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-rw-r--r--api4/team_test.go131
1 files changed, 131 insertions, 0 deletions
diff --git a/api4/team_test.go b/api4/team_test.go
index 86160fb6f..f145515aa 100644
--- a/api4/team_test.go
+++ b/api4/team_test.go
@@ -948,6 +948,137 @@ func TestAddTeamMember(t *testing.T) {
CheckNotFoundStatus(t, resp)
}
+func TestAddTeamMembers(t *testing.T) {
+ th := Setup().InitBasic().InitSystemAdmin()
+ defer TearDown()
+ Client := th.Client
+ team := th.BasicTeam
+ otherUser := th.CreateUser()
+ userList := []string{
+ otherUser.Id,
+ }
+
+ if err := app.RemoveUserFromTeam(th.BasicTeam.Id, th.BasicUser2.Id); err != nil {
+ t.Fatalf(err.Error())
+ }
+
+ // Regular user can't add a member to a team they don't belong to.
+ th.LoginBasic2()
+ tm, resp := Client.AddTeamMembers(team.Id, userList)
+ CheckForbiddenStatus(t, resp)
+ Client.Logout()
+
+ // Regular user can add a member to a team they belong to.
+ th.LoginBasic()
+ tm, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckNoError(t, resp)
+ CheckCreatedStatus(t, resp)
+
+ // Check all the returned data.
+ if tm[0] == nil {
+ t.Fatal("should have returned team member")
+ }
+
+ if tm[0].UserId != otherUser.Id {
+ t.Fatal("user ids should have matched")
+ }
+
+ if tm[0].TeamId != team.Id {
+ t.Fatal("team ids should have matched")
+ }
+
+ // Check with various invalid requests.
+ _, resp = Client.AddTeamMembers("junk", userList)
+ CheckBadRequestStatus(t, resp)
+
+ _, resp = Client.AddTeamMembers(GenerateTestId(), userList)
+ CheckForbiddenStatus(t, resp)
+
+ testUserList := append(userList, GenerateTestId())
+ _, resp = Client.AddTeamMembers(team.Id, testUserList)
+ CheckNotFoundStatus(t, resp)
+
+ // Test with many users.
+ for i := 0; i < 25; i++ {
+ testUserList = append(testUserList, GenerateTestId())
+ }
+ _, resp = Client.AddTeamMembers(team.Id, testUserList)
+ CheckBadRequestStatus(t, resp)
+
+ Client.Logout()
+
+ // Check effects of config and license changes.
+ restrictTeamInvite := *utils.Cfg.TeamSettings.RestrictTeamInvite
+ isLicensed := utils.IsLicensed
+ license := utils.License
+ defer func() {
+ *utils.Cfg.TeamSettings.RestrictTeamInvite = restrictTeamInvite
+ utils.IsLicensed = isLicensed
+ utils.License = license
+ utils.SetDefaultRolesBasedOnConfig()
+ }()
+
+ // Set the config so that only team admins can add a user to a team.
+ *utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
+ utils.SetDefaultRolesBasedOnConfig()
+ th.LoginBasic()
+
+ // Test without the EE license to see that the permission restriction is ignored.
+ _, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckNoError(t, resp)
+
+ // Add an EE license.
+ utils.IsLicensed = true
+ utils.License = &model.License{Features: &model.Features{}}
+ utils.License.Features.SetDefaults()
+ utils.SetDefaultRolesBasedOnConfig()
+ th.LoginBasic()
+
+ // Check that a regular user can't add someone to the team.
+ _, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckForbiddenStatus(t, resp)
+
+ // Update user to team admin
+ UpdateUserToTeamAdmin(th.BasicUser, th.BasicTeam)
+ app.InvalidateAllCaches()
+ *utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_TEAM_ADMIN
+ utils.IsLicensed = true
+ utils.License = &model.License{Features: &model.Features{}}
+ utils.License.Features.SetDefaults()
+ utils.SetDefaultRolesBasedOnConfig()
+ th.LoginBasic()
+
+ // Should work as a team admin.
+ _, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckNoError(t, resp)
+
+ // Change permission level to System Admin
+ *utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_SYSTEM_ADMIN
+ utils.SetDefaultRolesBasedOnConfig()
+
+ // Should not work as team admin.
+ _, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckForbiddenStatus(t, resp)
+
+ // Should work as system admin.
+ _, resp = th.SystemAdminClient.AddTeamMembers(team.Id, userList)
+ CheckNoError(t, resp)
+
+ // Change permission level to All
+ UpdateUserToNonTeamAdmin(th.BasicUser, th.BasicTeam)
+ app.InvalidateAllCaches()
+ *utils.Cfg.TeamSettings.RestrictTeamInvite = model.PERMISSIONS_ALL
+ utils.IsLicensed = true
+ utils.License = &model.License{Features: &model.Features{}}
+ utils.License.Features.SetDefaults()
+ utils.SetDefaultRolesBasedOnConfig()
+ th.LoginBasic()
+
+ // Should work as a regular user.
+ _, resp = Client.AddTeamMembers(team.Id, userList)
+ CheckNoError(t, resp)
+}
+
func TestRemoveTeamMember(t *testing.T) {
th := Setup().InitBasic().InitSystemAdmin()
defer TearDown()