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-rw-r--r--vendor/google.golang.org/appengine/datastore/load.go429
1 files changed, 429 insertions, 0 deletions
diff --git a/vendor/google.golang.org/appengine/datastore/load.go b/vendor/google.golang.org/appengine/datastore/load.go
new file mode 100644
index 000000000..38a636539
--- /dev/null
+++ b/vendor/google.golang.org/appengine/datastore/load.go
@@ -0,0 +1,429 @@
+// Copyright 2011 Google Inc. All rights reserved.
+// Use of this source code is governed by the Apache 2.0
+// license that can be found in the LICENSE file.
+
+package datastore
+
+import (
+ "fmt"
+ "reflect"
+ "strings"
+ "time"
+
+ "github.com/golang/protobuf/proto"
+ "google.golang.org/appengine"
+ pb "google.golang.org/appengine/internal/datastore"
+)
+
+var (
+ typeOfBlobKey = reflect.TypeOf(appengine.BlobKey(""))
+ typeOfByteSlice = reflect.TypeOf([]byte(nil))
+ typeOfByteString = reflect.TypeOf(ByteString(nil))
+ typeOfGeoPoint = reflect.TypeOf(appengine.GeoPoint{})
+ typeOfTime = reflect.TypeOf(time.Time{})
+ typeOfKeyPtr = reflect.TypeOf(&Key{})
+ typeOfEntityPtr = reflect.TypeOf(&Entity{})
+)
+
+// typeMismatchReason returns a string explaining why the property p could not
+// be stored in an entity field of type v.Type().
+func typeMismatchReason(pValue interface{}, v reflect.Value) string {
+ entityType := "empty"
+ switch pValue.(type) {
+ case int64:
+ entityType = "int"
+ case bool:
+ entityType = "bool"
+ case string:
+ entityType = "string"
+ case float64:
+ entityType = "float"
+ case *Key:
+ entityType = "*datastore.Key"
+ case time.Time:
+ entityType = "time.Time"
+ case appengine.BlobKey:
+ entityType = "appengine.BlobKey"
+ case appengine.GeoPoint:
+ entityType = "appengine.GeoPoint"
+ case ByteString:
+ entityType = "datastore.ByteString"
+ case []byte:
+ entityType = "[]byte"
+ }
+ return fmt.Sprintf("type mismatch: %s versus %v", entityType, v.Type())
+}
+
+type propertyLoader struct {
+ // m holds the number of times a substruct field like "Foo.Bar.Baz" has
+ // been seen so far. The map is constructed lazily.
+ m map[string]int
+}
+
+func (l *propertyLoader) load(codec *structCodec, structValue reflect.Value, p Property, requireSlice bool) string {
+ var v reflect.Value
+ var sliceIndex int
+
+ name := p.Name
+
+ // If name ends with a '.', the last field is anonymous.
+ // In this case, strings.Split will give us "" as the
+ // last element of our fields slice, which will match the ""
+ // field name in the substruct codec.
+ fields := strings.Split(name, ".")
+
+ for len(fields) > 0 {
+ var decoder fieldCodec
+ var ok bool
+
+ // Cut off the last field (delimited by ".") and find its parent
+ // in the codec.
+ // eg. for name "A.B.C.D", split off "A.B.C" and try to
+ // find a field in the codec with this name.
+ // Loop again with "A.B", etc.
+ for i := len(fields); i > 0; i-- {
+ parent := strings.Join(fields[:i], ".")
+ decoder, ok = codec.fields[parent]
+ if ok {
+ fields = fields[i:]
+ break
+ }
+ }
+
+ // If we never found a matching field in the codec, return
+ // error message.
+ if !ok {
+ return "no such struct field"
+ }
+
+ v = initField(structValue, decoder.path)
+ if !v.IsValid() {
+ return "no such struct field"
+ }
+ if !v.CanSet() {
+ return "cannot set struct field"
+ }
+
+ if decoder.structCodec != nil {
+ codec = decoder.structCodec
+ structValue = v
+ }
+
+ if v.Kind() == reflect.Slice && v.Type() != typeOfByteSlice {
+ if l.m == nil {
+ l.m = make(map[string]int)
+ }
+ sliceIndex = l.m[p.Name]
+ l.m[p.Name] = sliceIndex + 1
+ for v.Len() <= sliceIndex {
+ v.Set(reflect.Append(v, reflect.New(v.Type().Elem()).Elem()))
+ }
+ structValue = v.Index(sliceIndex)
+ requireSlice = false
+ }
+ }
+
+ var slice reflect.Value
+ if v.Kind() == reflect.Slice && v.Type().Elem().Kind() != reflect.Uint8 {
+ slice = v
+ v = reflect.New(v.Type().Elem()).Elem()
+ } else if requireSlice {
+ return "multiple-valued property requires a slice field type"
+ }
+
+ // Convert indexValues to a Go value with a meaning derived from the
+ // destination type.
+ pValue := p.Value
+ if iv, ok := pValue.(indexValue); ok {
+ meaning := pb.Property_NO_MEANING
+ switch v.Type() {
+ case typeOfBlobKey:
+ meaning = pb.Property_BLOBKEY
+ case typeOfByteSlice:
+ meaning = pb.Property_BLOB
+ case typeOfByteString:
+ meaning = pb.Property_BYTESTRING
+ case typeOfGeoPoint:
+ meaning = pb.Property_GEORSS_POINT
+ case typeOfTime:
+ meaning = pb.Property_GD_WHEN
+ case typeOfEntityPtr:
+ meaning = pb.Property_ENTITY_PROTO
+ }
+ var err error
+ pValue, err = propValue(iv.value, meaning)
+ if err != nil {
+ return err.Error()
+ }
+ }
+
+ if errReason := setVal(v, pValue); errReason != "" {
+ // Set the slice back to its zero value.
+ if slice.IsValid() {
+ slice.Set(reflect.Zero(slice.Type()))
+ }
+ return errReason
+ }
+
+ if slice.IsValid() {
+ slice.Index(sliceIndex).Set(v)
+ }
+
+ return ""
+}
+
+// setVal sets v to the value pValue.
+func setVal(v reflect.Value, pValue interface{}) string {
+ switch v.Kind() {
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ x, ok := pValue.(int64)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ if v.OverflowInt(x) {
+ return fmt.Sprintf("value %v overflows struct field of type %v", x, v.Type())
+ }
+ v.SetInt(x)
+ case reflect.Bool:
+ x, ok := pValue.(bool)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ v.SetBool(x)
+ case reflect.String:
+ switch x := pValue.(type) {
+ case appengine.BlobKey:
+ v.SetString(string(x))
+ case ByteString:
+ v.SetString(string(x))
+ case string:
+ v.SetString(x)
+ default:
+ if pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ }
+ case reflect.Float32, reflect.Float64:
+ x, ok := pValue.(float64)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ if v.OverflowFloat(x) {
+ return fmt.Sprintf("value %v overflows struct field of type %v", x, v.Type())
+ }
+ v.SetFloat(x)
+ case reflect.Ptr:
+ x, ok := pValue.(*Key)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ if _, ok := v.Interface().(*Key); !ok {
+ return typeMismatchReason(pValue, v)
+ }
+ v.Set(reflect.ValueOf(x))
+ case reflect.Struct:
+ switch v.Type() {
+ case typeOfTime:
+ x, ok := pValue.(time.Time)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ v.Set(reflect.ValueOf(x))
+ case typeOfGeoPoint:
+ x, ok := pValue.(appengine.GeoPoint)
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ v.Set(reflect.ValueOf(x))
+ default:
+ ent, ok := pValue.(*Entity)
+ if !ok {
+ return typeMismatchReason(pValue, v)
+ }
+
+ // Recursively load nested struct
+ pls, err := newStructPLS(v.Addr().Interface())
+ if err != nil {
+ return err.Error()
+ }
+
+ // if ent has a Key value and our struct has a Key field,
+ // load the Entity's Key value into the Key field on the struct.
+ if ent.Key != nil && pls.codec.keyField != -1 {
+
+ pls.v.Field(pls.codec.keyField).Set(reflect.ValueOf(ent.Key))
+ }
+
+ err = pls.Load(ent.Properties)
+ if err != nil {
+ return err.Error()
+ }
+ }
+ case reflect.Slice:
+ x, ok := pValue.([]byte)
+ if !ok {
+ if y, yok := pValue.(ByteString); yok {
+ x, ok = []byte(y), true
+ }
+ }
+ if !ok && pValue != nil {
+ return typeMismatchReason(pValue, v)
+ }
+ if v.Type().Elem().Kind() != reflect.Uint8 {
+ return typeMismatchReason(pValue, v)
+ }
+ v.SetBytes(x)
+ default:
+ return typeMismatchReason(pValue, v)
+ }
+ return ""
+}
+
+// initField is similar to reflect's Value.FieldByIndex, in that it
+// returns the nested struct field corresponding to index, but it
+// initialises any nil pointers encountered when traversing the structure.
+func initField(val reflect.Value, index []int) reflect.Value {
+ for _, i := range index[:len(index)-1] {
+ val = val.Field(i)
+ if val.Kind() == reflect.Ptr {
+ if val.IsNil() {
+ val.Set(reflect.New(val.Type().Elem()))
+ }
+ val = val.Elem()
+ }
+ }
+ return val.Field(index[len(index)-1])
+}
+
+// loadEntity loads an EntityProto into PropertyLoadSaver or struct pointer.
+func loadEntity(dst interface{}, src *pb.EntityProto) (err error) {
+ ent, err := protoToEntity(src)
+ if err != nil {
+ return err
+ }
+ if e, ok := dst.(PropertyLoadSaver); ok {
+ return e.Load(ent.Properties)
+ }
+ return LoadStruct(dst, ent.Properties)
+}
+
+func (s structPLS) Load(props []Property) error {
+ var fieldName, reason string
+ var l propertyLoader
+ for _, p := range props {
+ if errStr := l.load(s.codec, s.v, p, p.Multiple); errStr != "" {
+ // We don't return early, as we try to load as many properties as possible.
+ // It is valid to load an entity into a struct that cannot fully represent it.
+ // That case returns an error, but the caller is free to ignore it.
+ fieldName, reason = p.Name, errStr
+ }
+ }
+ if reason != "" {
+ return &ErrFieldMismatch{
+ StructType: s.v.Type(),
+ FieldName: fieldName,
+ Reason: reason,
+ }
+ }
+ return nil
+}
+
+func protoToEntity(src *pb.EntityProto) (*Entity, error) {
+ props, rawProps := src.Property, src.RawProperty
+ outProps := make([]Property, 0, len(props)+len(rawProps))
+ for {
+ var (
+ x *pb.Property
+ noIndex bool
+ )
+ if len(props) > 0 {
+ x, props = props[0], props[1:]
+ } else if len(rawProps) > 0 {
+ x, rawProps = rawProps[0], rawProps[1:]
+ noIndex = true
+ } else {
+ break
+ }
+
+ var value interface{}
+ if x.Meaning != nil && *x.Meaning == pb.Property_INDEX_VALUE {
+ value = indexValue{x.Value}
+ } else {
+ var err error
+ value, err = propValue(x.Value, x.GetMeaning())
+ if err != nil {
+ return nil, err
+ }
+ }
+ outProps = append(outProps, Property{
+ Name: x.GetName(),
+ Value: value,
+ NoIndex: noIndex,
+ Multiple: x.GetMultiple(),
+ })
+ }
+
+ var key *Key
+ if src.Key != nil {
+ // Ignore any error, since nested entity values
+ // are allowed to have an invalid key.
+ key, _ = protoToKey(src.Key)
+ }
+ return &Entity{key, outProps}, nil
+}
+
+// propValue returns a Go value that combines the raw PropertyValue with a
+// meaning. For example, an Int64Value with GD_WHEN becomes a time.Time.
+func propValue(v *pb.PropertyValue, m pb.Property_Meaning) (interface{}, error) {
+ switch {
+ case v.Int64Value != nil:
+ if m == pb.Property_GD_WHEN {
+ return fromUnixMicro(*v.Int64Value), nil
+ } else {
+ return *v.Int64Value, nil
+ }
+ case v.BooleanValue != nil:
+ return *v.BooleanValue, nil
+ case v.StringValue != nil:
+ if m == pb.Property_BLOB {
+ return []byte(*v.StringValue), nil
+ } else if m == pb.Property_BLOBKEY {
+ return appengine.BlobKey(*v.StringValue), nil
+ } else if m == pb.Property_BYTESTRING {
+ return ByteString(*v.StringValue), nil
+ } else if m == pb.Property_ENTITY_PROTO {
+ var ent pb.EntityProto
+ err := proto.Unmarshal([]byte(*v.StringValue), &ent)
+ if err != nil {
+ return nil, err
+ }
+ return protoToEntity(&ent)
+ } else {
+ return *v.StringValue, nil
+ }
+ case v.DoubleValue != nil:
+ return *v.DoubleValue, nil
+ case v.Referencevalue != nil:
+ key, err := referenceValueToKey(v.Referencevalue)
+ if err != nil {
+ return nil, err
+ }
+ return key, nil
+ case v.Pointvalue != nil:
+ // NOTE: Strangely, latitude maps to X, longitude to Y.
+ return appengine.GeoPoint{Lat: v.Pointvalue.GetX(), Lng: v.Pointvalue.GetY()}, nil
+ }
+ return nil, nil
+}
+
+// indexValue is a Property value that is created when entities are loaded from
+// an index, such as from a projection query.
+//
+// Such Property values do not contain all of the metadata required to be
+// faithfully represented as a Go value, and are instead represented as an
+// opaque indexValue. Load the properties into a concrete struct type (e.g. by
+// passing a struct pointer to Iterator.Next) to reconstruct actual Go values
+// of type int, string, time.Time, etc.
+type indexValue struct {
+ value *pb.PropertyValue
+}