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authorerihel <erihel@gmail.com>2013-04-11 13:37:15 +0200
committererihel <erihel@gmail.com>2013-04-11 13:37:15 +0200
commit01309c8bd0a9ac4476952ec5063499ec980a7b12 (patch)
treec594cc79fa1c27e13cbe37ef9b1711b4719c3933 /lib
parent99d386b61a29e6f8cadf2f91019017736c681f00 (diff)
downloadcolobot-01309c8bd0a9ac4476952ec5063499ec980a7b12.tar.gz
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colobot-01309c8bd0a9ac4476952ec5063499ec980a7b12.zip
* Added clipboard support (issue #60)
* Fixed keyboard shortcuts while code editing in game
Diffstat (limited to 'lib')
-rw-r--r--lib/clipboard/CMakeLists.txt17
-rw-r--r--lib/clipboard/COPYING.README72
-rw-r--r--lib/clipboard/include/clipboard/clipboard.h55
-rw-r--r--lib/clipboard/include/clipboard/types.h100
-rw-r--r--lib/clipboard/include/clipboard/utf.h115
-rw-r--r--lib/clipboard/include/clipboard/wzglobal.h614
-rw-r--r--lib/clipboard/readme.txt1
-rw-r--r--lib/clipboard/src/clipboardWin32.c160
-rw-r--r--lib/clipboard/src/clipboardX11.c293
-rw-r--r--lib/clipboard/src/utf.c530
10 files changed, 1957 insertions, 0 deletions
diff --git a/lib/clipboard/CMakeLists.txt b/lib/clipboard/CMakeLists.txt
new file mode 100644
index 0000000..4e83ce3
--- /dev/null
+++ b/lib/clipboard/CMakeLists.txt
@@ -0,0 +1,17 @@
+cmake_minimum_required(VERSION 2.8)
+
+include_directories(. include/clipboard)
+
+add_definitions(-DLIB_COMPILE=1)
+
+
+if (${PLATFORM_WINDOWS})
+ set(CLIPBOARD_SRC src/clipboardWin32.c)
+elseif (${PLATFORM_LINUX})
+ set(CLIPBOARD_SRC src/clipboardX11.c)
+else()
+ set(CLIPBOARD_SRC src/clipboardX11.c)
+endif()
+
+include_directories(${SDL_INCLUDE_DIR})
+add_library(clipboard STATIC src/utf.c ${CLIPBOARD_SRC})
diff --git a/lib/clipboard/COPYING.README b/lib/clipboard/COPYING.README
new file mode 100644
index 0000000..2f8aad8
--- /dev/null
+++ b/lib/clipboard/COPYING.README
@@ -0,0 +1,72 @@
+Warzone 2100 Source & Data
+--------------------------
+
+This document replaces the file "readme.txt" as present in the Warzone 2100 GPL
+ release of December 6th 2004.
+
+1) These source and data files are provided as is with no guarantees:
+ - No assistance or support will be offered or given.
+ - Everything you will require to make a build of the game should be here. If
+ it isn't, you'll have to improvise.
+ - None of us here at Pivotal Games are in a position to be able to offer any
+ help with making this work.
+
+2) Everything included (source code and data), as well as the not included
+ videos and music, is released under the terms of the GNU General Public
+ License, version 2 or (at your option) any later version.
+ Please be sure to read the entirety of this license, but the summary is that
+ you're free to do what you want with the source subject to making the full
+ source code freely available in the event of the distribution of new
+ binaries.
+
+3) Following exception to the GPL is granted:
+ ------
+ Linking Warzone 2100 statically or dynamically with other modules is making
+ a combined work based on Warzone 2100. Thus, the terms and conditions of
+ the GNU General Public License cover the whole combination.
+
+ In addition, as a special exception, the copyright holders of Warzone 2100
+ give you permission to combine Warzone 2100 with code included in the
+ standard release of libraries that are accessible, redistributable and
+ linkable free of charge. You may copy and distribute such a system
+ following the terms of the GNU GPL for Warzone 2100 and the licenses of the
+ other code concerned.
+
+ Note that people who make modified versions of Warzone 2100 are not
+ obligated to grant this special exception for their modified versions; it
+ is their choice whether to do so. The GNU General Public License gives
+ permission to release a modified version without this exception; this
+ exception also makes it possible to release a modified version which
+ carries forward this exception.
+ ------
+
+4) Permission is granted to use the name "Warzone 2100", the logos, stories,
+ texts and related materials.
+
+5) Permission is granted to copy and distribute unaltered copies and/or images
+ of the original game discs in any medium, provided that they are distributed
+ free of charge and retain their original copyright and trademark notices.
+
+Finally, the primary motivation for this release is for entertainment and
+ educational purposes. On the subject of the latter, don't be surprised to see
+ some pretty gnarly old-school C code in here; the game was a classic, but large
+ areas of the code aren't pretty; OO design and C++ evangelists beware! We
+ haven't spent any time cleaning the code or making it pretty - what you see is
+ what you're getting, warts n' all.
+
+Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to
+ Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for
+ helping to facilitate the release of the movies and sound tracks, as well as
+ clarifying the meaning of this license. Thanks also to Frank Lamboy for
+ assistance with the release and for campaigning along with many many others
+ over the years for the source to be made available.
+The correspondence, online petitions and persistence made this possible. We were
+ constantly amazed at the community support for Warzone even after all this
+ time; it's nice to be able to give something back, assuming you can get it to
+ compile... ;-)
+
+Original - 6th December 2004
+Alex M - ex Pumpkin Studios (Eidos)
+
+Amended - 10th June 2008
+Jason W - Eidos
diff --git a/lib/clipboard/include/clipboard/clipboard.h b/lib/clipboard/include/clipboard/clipboard.h
new file mode 100644
index 0000000..dcee2ea
--- /dev/null
+++ b/lib/clipboard/include/clipboard/clipboard.h
@@ -0,0 +1,55 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifndef CLIPBOARD_H_
+#define CLIPBOARD_H_
+
+#include <stdbool.h>
+
+#ifdef __cplusplus
+ extern "C" {
+#endif
+
+/**
+ * Returns a copy of the text in the systems clipboard. Should the clipboard be
+ * empty, or populated with non-textual data NULL is returned. The character set
+ * of the returned is guaranteed to be UTF-8.
+ *
+ * It remains the responsibility of the caller to free() the string when
+ * finished with it.
+ *
+ * @return The textual contents of the clipboard (if any), otherwise NULL.
+ */
+char *widgetGetClipboardText(void);
+
+/**
+ * Attempts to set the contents of the systems clipboard to text. The character
+ * set of text must be UTF-8.
+ *
+ * @param text The UTF-8 text to set the clipboard to.
+ * @return True if the contents were successfully set, false otherwise.
+ */
+bool widgetSetClipboardText(const char *text);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /*CLIPBOARD_H_*/
diff --git a/lib/clipboard/include/clipboard/types.h b/lib/clipboard/include/clipboard/types.h
new file mode 100644
index 0000000..ff7ca68
--- /dev/null
+++ b/lib/clipboard/include/clipboard/types.h
@@ -0,0 +1,100 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 1999-2004 Eidos Interactive
+ Copyright (C) 2005-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+/*! \file
+ * \brief Simple type definitions.
+ */
+
+#ifndef __INCLUDED_LIB_FRAMEWORK_TYPES_H__
+#define __INCLUDED_LIB_FRAMEWORK_TYPES_H__
+
+#include "wzglobal.h"
+
+#ifdef HAVE_INTTYPES_H // defined WZ_C99
+/* Compilers that have support for C99 have all values below defined in stdint.h */
+# include <inttypes.h>
+#else
+// Defines C99 types for C99 incompatible compilers (e.g. MSVC)
+#include <SDL_stdinc.h>
+#ifndef WZ_CC_MINGW
+# define INT8_MIN (-128)
+# define INT16_MIN (-32767-1)
+# define INT32_MIN (-2147483647-1)
+# define INT8_MAX (127)
+# define INT16_MAX (32767)
+# define INT32_MAX (2147483647)
+# define UINT8_MAX (255)
+# define UINT16_MAX (65535)
+# define UINT32_MAX (4294967295U)
+#endif
+#ifdef WZ_CC_MSVC
+# define PRIu32 "u"
+# define PRIu64 "I64u"
+typedef SSIZE_T ssize_t;
+#endif
+#endif // WZ_C99
+
+#include <limits.h>
+#include <ctype.h>
+
+/* Basic numeric types */
+typedef uint8_t UBYTE;
+typedef int8_t SBYTE;
+typedef uint16_t UWORD;
+typedef int16_t SWORD;
+typedef uint32_t UDWORD;
+typedef int32_t SDWORD;
+
+/* Numeric size defines */
+#define UBYTE_MAX UINT8_MAX
+#define SBYTE_MIN INT8_MIN
+#define SBYTE_MAX INT8_MAX
+#define UWORD_MAX UINT16_MAX
+#define SWORD_MIN INT16_MIN
+#define SWORD_MAX INT16_MAX
+#define UDWORD_MAX UINT32_MAX
+#define SDWORD_MIN INT32_MIN
+#define SDWORD_MAX INT32_MAX
+
+// If we are C99 compatible, the "bool" macro will be defined in <stdbool.h> (as _Bool)
+// C++ comes with an integrated bool type
+#if defined(WZ_CXX98)
+#elif defined(WZ_C99)
+# include <stdbool.h>
+#else
+// Pretend we are C99 compatible (well, for the bool type then)
+# ifndef bool
+# define bool BOOL
+# endif
+# ifndef true
+# define true (1)
+# endif
+# ifndef false
+# define false (0)
+# endif
+# ifndef __bool_true_false_are_defined
+# define __bool_true_false_are_defined (1)
+# endif
+#endif /* WZ_C99 */
+
+#if !defined(WZ_OS_WIN)
+typedef int BOOL;
+#endif // WZ_OS_WIN
+
+#endif // __INCLUDED_LIB_FRAMEWORK_TYPES_H__
diff --git a/lib/clipboard/include/clipboard/utf.h b/lib/clipboard/include/clipboard/utf.h
new file mode 100644
index 0000000..eadc3b3
--- /dev/null
+++ b/lib/clipboard/include/clipboard/utf.h
@@ -0,0 +1,115 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2007 Giel van Schijndel
+ Copyright (C) 2007-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ $Revision: 9336 $
+ $Id: utf.h 9336 2010-01-18 19:10:17Z cypr $
+ $HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.h $
+*/
+
+#ifndef __INCLUDE_LIB_FRAMEWORK_UTF8_H__
+#define __INCLUDE_LIB_FRAMEWORK_UTF8_H__
+
+/* Allow frame header files to be singly included */
+#define FRAME_LIB_INCLUDE
+
+#include "types.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif //__cplusplus
+
+/** Used to store a UTF-32 character in
+ */
+typedef uint32_t utf_32_char;
+
+/** Used to store a UTF-16 character in (this is <em>not</em> necessarily a
+ * full Unicode codepoint)
+ */
+typedef uint16_t utf_16_char;
+
+/** Decodes a single Unicode character from the given UTF-16 string.
+ *
+ * \param utf16_char Points to a character string that should contain at
+ * least one valid UTF-16 character sequence.
+ * \param[out] next_char Will be modified to point to the first character
+ * following the UTF-16 character sequence.
+ *
+ * \return The Unicode character encoded as UTF-32 with native endianness.
+ */
+utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char);
+
+/** Decodes a single Unicode character from the given UTF-8 string.
+ *
+ * \param utf8_char Points to a character string that should contain at
+ * least one valid UTF-8 character sequence.
+ * \param[out] next_char Will be modified to point to the first character
+ * following the UTF-8 character sequence.
+ *
+ * \return The Unicode character encoded as UTF-32 with native endianness.
+ */
+utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char);
+
+/** Determines the amount of unicode codepoints in a UTF-8 encoded string
+ * \param utf8_string the UTF-8 encoded string to count
+ * \return the amount of codepoints found in the UTF-8 string
+ */
+size_t UTF8CharacterCount(const char *utf8_string);
+
+size_t UTF16CharacterCount(const uint16_t *utf16);
+
+/** Encodes a UTF-16 encoded unicode string to a UTF-8 encoded string
+ * \param unicode_string the UTF-16 encoded unicode string to encode into UTF-8
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes);
+
+/** Decodes a UTF-8 encoded string to a UTF-16 encoded string (native endianess)
+ * \param utf8_string a UTF-8 encoded nul terminated string
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-16 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+utf_16_char *UTF8toUTF16(const char *utf8_string, size_t *nbytes);
+
+char *UTF8CharacterAtOffset(const char *utf8_string, size_t index);
+utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index);
+
+/** Encodes a UTF-32 string to a UTF-8 encoded string
+ * \param unicode_string the UTF-32 string to encode into UTF-8
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-8 encoded unicode nul terminated string (use free() to deallocate it)
+ */
+char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes);
+
+/** Decodes a UTF-8 encoded string to a UTF-32 string
+ * \param utf8_string a UTF-8 encoded nul terminated string
+ * \param[out] nbytes the number of bytes allocated, may be NULL
+ * \return a UTF-32 nul terminated string (use free() to deallocate it)
+ */
+utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes);
+
+/** Returns number of characters, not including terminating nul. */
+size_t utf32len(const utf_32_char *unicode_string);
+
+#ifdef __cplusplus
+}
+#endif //__cplusplus
+
+#endif // __INCLUDE_LIB_FRAMEWORK_UTF8_H__
diff --git a/lib/clipboard/include/clipboard/wzglobal.h b/lib/clipboard/include/clipboard/wzglobal.h
new file mode 100644
index 0000000..113223e
--- /dev/null
+++ b/lib/clipboard/include/clipboard/wzglobal.h
@@ -0,0 +1,614 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 1992-2007 Trolltech ASA.
+ Copyright (C) 2005-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+/*! \file wzglobal.h
+ * \brief Platform detection, workarounds and compat fixes
+ *
+ * OS and CC detection code shamelessly stolen from Qt4 (Qt/qglobal.h) by Dennis.
+ * This has been stripped down, feel free to add checks as you need them.
+ */
+
+#ifndef WZGLOBAL_H
+#define WZGLOBAL_H
+
+#ifndef __STDC_FORMAT_MACROS
+#define __STDC_FORMAT_MACROS
+#endif
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS
+#endif
+
+#if defined(HAVE_CONFIG_H)
+# undef _XOPEN_SOURCE
+# include "config.h"
+#elif defined(__MACOSX__)
+# include "config-macosx.h"
+#endif
+
+
+/* ---- Platform detection ---- */
+
+
+/*
+ The operating system, must be one of: (WZ_OS_x)
+
+ DARWIN - Darwin OS (synonym for WZ_OS_MAC)
+ OS2 - OS/2
+ OS2EMX - XFree86 on OS/2 (not PM)
+ WIN32 - Win32 (Windows 95/98/ME and Windows NT/2000/XP)
+ CYGWIN - Cygwin
+ SOLARIS - Sun Solaris
+ HPUX - HP-UX
+ ULTRIX - DEC Ultrix
+ LINUX - Linux
+ FREEBSD - FreeBSD
+ GNU_kFREEBSD - GNU/kFreeBSD
+ NETBSD - NetBSD
+ OPENBSD - OpenBSD
+ BSDI - BSD/OS
+ IRIX - SGI Irix
+ OSF - HP Tru64 UNIX
+ SCO - SCO OpenServer 5
+ UNIXWARE - UnixWare 7, Open UNIX 8
+ AIX - AIX
+ HURD - GNU Hurd
+ DGUX - DG/UX
+ RELIANT - Reliant UNIX
+ DYNIX - DYNIX/ptx
+ QNX - QNX
+ QNX6 - QNX RTP 6.1
+ LYNX - LynxOS
+ BSD4 - Any BSD 4.4 system
+ UNIX - Any UNIX BSD/SYSV system
+*/
+
+#if defined(__APPLE__) && (defined(__GNUC__) || defined(__xlC__) || defined(__xlc__))
+# define WZ_OS_DARWIN
+# define WZ_OS_BSD4
+# ifdef __LP64__
+# define WZ_OS_DARWIN64
+# else
+# define WZ_OS_DARWIN32
+# endif
+#elif defined(__CYGWIN__)
+# define WZ_OS_CYGWIN
+#elif defined(__OS2__)
+# if defined(__EMX__)
+# define WZ_OS_OS2EMX
+# else
+# define WZ_OS_OS2
+# endif
+#elif !defined(SAG_COM) && (defined(WIN64) || defined(_WIN64) || defined(__WIN64__))
+# define WZ_OS_WIN32
+# define WZ_OS_WIN64
+#elif !defined(SAG_COM) && (defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__))
+# define WZ_OS_WIN32
+#elif defined(__MWERKS__) && defined(__INTEL__)
+# define WZ_OS_WIN32
+#elif defined(__sun) || defined(sun)
+# define WZ_OS_SOLARIS
+#elif defined(hpux) || defined(__hpux)
+# define WZ_OS_HPUX
+#elif defined(__ultrix) || defined(ultrix)
+# define WZ_OS_ULTRIX
+#elif defined(sinix)
+# define WZ_OS_RELIANT
+#elif defined(__linux__) || defined(__linux)
+# define WZ_OS_LINUX
+#elif defined(__FreeBSD__) || defined(__DragonFly__)
+# define WZ_OS_FREEBSD
+# define WZ_OS_BSD4
+#elif defined(__FreeBSD_kernel__) && !defined(__FreeBSD__)
+ /* We're running a non-FreeBSD system with a FreeBSD kernel. Find out what C
+ * library we're using to detect the system we're running on. */
+# include <stdlib.h>
+# if defined(__GLIBC__)
+ /* We're running GNU/kFreeBSD */
+# define WZ_OS_GNU_kFREEBSD
+# endif
+#elif defined(__NetBSD__)
+# define WZ_OS_NETBSD
+# define WZ_OS_BSD4
+#elif defined(__OpenBSD__)
+# define WZ_OS_OPENBSD
+# define WZ_OS_BSD4
+#elif defined(__bsdi__)
+# define WZ_OS_BSDI
+# define WZ_OS_BSD4
+#elif defined(__sgi)
+# define WZ_OS_IRIX
+#elif defined(__osf__)
+# define WZ_OS_OSF
+#elif defined(_AIX)
+# define WZ_OS_AIX
+#elif defined(__Lynx__)
+# define WZ_OS_LYNX
+#elif defined(__GNU__)
+# define WZ_OS_HURD
+#elif defined(__DGUX__)
+# define WZ_OS_DGUX
+#elif defined(__QNXNTO__)
+# define WZ_OS_QNX6
+#elif defined(__QNX__)
+# define WZ_OS_QNX
+#elif defined(_SEQUENT_)
+# define WZ_OS_DYNIX
+#elif defined(_SCO_DS) /* SCO OpenServer 5 + GCC */
+# define WZ_OS_SCO
+#elif defined(__USLC__) /* all SCO platforms + UDK or OUDK */
+# define WZ_OS_UNIXWARE
+#elif defined(__svr4__) && defined(i386) /* Open UNIX 8 + GCC */
+# define WZ_OS_UNIXWARE
+#elif defined(__INTEGRITY)
+# define WZ_OS_INTEGRITY
+#elif defined(__MAKEDEPEND__)
+#else
+# error "Warzone has not been tested on this OS. Please contact warzone-dev@gna.org"
+#endif /* WZ_OS_x */
+
+#if defined(WZ_OS_WIN32) || defined(WZ_OS_WIN64)
+# define WZ_OS_WIN
+#endif /* WZ_OS_WIN32 */
+
+#if defined(WZ_OS_DARWIN)
+# define WZ_OS_MAC /* WZ_OS_MAC is mostly for compatibility, but also more clear */
+# define WZ_OS_MACX /* WZ_OS_MACX is only for compatibility.*/
+# if defined(WZ_OS_DARWIN64)
+# define WZ_OS_MAC64
+# elif defined(WZ_OS_DARWIN32)
+# define WZ_OS_MAC32
+# endif
+#endif /* WZ_OS_DARWIN */
+
+#if defined(WZ_OS_MSDOS) || defined(WZ_OS_OS2) || defined(WZ_OS_WIN)
+# undef WZ_OS_UNIX
+#elif !defined(WZ_OS_UNIX)
+# define WZ_OS_UNIX
+#endif /* WZ_OS_* */
+
+
+/*
+ The compiler, must be one of: (WZ_CC_x)
+
+ MSVC - Microsoft Visual C/C++, Intel C++ for Windows
+ GNU - GNU C++
+ CLANG - Clang LLVM
+ INTEL - Intel C++ for Linux, Intel C++ for Windows
+ TINYC - Fabrice Bellard's Tiny C Compiler
+
+ Should be sorted most to least authoritative.
+*/
+
+#if defined(_MSC_VER)
+# define WZ_CC_MSVC
+/* All ISO C89 compliant compilers _should_ define the macro __STDC__, MSVC
+ * however is known _not_ to do this, so work around that here. */
+# if !defined(__STDC__)
+# define __STDC__ 1
+# endif
+/* Visual C++.Net issues for _MSC_VER >= 1300 */
+# if _MSC_VER >= 1300
+# define WZ_CC_MSVC_NET
+# endif
+/* Intel C++ disguising as Visual C++: the `using' keyword avoids warnings */
+# if defined(__INTEL_COMPILER)
+# define WZ_CC_INTEL
+# endif
+/* x64 does not support mmx intrinsics on windows */
+# if (defined(ZS_OS_WIN64) && defined(_M_X64))
+# undef ZS_HAVE_SSE
+# undef ZS_HAVE_SSE2
+# undef ZS_HAVE_MMX
+# undef ZS_HAVE_3DNOW
+# endif
+
+#elif defined(__GNUC__)
+# define WZ_CC_GNU
+# if defined(__MINGW32__)
+# define WZ_CC_MINGW
+# endif
+# if defined(__INTEL_COMPILER)
+/* Intel C++ also masquerades as GCC 3.2.0 */
+# define WZ_CC_INTEL
+# endif
+
+# if defined(__llvm__)
+# define WZ_CC_LLVM
+# endif
+# if defined(__clang__)
+# define WZ_CC_CLANG
+# endif
+/* Clang may not always masquerade as gcc */
+#elif defined(__clang__)
+# define WZ_CC_CLANG
+# define WZ_CC_LLVM
+
+#elif defined(__TINYC__)
+# define WZ_CC_TINYC
+
+#else
+# error "Warzone has not been tested on this compiler. Please contact warzone-dev@gna.org"
+#endif /* WZ_CC_x */
+
+
+/*
+ The window system, must be one of: (WZ_WS_x)
+
+ MACX - Mac OS X
+ WIN32 - Windows
+ X11 - X Window System
+ QNX - QNX
+*/
+
+#if defined(_WIN32_X11_)
+# define WZ_WS_X11
+
+#elif defined(WZ_OS_WIN32)
+# define WZ_WS_WIN32
+# if defined(WZ_OS_WIN64)
+# define WZ_WS_WIN64
+# endif
+
+#elif defined(WZ_OS_MAC)
+# define WZ_WS_MAC
+# define WZ_WS_MACX
+# if defined(WZ_OS_MAC64)
+# define WZ_WS_MAC64
+# elif defined(WZ_OS_MAC32)
+# define WZ_WS_MAC32
+# endif
+
+#elif defined(WZ_OS_QNX)
+# define WZ_WS_QNX
+
+#elif defined(WZ_OS_UNIX)
+# define WZ_WS_X11
+
+#else
+# error "Warzone has not been tested on this window system. Please contact warzone-dev@gna.org"
+#endif /* WZ_WS_x */
+
+#if defined(WZ_WS_WIN16) || defined(WZ_WS_WIN32)
+# define WZ_WS_WIN
+#endif
+
+
+/*
+ The supported C standard, must be one of: (WZ_Cxx)
+
+ 99 - ISO/IEC 9899:1999 / C99
+*/
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+# define WZ_C99
+#endif /* WZ_Cxx */
+
+/*
+ The supported C++ standard, must be one of: (WZ_CXXxx)
+
+ 98 - ISO/IEC 14882:1998 / C++98
+*/
+#if defined(__cplusplus)
+# define WZ_CXX98
+#endif /* WZ_CXXxx */
+
+
+/*
+ Convenience macros to test the versions of gcc.
+ Copied from glibc's features.h.
+*/
+#if defined(WZ_CC_GNU) && defined __GNUC__ && defined __GNUC_MINOR__
+# define WZ_CC_GNU_PREREQ(maj, min) \
+ ((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min))
+#else
+# define WZ_CC_GNU_PREREQ(maj, min) 0
+#endif
+
+
+/*
+ Convenience macros to test the versions of icc.
+*/
+#if defined(WZ_CC_INTEL) && defined __ICC
+# define WZ_CC_INTEL_PREREQ(maj, min) \
+ ((__ICC) >= ((maj) * 100) + (min))
+#else
+# define WZ_CC_INTEL_PREREQ(maj, min) 0
+#endif
+
+
+
+
+/* ---- Declaration attributes ---- */
+
+
+/*!
+ * \def WZ_DECL_DEPRECATED
+ *
+ * The WZ_DECL_DEPRECATED macro can be used to trigger compile-time warnings
+ * with newer compilers when deprecated functions are used.
+ *
+ * For non-inline functions, the macro gets inserted at front of the
+ * function declaration, right before the return type:
+ *
+ * \code
+ * WZ_DECL_DEPRECATED void deprecatedFunctionA();
+ * WZ_DECL_DEPRECATED int deprecatedFunctionB() const;
+ * \endcode
+ *
+ * For functions which are implemented inline,
+ * the WZ_DECL_DEPRECATED macro is inserted at the front, right before the return
+ * type, but after "static", "inline" or "virtual":
+ *
+ * \code
+ * WZ_DECL_DEPRECATED void deprecatedInlineFunctionA() { .. }
+ * virtual WZ_DECL_DEPRECATED int deprecatedInlineFunctionB() { .. }
+ * static WZ_DECL_DEPRECATED bool deprecatedInlineFunctionC() { .. }
+ * inline WZ_DECL_DEPRECATED bool deprecatedInlineFunctionD() { .. }
+ * \endcode
+ *
+ * You can also mark whole structs or classes as deprecated, by inserting the
+ * WZ_DECL_DEPRECATED macro after the struct/class keyword, but before the
+ * name of the struct/class:
+ *
+ * \code
+ * class WZ_DECL_DEPRECATED DeprecatedClass { };
+ * struct WZ_DECL_DEPRECATED DeprecatedStruct { };
+ * \endcode
+ *
+ * \note
+ * Description copied from KDE4, code copied from Qt4.
+ *
+ */
+#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
+# define WZ_DECL_DEPRECATED __attribute__((__deprecated__))
+#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
+# define WZ_DECL_DEPRECATED __declspec(deprecated)
+#else
+# define WZ_DECL_DEPRECATED
+#endif
+
+
+/*! \def WZ_DECL_FORMAT
+ * GCC: "The format attribute specifies that a function takes printf, scanf, strftime or strfmon
+ * style arguments which should be type-checked against a format string."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_FORMAT(archetype, string_index, first_to_check) \
+ __attribute__((__format__(archetype, string_index, first_to_check)))
+#else
+# define WZ_DECL_FORMAT(archetype, string_index, first_to_check)
+#endif
+
+
+/*!
+ * \def WZ_DECL_NORETURN
+ * "A few standard library functions, such as abort and exit, cannot return. GCC knows this
+ * automatically. Some programs define their own functions that never return.
+ * You can declare them noreturn to tell the compiler this fact."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_NORETURN __attribute__((__noreturn__))
+#elif defined(WZ_CC_MSVC)
+# define WZ_DECL_NORETURN __declspec(noreturn)
+#else
+# define WZ_DECL_NORETURN
+#endif
+
+
+/*!
+ * \def WZ_DECL_CONST
+ * GCC: "Many functions do not examine any values except their arguments, and have no effects
+ * except the return value. Basically this is just slightly more strict class than
+ * the pure attribute below, since function is not allowed to read global memory."
+ */
+#if WZ_CC_GNU_PREREQ(2,5) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_CONST __attribute__((__const__,__warn_unused_result__))
+#else
+# define WZ_DECL_CONST
+#endif
+
+
+/*!
+ * \def WZ_DECL_PURE
+ * GCC: "Many functions have no effects except the return value and their return value depends
+ * only on the parameters and/or global variables. Such a function can be subject to
+ * common subexpression elimination and loop optimization just as an arithmetic operator
+ * would be."
+ */
+#if WZ_CC_GNU_PREREQ(2,96) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_PURE __attribute__((__pure__))
+#else
+# define WZ_DECL_PURE
+#endif
+
+
+/*!
+ * \def WZ_DECL_UNUSED
+ * GCC: "This attribute, attached to a function, means that the function is meant to be possibly
+ * unused. GCC will not produce a warning for this function."
+ */
+#if WZ_CC_GNU_PREREQ(3,2) || WZ_CC_INTEL_PREREQ(10,0)
+# define WZ_DECL_UNUSED __attribute__((__unused__))
+#else
+# define WZ_DECL_UNUSED
+#endif
+
+
+/*!
+ * \def WZ_DECL_WARN_UNUSED_RESULT
+ * GCC: "The warn_unused_result attribute causes a warning to be emitted if a caller of the
+ * function with this attribute does not use its return value. This is useful for
+ * functions where not checking the result is either a security problem or always a bug,
+ * such as realloc."
+ */
+#if defined(WZ_CC_GNU) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__))
+#else
+# define WZ_DECL_WARN_UNUSED_RESULT
+#endif
+
+
+/*! \def WZ_DECL_MAY_ALIAS
+ * GCC: "Accesses to objects with types with this attribute are not subjected to type-based alias
+ * analysis, but are instead assumed to be able to alias any other type of objects,
+ * just like the char type. See -fstrict-aliasing for more information on aliasing issues."
+ */
+#if WZ_CC_GNU_PREREQ(3,3) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_MAY_ALIAS __attribute__((__may_alias__))
+#else
+# define WZ_DECL_MAY_ALIAS
+#endif
+
+
+/*!
+ * \def WZ_DECL_RESTRICT
+ * Apply the "restrict" keyword found in the C99 revision of the standard.
+ * The compiler may assume that the memory referenced by a "restrict" pointer is not aliased
+ * by any other pointer. Thus this forms the opposite of WZ_DECL_MAY_ALIAS.
+ */
+#if defined(WZ_C99) && WZ_CC_GNU_PREREQ(4,1) && !defined(WZ_CC_INTEL)
+# define WZ_DECL_RESTRICT restrict
+#elif defined(WZ_CC_MSVC) && defined(WZ_CC_MSVC_NET)
+# define WZ_DECL_RESTRICT __restrict
+#else
+# define WZ_DECL_RESTRICT
+#endif
+
+
+/*! \def WZ_DECL_THREAD
+ * Declares a variable to be local to the running thread, and not shared between threads.
+ */
+#if defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+# define WZ_DECL_THREAD __thread
+#elif defined(WZ_CC_MSVC)
+# define WZ_DECL_THREAD __declspec(thread)
+#else
+# error "Thread local storage attribute required"
+#endif
+
+
+/*! \def WZ_ASSERT_STATIC_STRING
+ * Asserts that the given string is statically allocated.
+ */
+#if defined(__cplusplus)
+# include <typeinfo>
+# define WZ_ASSERT_STATIC_STRING(_var) assert(typeid(_var) == typeid(char[sizeof(_var)]))
+#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+# define WZ_ASSERT_STATIC_STRING(_var) STATIC_ASSERT(__builtin_types_compatible_p(typeof(_var), char[]))
+#else
+# define WZ_ASSERT_STATIC_STRING(_var) (void)(_var)
+#endif
+
+/*! \def WZ_ASSERT_ARRAY
+ * Asserts that the given variable is a (statically sized) array, not just a pointer.
+ */
+#if defined(__cplusplus)
+# define WZ_ASSERT_ARRAY_EXPR(a) 0
+#elif defined(WZ_CC_GNU) || defined(WZ_CC_INTEL)
+/* &a[0] degrades to a pointer: a different type from an array */
+# define WZ_ASSERT_ARRAY_EXPR(a) STATIC_ASSERT_EXPR(!__builtin_types_compatible_p(typeof(a), typeof(&(a)[0])))
+#else
+# define WZ_ASSERT_ARRAY_EXPR(a) 0
+#endif
+#define WZ_ASSERT_ARRAY(a) (void)WZ_ASSERT_ARRAY_EXPR(a)
+
+
+/* ---- Platform specific setup ---- */
+
+
+#if defined(WZ_OS_WIN)
+# if defined(WZ_CC_MINGW)
+# include <unistd.h>
+# include <sys/param.h>
+# include <w32api.h>
+# define _WIN32_IE IE5
+// Required for alloca
+# include <malloc.h>
+
+# elif defined(WZ_CC_MSVC)
+# if defined(_DEBUG)
+# define DEBUG
+# define _CRTDBG_MAP_ALLOC
+# include <stdlib.h>
+# include <crtdbg.h>
+# endif /* _DEBUG */
+# endif /* WZ_CC_* */
+
+# define WIN32_LEAN_AND_MEAN
+# define WIN32_EXTRA_LEAN
+# undef NOMINMAX
+# define NOMINMAX 1 // disable the min / max macros
+# include <windows.h>
+
+# if defined(WZ_CC_MSVC)
+// notify people we are disabling these warning messages.
+# pragma message (" *** Warnings 4018,4100,4127,4204,4244,4267,4389 have been squelched. ***")
+# pragma warning (disable : 4018) // Shut up: '>' : signed/unsigned mismatch
+# pragma warning (disable : 4100) // Shut up: unreferenced formal parameter (FIXME)
+# pragma warning (disable : 4127) // Shut up: conditional expression is constant (eg. "while(0)")
+# pragma warning (disable : 4204) // Shut up: non-constant aggregate initializer
+# pragma warning (disable : 4244) // Shut up: conversion from 'float' to 'int', possible loss of data
+# pragma warning (disable : 4267) // Shut up: conversion from 'size_t' to 'type', possible loss of data
+# pragma warning (disable : 4389) // Shut up: '==' : signed/unsigned mismatch
+
+# define strcasecmp _stricmp
+# define strncasecmp _strnicmp
+# define inline __inline
+# define alloca _alloca
+# define fileno _fileno
+
+# define isnan _isnan
+# define isfinite _finite
+
+# define PATH_MAX MAX_PATH
+# endif /* WZ_CC_MSVC */
+
+/* Make sure that PATH_MAX is large enough to use as the size for return
+ * buffers for Windows API calls
+ */
+# if (PATH_MAX < MAX_PATH)
+# undef PATH_MAX
+# define PATH_MAX MAX_PATH
+# endif
+
+#elif defined(WZ_OS_UNIX)
+# include <unistd.h>
+# if defined(HAVE_ALLOCA_H)
+# include <alloca.h>
+# endif
+#endif /* WZ_OS_* */
+
+// Define PATH_MAX for systems that don't have it, like Hurd
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
+
+
+#if !defined(WZ_C99) && !defined(va_copy)
+/**
+ * Implements the interface of the C99 macro va_copy such that we can use it on
+ * non-C99 systems as well.
+ *
+ * This implementation assumes that va_list is just a pointer to the stack
+ * frame of the variadic function. This is by far the most common setup, though
+ * it might not always work.
+ */
+# define va_copy(dest, src) (void)((dest) = (src))
+#endif // !WZ_C99 && !va_copy
+
+#endif /* WZGLOBAL_H */
diff --git a/lib/clipboard/readme.txt b/lib/clipboard/readme.txt
new file mode 100644
index 0000000..196c127
--- /dev/null
+++ b/lib/clipboard/readme.txt
@@ -0,0 +1 @@
+Source code in this directory was taken from Warzone2100 source. Please read COPING.README for licence or visit https://github.com/cybersphinx/wzgraphicsmods for more information.
diff --git a/lib/clipboard/src/clipboardWin32.c b/lib/clipboard/src/clipboardWin32.c
new file mode 100644
index 0000000..be48906
--- /dev/null
+++ b/lib/clipboard/src/clipboardWin32.c
@@ -0,0 +1,160 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#include "utf.h"
+// Defines most macros and types from <stdbool.h> and <stdint.h>
+#include "types.h"
+
+char *widgetGetClipboardText()
+{
+ uint16_t *clipboardText;
+ char *ourText = NULL;
+
+ // If there is any text on the clipboard, open it
+ if (IsClipboardFormatAvailable(CF_UNICODETEXT) && OpenClipboard(NULL))
+ {
+ // Get any text on the clipboard
+ HANDLE hClipboardData = GetClipboardData(CF_UNICODETEXT);
+
+ // If the handle is valid, fetch the text
+ if (hClipboardData)
+ {
+ // Get the text
+ clipboardText = GlobalLock(hClipboardData);
+
+ // So long as we got something
+ if (clipboardText)
+ {
+ int i, j;
+
+ // Convert it to UTF-8 (from UTF-16)
+ ourText = UTF16toUTF8(clipboardText, NULL);
+
+ // Unlock the text
+ GlobalUnlock(hClipboardData);
+
+ // Strip any '\r' from the text
+ for (i = j = 0; ourText[i]; i++)
+ {
+ if (ourText[i] != '\r')
+ {
+ ourText[j++] = ourText[i];
+ }
+ }
+
+ // NUL terminate
+ ourText[j] = '\0';
+ }
+ }
+
+ // Close the clipboard
+ CloseClipboard();
+ }
+
+ return ourText;
+}
+
+bool widgetSetClipboardText(const char *text)
+{
+ bool ret = false;
+
+ // Copy of text with \n => \r\n
+ char *newText;
+
+ // UTF-16 version of newText
+ uint16_t *utf16NewText;
+
+ // Number of bytes utf16NewText is in size
+ size_t nbytes;
+
+ int count, i, j;
+
+ // Get the number of '\n' characters in the text
+ for (i = count = 0; text[i]; i++)
+ {
+ if (text[i] == '\n')
+ {
+ count++;
+ }
+ }
+
+ // Allocate enough space for the \r\n string
+ newText = malloc(strlen(text) + count + 1);
+
+ // Copy the string, converting \n to \r\n
+ for (i = j = 0; text[i]; i++, j++)
+ {
+ // If the character is a newline prepend a \r
+ if (text[i] == '\n')
+ {
+ newText[j++] = '\r';
+ }
+
+ // Copy the character (\n or otherwise)
+ newText[j] = text[i];
+ }
+
+ // NUL terminate
+ newText[j] = '\0';
+
+ // Convert to UTF-16
+ utf16NewText = UTF8toUTF16(newText, &nbytes);
+
+ // Open the clipboard
+ if (OpenClipboard(NULL))
+ {
+ HGLOBAL hGlobal;
+ uint16_t *clipboardText;
+
+ // Empty it (which also transfers ownership of it to ourself)
+ EmptyClipboard();
+
+ // Allocate global space for the text
+ hGlobal = GlobalAlloc(GMEM_MOVEABLE, nbytes);
+
+ // Lock the newly allocated memory
+ clipboardText = GlobalLock(hGlobal);
+
+ // Copy the text
+ memcpy(clipboardText, utf16NewText, nbytes);
+
+ // Unlock the memory (must come before CloseClipboard())
+ GlobalUnlock(hGlobal);
+
+ // Place the handle on the clipboard
+ if (SetClipboardData(CF_UNICODETEXT, hGlobal))
+ {
+ // We were successful
+ ret = true;
+ }
+
+ // Close the clipboard
+ CloseClipboard();
+ }
+
+ // Release the malloc-ed strings
+ free(newText);
+ free(utf16NewText);
+
+ return ret;
+}
diff --git a/lib/clipboard/src/clipboardX11.c b/lib/clipboard/src/clipboardX11.c
new file mode 100644
index 0000000..0653250
--- /dev/null
+++ b/lib/clipboard/src/clipboardX11.c
@@ -0,0 +1,293 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2008 Freddie Witherden
+ Copyright (C) 2008-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+/*
+ * Something wicked this way comes...
+ * Documentation/reference:
+ * http://svr-www.eng.cam.ac.uk/~er258/code/dist/x_clipboard/paste.cc
+ */
+
+#include <stdbool.h>
+#include <assert.h>
+
+#include <SDL_syswm.h>
+#include <SDL.h>
+
+static SDL_SysWMinfo info;
+
+// Atoms
+static Atom XA_CLIPBOARD;
+static Atom XA_COMPOUND_TEXT;
+static Atom XA_UTF8_STRING;
+static Atom XA_TARGETS;
+
+/**
+ * Filters through SDL_Events searching for clipboard requests from the X
+ * server.
+ *
+ * @param evt The event to filter.
+ */
+static int widgetClipboardFilterX11(const SDL_Event *evt)
+{
+ // We are only interested in window manager events
+ if (evt->type == SDL_SYSWMEVENT)
+ {
+ XEvent xevent = evt->syswm.msg->event.xevent;
+
+ // See if the event is a selection/clipboard request
+ if (xevent.type == SelectionRequest)
+ {
+ // Get the request in question
+ XSelectionRequestEvent *request = &xevent.xselectionrequest;
+
+ // Generate a reply to the selection request
+ XSelectionEvent reply;
+
+ reply.type = SelectionNotify;
+ reply.serial = xevent.xany.send_event;
+ reply.send_event = True;
+ reply.display = info.info.x11.display;
+ reply.requestor = request->requestor;
+ reply.selection = request->selection;
+ reply.property = request->property;
+ reply.target = None;
+ reply.time = request->time;
+
+ // They want to know what we can provide/offer
+ if (request->target == XA_TARGETS)
+ {
+ Atom possibleTargets[] =
+ {
+ XA_STRING,
+ XA_UTF8_STRING,
+ XA_COMPOUND_TEXT
+ };
+
+ XChangeProperty(info.info.x11.display, request->requestor,
+ request->property, XA_ATOM, 32, PropModeReplace,
+ (unsigned char *) possibleTargets, 3);
+ }
+ // They want a string (all we can provide)
+ else if (request->target == XA_STRING
+ || request->target == XA_UTF8_STRING
+ || request->target == XA_COMPOUND_TEXT)
+ {
+ int len;
+ char *xdata = XFetchBytes(info.info.x11.display, &len);
+
+ XChangeProperty(info.info.x11.display, request->requestor,
+ request->property, request->target, 8,
+ PropModeReplace, (unsigned char *) xdata,
+ len);
+ XFree(xdata);
+ }
+ else
+ {
+ // Did not have what they wanted, so no property set
+ reply.property = None;
+ }
+
+ // Dispatch the event
+ XSendEvent(request->display, request->requestor, 0, NoEventMask,
+ (XEvent *) &reply);
+ XSync(info.info.x11.display, False);
+ }
+ }
+
+ return 1;
+}
+
+static void widgetInitialiseClipboardX11()
+{
+ static bool initialised = false;
+
+ if (!initialised)
+ {
+ // Get the window manager information
+ SDL_GetWMInfo(&info);
+
+ // Ensure we're running under X11
+ assert(info.subsystem == SDL_SYSWM_X11);
+
+ // Register the event filter
+ SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
+ SDL_SetEventFilter(widgetClipboardFilterX11);
+
+ // Lock the connection to the X server
+ info.info.x11.lock_func();
+
+ // Get the clipboard atom (it is not defined by default)
+ XA_CLIPBOARD = XInternAtom(info.info.x11.display, "CLIPBOARD", True);
+
+ // Get the compound text type atom
+ XA_COMPOUND_TEXT = XInternAtom(info.info.x11.display, "COMPOUND_TEXT",
+ True);
+
+ // UTF-8 string atom
+ XA_UTF8_STRING = XInternAtom(info.info.x11.display, "UTF8_STRING",
+ True);
+
+ // TARGETS atom
+ XA_TARGETS = XInternAtom(info.info.x11.display, "TARGETS", True);
+
+ // Unlock the connection
+ info.info.x11.unlock_func();
+
+ // We are initialised
+ initialised = true;
+ }
+}
+
+char *widgetGetClipboardText()
+{
+ char *text = NULL;
+ unsigned char *data = NULL;
+ Atom type;
+ int format, result;
+ unsigned long len, bytesLeft, dummy;
+ Window selectionOwner;
+
+ // Make sure we are initialised
+ widgetInitialiseClipboardX11();
+
+ // Lock the connection
+ info.info.x11.lock_func();
+
+ // Get the owner of the clipboard selection
+ selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
+
+ // If there is a selection (and therefore owner) fetch it
+ if (selectionOwner != None)
+ {
+ SDL_Event event;
+ bool response = false;
+
+ /*
+ * Ask the window whom current owns the clipboard to convert it to an
+ * XA_UTF8_STRING and place it into the XA_CLIPBOARD property of our
+ * window.
+ */
+ XConvertSelection(info.info.x11.display, XA_CLIPBOARD, XA_UTF8_STRING,
+ XA_CLIPBOARD, info.info.x11.window, CurrentTime);
+ XFlush(info.info.x11.display);
+
+ /*
+ * We now need to wait for a response from the window that owns the
+ * clipboard.
+ */
+
+ // Unlock the connection so that the SDL event loop may function
+ info.info.x11.unlock_func();
+
+ while (!response)
+ {
+ // Wait for an event
+ SDL_WaitEvent(&event);
+
+ // If the event is a window manager event
+ if (event.type == SDL_SYSWMEVENT)
+ {
+ XEvent xevent = event.syswm.msg->event.xevent;
+
+ // See if it is a response to our request
+ if (xevent.type == SelectionNotify
+ && xevent.xselection.requestor == info.info.x11.window)
+ {
+ response = true;
+ }
+ }
+ }
+
+ // Lock the connection once again
+ info.info.x11.lock_func();
+
+ // See how much data is there
+ XGetWindowProperty(info.info.x11.display, info.info.x11.window,
+ XA_CLIPBOARD, 0, 0, False, AnyPropertyType, &type,
+ &format, &len, &bytesLeft, &data);
+
+ // If any 0-length data was returned, free it
+ if (data)
+ {
+ XFree(data);
+ data = NULL;
+ }
+
+ // If there is any data
+ if (bytesLeft)
+ {
+ // Fetch the data
+ result = XGetWindowProperty(info.info.x11.display,
+ info.info.x11.window, XA_CLIPBOARD, 0,
+ bytesLeft, False, AnyPropertyType,
+ &type, &format, &len, &dummy, &data);
+
+ // If we got some data, duplicate it
+ if (result == Success)
+ {
+ text = strdup((char *) data);
+ XFree(data);
+ }
+ }
+
+ // Delete the property now that we are finished with it
+ XDeleteProperty(info.info.x11.display, info.info.x11.window,
+ XA_CLIPBOARD);
+ }
+
+ // Unlock the connection
+ info.info.x11.unlock_func();
+
+ return text;
+}
+
+bool widgetSetClipboardText(const char *text)
+{
+ Window selectionOwner;
+
+ // Make sure we are initialised
+ widgetInitialiseClipboardX11();
+
+ // Lock the connection
+ info.info.x11.lock_func();
+
+ // Copy the text into the root windows cut buffer (for Xterm compatibility)
+ XStoreBytes(info.info.x11.display, text, strlen(text) + 1);
+
+ // Set ourself as the owner of the CLIPBOARD atom
+ XSetSelectionOwner(info.info.x11.display, XA_CLIPBOARD,
+ info.info.x11.window, CurrentTime);
+
+ // Check if we acquired ownership or not
+ selectionOwner = XGetSelectionOwner(info.info.x11.display, XA_CLIPBOARD);
+
+ // We got ownership
+ if (selectionOwner == info.info.x11.window)
+ {
+ info.info.x11.unlock_func();
+ return true;
+ }
+ // We did not get ownership
+ else
+ {
+ info.info.x11.unlock_func();
+ return false;
+ }
+}
diff --git a/lib/clipboard/src/utf.c b/lib/clipboard/src/utf.c
new file mode 100644
index 0000000..2313bb6
--- /dev/null
+++ b/lib/clipboard/src/utf.c
@@ -0,0 +1,530 @@
+/*
+ This file is part of Warzone 2100.
+ Copyright (C) 2007 Giel van Schijndel
+ Copyright (C) 2007-2009 Warzone Resurrection Project
+
+ Warzone 2100 is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Warzone 2100 is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Warzone 2100; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ $Revision: 9101 $
+ $Id: utf.c 9101 2010-01-10 13:11:55Z zarelsl $
+ $HeadURL: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk/lib/framework/utf.c $
+*/
+
+/** \file
+ * Functions to convert between different Unicode Transformation Formats (UTF for short)
+ */
+
+#include "utf.h"
+#include <assert.h>
+#include <stdlib.h>
+
+#if defined(LIB_COMPILE)
+# define ASSERT(expr, ...) (assert(expr))
+# define debug(part, ...) ((void)0)
+#else
+# include "debug.h"
+#endif
+
+// Assert that non-starting octets are of the form 10xxxxxx
+#define ASSERT_NON_START_OCTET(octet) \
+ assert((octet & 0xC0) == 0x80 && "invalid non-start UTF-8 octet")
+
+// Assert that starting octets are either of the form 0xxxxxxx (ASCII) or 11xxxxxx
+#define ASSERT_START_OCTECT(octet) \
+ assert((octet & 0x80) == 0x00 || (octet & 0xC0) == 0xC0 || !"invalid starting UTF-8 octet")
+
+// Assert that hexadect (16bit sequence) 1 of UTF-16 surrogate pair sequences are of the form 110110XXXXXXXXXX
+#define ASSERT_START_HEXADECT(hexadect) \
+ assert(((hexadect) & 0xD800) == 0xD800 && "invalid first UTF-16 hexadect")
+
+// Assert that hexadect (16bit sequence) 2 of UTF-16 surrogate pair sequences are of the form 110111XXXXXXXXXX
+#define ASSERT_FINAL_HEXADECT(hexadect) \
+ assert(((hexadect) & 0xDC00) == 0xDC00 && "invalid first UTF-16 hexadect")
+
+utf_32_char UTF8DecodeChar(const char *utf8_char, const char **next_char)
+{
+ utf_32_char decoded = '\0';
+ *next_char = utf8_char;
+
+ ASSERT_START_OCTECT(*utf8_char);
+
+ // first octect: 0xxxxxxx: 7 bit (ASCII)
+ if ((*utf8_char & 0x80) == 0x00)
+ {
+ // 1 byte long encoding
+ decoded = *((*next_char)++);
+ }
+ // first octect: 110xxxxx: 11 bit
+ else if ((*utf8_char & 0xe0) == 0xc0)
+ {
+ // 2 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+
+ decoded = (*((*next_char)++) & 0x1f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ // first octect: 1110xxxx: 16 bit
+ else if ((*utf8_char & 0xf0) == 0xe0)
+ {
+ // 3 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+ ASSERT_NON_START_OCTET(utf8_char[2]);
+
+ decoded = (*((*next_char)++) & 0x0f) << 12;
+ decoded |= (*((*next_char)++) & 0x3f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ // first octect: 11110xxx: 21 bit
+ else if ((*utf8_char & 0xf8) == 0xf0)
+ {
+ // 4 byte long encoding
+ ASSERT_NON_START_OCTET(utf8_char[1]);
+ ASSERT_NON_START_OCTET(utf8_char[2]);
+ ASSERT_NON_START_OCTET(utf8_char[3]);
+
+ decoded = (*((*next_char)++) & 0x07) << 18;
+ decoded |= (*((*next_char)++) & 0x3f) << 12;
+ decoded |= (*((*next_char)++) & 0x3f) << 6;
+ decoded |= (*((*next_char)++) & 0x3f) << 0;
+ }
+ else
+ {
+ // apparently this character uses more than 21 bit
+ // this decoder is not developed to cope with those
+ // characters so error out
+ ASSERT(!"out-of-range UTF-8 character", "this UTF-8 character is too large (> 21bits) for this UTF-8 decoder and too large to be a valid Unicode codepoint");
+ }
+
+ return decoded;
+}
+
+size_t UTF8CharacterCount(const char *utf8_string)
+{
+ size_t length = 0;
+
+ while (*utf8_string != '\0')
+ {
+ UTF8DecodeChar(utf8_string, &utf8_string);
+
+ ++length;
+ }
+
+ return length;
+}
+
+size_t UTF16CharacterCount(const uint16_t *utf16)
+{
+ size_t length = 0;
+
+ while (*utf16)
+ {
+ UTF16DecodeChar(utf16, &utf16);
+
+ ++length;
+ }
+
+ return length;
+}
+
+static size_t unicode_utf8_char_length(const utf_32_char unicode_char)
+{
+ // an ASCII character, which uses 7 bit at most, which is one byte in UTF-8
+ if (unicode_char < 0x00000080)
+ return 1; // stores 7 bits
+ else if (unicode_char < 0x00000800)
+ return 2; // stores 11 bits
+ else if (unicode_char < 0x00010000)
+ return 3; // stores 16 bits
+ /* This encoder can deal with < 0x00200000, but Unicode only ranges
+ * from 0x0 to 0x10FFFF. Thus we don't accept anything else.
+ */
+ else if (unicode_char < 0x00110000)
+ return 4; // stores 21 bits
+
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, so don't accept it.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+
+ // Dummy value to prevent warnings about missing return from function
+ return 0;
+}
+
+char *UTF8CharacterAtOffset(const char *utf8_string, size_t index)
+{
+ while (*utf8_string != '\0'
+ && index != 0)
+ {
+ // Move to the next character
+ UTF8DecodeChar(utf8_string, &utf8_string);
+
+ --index;
+ }
+
+ if (*utf8_string == '\0')
+ return NULL;
+
+ return (char*)utf8_string;
+}
+
+/** Encodes a single Unicode character to a UTF-8 encoded string.
+ *
+ * \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
+ * into UTF-8. This should be a valid Unicode codepoint
+ * (i.e. ranging from 0x0 to 0x10FFFF inclusive).
+ * \param out_char Points to the position in a buffer where the UTF-8
+ * encoded character can be stored.
+ *
+ * \return A pointer pointing to the first byte <em>after</em> the encoded
+ * UTF-8 sequence. This can be used as the \c out_char parameter for a
+ * next invocation of encode_utf8_char().
+ */
+static char *encode_utf8_char(const utf_32_char unicode_char, char *out_char)
+{
+ char *next_char = out_char;
+
+ // 7 bits
+ if (unicode_char < 0x00000080)
+ {
+ *(next_char++) = unicode_char;
+ }
+ // 11 bits
+ else if (unicode_char < 0x00000800)
+ {
+ // 0xc0 provides the counting bits: 110
+ // then append the 5 most significant bits
+ *(next_char++) = 0xc0 | (unicode_char >> 6);
+ // Put the next 6 bits in a byte of their own
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ // 16 bits
+ else if (unicode_char < 0x00010000)
+ {
+ // 0xe0 provides the counting bits: 1110
+ // then append the 4 most significant bits
+ *(next_char++) = 0xe0 | (unicode_char >> 12);
+ // Put the next 12 bits in two bytes of their own
+ *(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ // 21 bits
+ /* This encoder can deal with < 0x00200000, but Unicode only ranges
+ * from 0x0 to 0x10FFFF. Thus we don't accept anything else.
+ */
+ else if (unicode_char < 0x00110000)
+ {
+ // 0xf0 provides the counting bits: 11110
+ // then append the 3 most significant bits
+ *(next_char++) = 0xf0 | (unicode_char >> 18);
+ // Put the next 18 bits in three bytes of their own
+ *(next_char++) = 0x80 | ((unicode_char >> 12) & 0x3f);
+ *(next_char++) = 0x80 | ((unicode_char >> 6) & 0x3f);
+ *(next_char++) = 0x80 | (unicode_char & 0x3f);
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, so don't accept it.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+ }
+
+ return next_char;
+}
+
+utf_32_char UTF16DecodeChar(const utf_16_char *utf16_char, const utf_16_char **next_char)
+{
+ utf_32_char decoded;
+ *next_char = utf16_char;
+
+ // Are we dealing with a surrogate pair
+ if (*utf16_char >= 0xD800
+ && *utf16_char <= 0xDFFF)
+ {
+ ASSERT_START_HEXADECT(utf16_char[0]);
+ ASSERT_FINAL_HEXADECT(utf16_char[1]);
+
+ decoded = (*((*next_char)++) & 0x3ff) << 10;
+ decoded |= *((*next_char)++) & 0x3ff;
+
+ decoded += 0x10000;
+ }
+ // Not a surrogate pair, so it's a valid Unicode codepoint right away
+ else
+ {
+ decoded = *((*next_char)++);
+ }
+
+ return decoded;
+}
+
+/** Encodes a single Unicode character to a UTF-16 encoded string.
+ *
+ * \param unicode_char A UTF-32 encoded Unicode codepoint that will be encoded
+ * into UTF-16. This should be a valid Unicode codepoint
+ * (i.e. ranging from 0x0 to 0x10FFFF inclusive).
+ * \param out_char Points to the position in a buffer where the UTF-16
+ * encoded character can be stored.
+ *
+ * \return A pointer pointing to the first byte <em>after</em> the encoded
+ * UTF-16 sequence. This can be used as the \c out_char parameter for a
+ * next invocation of encode_utf16_char().
+ */
+static utf_16_char *encode_utf16_char(const utf_32_char unicode_char, utf_16_char *out_char)
+{
+ utf_16_char *next_char = out_char;
+
+ // 16 bits
+ if (unicode_char < 0x10000)
+ {
+ *(next_char++) = unicode_char;
+ }
+ else if (unicode_char < 0x110000)
+ {
+ const utf_16_char v = unicode_char - 0x10000;
+
+ *(next_char++) = 0xD800 | (v >> 10);
+ *(next_char++) = 0xDC00 | (v & 0x3ff);
+
+ ASSERT_START_HEXADECT(out_char[0]);
+ ASSERT_FINAL_HEXADECT(out_char[1]);
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, and UTF-16 cannot cope with that, so error
+ * out.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint is too large (%u > 0x10FFFF) to be a valid Unicode codepoint", (unsigned int)unicode_char);
+ }
+
+ return next_char;
+}
+
+static size_t utf16_utf8_buffer_length(const utf_16_char* unicode_string)
+{
+ const utf_16_char* curChar = unicode_string;
+
+ // Determine length of string (in octets) when encoded in UTF-8
+ size_t length = 0;
+
+ while (*curChar)
+ {
+ length += unicode_utf8_char_length(UTF16DecodeChar(curChar, &curChar));
+ }
+
+ return length;
+}
+
+char *UTF16toUTF8(const utf_16_char *unicode_string, size_t *nbytes)
+{
+ const utf_16_char* curChar;
+
+ const size_t utf8_length = utf16_utf8_buffer_length(unicode_string);
+
+ // Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
+ char* utf8_string = malloc(utf8_length + 1);
+ char* curOutPos = utf8_string;
+
+ if (utf8_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ curChar = unicode_string;
+ while (*curChar)
+ {
+ curOutPos = encode_utf8_char(UTF16DecodeChar(curChar, &curChar), curOutPos);
+ }
+
+ // Terminate the string with a nul character
+ utf8_string[utf8_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = utf8_length + 1;
+ }
+
+ return utf8_string;
+}
+
+static size_t utf8_as_utf16_buf_size(const char* utf8_string)
+{
+ const char* curChar = utf8_string;
+
+ size_t length = 0;
+ while (*curChar != '\0')
+ {
+ const utf_32_char unicode_char = UTF8DecodeChar(curChar, &curChar);
+
+ if (unicode_char < 0x10000)
+ {
+ length += 1;
+ }
+ else if (unicode_char < 0x110000)
+ {
+ length += 2;
+ }
+ else
+ {
+ /* Apparently this character lies outside the 0x0 - 0x10FFFF
+ * Unicode range, and UTF-16 cannot cope with that, so error
+ * out.
+ */
+ ASSERT(!"out-of-range Unicode codepoint", "This Unicode codepoint too large (%u > 0x10FFFF) for the UTF-16 encoding", (unsigned int)unicode_char);
+ }
+ }
+
+ return length;
+}
+
+utf_16_char *UTF8toUTF16(const char* utf8_string, size_t *nbytes)
+{
+ const char* curChar = utf8_string;
+ const size_t unicode_length = utf8_as_utf16_buf_size(utf8_string);
+
+ // Allocate memory to hold the UTF-16 encoded string (plus a terminating nul)
+ utf_16_char* unicode_string = malloc(sizeof(utf_16_char) * (unicode_length + 1));
+ utf_16_char* curOutPos = unicode_string;
+
+ if (unicode_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ while (*curChar != '\0')
+ {
+ curOutPos = encode_utf16_char(UTF8DecodeChar(curChar, &curChar), curOutPos);
+ }
+
+ // Terminate the string with a nul
+ unicode_string[unicode_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = sizeof(utf_16_char) * (unicode_length + 1);
+ }
+
+ return unicode_string;
+}
+
+utf_16_char *UTF16CharacterAtOffset(const utf_16_char *utf16_string, size_t index)
+{
+ while (*utf16_string != '\0'
+ && index != 0)
+ {
+ // Move to the next character
+ UTF16DecodeChar(utf16_string, &utf16_string);
+
+ --index;
+ }
+
+ if (*utf16_string == '\0')
+ return NULL;
+
+ return (utf_16_char*)utf16_string;
+}
+
+
+static size_t utf32_utf8_buffer_length(const utf_32_char* unicode_string)
+{
+ const utf_32_char* curChar;
+
+ // Determine length of string (in octets) when encoded in UTF-8
+ size_t length = 0;
+ for (curChar = unicode_string; *curChar != '\0'; ++curChar)
+ {
+ length += unicode_utf8_char_length(*curChar);
+ }
+
+ return length;
+}
+
+char *UTF32toUTF8(const utf_32_char *unicode_string, size_t *nbytes)
+{
+ const utf_32_char* curChar;
+
+ const size_t utf8_length = utf32_utf8_buffer_length(unicode_string);
+
+ // Allocate memory to hold the UTF-8 encoded string (plus a terminating nul char)
+ char* utf8_string = malloc(utf8_length + 1);
+ char* curOutPos = utf8_string;
+
+ if (utf8_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ for (curChar = unicode_string; *curChar != 0; ++curChar)
+ {
+ curOutPos = encode_utf8_char(*curChar, curOutPos);
+ }
+
+ // Terminate the string with a nul character
+ utf8_string[utf8_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = utf8_length + 1;
+ }
+
+ return utf8_string;
+}
+
+utf_32_char *UTF8toUTF32(const char *utf8_string, size_t *nbytes)
+{
+ const char* curChar = utf8_string;
+ const size_t unicode_length = UTF8CharacterCount(utf8_string);
+
+ // Allocate memory to hold the UTF-32 encoded string (plus a terminating nul)
+ utf_32_char* unicode_string = malloc(sizeof(utf_32_char) * (unicode_length + 1));
+ utf_32_char* curOutPos = unicode_string;
+
+ if (unicode_string == NULL)
+ {
+ debug(LOG_ERROR, "Out of memory");
+ return NULL;
+ }
+
+ while (*curChar != '\0')
+ {
+ *(curOutPos++) = UTF8DecodeChar(curChar, &curChar);
+ }
+
+ // Terminate the string with a nul
+ unicode_string[unicode_length] = '\0';
+
+ // Set the number of bytes allocated
+ if (nbytes)
+ {
+ *nbytes = sizeof(utf_32_char) * (unicode_length + 1);
+ }
+
+ return unicode_string;
+}
+
+size_t utf32len(const utf_32_char *unicode_string)
+{
+ size_t ret = 0;
+ while (*unicode_string++)
+ ++ret;
+ return ret;
+}