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authorChristopher Speller <crspeller@gmail.com>2018-09-28 12:40:17 -0700
committerGitHub <noreply@github.com>2018-09-28 12:40:17 -0700
commita8c01377bce777bf1940850e390e587c290e98e0 (patch)
tree0e176269b5faae110bb402b209d4f192654a435c /vendor/golang.org/x/net/http2
parent006623e0f737ca7ee5d482fe47c09048a6f3d06a (diff)
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Updating server dependancies. (#9498)
Diffstat (limited to 'vendor/golang.org/x/net/http2')
-rw-r--r--vendor/golang.org/x/net/http2/write.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/vendor/golang.org/x/net/http2/write.go b/vendor/golang.org/x/net/http2/write.go
index 8a9711f6e..fae5c8adc 100644
--- a/vendor/golang.org/x/net/http2/write.go
+++ b/vendor/golang.org/x/net/http2/write.go
@@ -199,7 +199,7 @@ func (w *writeResHeaders) staysWithinBuffer(max int) bool {
// TODO: this is a common one. It'd be nice to return true
// here and get into the fast path if we could be clever and
// calculate the size fast enough, or at least a conservative
- // uppper bound that usually fires. (Maybe if w.h and
+ // upper bound that usually fires. (Maybe if w.h and
// w.trailers are nil, so we don't need to enumerate it.)
// Otherwise I'm afraid that just calculating the length to
// answer this question would be slower than the ~2µs benefit.