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-rw-r--r--infrastructure/ace/www/skiplist.js347
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diff --git a/infrastructure/ace/www/skiplist.js b/infrastructure/ace/www/skiplist.js
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--- a/infrastructure/ace/www/skiplist.js
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-/**
- * Copyright 2009 Google Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS-IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-
-
-
-function newSkipList() {
- var PROFILER = window.PROFILER;
- if (!PROFILER) {
- PROFILER = function() { return {start:noop, mark:noop, literal:noop, end:noop, cancel:noop}; };
- }
- function noop() {}
-
- // if there are N elements in the skiplist, "start" is element -1 and "end" is element N
- var start = {key:null, levels: 1, upPtrs:[null], downPtrs:[null], downSkips:[1], downSkipWidths:[0]};
- var end = {key:null, levels: 1, upPtrs:[null], downPtrs:[null], downSkips:[null], downSkipWidths:[null]};
- var numNodes = 0;
- var totalWidth = 0;
- var keyToNodeMap = {};
- start.downPtrs[0] = end;
- end.upPtrs[0] = start;
- // a "point" object at location x allows modifications immediately after the first
- // x elements of the skiplist, such as multiple inserts or deletes.
- // After an insert or delete using point P, the point is still valid and points
- // to the same index in the skiplist. Other operations with other points invalidate
- // this point.
- function _getPoint(targetLoc) {
- var numLevels = start.levels;
- var lvl = numLevels-1;
- var i = -1, ws = 0;
- var nodes = new Array(numLevels);
- var idxs = new Array(numLevels);
- var widthSkips = new Array(numLevels);
- nodes[lvl] = start;
- idxs[lvl] = -1;
- widthSkips[lvl] = 0;
- while (lvl >= 0) {
- var n = nodes[lvl];
- while (n.downPtrs[lvl] &&
- (i + n.downSkips[lvl] < targetLoc)) {
- i += n.downSkips[lvl];
- ws += n.downSkipWidths[lvl];
- n = n.downPtrs[lvl];
- }
- nodes[lvl] = n;
- idxs[lvl] = i;
- widthSkips[lvl] = ws;
- lvl--;
- if (lvl >= 0) {
- nodes[lvl] = n;
- }
- }
- return {nodes:nodes, idxs:idxs, loc:targetLoc, widthSkips:widthSkips, toString: function() {
- return "getPoint("+targetLoc+")"; } };
- }
- function _getNodeAtOffset(targetOffset) {
- var i = 0;
- var n = start;
- var lvl = start.levels-1;
- while (lvl >= 0 && n.downPtrs[lvl]) {
- while (n.downPtrs[lvl] && (i + n.downSkipWidths[lvl] <= targetOffset)) {
- i += n.downSkipWidths[lvl];
- n = n.downPtrs[lvl];
- }
- lvl--;
- }
- if (n === start) return (start.downPtrs[0] || null);
- else if (n === end) return (targetOffset == totalWidth ? (end.upPtrs[0] || null) : null);
- return n;
- }
- function _entryWidth(e) { return (e && e.width) || 0; }
- function _insertKeyAtPoint(point, newKey, entry) {
- var p = PROFILER("insertKey", false);
- var newNode = {key:newKey, levels: 0, upPtrs:[], downPtrs:[], downSkips:[], downSkipWidths:[]};
- p.mark("donealloc");
- var pNodes = point.nodes;
- var pIdxs = point.idxs;
- var pLoc = point.loc;
- var widthLoc = point.widthSkips[0] + point.nodes[0].downSkipWidths[0];
- var newWidth = _entryWidth(entry);
- p.mark("loop1");
- while (newNode.levels == 0 || Math.random() < 0.01) {
- var lvl = newNode.levels;
- newNode.levels++;
- if (lvl == pNodes.length) {
- // assume we have just passed the end of point.nodes, and reached one level greater
- // than the skiplist currently supports
- pNodes[lvl] = start;
- pIdxs[lvl] = -1;
- start.levels++;
- end.levels++;
- start.downPtrs[lvl] = end;
- end.upPtrs[lvl] = start;
- start.downSkips[lvl] = numNodes+1;
- start.downSkipWidths[lvl] = totalWidth;
- point.widthSkips[lvl] = 0;
- }
- var me = newNode;
- var up = pNodes[lvl];
- var down = up.downPtrs[lvl];
- var skip1 = pLoc - pIdxs[lvl];
- var skip2 = up.downSkips[lvl] + 1 - skip1;
- up.downSkips[lvl] = skip1;
- up.downPtrs[lvl] = me;
- me.downSkips[lvl] = skip2;
- me.upPtrs[lvl] = up;
- me.downPtrs[lvl] = down;
- down.upPtrs[lvl] = me;
- var widthSkip1 = widthLoc - point.widthSkips[lvl];
- var widthSkip2 = up.downSkipWidths[lvl] + newWidth - widthSkip1;
- up.downSkipWidths[lvl] = widthSkip1;
- me.downSkipWidths[lvl] = widthSkip2;
- }
- p.mark("loop2");
- p.literal(pNodes.length, "PNL");
- for(var lvl=newNode.levels; lvl<pNodes.length; lvl++) {
- var up = pNodes[lvl];
- up.downSkips[lvl]++;
- up.downSkipWidths[lvl] += newWidth;
- }
- p.mark("map");
- keyToNodeMap['$KEY$'+newKey] = newNode;
- numNodes++;
- totalWidth += newWidth;
- p.end();
- }
- function _getNodeAtPoint(point) {
- return point.nodes[0].downPtrs[0];
- }
- function _incrementPoint(point) {
- point.loc++;
- for(var i=0;i<point.nodes.length;i++) {
- if (point.idxs[i] + point.nodes[i].downSkips[i] < point.loc) {
- point.idxs[i] += point.nodes[i].downSkips[i];
- point.widthSkips[i] += point.nodes[i].downSkipWidths[i];
- point.nodes[i] = point.nodes[i].downPtrs[i];
- }
- }
- }
- function _deleteKeyAtPoint(point) {
- var elem = point.nodes[0].downPtrs[0];
- var elemWidth = _entryWidth(elem.entry);
- for(var i=0;i<point.nodes.length;i++) {
- if (i < elem.levels) {
- var up = elem.upPtrs[i];
- var down = elem.downPtrs[i];
- var totalSkip = up.downSkips[i] + elem.downSkips[i] - 1;
- up.downPtrs[i] = down;
- down.upPtrs[i] = up;
- up.downSkips[i] = totalSkip;
- var totalWidthSkip = up.downSkipWidths[i] + elem.downSkipWidths[i] - elemWidth;
- up.downSkipWidths[i] = totalWidthSkip;
- }
- else {
- var up = point.nodes[i];
- var down = up.downPtrs[i];
- up.downSkips[i]--;
- up.downSkipWidths[i] -= elemWidth;
- }
- }
- delete keyToNodeMap['$KEY$'+elem.key];
- numNodes--;
- totalWidth -= elemWidth;
- }
- function _propagateWidthChange(node) {
- var oldWidth = node.downSkipWidths[0];
- var newWidth = _entryWidth(node.entry);
- var widthChange = newWidth - oldWidth;
- var n = node;
- var lvl = 0;
- while (lvl < n.levels) {
- n.downSkipWidths[lvl] += widthChange;
- lvl++;
- while (lvl >= n.levels && n.upPtrs[lvl-1]) {
- n = n.upPtrs[lvl-1];
- }
- }
- totalWidth += widthChange;
- }
- function _getNodeIndex(node, byWidth) {
- var dist = (byWidth ? 0 : -1);
- var n = node;
- while (n !== start) {
- var lvl = n.levels-1;
- n = n.upPtrs[lvl];
- if (byWidth) dist += n.downSkipWidths[lvl];
- else dist += n.downSkips[lvl];
- }
- return dist;
- }
- /*function _debugToString() {
- var array = [start];
- while (array[array.length-1] !== end) {
- array[array.length] = array[array.length-1].downPtrs[0];
- }
- function getIndex(node) {
- if (!node) return null;
- for(var i=0;i<array.length;i++) {
- if (array[i] === node)
- return i-1;
- }
- return false;
- }
- var processedArray = map(array, function(node) {
- var x = {key:node.key, levels: node.levels, downSkips: node.downSkips,
- upPtrs: map(node.upPtrs, getIndex), downPtrs: map(node.downPtrs, getIndex),
- downSkipWidths: node.downSkipWidths};
- return x;
- });
- return map(processedArray, function (x) { return x.toSource(); }).join("\n");
- }*/
-
- function _getNodeByKey(key) {
- return keyToNodeMap['$KEY$'+key];
- }
-
- // Returns index of first entry such that entryFunc(entry) is truthy,
- // or length() if no such entry. Assumes all falsy entries come before
- // all truthy entries.
- function _search(entryFunc) {
- var low = start;
- var lvl = start.levels-1;
- var lowIndex = -1;
- function f(node) {
- if (node === start) return false;
- else if (node === end) return true;
- else return entryFunc(node.entry);
- }
- while (lvl >= 0) {
- var nextLow = low.downPtrs[lvl];
- while (!f(nextLow)) {
- lowIndex += low.downSkips[lvl];
- low = nextLow;
- nextLow = low.downPtrs[lvl];
- }
- lvl--;
- }
- return lowIndex+1;
- }
-
-/*
-The skip-list contains "entries", JavaScript objects that each must have a unique "key" property
-that is a string.
-*/
- var self = {
- length: function() { return numNodes; },
- atIndex: function(i) {
- if (i < 0) console.warn("atIndex("+i+")");
- if (i >= numNodes) console.warn("atIndex("+i+">="+numNodes+")");
- return _getNodeAtPoint(_getPoint(i)).entry;
- },
- // differs from Array.splice() in that new elements are in an array, not varargs
- splice: function(start, deleteCount, newEntryArray) {
- if (start < 0) console.warn("splice("+start+", ...)");
- if (start + deleteCount > numNodes) {
- console.warn("splice("+start+", "+deleteCount+", ...), N="+numNodes);
- console.warn("%s %s %s", typeof start, typeof deleteCount, typeof numNodes);
- console.trace();
- }
-
- if (! newEntryArray) newEntryArray = [];
- var pt = _getPoint(start);
- for(var i=0;i<deleteCount;i++) {
- _deleteKeyAtPoint(pt);
- }
- for(var i=(newEntryArray.length-1);i>=0;i--) {
- var entry = newEntryArray[i];
- _insertKeyAtPoint(pt, entry.key, entry);
- var node = _getNodeByKey(entry.key);
- node.entry = entry;
- }
- },
- next: function (entry) {
- return _getNodeByKey(entry.key).downPtrs[0].entry || null;
- },
- prev: function (entry) {
- return _getNodeByKey(entry.key).upPtrs[0].entry || null;
- },
- push: function(entry) {
- self.splice(numNodes, 0, [entry]);
- },
- slice: function(start, end) {
- // act like Array.slice()
- if (start === undefined) start = 0;
- else if (start < 0) start += numNodes;
- if (end === undefined) end = numNodes;
- else if (end < 0) end += numNodes;
-
- if (start < 0) start = 0;
- if (start > numNodes) start = numNodes;
- if (end < 0) end = 0;
- if (end > numNodes) end = numNodes;
-
- dmesg(String([start,end,numNodes]));
- if (end <= start) return [];
- var n = self.atIndex(start);
- var array = [n];
- for(var i=1;i<(end-start);i++) {
- n = self.next(n);
- array.push(n);
- }
- return array;
- },
- atKey: function(key) { return _getNodeByKey(key).entry; },
- indexOfKey: function(key) { return _getNodeIndex(_getNodeByKey(key)); },
- indexOfEntry: function (entry) { return self.indexOfKey(entry.key); },
- containsKey: function(key) { return !!(_getNodeByKey(key)); },
- // gets the last entry starting at or before the offset
- atOffset: function(offset) { return _getNodeAtOffset(offset).entry; },
- keyAtOffset: function(offset) { return self.atOffset(offset).key; },
- offsetOfKey: function(key) { return _getNodeIndex(_getNodeByKey(key), true); },
- offsetOfEntry: function(entry) { return self.offsetOfKey(entry.key); },
- setEntryWidth: function(entry, width) { entry.width = width; _propagateWidthChange(_getNodeByKey(entry.key)); },
- totalWidth: function() { return totalWidth; },
- offsetOfIndex: function(i) {
- if (i < 0) return 0;
- if (i >= numNodes) return totalWidth;
- return self.offsetOfEntry(self.atIndex(i));
- },
- indexOfOffset: function(offset) {
- if (offset <= 0) return 0;
- if (offset >= totalWidth) return numNodes;
- return self.indexOfEntry(self.atOffset(offset));
- },
- search: function(entryFunc) {
- return _search(entryFunc);
- },
- //debugToString: _debugToString,
- debugGetPoint: _getPoint,
- debugDepth: function() { return start.levels; }
- }
- return self;
-}