VP8L lossless image format.
+//
+// The VP8L specification is at:
+// https://developers.google.com/speed/webp/docs/riff_container
+package vp8l // import "golang.org/x/image/vp8l"
+
+import (
+ "bufio"
+ "errors"
+ "image"
+ "image/color"
+ "io"
+)
+
+var (
+ errInvalidCodeLengths = errors.New("vp8l: invalid code lengths")
+ errInvalidHuffmanTree = errors.New("vp8l: invalid Huffman tree")
+)
+
+// colorCacheMultiplier is the multiplier used for the color cache hash
+// function, specified in section 4.2.3.
+const colorCacheMultiplier = 0x1e35a7bd
+
+// distanceMapTable is the look-up table for distanceMap.
+var distanceMapTable = [120]uint8{
+ 0x18, 0x07, 0x17, 0x19, 0x28, 0x06, 0x27, 0x29, 0x16, 0x1a,
+ 0x26, 0x2a, 0x38, 0x05, 0x37, 0x39, 0x15, 0x1b, 0x36, 0x3a,
+ 0x25, 0x2b, 0x48, 0x04, 0x47, 0x49, 0x14, 0x1c, 0x35, 0x3b,
+ 0x46, 0x4a, 0x24, 0x2c, 0x58, 0x45, 0x4b, 0x34, 0x3c, 0x03,
+ 0x57, 0x59, 0x13, 0x1d, 0x56, 0x5a, 0x23, 0x2d, 0x44, 0x4c,
+ 0x55, 0x5b, 0x33, 0x3d, 0x68, 0x02, 0x67, 0x69, 0x12, 0x1e,
+ 0x66, 0x6a, 0x22, 0x2e, 0x54, 0x5c, 0x43, 0x4d, 0x65, 0x6b,
+ 0x32, 0x3e, 0x78, 0x01, 0x77, 0x79, 0x53, 0x5d, 0x11, 0x1f,
+ 0x64, 0x6c, 0x42, 0x4e, 0x76, 0x7a, 0x21, 0x2f, 0x75, 0x7b,
+ 0x31, 0x3f, 0x63, 0x6d, 0x52, 0x5e, 0x00, 0x74, 0x7c, 0x41,
+ 0x4f, 0x10, 0x20, 0x62, 0x6e, 0x30, 0x73, 0x7d, 0x51, 0x5f,
+ 0x40, 0x72, 0x7e, 0x61, 0x6f, 0x50, 0x71, 0x7f, 0x60, 0x70,
+}
+
+// distanceMap maps a LZ77 backwards reference distance to a two-dimensional
+// pixel offset, specified in section 4.2.2.
+func distanceMap(w int32, code uint32) int32 {
+ if int32(code) > int32(len(distanceMapTable)) {
+ return int32(code) - int32(len(distanceMapTable))
+ }
+ distCode := int32(distanceMapTable[code-1])
+ yOffset := distCode >> 4
+ xOffset := 8 - distCode&0xf
+ if d := yOffset*w + xOffset; d >= 1 {
+ return d
+ }
+ return 1
+}
+
+// decoder holds the bit-stream for a VP8L image.
+type decoder struct {
+ r io.ByteReader
+ bits uint32
+ nBits uint32
+}
+
+// read reads the next n bits from the decoder's bit-stream.
+func (d *decoder) read(n uint32) (uint32, error) {
+ for d.nBits < n {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ err = io.ErrUnexpectedEOF
+ }
+ return 0, err
+ }
+ d.bits |= uint32(c) << d.nBits
+ d.nBits += 8
+ }
+ u := d.bits & (1<<n - 1)
+ d.bits >>= n
+ d.nBits -= n
+ return u, nil
+}
+
+// decodeTransform decodes the next transform and the width of the image after
+// transformation (or equivalently, before inverse transformation), specified
+// in section 3.
+func (d *decoder) decodeTransform(w int32, h int32) (t transform, newWidth int32, err error) {
+ t.oldWidth = w
+ t.transformType, err = d.read(2)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ switch t.transformType {
+ case transformTypePredictor, transformTypeCrossColor:
+ t.bits, err = d.read(3)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ t.bits += 2
+ t.pix, err = d.decodePix(nTiles(w, t.bits), nTiles(h, t.bits), 0, false)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ case transformTypeSubtractGreen:
+ // No-op.
+ case transformTypeColorIndexing:
+ nColors, err := d.read(8)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ nColors++
+ t.bits = 0
+ switch {
+ case nColors <= 2:
+ t.bits = 3
+ case nColors <= 4:
+ t.bits = 2
+ case nColors <= 16:
+ t.bits = 1
+ }
+ w = nTiles(w, t.bits)
+ pix, err := d.decodePix(int32(nColors), 1, 4*256, false)
+ if err != nil {
+ return transform{}, 0, err
+ }
+ for p := 4; p < len(pix); p += 4 {
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+ }
+ // The spec says that "if the index is equal or larger than color_table_size,
+ // the argb color value should be set to 0x00000000 (transparent black)."
+ // We re-slice up to 256 4-byte pixels.
+ t.pix = pix[:4*256]
+ }
+ return t, w, nil
+}
+
+// repeatsCodeLength is the minimum code length for repeated codes.
+const repeatsCodeLength = 16
+
+// These magic numbers are specified at the end of section 5.2.2.
+// The 3-length arrays apply to code lengths >= repeatsCodeLength.
+var (
+ codeLengthCodeOrder = [19]uint8{
+ 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ }
+ repeatBits = [3]uint8{2, 3, 7}
+ repeatOffsets = [3]uint8{3, 3, 11}
+)
+
+// decodeCodeLengths decodes a Huffman tree's code lengths which are themselves
+// encoded via a Huffman tree, specified in section 5.2.2.
+func (d *decoder) decodeCodeLengths(dst []uint32, codeLengthCodeLengths []uint32) error {
+ h := hTree{}
+ if err := h.build(codeLengthCodeLengths); err != nil {
+ return err
+ }
+
+ maxSymbol := len(dst)
+ useLength, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ if useLength != 0 {
+ n, err := d.read(3)
+ if err != nil {
+ return err
+ }
+ n = 2 + 2*n
+ ms, err := d.read(n)
+ if err != nil {
+ return err
+ }
+ maxSymbol = int(ms) + 2
+ if maxSymbol > len(dst) {
+ return errInvalidCodeLengths
+ }
+ }
+
+ // The spec says that "if code 16 [meaning repeat] is used before
+ // a non-zero value has been emitted, a value of 8 is repeated."
+ prevCodeLength := uint32(8)
+
+ for symbol := 0; symbol < len(dst); {
+ if maxSymbol == 0 {
+ break
+ }
+ maxSymbol--
+ codeLength, err := h.next(d)
+ if err != nil {
+ return err
+ }
+ if codeLength < repeatsCodeLength {
+ dst[symbol] = codeLength
+ symbol++
+ if codeLength != 0 {
+ prevCodeLength = codeLength
+ }
+ continue
+ }
+
+ repeat, err := d.read(uint32(repeatBits[codeLength-repeatsCodeLength]))
+ if err != nil {
+ return err
+ }
+ repeat += uint32(repeatOffsets[codeLength-repeatsCodeLength])
+ if symbol+int(repeat) > len(dst) {
+ return errInvalidCodeLengths
+ }
+ // A code length of 16 repeats the previous non-zero code.
+ // A code length of 17 or 18 repeats zeroes.
+ cl := uint32(0)
+ if codeLength == 16 {
+ cl = prevCodeLength
+ }
+ for ; repeat > 0; repeat-- {
+ dst[symbol] = cl
+ symbol++
+ }
+ }
+ return nil
+}
+
+// decodeHuffmanTree decodes a Huffman tree into h.
+func (d *decoder) decodeHuffmanTree(h *hTree, alphabetSize uint32) error {
+ useSimple, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ if useSimple != 0 {
+ nSymbols, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ nSymbols++
+ firstSymbolLengthCode, err := d.read(1)
+ if err != nil {
+ return err
+ }
+ firstSymbolLengthCode = 7*firstSymbolLengthCode + 1
+ var symbols [2]uint32
+ symbols[0], err = d.read(firstSymbolLengthCode)
+ if err != nil {
+ return err
+ }
+ if nSymbols == 2 {
+ symbols[1], err = d.read(8)
+ if err != nil {
+ return err
+ }
+ }
+ return h.buildSimple(nSymbols, symbols, alphabetSize)
+ }
+
+ nCodes, err := d.read(4)
+ if err != nil {
+ return err
+ }
+ nCodes += 4
+ if int(nCodes) > len(codeLengthCodeOrder) {
+ return errInvalidHuffmanTree
+ }
+ codeLengthCodeLengths := [len(codeLengthCodeOrder)]uint32{}
+ for i := uint32(0); i < nCodes; i++ {
+ codeLengthCodeLengths[codeLengthCodeOrder[i]], err = d.read(3)
+ if err != nil {
+ return err
+ }
+ }
+ codeLengths := make([]uint32, alphabetSize)
+ if err = d.decodeCodeLengths(codeLengths, codeLengthCodeLengths[:]); err != nil {
+ return err
+ }
+ return h.build(codeLengths)
+}
+
+const (
+ huffGreen = 0
+ huffRed = 1
+ huffBlue = 2
+ huffAlpha = 3
+ huffDistance = 4
+ nHuff = 5
+)
+
+// hGroup is an array of 5 Huffman trees.
+type hGroup [nHuff]hTree
+
+// decodeHuffmanGroups decodes the one or more hGroups used to decode the pixel
+// data. If one hGroup is used for the entire image, then hPix and hBits will
+// be zero. If more than one hGroup is used, then hPix contains the meta-image
+// that maps tiles to hGroup index, and hBits contains the log-2 tile size.
+func (d *decoder) decodeHuffmanGroups(w int32, h int32, topLevel bool, ccBits uint32) (
+ hGroups []hGroup, hPix []byte, hBits uint32, err error) {
+
+ maxHGroupIndex := 0
+ if topLevel {
+ useMeta, err := d.read(1)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ if useMeta != 0 {
+ hBits, err = d.read(3)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ hBits += 2
+ hPix, err = d.decodePix(nTiles(w, hBits), nTiles(h, hBits), 0, false)
+ if err != nil {
+ return nil, nil, 0, err
+ }
+ for p := 0; p < len(hPix); p += 4 {
+ i := int(hPix[p])<<8 | int(hPix[p+1])
+ if maxHGroupIndex < i {
+ maxHGroupIndex = i
+ }
+ }
+ }
+ }
+ hGroups = make([]hGroup, maxHGroupIndex+1)
+ for i := range hGroups {
+ for j, alphabetSize := range alphabetSizes {
+ if j == 0 && ccBits > 0 {
+ alphabetSize += 1 << ccBits
+ }
+ if err := d.decodeHuffmanTree(&hGroups[i][j], alphabetSize); err != nil {
+ return nil, nil, 0, err
+ }
+ }
+ }
+ return hGroups, hPix, hBits, nil
+}
+
+const (
+ nLiteralCodes = 256
+ nLengthCodes = 24
+ nDistanceCodes = 40
+)
+
+var alphabetSizes = [nHuff]uint32{
+ nLiteralCodes + nLengthCodes,
+ nLiteralCodes,
+ nLiteralCodes,
+ nLiteralCodes,
+ nDistanceCodes,
+}
+
+// decodePix decodes pixel data, specified in section 5.2.2.
+func (d *decoder) decodePix(w int32, h int32, minCap int32, topLevel bool) ([]byte, error) {
+ // Decode the color cache parameters.
+ ccBits, ccShift, ccEntries := uint32(0), uint32(0), ([]uint32)(nil)
+ useColorCache, err := d.read(1)
+ if err != nil {
+ return nil, err
+ }
+ if useColorCache != 0 {
+ ccBits, err = d.read(4)
+ if err != nil {
+ return nil, err
+ }
+ if ccBits < 1 || 11 < ccBits {
+ return nil, errors.New("vp8l: invalid color cache parameters")
+ }
+ ccShift = 32 - ccBits
+ ccEntries = make([]uint32, 1<<ccBits)
+ }
+
+ // Decode the Huffman groups.
+ hGroups, hPix, hBits, err := d.decodeHuffmanGroups(w, h, topLevel, ccBits)
+ if err != nil {
+ return nil, err
+ }
+ hMask, tilesPerRow := int32(0), int32(0)
+ if hBits != 0 {
+ hMask, tilesPerRow = 1<<hBits-1, nTiles(w, hBits)
+ }
+
+ // Decode the pixels.
+ if minCap < 4*w*h {
+ minCap = 4 * w * h
+ }
+ pix := make([]byte, 4*w*h, minCap)
+ p, cachedP := 0, 0
+ x, y := int32(0), int32(0)
+ hg, lookupHG := &hGroups[0], hMask != 0
+ for p < len(pix) {
+ if lookupHG {
+ i := 4 * (tilesPerRow*(y>>hBits) + (x >> hBits))
+ hg = &hGroups[uint32(hPix[i])<<8|uint32(hPix[i+1])]
+ }
+
+ green, err := hg[huffGreen].next(d)
+ if err != nil {
+ return nil, err
+ }
+ switch {
+ case green < nLiteralCodes:
+ // We have a literal pixel.
+ red, err := hg[huffRed].next(d)
+ if err != nil {
+ return nil, err
+ }
+ blue, err := hg[huffBlue].next(d)
+ if err != nil {
+ return nil, err
+ }
+ alpha, err := hg[huffAlpha].next(d)
+ if err != nil {
+ return nil, err
+ }
+ pix[p+0] = uint8(red)
+ pix[p+1] = uint8(green)
+ pix[p+2] = uint8(blue)
+ pix[p+3] = uint8(alpha)
+ p += 4
+
+ x++
+ if x == w {
+ x, y = 0, y+1
+ }
+ lookupHG = hMask != 0 && x&hMask == 0
+
+ case green < nLiteralCodes+nLengthCodes:
+ // We have a LZ77 backwards reference.
+ length, err := d.lz77Param(green - nLiteralCodes)
+ if err != nil {
+ return nil, err
+ }
+ distSym, err := hg[huffDistance].next(d)
+ if err != nil {
+ return nil, err
+ }
+ distCode, err := d.lz77Param(distSym)
+ if err != nil {
+ return nil, err
+ }
+ dist := distanceMap(w, distCode)
+ pEnd := p + 4*int(length)
+ q := p - 4*int(dist)
+ qEnd := pEnd - 4*int(dist)
+ if p < 0 || len(pix) < pEnd || q < 0 || len(pix) < qEnd {
+ return nil, errors.New("vp8l: invalid LZ77 parameters")
+ }
+ for ; p < pEnd; p, q = p+1, q+1 {
+ pix[p] = pix[q]
+ }
+
+ x += int32(length)
+ for x >= w {
+ x, y = x-w, y+1
+ }
+ lookupHG = hMask != 0
+
+ default:
+ // We have a color cache lookup. First, insert previous pixels
+ // into the cache. Note that VP8L assumes ARGB order, but the
+ // Go image.RGBA type is in RGBA order.
+ for ; cachedP < p; cachedP += 4 {
+ argb := uint32(pix[cachedP+0])<<16 |
+ uint32(pix[cachedP+1])<<8 |
+ uint32(pix[cachedP+2])<<0 |
+ uint32(pix[cachedP+3])<<24
+ ccEntries[(argb*colorCacheMultiplier)>>ccShift] = argb
+ }
+ green -= nLiteralCodes + nLengthCodes
+ if int(green) >= len(ccEntries) {
+ return nil, errors.New("vp8l: invalid color cache index")
+ }
+ argb := ccEntries[green]
+ pix[p+0] = uint8(argb >> 16)
+ pix[p+1] = uint8(argb >> 8)
+ pix[p+2] = uint8(argb >> 0)
+ pix[p+3] = uint8(argb >> 24)
+ p += 4
+
+ x++
+ if x == w {
+ x, y = 0, y+1
+ }
+ lookupHG = hMask != 0 && x&hMask == 0
+ }
+ }
+ return pix, nil
+}
+
+// lz77Param returns the next LZ77 parameter: a length or a distance, specified
+// in section 4.2.2.
+func (d *decoder) lz77Param(symbol uint32) (uint32, error) {
+ if symbol < 4 {
+ return symbol + 1, nil
+ }
+ extraBits := (symbol - 2) >> 1
+ offset := (2 + symbol&1) << extraBits
+ n, err := d.read(extraBits)
+ if err != nil {
+ return 0, err
+ }
+ return offset + n + 1, nil
+}
+
+// decodeHeader decodes the VP8L header from r.
+func decodeHeader(r io.Reader) (d *decoder, w int32, h int32, err error) {
+ rr, ok := r.(io.ByteReader)
+ if !ok {
+ rr = bufio.NewReader(r)
+ }
+ d = &decoder{r: rr}
+ magic, err := d.read(8)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ if magic != 0x2f {
+ return nil, 0, 0, errors.New("vp8l: invalid header")
+ }
+ width, err := d.read(14)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ width++
+ height, err := d.read(14)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ height++
+ _, err = d.read(1) // Read and ignore the hasAlpha hint.
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ version, err := d.read(3)
+ if err != nil {
+ return nil, 0, 0, err
+ }
+ if version != 0 {
+ return nil, 0, 0, errors.New("vp8l: invalid version")
+ }
+ return d, int32(width), int32(height), nil
+}
+
+// DecodeConfig decodes the color model and dimensions of a VP8L image from r.
+func DecodeConfig(r io.Reader) (image.Config, error) {
+ _, w, h, err := decodeHeader(r)
+ if err != nil {
+ return image.Config{}, err
+ }
+ return image.Config{
+ ColorModel: color.NRGBAModel,
+ Width: int(w),
+ Height: int(h),
+ }, nil
+}
+
+// Decode decodes a VP8L image from r.
+func Decode(r io.Reader) (image.Image, error) {
+ d, w, h, err := decodeHeader(r)
+ if err != nil {
+ return nil, err
+ }
+ // Decode the transforms.
+ var (
+ nTransforms int
+ transforms [nTransformTypes]transform
+ transformsSeen [nTransformTypes]bool
+ originalW = w
+ )
+ for {
+ more, err := d.read(1)
+ if err != nil {
+ return nil, err
+ }
+ if more == 0 {
+ break
+ }
+ var t transform
+ t, w, err = d.decodeTransform(w, h)
+ if err != nil {
+ return nil, err
+ }
+ if transformsSeen[t.transformType] {
+ return nil, errors.New("vp8l: repeated transform")
+ }
+ transformsSeen[t.transformType] = true
+ transforms[nTransforms] = t
+ nTransforms++
+ }
+ // Decode the transformed pixels.
+ pix, err := d.decodePix(w, h, 0, true)
+ if err != nil {
+ return nil, err
+ }
+ // Apply the inverse transformations.
+ for i := nTransforms - 1; i >= 0; i-- {
+ t := &transforms[i]
+ pix = inverseTransforms[t.transformType](t, pix, h)
+ }
+ return &image.NRGBA{
+ Pix: pix,
+ Stride: 4 * int(originalW),
+ Rect: image.Rect(0, 0, int(originalW), int(h)),
+ }, nil
+}
diff --git a/vendor/golang.org/x/image/vp8l/huffman.go b/vendor/golang.org/x/image/vp8l/huffman.go
new file mode 100644
index 000000000..36368a872
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/huffman.go
@@ -0,0 +1,245 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8l
+
+import (
+ "io"
+)
+
+// reverseBits reverses the bits in a byte.
+var reverseBits = [256]uint8{
+ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
+ 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
+ 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
+ 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
+ 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
+ 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
+ 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
+ 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
+ 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
+ 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
+ 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
+ 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
+ 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
+ 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
+ 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
+ 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
+}
+
+// hNode is a node in a Huffman tree.
+type hNode struct {
+ // symbol is the symbol held by this node.
+ symbol uint32
+ // children, if positive, is the hTree.nodes index of the first of
+ // this node's two children. Zero means an uninitialized node,
+ // and -1 means a leaf node.
+ children int32
+}
+
+const leafNode = -1
+
+// lutSize is the log-2 size of an hTree's look-up table.
+const lutSize, lutMask = 7, 1<<7 - 1
+
+// hTree is a Huffman tree.
+type hTree struct {
+ // nodes are the nodes of the Huffman tree. During construction,
+ // len(nodes) grows from 1 up to cap(nodes) by steps of two.
+ // After construction, len(nodes) == cap(nodes), and both equal
+ // 2*theNumberOfSymbols - 1.
+ nodes []hNode
+ // lut is a look-up table for walking the nodes. The x in lut[x] is
+ // the next lutSize bits in the bit-stream. The low 8 bits of lut[x]
+ // equals 1 plus the number of bits in the next code, or 0 if the
+ // next code requires more than lutSize bits. The high 24 bits are:
+ // - the symbol, if the code requires lutSize or fewer bits, or
+ // - the hTree.nodes index to start the tree traversal from, if
+ // the next code requires more than lutSize bits.
+ lut [1 << lutSize]uint32
+}
+
+// insert inserts into the hTree a symbol whose encoding is the least
+// significant codeLength bits of code.
+func (h *hTree) insert(symbol uint32, code uint32, codeLength uint32) error {
+ if symbol > 0xffff || codeLength > 0xfe {
+ return errInvalidHuffmanTree
+ }
+ baseCode := uint32(0)
+ if codeLength > lutSize {
+ baseCode = uint32(reverseBits[(code>>(codeLength-lutSize))&0xff]) >> (8 - lutSize)
+ } else {
+ baseCode = uint32(reverseBits[code&0xff]) >> (8 - codeLength)
+ for i := 0; i < 1<<(lutSize-codeLength); i++ {
+ h.lut[baseCode|uint32(i)<<codeLength] = symbol<<8 | (codeLength + 1)
+ }
+ }
+
+ n := uint32(0)
+ for jump := lutSize; codeLength > 0; {
+ codeLength--
+ if int(n) > len(h.nodes) {
+ return errInvalidHuffmanTree
+ }
+ switch h.nodes[n].children {
+ case leafNode:
+ return errInvalidHuffmanTree
+ case 0:
+ if len(h.nodes) == cap(h.nodes) {
+ return errInvalidHuffmanTree
+ }
+ // Create two empty child nodes.
+ h.nodes[n].children = int32(len(h.nodes))
+ h.nodes = h.nodes[:len(h.nodes)+2]
+ }
+ n = uint32(h.nodes[n].children) + 1&(code>>codeLength)
+ jump--
+ if jump == 0 && h.lut[baseCode] == 0 {
+ h.lut[baseCode] = n << 8
+ }
+ }
+
+ switch h.nodes[n].children {
+ case leafNode:
+ // No-op.
+ case 0:
+ // Turn the uninitialized node into a leaf.
+ h.nodes[n].children = leafNode
+ default:
+ return errInvalidHuffmanTree
+ }
+ h.nodes[n].symbol = symbol
+ return nil
+}
+
+// codeLengthsToCodes returns the canonical Huffman codes implied by the
+// sequence of code lengths.
+func codeLengthsToCodes(codeLengths []uint32) ([]uint32, error) {
+ maxCodeLength := uint32(0)
+ for _, cl := range codeLengths {
+ if maxCodeLength < cl {
+ maxCodeLength = cl
+ }
+ }
+ const maxAllowedCodeLength = 15
+ if len(codeLengths) == 0 || maxCodeLength > maxAllowedCodeLength {
+ return nil, errInvalidHuffmanTree
+ }
+ histogram := [maxAllowedCodeLength + 1]uint32{}
+ for _, cl := range codeLengths {
+ histogram[cl]++
+ }
+ currCode, nextCodes := uint32(0), [maxAllowedCodeLength + 1]uint32{}
+ for cl := 1; cl < len(nextCodes); cl++ {
+ currCode = (currCode + histogram[cl-1]) << 1
+ nextCodes[cl] = currCode
+ }
+ codes := make([]uint32, len(codeLengths))
+ for symbol, cl := range codeLengths {
+ if cl > 0 {
+ codes[symbol] = nextCodes[cl]
+ nextCodes[cl]++
+ }
+ }
+ return codes, nil
+}
+
+// build builds a canonical Huffman tree from the given code lengths.
+func (h *hTree) build(codeLengths []uint32) error {
+ // Calculate the number of symbols.
+ var nSymbols, lastSymbol uint32
+ for symbol, cl := range codeLengths {
+ if cl != 0 {
+ nSymbols++
+ lastSymbol = uint32(symbol)
+ }
+ }
+ if nSymbols == 0 {
+ return errInvalidHuffmanTree
+ }
+ h.nodes = make([]hNode, 1, 2*nSymbols-1)
+ // Handle the trivial case.
+ if nSymbols == 1 {
+ if len(codeLengths) <= int(lastSymbol) {
+ return errInvalidHuffmanTree
+ }
+ return h.insert(lastSymbol, 0, 0)
+ }
+ // Handle the non-trivial case.
+ codes, err := codeLengthsToCodes(codeLengths)
+ if err != nil {
+ return err
+ }
+ for symbol, cl := range codeLengths {
+ if cl > 0 {
+ if err := h.insert(uint32(symbol), codes[symbol], cl); err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+// buildSimple builds a Huffman tree with 1 or 2 symbols.
+func (h *hTree) buildSimple(nSymbols uint32, symbols [2]uint32, alphabetSize uint32) error {
+ h.nodes = make([]hNode, 1, 2*nSymbols-1)
+ for i := uint32(0); i < nSymbols; i++ {
+ if symbols[i] >= alphabetSize {
+ return errInvalidHuffmanTree
+ }
+ if err := h.insert(symbols[i], i, nSymbols-1); err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+// next returns the next Huffman-encoded symbol from the bit-stream d.
+func (h *hTree) next(d *decoder) (uint32, error) {
+ var n uint32
+ // Read enough bits so that we can use the look-up table.
+ if d.nBits < lutSize {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ // There are no more bytes of data, but we may still be able
+ // to read the next symbol out of the previously read bits.
+ goto slowPath
+ }
+ return 0, err
+ }
+ d.bits |= uint32(c) << d.nBits
+ d.nBits += 8
+ }
+ // Use the look-up table.
+ n = h.lut[d.bits&lutMask]
+ if b := n & 0xff; b != 0 {
+ b--
+ d.bits >>= b
+ d.nBits -= b
+ return n >> 8, nil
+ }
+ n >>= 8
+ d.bits >>= lutSize
+ d.nBits -= lutSize
+
+slowPath:
+ for h.nodes[n].children != leafNode {
+ if d.nBits == 0 {
+ c, err := d.r.ReadByte()
+ if err != nil {
+ if err == io.EOF {
+ err = io.ErrUnexpectedEOF
+ }
+ return 0, err
+ }
+ d.bits = uint32(c)
+ d.nBits = 8
+ }
+ n = uint32(h.nodes[n].children) + 1&d.bits
+ d.bits >>= 1
+ d.nBits--
+ }
+ return h.nodes[n].symbol, nil
+}
diff --git a/vendor/golang.org/x/image/vp8l/transform.go b/vendor/golang.org/x/image/vp8l/transform.go
new file mode 100644
index 000000000..06543dacb
--- /dev/null
+++ b/vendor/golang.org/x/image/vp8l/transform.go
@@ -0,0 +1,299 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vp8l
+
+// This file deals with image transforms, specified in section 3.
+
+// nTiles returns the number of tiles needed to cover size pixels, where each
+// tile's side is 1<<bits pixels long.
+func nTiles(size int32, bits uint32) int32 {
+ return (size + 1<<bits - 1) >> bits
+}
+
+const (
+ transformTypePredictor = 0
+ transformTypeCrossColor = 1
+ transformTypeSubtractGreen = 2
+ transformTypeColorIndexing = 3
+ nTransformTypes = 4
+)
+
+// transform holds the parameters for an invertible transform.
+type transform struct {
+ // transformType is the type of the transform.
+ transformType uint32
+ // oldWidth is the width of the image before transformation (or
+ // equivalently, after inverse transformation). The color-indexing
+ // transform can reduce the width. For example, a 50-pixel-wide
+ // image that only needs 4 bits (half a byte) per color index can
+ // be transformed into a 25-pixel-wide image.
+ oldWidth int32
+ // bits is the log-2 size of the transform's tiles, for the predictor
+ // and cross-color transforms. 8>>bits is the number of bits per
+ // color index, for the color-index transform.
+ bits uint32
+ // pix is the tile values, for the predictor and cross-color
+ // transforms, and the color palette, for the color-index transform.
+ pix []byte
+}
+
+var inverseTransforms = [nTransformTypes]func(*transform, []byte, int32) []byte{
+ transformTypePredictor: inversePredictor,
+ transformTypeCrossColor: inverseCrossColor,
+ transformTypeSubtractGreen: inverseSubtractGreen,
+ transformTypeColorIndexing: inverseColorIndexing,
+}
+
+func inversePredictor(t *transform, pix []byte, h int32) []byte {
+ if t.oldWidth == 0 || h == 0 {
+ return pix
+ }
+ // The first pixel's predictor is mode 0 (opaque black).
+ pix[3] += 0xff
+ p, mask := int32(4), int32(1)<<t.bits-1
+ for x := int32(1); x < t.oldWidth; x++ {
+ // The rest of the first row's predictor is mode 1 (L).
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+ p += 4
+ }
+ top, tilesPerRow := 0, nTiles(t.oldWidth, t.bits)
+ for y := int32(1); y < h; y++ {
+ // The first column's predictor is mode 2 (T).
+ pix[p+0] += pix[top+0]
+ pix[p+1] += pix[top+1]
+ pix[p+2] += pix[top+2]
+ pix[p+3] += pix[top+3]
+ p, top = p+4, top+4
+
+ q := 4 * (y >> t.bits) * tilesPerRow
+ predictorMode := t.pix[q+1] & 0x0f
+ q += 4
+ for x := int32(1); x < t.oldWidth; x++ {
+ if x&mask == 0 {
+ predictorMode = t.pix[q+1] & 0x0f
+ q += 4
+ }
+ switch predictorMode {
+ case 0: // Opaque black.
+ pix[p+3] += 0xff
+
+ case 1: // L.
+ pix[p+0] += pix[p-4]
+ pix[p+1] += pix[p-3]
+ pix[p+2] += pix[p-2]
+ pix[p+3] += pix[p-1]
+
+ case 2: // T.
+ pix[p+0] += pix[top+0]
+ pix[p+1] += pix[top+1]
+ pix[p+2] += pix[top+2]
+ pix[p+3] += pix[top+3]
+
+ case 3: // TR.
+ pix[p+0] += pix[top+4]
+ pix[p+1] += pix[top+5]
+ pix[p+2] += pix[top+6]
+ pix[p+3] += pix[top+7]
+
+ case 4: // TL.
+ pix[p+0] += pix[top-4]
+ pix[p+1] += pix[top-3]
+ pix[p+2] += pix[top-2]
+ pix[p+3] += pix[top-1]
+
+ case 5: // Average2(Average2(L, TR), T).
+ pix[p+0] += avg2(avg2(pix[p-4], pix[top+4]), pix[top+0])
+ pix[p+1] += avg2(avg2(pix[p-3], pix[top+5]), pix[top+1])
+ pix[p+2] += avg2(avg2(pix[p-2], pix[top+6]), pix[top+2])
+ pix[p+3] += avg2(avg2(pix[p-1], pix[top+7]), pix[top+3])
+
+ case 6: // Average2(L, TL).
+ pix[p+0] += avg2(pix[p-4], pix[top-4])
+ pix[p+1] += avg2(pix[p-3], pix[top-3])
+ pix[p+2] += avg2(pix[p-2], pix[top-2])
+ pix[p+3] += avg2(pix[p-1], pix[top-1])
+
+ case 7: // Average2(L, T).
+ pix[p+0] += avg2(pix[p-4], pix[top+0])
+ pix[p+1] += avg2(pix[p-3], pix[top+1])
+ pix[p+2] += avg2(pix[p-2], pix[top+2])
+ pix[p+3] += avg2(pix[p-1], pix[top+3])
+
+ case 8: // Average2(TL, T).
+ pix[p+0] += avg2(pix[top-4], pix[top+0])
+ pix[p+1] += avg2(pix[top-3], pix[top+1])
+ pix[p+2] += avg2(pix[top-2], pix[top+2])
+ pix[p+3] += avg2(pix[top-1], pix[top+3])
+
+ case 9: // Average2(T, TR).
+ pix[p+0] += avg2(pix[top+0], pix[top+4])
+ pix[p+1] += avg2(pix[top+1], pix[top+5])
+ pix[p+2] += avg2(pix[top+2], pix[top+6])
+ pix[p+3] += avg2(pix[top+3], pix[top+7])
+
+ case 10: // Average2(Average2(L, TL), Average2(T, TR)).
+ pix[p+0] += avg2(avg2(pix[p-4], pix[top-4]), avg2(pix[top+0], pix[top+4]))
+ pix[p+1] += avg2(avg2(pix[p-3], pix[top-3]), avg2(pix[top+1], pix[top+5]))
+ pix[p+2] += avg2(avg2(pix[p-2], pix[top-2]), avg2(pix[top+2], pix[top+6]))
+ pix[p+3] += avg2(avg2(pix[p-1], pix[top-1]), avg2(pix[top+3], pix[top+7]))
+
+ case 11: // Select(L, T, TL).
+ l0 := int32(pix[p-4])
+ l1 := int32(pix[p-3])
+ l2 := int32(pix[p-2])
+ l3 := int32(pix[p-1])
+ c0 := int32(pix[top-4])
+ c1 := int32(pix[top-3])
+ c2 := int32(pix[top-2])
+ c3 := int32(pix[top-1])
+ t0 := int32(pix[top+0])
+ t1 := int32(pix[top+1])
+ t2 := int32(pix[top+2])
+ t3 := int32(pix[top+3])
+ l := abs(c0-t0) + abs(c1-t1) + abs(c2-t2) + abs(c3-t3)
+ t := abs(c0-l0) + abs(c1-l1) + abs(c2-l2) + abs(c3-l3)
+ if l < t {
+ pix[p+0] += uint8(l0)
+ pix[p+1] += uint8(l1)
+ pix[p+2] += uint8(l2)
+ pix[p+3] += uint8(l3)
+ } else {
+ pix[p+0] += uint8(t0)
+ pix[p+1] += uint8(t1)
+ pix[p+2] += uint8(t2)
+ pix[p+3] += uint8(t3)
+ }
+
+ case 12: // ClampAddSubtractFull(L, T, TL).
+ pix[p+0] += clampAddSubtractFull(pix[p-4], pix[top+0], pix[top-4])
+ pix[p+1] += clampAddSubtractFull(pix[p-3], pix[top+1], pix[top-3])
+ pix[p+2] += clampAddSubtractFull(pix[p-2], pix[top+2], pix[top-2])
+ pix[p+3] += clampAddSubtractFull(pix[p-1], pix[top+3], pix[top-1])
+
+ case 13: // ClampAddSubtractHalf(Average2(L, T), TL).
+ pix[p+0] += clampAddSubtractHalf(avg2(pix[p-4], pix[top+0]), pix[top-4])
+ pix[p+1] += clampAddSubtractHalf(avg2(pix[p-3], pix[top+1]), pix[top-3])
+ pix[p+2] += clampAddSubtractHalf(avg2(pix[p-2], pix[top+2]), pix[top-2])
+ pix[p+3] += clampAddSubtractHalf(avg2(pix[p-1], pix[top+3]), pix[top-1])
+ }
+ p, top = p+4, top+4
+ }
+ }
+ return pix
+}
+
+func inverseCrossColor(t *transform, pix []byte, h int32) []byte {
+ var greenToRed, greenToBlue, redToBlue int32
+ p, mask, tilesPerRow := int32(0), int32(1)<<t.bits-1, nTiles(t.oldWidth, t.bits)
+ for y := int32(0); y < h; y++ {
+ q := 4 * (y >> t.bits) * tilesPerRow
+ for x := int32(0); x < t.oldWidth; x++ {
+ if x&mask == 0 {
+ redToBlue = int32(int8(t.pix[q+0]))
+ greenToBlue = int32(int8(t.pix[q+1]))
+ greenToRed = int32(int8(t.pix[q+2]))
+ q += 4
+ }
+ red := pix[p+0]
+ green := pix[p+1]
+ blue := pix[p+2]
+ red += uint8(uint32(greenToRed*int32(int8(green))) >> 5)
+ blue += uint8(uint32(greenToBlue*int32(int8(green))) >> 5)
+ blue += uint8(uint32(redToBlue*int32(int8(red))) >> 5)
+ pix[p+0] = red
+ pix[p+2] = blue
+ p += 4
+ }
+ }
+ return pix
+}
+
+func inverseSubtractGreen(t *transform, pix []byte, h int32) []byte {
+ for p := 0; p < len(pix); p += 4 {
+ green := pix[p+1]
+ pix[p+0] += green
+ pix[p+2] += green
+ }
+ return pix
+}
+
+func inverseColorIndexing(t *transform, pix []byte, h int32) []byte {
+ if t.bits == 0 {
+ for p := 0; p < len(pix); p += 4 {
+ i := 4 * uint32(pix[p+1])
+ pix[p+0] = t.pix[i+0]
+ pix[p+1] = t.pix[i+1]
+ pix[p+2] = t.pix[i+2]
+ pix[p+3] = t.pix[i+3]
+ }
+ return pix
+ }
+
+ vMask, xMask, bitsPerPixel := uint32(0), int32(0), uint32(8>>t.bits)
+ switch t.bits {
+ case 1:
+ vMask, xMask = 0x0f, 0x01
+ case 2:
+ vMask, xMask = 0x03, 0x03
+ case 3:
+ vMask, xMask = 0x01, 0x07
+ }
+
+ d, p, v, dst := 0, 0, uint32(0), make([]byte, 4*t.oldWidth*h)
+ for y := int32(0); y < h; y++ {
+ for x := int32(0); x < t.oldWidth; x++ {
+ if x&xMask == 0 {
+ v = uint32(pix[p+1])
+ p += 4
+ }
+
+ i := 4 * (v & vMask)
+ dst[d+0] = t.pix[i+0]
+ dst[d+1] = t.pix[i+1]
+ dst[d+2] = t.pix[i+2]
+ dst[d+3] = t.pix[i+3]
+ d += 4
+
+ v >>= bitsPerPixel
+ }
+ }
+ return dst
+}
+
+func abs(x int32) int32 {
+ if x < 0 {
+ return -x
+ }
+ return x
+}
+
+func avg2(a, b uint8) uint8 {
+ return uint8((int32(a) + int32(b)) / 2)
+}
+
+func clampAddSubtractFull(a, b, c uint8) uint8 {
+ x := int32(a) + int32(b) - int32(c)
+ if x < 0 {
+ return 0
+ }
+ if x > 255 {
+ return 255
+ }
+ return uint8(x)
+}
+
+func clampAddSubtractHalf(a, b uint8) uint8 {
+ x := int32(a) + (int32(a)-int32(b))/2
+ if x < 0 {
+ return 0
+ }
+ if x > 255 {
+ return 255
+ }
+ return uint8(x)
+}
diff --git a/vendor/golang.org/x/image/webp/decode.go b/vendor/golang.org/x/image/webp/decode.go
new file mode 100644
index 000000000..134307e41
--- /dev/null
+++ b/vendor/golang.org/x/image/webp/decode.go
@@ -0,0 +1,274 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package webp implements a decoder for WEBP images.
+//
+// WEBP is defined at:
+// https://developers.google.com/speed/webp/docs/riff_container
+package webp // import "golang.org/x/image/webp"
+
+import (
+ "bytes"
+ "errors"
+ "image"
+ "image/color"
+ "io"
+
+ "golang.org/x/image/riff"
+ "golang.org/x/image/vp8"
+ "golang.org/x/image/vp8l"
+)
+
+var errInvalidFormat = errors.New("webp: invalid format")
+
+var (
+ fccALPH = riff.FourCC{'A', 'L', 'P', 'H'}
+ fccVP8 = riff.FourCC{'V', 'P', '8', ' '}
+ fccVP8L = riff.FourCC{'V', 'P', '8', 'L'}
+ fccVP8X = riff.FourCC{'V', 'P', '8', 'X'}
+ fccWEBP = riff.FourCC{'W', 'E', 'B', 'P'}
+)
+
+func decode(r io.Reader, configOnly bool) (image.Image, image.Config, error) {
+ formType, riffReader, err := riff.NewReader(r)
+ if err != nil {
+ return nil, image.Config{}, err
+ }
+ if formType != fccWEBP {
+ return nil, image.Config{}, errInvalidFormat
+ }
+
+ var (
+ alpha []byte
+ alphaStride int
+ wantAlpha bool
+ widthMinusOne uint32
+ heightMinusOne uint32
+ buf [10]byte
+ )
+ for {
+ chunkID, chunkLen, chunkData, err := riffReader.Next()
+ if err == io.EOF {
+ err = errInvalidFormat
+ }
+ if err != nil {
+ return nil, image.Config{}, err
+ }
+
+ switch chunkID {
+ case fccALPH:
+ if !wantAlpha {
+ return nil, image.Config{}, errInvalidFormat
+ }
+ wantAlpha = false
+ // Read the Pre-processing | Filter | Compression byte.
+ if _, err := io.ReadFull(chunkData, buf[:1]); err != nil {
+ if err == io.EOF {
+ err = errInvalidFormat
+ }
+ return nil, image.Config{}, err
+ }
+ alpha, alphaStride, err = readAlpha(chunkData, widthMinusOne, heightMinusOne, buf[0]&0x03)
+ if err != nil {
+ return nil, image.Config{}, err
+ }
+ unfilterAlpha(alpha, alphaStride, (buf[0]>>2)&0x03)
+
+ case fccVP8:
+ if wantAlpha || int32(chunkLen) < 0 {
+ return nil, image.Config{}, errInvalidFormat
+ }
+ d := vp8.NewDecoder()
+ d.Init(chunkData, int(chunkLen))
+ fh, err := d.DecodeFrameHeader()
+ if err != nil {
+ return nil, image.Config{}, err
+ }
+ if configOnly {
+ return nil, image.Config{
+ ColorModel: color.YCbCrModel,
+ Width: fh.Width,
+ Height: fh.Height,
+ }, nil
+ }
+ m, err := d.DecodeFrame()
+ if err != nil {
+ return nil, image.Config{}, err
+ }
+ if alpha != nil {
+ return &image.NYCbCrA{
+ YCbCr: *m,
+ A: alpha,
+ AStride: alphaStride,
+ }, image.Config{}, nil
+ }
+ return m, image.Config{}, nil
+
+ case fccVP8L:
+ if wantAlpha || alpha != nil {
+ return nil, image.Config{}, errInvalidFormat
+ }
+ if configOnly {
+ c, err := vp8l.DecodeConfig(chunkData)
+ return nil, c, err
+ }
+ m, err := vp8l.Decode(chunkData)
+ return m, image.Config{}, err
+
+ case fccVP8X:
+ if chunkLen != 10 {
+ return nil, image.Config{}, errInvalidFormat
+ }
+ if _, err := io.ReadFull(chunkData, buf[:10]); err != nil {
+ return nil, image.Config{}, err
+ }
+ const (
+ animationBit = 1 << 1
+ xmpMetadataBit = 1 << 2
+ exifMetadataBit = 1 << 3
+ alphaBit = 1 << 4
+ iccProfileBit = 1 << 5
+ )
+ if buf[0] != alphaBit {
+ return nil, image.Config{}, errors.New("webp: non-Alpha VP8X is not implemented")
+ }
+ widthMinusOne = uint32(buf[4]) | uint32(buf[5])<<8 | uint32(buf[6])<<16
+ heightMinusOne = uint32(buf[7]) | uint32(buf[8])<<8 | uint32(buf[9])<<16
+ if configOnly {
+ return nil, image.Config{
+ ColorModel: color.NYCbCrAModel,
+ Width: int(widthMinusOne) + 1,
+ Height: int(heightMinusOne) + 1,
+ }, nil
+ }
+ wantAlpha = true
+
+ default:
+ return nil, image.Config{}, errInvalidFormat
+ }
+ }
+}
+
+func readAlpha(chunkData io.Reader, widthMinusOne, heightMinusOne uint32, compression byte) (
+ alpha []byte, alphaStride int, err error) {
+
+ switch compression {
+ case 0:
+ w := int(widthMinusOne) + 1
+ h := int(heightMinusOne) + 1
+ alpha = make([]byte, w*h)
+ if _, err := io.ReadFull(chunkData, alpha); err != nil {
+ return nil, 0, err
+ }
+ return alpha, w, nil
+
+ case 1:
+ // Read the VP8L-compressed alpha values. First, synthesize a 5-byte VP8L header:
+ // a 1-byte magic number, a 14-bit widthMinusOne, a 14-bit heightMinusOne,
+ // a 1-bit (ignored, zero) alphaIsUsed and a 3-bit (zero) version.
+ // TODO(nigeltao): be more efficient than decoding an *image.NRGBA just to
+ // extract the green values to a separately allocated []byte. Fixing this
+ // will require changes to the vp8l package's API.
+ if widthMinusOne > 0x3fff || heightMinusOne > 0x3fff {
+ return nil, 0, errors.New("webp: invalid format")
+ }
+ alphaImage, err := vp8l.Decode(io.MultiReader(
+ bytes.NewReader([]byte{
+ 0x2f, // VP8L magic number.
+ uint8(widthMinusOne),
+ uint8(widthMinusOne>>8) | uint8(heightMinusOne<<6),
+ uint8(heightMinusOne >> 2),
+ uint8(heightMinusOne >> 10),
+ }),
+ chunkData,
+ ))
+ if err != nil {
+ return nil, 0, err
+ }
+ // The green values of the inner NRGBA image are the alpha values of the
+ // outer NYCbCrA image.
+ pix := alphaImage.(*image.NRGBA).Pix
+ alpha = make([]byte, len(pix)/4)
+ for i := range alpha {
+ alpha[i] = pix[4*i+1]
+ }
+ return alpha, int(widthMinusOne) + 1, nil
+ }
+ return nil, 0, errInvalidFormat
+}
+
+func unfilterAlpha(alpha []byte, alphaStride int, filter byte) {
+ if len(alpha) == 0 || alphaStride == 0 {
+ return
+ }
+ switch filter {
+ case 1: // Horizontal filter.
+ for i := 1; i < alphaStride; i++ {
+ alpha[i] += alpha[i-1]
+ }
+ for i := alphaStride; i < len(alpha); i += alphaStride {
+ // The first column is equivalent to the vertical filter.
+ alpha[i] += alpha[i-alphaStride]
+
+ for j := 1; j < alphaStride; j++ {
+ alpha[i+j] += alpha[i+j-1]
+ }
+ }
+
+ case 2: // Vertical filter.
+ // The first row is equivalent to the horizontal filter.
+ for i := 1; i < alphaStride; i++ {
+ alpha[i] += alpha[i-1]
+ }
+
+ for i := alphaStride; i < len(alpha); i++ {
+ alpha[i] += alpha[i-alphaStride]
+ }
+
+ case 3: // Gradient filter.
+ // The first row is equivalent to the horizontal filter.
+ for i := 1; i < alphaStride; i++ {
+ alpha[i] += alpha[i-1]
+ }
+
+ for i := alphaStride; i < len(alpha); i += alphaStride {
+ // The first column is equivalent to the vertical filter.
+ alpha[i] += alpha[i-alphaStride]
+
+ // The interior is predicted on the three top/left pixels.
+ for j := 1; j < alphaStride; j++ {
+ c := int(alpha[i+j-alphaStride-1])
+ b := int(alpha[i+j-alphaStride])
+ a := int(alpha[i+j-1])
+ x := a + b - c
+ if x < 0 {
+ x = 0
+ } else if x > 255 {
+ x = 255
+ }
+ alpha[i+j] += uint8(x)
+ }
+ }
+ }
+}
+
+// Decode reads a WEBP image from r and returns it as an image.Image.
+func Decode(r io.Reader) (image.Image, error) {
+ m, _, err := decode(r, false)
+ if err != nil {
+ return nil, err
+ }
+ return m, err
+}
+
+// DecodeConfig returns the color model and dimensions of a WEBP image without
+// decoding the entire image.
+func DecodeConfig(r io.Reader) (image.Config, error) {
+ _, c, err := decode(r, true)
+ return c, err
+}
+
+func init() {
+ image.RegisterFormat("webp", "RIFF????WEBPVP8", Decode, DecodeConfig)
+}
diff --git a/vendor/golang.org/x/image/webp/decode_test.go b/vendor/golang.org/x/image/webp/decode_test.go
new file mode 100644
index 000000000..ad65b1088
--- /dev/null
+++ b/vendor/golang.org/x/image/webp/decode_test.go
@@ -0,0 +1,294 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package webp
+
+import (
+ "bytes"
+ "fmt"
+ "image"
+ "image/png"
+ "io/ioutil"
+ "os"
+ "strings"
+ "testing"
+)
+
+// hex is like fmt.Sprintf("% x", x) but also inserts dots every 16 bytes, to
+// delineate VP8 macroblock boundaries.
+func hex(x []byte) string {
+ buf := new(bytes.Buffer)
+ for len(x) > 0 {
+ n := len(x)
+ if n > 16 {
+ n = 16
+ }
+ fmt.Fprintf(buf, " . % x", x[:n])
+ x = x[n:]
+ }
+ return buf.String()
+}
+
+func testDecodeLossy(t *testing.T, tc string, withAlpha bool) {
+ webpFilename := "../testdata/" + tc + ".lossy.webp"
+ pngFilename := webpFilename + ".ycbcr.png"
+ if withAlpha {
+ webpFilename = "../testdata/" + tc + ".lossy-with-alpha.webp"
+ pngFilename = webpFilename + ".nycbcra.png"
+ }
+
+ f0, err := os.Open(webpFilename)
+ if err != nil {
+ t.Errorf("%s: Open WEBP: %v", tc, err)
+ return
+ }
+ defer f0.Close()
+ img0, err := Decode(f0)
+ if err != nil {
+ t.Errorf("%s: Decode WEBP: %v", tc, err)
+ return
+ }
+
+ var (
+ m0 *image.YCbCr
+ a0 *image.NYCbCrA
+ ok bool
+ )
+ if withAlpha {
+ a0, ok = img0.(*image.NYCbCrA)
+ if ok {
+ m0 = &a0.YCbCr
+ }
+ } else {
+ m0, ok = img0.(*image.YCbCr)
+ }
+ if !ok || m0.SubsampleRatio != image.YCbCrSubsampleRatio420 {
+ t.Errorf("%s: decoded WEBP image is not a 4:2:0 YCbCr or 4:2:0 NYCbCrA", tc)
+ return
+ }
+ // w2 and h2 are the half-width and half-height, rounded up.
+ w, h := m0.Bounds().Dx(), m0.Bounds().Dy()
+ w2, h2 := int((w+1)/2), int((h+1)/2)
+
+ f1, err := os.Open(pngFilename)
+ if err != nil {
+ t.Errorf("%s: Open PNG: %v", tc, err)
+ return
+ }
+ defer f1.Close()
+ img1, err := png.Decode(f1)
+ if err != nil {
+ t.Errorf("%s: Open PNG: %v", tc, err)
+ return
+ }
+
+ // The split-into-YCbCr-planes golden image is a 2*w2 wide and h+h2 high
+ // (or 2*h+h2 high, if with Alpha) gray image arranged in IMC4 format:
+ // YYYY
+ // YYYY
+ // BBRR
+ // AAAA
+ // See http://www.fourcc.org/yuv.php#IMC4
+ pngW, pngH := 2*w2, h+h2
+ if withAlpha {
+ pngH += h
+ }
+ if got, want := img1.Bounds(), image.Rect(0, 0, pngW, pngH); got != want {
+ t.Errorf("%s: bounds0: got %v, want %v", tc, got, want)
+ return
+ }
+ m1, ok := img1.(*image.Gray)
+ if !ok {
+ t.Errorf("%s: decoded PNG image is not a Gray", tc)
+ return
+ }
+
+ type plane struct {
+ name string
+ m0Pix []uint8
+ m0Stride int
+ m1Rect image.Rectangle
+ }
+ planes := []plane{
+ {"Y", m0.Y, m0.YStride, image.Rect(0, 0, w, h)},
+ {"Cb", m0.Cb, m0.CStride, image.Rect(0*w2, h, 1*w2, h+h2)},
+ {"Cr", m0.Cr, m0.CStride, image.Rect(1*w2, h, 2*w2, h+h2)},
+ }
+ if withAlpha {
+ planes = append(planes, plane{
+ "A", a0.A, a0.AStride, image.Rect(0, h+h2, w, 2*h+h2),
+ })
+ }
+
+ for _, plane := range planes {
+ dx := plane.m1Rect.Dx()
+ nDiff, diff := 0, make([]byte, dx)
+ for j, y := 0, plane.m1Rect.Min.Y; y < plane.m1Rect.Max.Y; j, y = j+1, y+1 {
+ got := plane.m0Pix[j*plane.m0Stride:][:dx]
+ want := m1.Pix[y*m1.Stride+plane.m1Rect.Min.X:][:dx]
+ if bytes.Equal(got, want) {
+ continue
+ }
+ nDiff++
+ if nDiff > 10 {
+ t.Errorf("%s: %s plane: more rows differ", tc, plane.name)
+ break
+ }
+ for i := range got {
+ diff[i] = got[i] - want[i]
+ }
+ t.Errorf("%s: %s plane: m0 row %d, m1 row %d\ngot %s\nwant%s\ndiff%s",
+ tc, plane.name, j, y, hex(got), hex(want), hex(diff))
+ }
+ }
+}
+
+func TestDecodeVP8(t *testing.T) {
+ testCases := []string{
+ "blue-purple-pink",
+ "blue-purple-pink-large.no-filter",
+ "blue-purple-pink-large.simple-filter",
+ "blue-purple-pink-large.normal-filter",
+ "video-001",
+ "yellow_rose",
+ }
+
+ for _, tc := range testCases {
+ testDecodeLossy(t, tc, false)
+ }
+}
+
+func TestDecodeVP8XAlpha(t *testing.T) {
+ testCases := []string{
+ "yellow_rose",
+ }
+
+ for _, tc := range testCases {
+ testDecodeLossy(t, tc, true)
+ }
+}
+
+func TestDecodeVP8L(t *testing.T) {
+ testCases := []string{
+ "blue-purple-pink",
+ "blue-purple-pink-large",
+ "gopher-doc.1bpp",
+ "gopher-doc.2bpp",
+ "gopher-doc.4bpp",
+ "gopher-doc.8bpp",
+ "tux",
+ "yellow_rose",
+ }
+
+loop:
+ for _, tc := range testCases {
+ f0, err := os.Open("../testdata/" + tc + ".lossless.webp")
+ if err != nil {
+ t.Errorf("%s: Open WEBP: %v", tc, err)
+ continue
+ }
+ defer f0.Close()
+ img0, err := Decode(f0)
+ if err != nil {
+ t.Errorf("%s: Decode WEBP: %v", tc, err)
+ continue
+ }
+ m0, ok := img0.(*image.NRGBA)
+ if !ok {
+ t.Errorf("%s: WEBP image is %T, want *image.NRGBA", tc, img0)
+ continue
+ }
+
+ f1, err := os.Open("../testdata/" + tc + ".png")
+ if err != nil {
+ t.Errorf("%s: Open PNG: %v", tc, err)
+ continue
+ }
+ defer f1.Close()
+ img1, err := png.Decode(f1)
+ if err != nil {
+ t.Errorf("%s: Decode PNG: %v", tc, err)
+ continue
+ }
+ m1, ok := img1.(*image.NRGBA)
+ if !ok {
+ rgba1, ok := img1.(*image.RGBA)
+ if !ok {
+ t.Fatalf("%s: PNG image is %T, want *image.NRGBA", tc, img1)
+ continue
+ }
+ if !rgba1.Opaque() {
+ t.Fatalf("%s: PNG image is non-opaque *image.RGBA, want *image.NRGBA", tc)
+ continue
+ }
+ // The image is fully opaque, so we can re-interpret the RGBA pixels
+ // as NRGBA pixels.
+ m1 = &image.NRGBA{
+ Pix: rgba1.Pix,
+ Stride: rgba1.Stride,
+ Rect: rgba1.Rect,
+ }
+ }
+
+ b0, b1 := m0.Bounds(), m1.Bounds()
+ if b0 != b1 {
+ t.Errorf("%s: bounds: got %v, want %v", tc, b0, b1)
+ continue
+ }
+ for i := range m0.Pix {
+ if m0.Pix[i] != m1.Pix[i] {
+ y := i / m0.Stride
+ x := (i - y*m0.Stride) / 4
+ i = 4 * (y*m0.Stride + x)
+ t.Errorf("%s: at (%d, %d):\ngot %02x %02x %02x %02x\nwant %02x %02x %02x %02x",
+ tc, x, y,
+ m0.Pix[i+0], m0.Pix[i+1], m0.Pix[i+2], m0.Pix[i+3],
+ m1.Pix[i+0], m1.Pix[i+1], m1.Pix[i+2], m1.Pix[i+3],
+ )
+ continue loop
+ }
+ }
+ }
+}
+
+// TestDecodePartitionTooLarge tests that decoding a malformed WEBP image
+// doesn't try to allocate an unreasonable amount of memory. This WEBP image
+// claims a RIFF chunk length of 0x12345678 bytes (291 MiB) compressed,
+// independent of the actual image size (0 pixels wide * 0 pixels high).
+//
+// This is based on golang.org/issue/10790.
+func TestDecodePartitionTooLarge(t *testing.T) {
+ data := "RIFF\xff\xff\xff\x7fWEBPVP8 " +
+ "\x78\x56\x34\x12" + // RIFF chunk length.
+ "\xbd\x01\x00\x14\x00\x00\xb2\x34\x0a\x9d\x01\x2a\x96\x00\x67\x00"
+ _, err := Decode(strings.NewReader(data))
+ if err == nil {
+ t.Fatal("got nil error, want non-nil")
+ }
+ if got, want := err.Error(), "too much data"; !strings.Contains(got, want) {
+ t.Fatalf("got error %q, want something containing %q", got, want)
+ }
+}
+
+func benchmarkDecode(b *testing.B, filename string) {
+ data, err := ioutil.ReadFile("../testdata/blue-purple-pink-large." + filename + ".webp")
+ if err != nil {
+ b.Fatal(err)
+ }
+ s := string(data)
+ cfg, err := DecodeConfig(strings.NewReader(s))
+ if err != nil {
+ b.Fatal(err)
+ }
+ b.SetBytes(int64(cfg.Width * cfg.Height * 4))
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ Decode(strings.NewReader(s))
+ }
+}
+
+func BenchmarkDecodeVP8NoFilter(b *testing.B) { benchmarkDecode(b, "no-filter.lossy") }
+func BenchmarkDecodeVP8SimpleFilter(b *testing.B) { benchmarkDecode(b, "simple-filter.lossy") }
+func BenchmarkDecodeVP8NormalFilter(b *testing.B) { benchmarkDecode(b, "normal-filter.lossy") }
+func BenchmarkDecodeVP8L(b *testing.B) { benchmarkDecode(b, "lossless") }
diff --git a/vendor/golang.org/x/image/webp/nycbcra/nycbcra.go b/vendor/golang.org/x/image/webp/nycbcra/nycbcra.go
new file mode 100644
index 000000000..101c41fcf
--- /dev/null
+++ b/vendor/golang.org/x/image/webp/nycbcra/nycbcra.go
@@ -0,0 +1,194 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package nycbcra provides non-alpha-premultiplied Y'CbCr-with-alpha image and
+// color types.
+//
+// Deprecated: as of Go 1.6. Use the standard image and image/color packages
+// instead.
+package nycbcra // import "golang.org/x/image/webp/nycbcra"
+
+import (
+ "image"
+ "image/color"
+)
+
+func init() {
+ println("The golang.org/x/image/webp/nycbcra package is deprecated, as of Go 1.6. " +
+ "Use the standard image and image/color packages instead.")
+}
+
+// TODO: move this to the standard image and image/color packages, so that the
+// image/draw package can have fast-path code. Moving would rename:
+// nycbcra.Color to color.NYCbCrA
+// nycbcra.ColorModel to color.NYCbCrAModel
+// nycbcra.Image to image.NYCbCrA
+
+// Color represents a non-alpha-premultiplied Y'CbCr-with-alpha color, having
+// 8 bits each for one luma, two chroma and one alpha component.
+type Color struct {
+ color.YCbCr
+ A uint8
+}
+
+func (c Color) RGBA() (r, g, b, a uint32) {
+ r8, g8, b8 := color.YCbCrToRGB(c.Y, c.Cb, c.Cr)
+ a = uint32(c.A) * 0x101
+ r = uint32(r8) * 0x101 * a / 0xffff
+ g = uint32(g8) * 0x101 * a / 0xffff
+ b = uint32(b8) * 0x101 * a / 0xffff
+ return
+}
+
+// ColorModel is the Model for non-alpha-premultiplied Y'CbCr-with-alpha colors.
+var ColorModel color.Model = color.ModelFunc(nYCbCrAModel)
+
+func nYCbCrAModel(c color.Color) color.Color {
+ switch c := c.(type) {
+ case Color:
+ return c
+ case color.YCbCr:
+ return Color{c, 0xff}
+ }
+ r, g, b, a := c.RGBA()
+
+ // Convert from alpha-premultiplied to non-alpha-premultiplied.
+ if a != 0 {
+ r = (r * 0xffff) / a
+ g = (g * 0xffff) / a
+ b = (b * 0xffff) / a
+ }
+
+ y, u, v := color.RGBToYCbCr(uint8(r>>8), uint8(g>>8), uint8(b>>8))
+ return Color{color.YCbCr{Y: y, Cb: u, Cr: v}, uint8(a >> 8)}
+}
+
+// Image is an in-memory image of non-alpha-premultiplied Y'CbCr-with-alpha
+// colors. A and AStride are analogous to the Y and YStride fields of the
+// embedded YCbCr.
+type Image struct {
+ image.YCbCr
+ A []uint8
+ AStride int
+}
+
+func (p *Image) ColorModel() color.Model {
+ return ColorModel
+}
+
+func (p *Image) At(x, y int) color.Color {
+ return p.NYCbCrAAt(x, y)
+}
+
+func (p *Image) NYCbCrAAt(x, y int) Color {
+ if !(image.Point{X: x, Y: y}.In(p.Rect)) {
+ return Color{}
+ }
+ yi := p.YOffset(x, y)
+ ci := p.COffset(x, y)
+ ai := p.AOffset(x, y)
+ return Color{
+ color.YCbCr{
+ Y: p.Y[yi],
+ Cb: p.Cb[ci],
+ Cr: p.Cr[ci],
+ },
+ p.A[ai],
+ }
+}
+
+// AOffset returns the index of the first element of A that corresponds to
+// the pixel at (x, y).
+func (p *Image) AOffset(x, y int) int {
+ return (y-p.Rect.Min.Y)*p.AStride + (x - p.Rect.Min.X)
+}
+
+// SubImage returns an image representing the portion of the image p visible
+// through r. The returned value shares pixels with the original image.
+func (p *Image) SubImage(r image.Rectangle) image.Image {
+ // TODO: share code with image.NewYCbCr when this type moves into the
+ // standard image package.
+ r = r.Intersect(p.Rect)
+ // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
+ // either r1 or r2 if the intersection is empty. Without explicitly checking for
+ // this, the Pix[i:] expression below can panic.
+ if r.Empty() {
+ return &Image{
+ YCbCr: image.YCbCr{
+ SubsampleRatio: p.SubsampleRatio,
+ },
+ }
+ }
+ yi := p.YOffset(r.Min.X, r.Min.Y)
+ ci := p.COffset(r.Min.X, r.Min.Y)
+ ai := p.AOffset(r.Min.X, r.Min.Y)
+ return &Image{
+ YCbCr: image.YCbCr{
+ Y: p.Y[yi:],
+ Cb: p.Cb[ci:],
+ Cr: p.Cr[ci:],
+ SubsampleRatio: p.SubsampleRatio,
+ YStride: p.YStride,
+ CStride: p.CStride,
+ Rect: r,
+ },
+ A: p.A[ai:],
+ AStride: p.AStride,
+ }
+}
+
+// Opaque scans the entire image and reports whether it is fully opaque.
+func (p *Image) Opaque() bool {
+ if p.Rect.Empty() {
+ return true
+ }
+ i0, i1 := 0, p.Rect.Dx()
+ for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
+ for _, a := range p.A[i0:i1] {
+ if a != 0xff {
+ return false
+ }
+ }
+ i0 += p.AStride
+ i1 += p.AStride
+ }
+ return true
+}
+
+// New returns a new Image with the given bounds and subsample ratio.
+func New(r image.Rectangle, subsampleRatio image.YCbCrSubsampleRatio) *Image {
+ // TODO: share code with image.NewYCbCr when this type moves into the
+ // standard image package.
+ w, h, cw, ch := r.Dx(), r.Dy(), 0, 0
+ switch subsampleRatio {
+ case image.YCbCrSubsampleRatio422:
+ cw = (r.Max.X+1)/2 - r.Min.X/2
+ ch = h
+ case image.YCbCrSubsampleRatio420:
+ cw = (r.Max.X+1)/2 - r.Min.X/2
+ ch = (r.Max.Y+1)/2 - r.Min.Y/2
+ case image.YCbCrSubsampleRatio440:
+ cw = w
+ ch = (r.Max.Y+1)/2 - r.Min.Y/2
+ default:
+ // Default to 4:4:4 subsampling.
+ cw = w
+ ch = h
+ }
+ b := make([]byte, 2*w*h+2*cw*ch)
+ // TODO: use s[i:j:k] notation to set the cap.
+ return &Image{
+ YCbCr: image.YCbCr{
+ Y: b[:w*h],
+ Cb: b[w*h+0*cw*ch : w*h+1*cw*ch],
+ Cr: b[w*h+1*cw*ch : w*h+2*cw*ch],
+ SubsampleRatio: subsampleRatio,
+ YStride: w,
+ CStride: cw,
+ Rect: r,
+ },
+ A: b[w*h+2*cw*ch:],
+ AStride: w,
+ }
+}