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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/autolabo.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/autolabo.cpp')
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diff --git a/src/autolabo.cpp b/src/autolabo.cpp
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-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-#define STRICT
-#define D3D_OVERLOADS
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "struct.h"
-#include "d3dengine.h"
-#include "d3dmath.h"
-#include "global.h"
-#include "event.h"
-#include "misc.h"
-#include "iman.h"
-#include "math3d.h"
-#include "particule.h"
-#include "light.h"
-#include "terrain.h"
-#include "camera.h"
-#include "object.h"
-#include "interface.h"
-#include "button.h"
-#include "window.h"
-#include "displaytext.h"
-#include "sound.h"
-#include "robotmain.h"
-#include "cmdtoken.h"
-#include "auto.h"
-#include "autolabo.h"
-
-
-
-#define LABO_DELAY 20.0f // duration of the analysis
-
-
-
-
-// Object's constructor.
-
-CAutoLabo::CAutoLabo(CInstanceManager* iMan, CObject* object)
- : CAuto(iMan, object)
-{
- int i;
-
- CAuto::CAuto(iMan, object);
-
- for ( i=0 ; i<3 ; i++ )
- {
- m_partiRank[i] = -1;
- }
- m_partiSphere = -1;
-
- m_soundChannel = -1;
- Init();
-}
-
-// Object's destructor.
-
-CAutoLabo::~CAutoLabo()
-{
- this->CAuto::~CAuto();
-}
-
-
-// Destroys the object.
-
-void CAutoLabo::DeleteObject(BOOL bAll)
-{
- int i;
-
- for ( i=0 ; i<3 ; i++ )
- {
- if ( m_partiRank[i] != -1 )
- {
- m_particule->DeleteParticule(m_partiRank[i]);
- m_partiRank[i] = -1;
- }
- }
-
- if ( m_partiSphere != -1 )
- {
- m_particule->DeleteParticule(m_partiSphere);
- m_partiSphere = -1;
- }
-
- if ( m_soundChannel != -1 )
- {
- m_sound->FlushEnvelope(m_soundChannel);
- m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP);
- m_soundChannel = -1;
- }
-
- CAuto::DeleteObject(bAll);
-}
-
-
-// Initialize the object.
-
-void CAutoLabo::Init()
-{
- m_time = 0.0f;
- m_timeVirus = 0.0f;
- m_lastParticule = 0.0f;
-
- m_phase = ALAP_WAIT; // waiting ...
- m_progress = 0.0f;
- m_speed = 1.0f/2.0f;
-
- CAuto::Init();
-}
-
-
-// Management of an event.
-
-BOOL CAutoLabo::EventProcess(const Event &event)
-{
- CObject* power;
- D3DVECTOR pos, goal, speed;
- FPOINT dim, rot;
- float angle;
- int i;
-
- CAuto::EventProcess(event);
-
- if ( m_engine->RetPause() ) return TRUE;
-
- if ( event.event == EVENT_UPDINTERFACE )
- {
- if ( m_object->RetSelect() ) CreateInterface(TRUE);
- }
-
- if ( m_object->RetSelect() && // center selected?
- (event.event == EVENT_OBJECT_RiPAW ||
- event.event == EVENT_OBJECT_RiGUN) )
- {
- if ( m_phase != ALAP_WAIT )
- {
- return FALSE;
- }
-
- m_research = event.event;
-
- if ( TestResearch(m_research) )
- {
- m_displayText->DisplayError(ERR_LABO_ALREADY, m_object);
- return FALSE;
- }
-
- power = m_object->RetPower();
- if ( power == 0 )
- {
- m_displayText->DisplayError(ERR_LABO_NULL, m_object);
- return FALSE;
- }
- if ( power->RetType() != OBJECT_BULLET )
- {
- m_displayText->DisplayError(ERR_LABO_BAD, m_object);
- return FALSE;
- }
-
- SetBusy(TRUE);
- InitProgressTotal(1.0f+1.5f+1.5f+LABO_DELAY+1.5f+1.5f+1.0f);
- UpdateInterface();
-
- power->SetLock(TRUE); // ball longer usable
-
- SoundManip(1.0f, 1.0f, 1.0f);
- m_phase = ALAP_OPEN1;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- return TRUE;
- }
-
- if ( event.event != EVENT_FRAME ) return TRUE;
-
- m_progress += event.rTime*m_speed;
- m_timeVirus -= event.rTime;
-
- if ( m_object->RetVirusMode() ) // contaminated by a virus?
- {
- if ( m_timeVirus <= 0.0f )
- {
- m_timeVirus = 0.1f+Rand()*0.3f;
- }
- return TRUE;
- }
-
- EventProgress(event.rTime);
-
- if ( m_phase == ALAP_WAIT )
- {
- if ( m_progress >= 1.0f )
- {
- m_phase = ALAP_WAIT; // still waiting ...
- m_progress = 0.0f;
- m_speed = 1.0f/2.0f;
- }
- }
-
- if ( m_phase == ALAP_OPEN1 )
- {
- if ( m_progress < 1.0f )
- {
- angle = 80.0f-(35.0f*m_progress);
- m_object->SetAngleZ(3, angle*PI/180.0f);
- m_object->SetAngleZ(4, angle*PI/180.0f);
- m_object->SetAngleZ(5, angle*PI/180.0f);
- }
- else
- {
- m_object->SetAngleZ(3, 45.0f*PI/180.0f);
- m_object->SetAngleZ(4, 45.0f*PI/180.0f);
- m_object->SetAngleZ(5, 45.0f*PI/180.0f);
-
- SoundManip(1.5f, 1.0f, 0.7f);
- m_phase = ALAP_OPEN2;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
-
- if ( m_phase == ALAP_OPEN2 )
- {
- if ( m_progress < 1.0f )
- {
- pos.x = -9.0f;
- pos.y = 3.0f+m_progress*10.0f;
- pos.z = 0.0f;
- m_object->SetPosition(1, pos);
- }
- else
- {
- m_object->SetPosition(1, D3DVECTOR(-9.0f, 13.0f, 0.0f));
-
- SoundManip(1.5f, 1.0f, 0.5f);
- m_phase = ALAP_OPEN3;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
-
- if ( m_phase == ALAP_OPEN3 )
- {
- if ( m_progress < 1.0f )
- {
- angle = (1.0f-m_progress)*PI/2.0f;
- m_object->SetAngleZ(1, angle);
- }
- else
- {
- m_object->SetAngleZ(1, 0.0f);
-
- goal = m_object->RetPosition(0);
- goal.y += 3.0f;
- pos = goal;
- pos.x -= 4.0f;
- pos.y += 4.0f;
- for ( i=0 ; i<3 ; i++ )
- {
- m_partiRank[i] = m_particule->CreateRay(pos, goal,
- PARTIRAY2,
- FPOINT(2.9f, 2.9f),
- LABO_DELAY);
- }
-
- m_soundChannel = m_sound->Play(SOUND_LABO, m_object->RetPosition(0), 0.0f, 0.25f, TRUE);
- m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 2.0f, SOPER_CONTINUE);
- m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.00f, 8.0f, SOPER_CONTINUE);
- m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 8.0f, SOPER_CONTINUE);
- m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.25f, 2.0f, SOPER_STOP);
-
- pos = m_object->RetPosition(0);
- pos.y += 4.0f;
- speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
- dim.x = 4.0f;
- dim.y = dim.x;
- m_partiSphere = m_particule->CreateParticule(pos, speed, dim, PARTISPHERE2, LABO_DELAY, 0.0f, 0.0f);
-
- m_phase = ALAP_ANALYSE;
- m_progress = 0.0f;
- m_speed = 1.0f/LABO_DELAY;
- }
- }
-
- if ( m_phase == ALAP_ANALYSE )
- {
- if ( m_progress < 1.0f )
- {
- power = m_object->RetPower();
- if ( power != 0 )
- {
- power->SetZoom(0, 1.0f-m_progress);
- }
-
- angle = m_object->RetAngleY(2);
- if ( m_progress < 0.5f )
- {
- angle -= event.rTime*m_progress*20.0f;
- }
- else
- {
- angle -= event.rTime*(20.0f-m_progress*20.0f);
- }
- m_object->SetAngleY(2, angle); // rotates the analyzer
-
- angle += m_object->RetAngleY(0);
- for ( i=0 ; i<3 ; i++ )
- {
- rot = RotatePoint(-angle, -4.0f);
- pos = m_object->RetPosition(0);
- pos.x += rot.x;
- pos.z += rot.y;
- pos.y += 3.0f+4.0f;;
- m_particule->SetPosition(m_partiRank[i], pos); // adjusts ray
-
- angle += PI*2.0f/3.0f;
- }
-
- if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time )
- {
- m_lastParticule = m_time;
-
- if ( m_progress > 0.25f &&
- m_progress < 0.80f )
- {
- pos = m_object->RetPosition(0);
- pos.y += 3.0f;
- pos.x += (Rand()-0.5f)*2.0f;
- pos.z += (Rand()-0.5f)*2.0f;
- speed.y = Rand()*5.0f+5.0f;
- speed.x = (Rand()-0.5f)*10.0f;
- speed.z = (Rand()-0.5f)*10.0f;
- dim.x = Rand()*0.4f*m_progress+1.0f;
- dim.y = dim.x;
- m_particule->CreateTrack(pos, speed, dim, PARTITRACK2,
- 2.0f+2.0f*m_progress, 10.0f, 1.5f, 1.4f);
- }
- }
- }
- else
- {
- SetResearch(m_research); // research done
-
- power = m_object->RetPower();
- if ( power != 0 )
- {
- m_object->SetPower(0);
- power->DeleteObject(); // destroys the ball
- delete power;
- }
-
- m_displayText->DisplayError(INFO_LABO, m_object);
-
- SoundManip(1.5f, 1.0f, 0.5f);
- m_phase = ALAP_CLOSE1;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
-
- if ( m_phase == ALAP_CLOSE1 )
- {
- if ( m_progress < 1.0f )
- {
- angle = m_progress*PI/2.0f;
- m_object->SetAngleZ(1, angle);
- }
- else
- {
- m_object->SetAngleZ(1, PI/2.0f);
-
- SoundManip(1.5f, 1.0f, 0.7f);
- m_phase = ALAP_CLOSE2;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
-
- if ( m_phase == ALAP_CLOSE2 )
- {
- if ( m_progress < 1.0f )
- {
- pos.x = -9.0f;
- pos.y = 3.0f+(1.0f-m_progress)*10.0f;;
- pos.z = 0.0f;
- m_object->SetPosition(1, pos);
- }
- else
- {
- m_object->SetPosition(1, D3DVECTOR(-9.0f, 3.0f, 0.0f));
-
- SoundManip(1.0f, 1.0f, 1.0f);
- m_phase = ALAP_CLOSE3;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- }
-
- if ( m_phase == ALAP_CLOSE3 )
- {
- if ( m_progress < 1.0f )
- {
- angle = 45.0f+(35.0f*m_progress);
- m_object->SetAngleZ(3, angle*PI/180.0f);
- m_object->SetAngleZ(4, angle*PI/180.0f);
- m_object->SetAngleZ(5, angle*PI/180.0f);
- }
- else
- {
- m_object->SetAngleZ(3, 80.0f*PI/180.0f);
- m_object->SetAngleZ(4, 80.0f*PI/180.0f);
- m_object->SetAngleZ(5, 80.0f*PI/180.0f);
-
- SetBusy(FALSE);
- UpdateInterface();
-
- m_phase = ALAP_WAIT;
- m_progress = 0.0f;
- m_speed = 1.0f/2.0f;
- }
- }
-
- return TRUE;
-}
-
-
-// Returns an error due the state of the automation.
-
-Error CAutoLabo::RetError()
-{
- CObject* pObj;
- ObjectType type;
-
- if ( m_object->RetVirusMode() )
- {
- return ERR_BAT_VIRUS;
- }
-
- pObj = m_object->RetPower();
- if ( pObj == 0 ) return ERR_LABO_NULL;
- type = pObj->RetType();
- if ( type != OBJECT_BULLET ) return ERR_LABO_BAD;
-
- return ERR_OK;
-}
-
-
-// Creates all the interface when the object is selected.
-
-BOOL CAutoLabo::CreateInterface(BOOL bSelect)
-{
- CWindow* pw;
- FPOINT pos, dim, ddim;
- float ox, oy, sx, sy;
-
- CAuto::CreateInterface(bSelect);
-
- if ( !bSelect ) return TRUE;
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return FALSE;
-
- dim.x = 33.0f/640.0f;
- dim.y = 33.0f/480.0f;
- ox = 3.0f/640.0f;
- oy = 3.0f/480.0f;
- sx = 33.0f/640.0f;
- sy = 33.0f/480.0f;
-
- pos.x = ox+sx*7.0f;
- pos.y = oy+sy*0.5f;
- pw->CreateButton(pos, dim, 64+45, EVENT_OBJECT_RiPAW);
-
- pos.x = ox+sx*8.0f;
- pos.y = oy+sy*0.5f;
- pw->CreateButton(pos, dim, 64+46, EVENT_OBJECT_RiGUN);
-
- pos.x = ox+sx*0.0f;
- pos.y = oy+sy*0;
- ddim.x = 66.0f/640.0f;
- ddim.y = 66.0f/480.0f;
- pw->CreateGroup(pos, ddim, 111, EVENT_OBJECT_TYPE);
-
- UpdateInterface();
-
- return TRUE;
-}
-
-// Updates the status of all interface buttons.
-
-void CAutoLabo::UpdateInterface()
-{
- CWindow* pw;
-
- if ( !m_object->RetSelect() ) return;
-
- CAuto::UpdateInterface();
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return;
-
- DeadInterface(pw, EVENT_OBJECT_RiPAW, g_researchEnable&RESEARCH_iPAW);
- DeadInterface(pw, EVENT_OBJECT_RiGUN, g_researchEnable&RESEARCH_iGUN);
-
- OkayButton(pw, EVENT_OBJECT_RiPAW);
- OkayButton(pw, EVENT_OBJECT_RiGUN);
-
- VisibleInterface(pw, EVENT_OBJECT_RiPAW, !m_bBusy);
- VisibleInterface(pw, EVENT_OBJECT_RiGUN, !m_bBusy);
-}
-
-// Indicates the research conducted for a button.
-
-void CAutoLabo::OkayButton(CWindow *pw, EventMsg event)
-{
- CControl* control;
-
- control = pw->SearchControl(event);
- if ( control == 0 ) return;
-
- control->SetState(STATE_OKAY, TestResearch(event));
-}
-
-
-// Test whether a search has already been done.
-
-BOOL CAutoLabo::TestResearch(EventMsg event)
-{
- if ( event == EVENT_OBJECT_RiPAW ) return (g_researchDone & RESEARCH_iPAW);
- if ( event == EVENT_OBJECT_RiGUN ) return (g_researchDone & RESEARCH_iGUN);
-
- return FALSE;
-}
-
-// Indicates a search as made.
-
-void CAutoLabo::SetResearch(EventMsg event)
-{
- Event newEvent;
-
- if ( event == EVENT_OBJECT_RiPAW ) g_researchDone |= RESEARCH_iPAW;
- if ( event == EVENT_OBJECT_RiGUN ) g_researchDone |= RESEARCH_iGUN;
-
- m_main->WriteFreeParam();
-
- m_event->MakeEvent(newEvent, EVENT_UPDINTERFACE);
- m_event->AddEvent(newEvent);
- UpdateInterface();
-}
-
-// Plays the sound of the manipulator arm.
-
-void CAutoLabo::SoundManip(float time, float amplitude, float frequency)
-{
- int i;
-
- i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.0f, 0.3f*frequency, TRUE);
- m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, 0.1f, SOPER_CONTINUE);
- m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, time-0.1f, SOPER_CONTINUE);
- m_sound->AddEnvelope(i, 0.0f, 0.3f*frequency, 0.1f, SOPER_STOP);
-}
-
-
-// Saves all parameters of the controller.
-
-BOOL CAutoLabo::Write(char *line)
-{
- D3DVECTOR pos;
- char name[100];
-
- if ( m_phase == ALAP_WAIT ) return FALSE;
-
- sprintf(name, " aExist=%d", 1);
- strcat(line, name);
-
- CAuto::Write(line);
-
- sprintf(name, " aPhase=%d", m_phase);
- strcat(line, name);
-
- sprintf(name, " aProgress=%.2f", m_progress);
- strcat(line, name);
-
- sprintf(name, " aSpeed=%.2f", m_speed);
- strcat(line, name);
-
- sprintf(name, " aResearch=%d", m_research);
- strcat(line, name);
-
- return TRUE;
-}
-
-// Restores all parameters of the controller.
-
-BOOL CAutoLabo::Read(char *line)
-{
- D3DVECTOR pos;
-
- if ( OpInt(line, "aExist", 0) == 0 ) return FALSE;
-
- CAuto::Read(line);
-
- m_phase = (AutoLaboPhase)OpInt(line, "aPhase", ALAP_WAIT);
- m_progress = OpFloat(line, "aProgress", 0.0f);
- m_speed = OpFloat(line, "aSpeed", 1.0f);
- m_research = (EventMsg)OpInt(line, "aResearch", 0);
-
- m_lastParticule = 0.0f;
-
- return TRUE;
-}
-
-