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author | Egil Moeller <egil.moller@freecode.no> | 2010-03-21 23:33:06 +0100 |
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committer | Egil Moeller <egil.moller@freecode.no> | 2010-03-21 23:33:06 +0100 |
commit | d56b9b3b82cdebcaeb00eec0fcb4326ad21adaa8 (patch) | |
tree | b1dfe31956f3fc86e3408f1efac5e12acf65b11a /infrastructure/rhino1_7R1/examples/NervousText.js | |
parent | c1894c8e0a52f4e3d2f89fa92f0066bbf0fcf1b1 (diff) | |
parent | 103d4926ae6c61824dc0b48be7bf66f08830ed47 (diff) | |
download | etherpad-d56b9b3b82cdebcaeb00eec0fcb4326ad21adaa8.tar.gz etherpad-d56b9b3b82cdebcaeb00eec0fcb4326ad21adaa8.tar.bz2 etherpad-d56b9b3b82cdebcaeb00eec0fcb4326ad21adaa8.zip |
Merge branch 'master' of git@github.com:ether/pad
Diffstat (limited to 'infrastructure/rhino1_7R1/examples/NervousText.js')
-rw-r--r-- | infrastructure/rhino1_7R1/examples/NervousText.js | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/infrastructure/rhino1_7R1/examples/NervousText.js b/infrastructure/rhino1_7R1/examples/NervousText.js new file mode 100644 index 0000000..a2f82fe --- /dev/null +++ b/infrastructure/rhino1_7R1/examples/NervousText.js @@ -0,0 +1,109 @@ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Rhino code, released May 6, 1999. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 1997-1999 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * + * Alternatively, the contents of this file may be used under the terms of + * the GNU General Public License Version 2 or later (the "GPL"), in which + * case the provisions of the GPL are applicable instead of those above. If + * you wish to allow use of your version of this file only under the terms of + * the GPL and not to allow others to use your version of this file under the + * MPL, indicate your decision by deleting the provisions above and replacing + * them with the notice and other provisions required by the GPL. If you do + * not delete the provisions above, a recipient may use your version of this + * file under either the MPL or the GPL. + * + * ***** END LICENSE BLOCK ***** */ + +// The Java "NervousText" example ported to JavaScript. +// Compile using java org.mozilla.javascript.tools.jsc.Main -extends java.applet.Applet -implements java.lang.Runnable NervousText.js +/* +Adapted from Java code by + Daniel Wyszynski + Center for Applied Large-Scale Computing (CALC) + 04-12-95 + + Test of text animation. + + kwalrath: Changed string; added thread suspension. 5-9-95 +*/ +var Font = java.awt.Font; +var Thread = java.lang.Thread; +var separated; +var s = null; +var killme = null; +var i; +var x_coord = 0, y_coord = 0; +var num; +var speed=35; +var counter =0; +var threadSuspended = false; //added by kwalrath + +function init() { + this.resize(150,50); + this.setFont(new Font("TimesRoman",Font.BOLD,36)); + s = this.getParameter("text"); + if (s == null) { + s = "Rhino"; + } + separated = s.split(''); +} + +function start() { + if(killme == null) + { + killme = new java.lang.Thread(java.lang.Runnable(this)); + killme.start(); + } +} + +function stop() { + killme = null; +} + +function run() { + while (killme != null) { + try {Thread.sleep(100);} catch (e){} + this.repaint(); + } + killme = null; +} + +function paint(g) { + for(i=0;i<separated.length;i++) + { + x_coord = Math.random()*10+15*i; + y_coord = Math.random()*10+36; + g.drawChars(separated, i,1,x_coord,y_coord); + } +} + +/* Added by kwalrath. */ +function mouseDown(evt, x, y) { + if (threadSuspended) { + killme.resume(); + } + else { + killme.suspend(); + } + threadSuspended = !threadSuspended; + return true; +} + |