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authorPiotr Dziwinski <piotrdz@gmail.com>2012-09-21 00:01:03 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-09-21 00:01:03 +0200
commit60c37aac3af2ebcc903ec880074e4c16a64471c6 (patch)
treed237596281edfd97e38a7fc9da0e6e3c906f7c3f /src
parent34a11021daca9d6b51e8cc29c1562a75815df7b3 (diff)
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robotmain, restext and engine fixes
Diffstat (limited to 'src')
-rw-r--r--src/common/restext.cpp94
-rw-r--r--src/graphics/engine/engine.cpp5
-rw-r--r--src/object/robotmain.cpp5
-rw-r--r--src/po/de.po97
-rw-r--r--src/po/fr.po97
-rw-r--r--src/po/pl.po97
-rw-r--r--src/ui/maindialog.cpp78
7 files changed, 118 insertions, 355 deletions
diff --git a/src/common/restext.cpp b/src/common/restext.cpp
index 40d11b7..0f33f52 100644
--- a/src/common/restext.cpp
+++ b/src/common/restext.cpp
@@ -19,6 +19,7 @@
#include "common/global.h"
#include "common/event.h"
#include "common/logger.h"
+#include "common/stringutils.h"
#include "CBot/resource.h"
#include "object/object.h"
#include "object/robotmain.h"
@@ -136,41 +137,66 @@ static const char* GetResourceBase(ResType type, int num)
switch (type)
{
- case RES_TEXT:
- assert(num < strings_text_len);
- str = strings_text[num];
- break;
- case RES_EVENT:
- // assert(num < strings_event_len);
- if (num >= strings_event_len)
- {
- GetLogger()->Warn("GetResource invalid event num: %d\n", num);
- return "";
- }
- str = strings_event[num];
- break;
- case RES_OBJECT:
- assert(num < strings_object_len);
- if (num == OBJECT_HUMAN)
- return g_gamerName;
- str = strings_object[num];
- break;
- case RES_ERR:
- assert(num < strings_err_len);
- str = strings_err[num];
- break;
- case RES_CBOT:
- assert(num < strings_cbot_len);
- str = strings_cbot[num];
- break;
- case RES_KEY:
- assert(num < SDLK_LAST);
- // TODO: virtual keys
- str = SDL_GetKeyName(static_cast<SDLKey>(num));
- break;
- default:
- assert(false);
+ case RES_TEXT:
+ assert(num < strings_text_len);
+ str = strings_text[num];
+ break;
+
+ case RES_EVENT:
+ // assert(num < strings_event_len);
+ if (num >= strings_event_len)
+ {
+ GetLogger()->Trace("GetResource event num out of range: %d\n", num); // TODO: fix later
+ return "";
+ }
+ str = strings_event[num];
+ break;
+
+ case RES_OBJECT:
+ assert(num < strings_object_len);
+ if (num == OBJECT_HUMAN)
+ return g_gamerName;
+
+ str = strings_object[num];
+ break;
+
+ case RES_ERR:
+ assert(num < strings_err_len);
+ str = strings_err[num];
+ break;
+
+ case RES_CBOT:
+ assert(num < strings_cbot_len);
+ str = strings_cbot[num];
+ break;
+
+ case RES_KEY:
+
+ if (num == VIRTUAL_KMOD_CTRL)
+ return "Ctrl";
+ else if (num == VIRTUAL_KMOD_SHIFT)
+ return "Shift";
+ else if (num == VIRTUAL_KMOD_ALT)
+ return "Alt";
+ else if (num == VIRTUAL_KMOD_META)
+ return "Win";
+ else if (num > VIRTUAL_JOY(0))
+ {
+ // TODO: temporary fix
+ static std::string sstr;
+ sstr = gettext("Button %1");
+ StrUtils::Replace(sstr, "%1", StrUtils::ToString<int>(1 + num - VIRTUAL_JOY(0)));
+ return sstr.c_str();
+ }
+ else
+ str = SDL_GetKeyName(static_cast<SDLKey>(num));
+
+ break;
+
+ default:
+ assert(false);
}
+
return gettext(str);
}
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp
index f88a37b..79becea 100644
--- a/src/graphics/engine/engine.cpp
+++ b/src/graphics/engine/engine.cpp
@@ -3049,7 +3049,10 @@ void CEngine::Draw3DScene()
m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world
m_lightning->Draw(); // draws lightning
- if (m_lensMode) DrawForegroundImage(); // draws the foreground
+
+ // TODO: fix white screen error; commenting out temporarily
+ // if (m_lensMode) DrawForegroundImage(); // draws the foreground
+
if (! m_overFront) DrawOverColor(); // draws the foreground color
}
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index f84dcd2..508e692 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -3747,6 +3747,11 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
char dir[100];
char op[100];
+ memset(line, 0, 500);
+ memset(name, 0, 200);
+ memset(dir, 0, 100);
+ memset(op, 0, 100);
+
m_dialog->BuildSceneName(line, base, rank);
FILE* file = fopen(line, "r");
if (file == NULL) return;
diff --git a/src/po/de.po b/src/po/de.po
index 5af628c..98faf5e 100644
--- a/src/po/de.po
+++ b/src/po/de.po
@@ -1965,101 +1965,8 @@ msgstr "Zoom"
msgid "PA1"
msgstr "PA1"
-msgid "Button 1"
-msgstr "Knopf 1"
-
-msgid "Button 2"
-msgstr "Knopf 2"
-
-msgid "Button 3"
-msgstr "Knopf 3"
-
-msgid "Button 4"
-msgstr "Knopf 4"
-
-msgid "Button 5"
-msgstr "Knopf 5"
-
-msgid "Button 6"
-msgstr "Knopf 6"
-
-msgid "Button 7"
-msgstr "Knopf 7"
-
-msgid "Button 8"
-msgstr "Knopf 8"
-
-msgid "Button 9"
-msgstr "Knopf 9"
-
-msgid "Button 10"
-msgstr "Knopf 10"
-
-msgid "Button 11"
-msgstr "Knopf 11"
-
-msgid "Button 12"
-msgstr "Knopf 12"
-
-msgid "Button 13"
-msgstr "Knopf 13"
-
-msgid "Button 14"
-msgstr "Knopf 14"
-
-msgid "Button 15"
-msgstr "Knopf 15"
-
-msgid "Button 16"
-msgstr "Knopf 16"
-
-msgid "Button 17"
-msgstr "Knopf 17"
-
-msgid "Button 18"
-msgstr "Knopf 18"
-
-msgid "Button 19"
-msgstr "Knopf 19"
-
-msgid "Button 20"
-msgstr "Knopf 20"
-
-msgid "Button 21"
-msgstr "Knopf 21"
-
-msgid "Button 22"
-msgstr "Knopf 22"
-
-msgid "Button 23"
-msgstr "Knopf 23"
-
-msgid "Button 24"
-msgstr "Knopf 24"
-
-msgid "Button 25"
-msgstr "Knopf 25"
-
-msgid "Button 26"
-msgstr "Knopf 26"
-
-msgid "Button 27"
-msgstr "Knopf 27"
-
-msgid "Button 28"
-msgstr "Knopf 28"
-
-msgid "Button 29"
-msgstr "Knopf 29"
-
-msgid "Button 30"
-msgstr "Knopf 30"
-
-msgid "Button 31"
-msgstr "Knopf 31"
-
-msgid "Button 32"
-msgstr "Knopf 32"
+msgid "Button %1"
+msgstr "Knopf %1"
msgid "Wheel up"
msgstr "Mausrad nach vorne"
diff --git a/src/po/fr.po b/src/po/fr.po
index f893440..45854f9 100644
--- a/src/po/fr.po
+++ b/src/po/fr.po
@@ -1967,101 +1967,8 @@ msgstr "Zoom"
msgid "PA1"
msgstr "PA1"
-msgid "Button 1"
-msgstr "Bouton 1"
-
-msgid "Button 2"
-msgstr "Bouton 2"
-
-msgid "Button 3"
-msgstr "Bouton 3"
-
-msgid "Button 4"
-msgstr "Bouton 4"
-
-msgid "Button 5"
-msgstr "Bouton 5"
-
-msgid "Button 6"
-msgstr "Bouton 6"
-
-msgid "Button 7"
-msgstr "Bouton 7"
-
-msgid "Button 8"
-msgstr "Bouton 8"
-
-msgid "Button 9"
-msgstr "Bouton 9"
-
-msgid "Button 10"
-msgstr "Bouton 10"
-
-msgid "Button 11"
-msgstr "Bouton 11"
-
-msgid "Button 12"
-msgstr "Bouton 12"
-
-msgid "Button 13"
-msgstr "Bouton 13"
-
-msgid "Button 14"
-msgstr "Bouton 14"
-
-msgid "Button 15"
-msgstr "Bouton 15"
-
-msgid "Button 16"
-msgstr "Bouton 16"
-
-msgid "Button 17"
-msgstr "Bouton 17"
-
-msgid "Button 18"
-msgstr "Bouton 18"
-
-msgid "Button 19"
-msgstr "Bouton 19"
-
-msgid "Button 20"
-msgstr "Bouton 20"
-
-msgid "Button 21"
-msgstr "Bouton 21"
-
-msgid "Button 22"
-msgstr "Bouton 22"
-
-msgid "Button 23"
-msgstr "Bouton 23"
-
-msgid "Button 24"
-msgstr "Bouton 24"
-
-msgid "Button 25"
-msgstr "Bouton 25"
-
-msgid "Button 26"
-msgstr "Bouton 26"
-
-msgid "Button 27"
-msgstr "Bouton 27"
-
-msgid "Button 28"
-msgstr "Bouton 28"
-
-msgid "Button 29"
-msgstr "Bouton 29"
-
-msgid "Button 30"
-msgstr "Bouton 30"
-
-msgid "Button 31"
-msgstr "Bouton 31"
-
-msgid "Button 32"
-msgstr "Bouton 32"
+msgid "Button %1"
+msgstr "Bouton %1"
msgid "Wheel up"
msgstr "Molette haut"
diff --git a/src/po/pl.po b/src/po/pl.po
index 98fda0e..206de97 100644
--- a/src/po/pl.po
+++ b/src/po/pl.po
@@ -1974,101 +1974,8 @@ msgstr "Powiększenie"
msgid "PA1"
msgstr "PA1"
-msgid "Button 1"
-msgstr "Przycisk 1"
-
-msgid "Button 2"
-msgstr "Przycisk 2"
-
-msgid "Button 3"
-msgstr "Przycisk 3"
-
-msgid "Button 4"
-msgstr "Przycisk 4"
-
-msgid "Button 5"
-msgstr "Przycisk 5"
-
-msgid "Button 6"
-msgstr "Przycisk 6"
-
-msgid "Button 7"
-msgstr "Przycisk 7"
-
-msgid "Button 8"
-msgstr "Przycisk 8"
-
-msgid "Button 9"
-msgstr "Przycisk 9"
-
-msgid "Button 10"
-msgstr "Przycisk 10"
-
-msgid "Button 11"
-msgstr "Przycisk 11"
-
-msgid "Button 12"
-msgstr "Przycisk 12"
-
-msgid "Button 13"
-msgstr "Przycisk 13"
-
-msgid "Button 14"
-msgstr "Przycisk 14"
-
-msgid "Button 15"
-msgstr "Przycisk 15"
-
-msgid "Button 16"
-msgstr "Przycisk 16"
-
-msgid "Button 17"
-msgstr "Przycisk 17"
-
-msgid "Button 18"
-msgstr "Przycisk 18"
-
-msgid "Button 19"
-msgstr "Przycisk 19"
-
-msgid "Button 20"
-msgstr "Przycisk 20"
-
-msgid "Button 21"
-msgstr "Przycisk 21"
-
-msgid "Button 22"
-msgstr "Przycisk 22"
-
-msgid "Button 23"
-msgstr "Przycisk 23"
-
-msgid "Button 24"
-msgstr "Przycisk 24"
-
-msgid "Button 25"
-msgstr "Przycisk 25"
-
-msgid "Button 26"
-msgstr "Przycisk 26"
-
-msgid "Button 27"
-msgstr "Przycisk 27"
-
-msgid "Button 28"
-msgstr "Przycisk 28"
-
-msgid "Button 29"
-msgstr "Przycisk 29"
-
-msgid "Button 30"
-msgstr "Przycisk 30"
-
-msgid "Button 31"
-msgstr "Przycisk 31"
-
-msgid "Button 32"
-msgstr "Przycisk 32"
+msgid "Button %1"
+msgstr "Przycisk %1"
msgid "Wheel up"
msgstr "Kółko w górę"
diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp
index be48a2e..4bfce41 100644
--- a/src/ui/maindialog.cpp
+++ b/src/ui/maindialog.cpp
@@ -1831,7 +1831,7 @@ void CMainDialog::ChangePhase(Phase phase)
pe->SetHiliteCap(false);
pe->SetFontType(Gfx::FONT_COURIER);
pe->SetFontSize(8.0f);
- pe->ReadText("help\\authors.txt");
+ pe->ReadText("help/authors.txt");
pos.x = 80.0f/640.0f;
pos.y = 140.0f/480.0f;
@@ -1843,7 +1843,7 @@ void CMainDialog::ChangePhase(Phase phase)
pe->SetHiliteCap(false);
pe->SetFontType(Gfx::FONT_COURIER);
pe->SetFontSize(6.5f);
- pe->ReadText("help\\licences.txt");
+ pe->ReadText("help/licences.txt");
// #endif
/* TODO: #if _SCHOOL
#if _CEEBOTDEMO
@@ -1863,7 +1863,7 @@ void CMainDialog::ChangePhase(Phase phase)
pe->SetHiliteCap(false);
pe->SetFontType(Gfx::FONT_COURIER);
pe->SetFontSize(8.0f);
- pe->ReadText("help\\authors.txt");
+ pe->ReadText("help/authors.txt");
/* #if _DEMO
//? pos.x = 80.0f/640.0f;
@@ -1876,7 +1876,7 @@ void CMainDialog::ChangePhase(Phase phase)
//? pe->SetHiliteCap(false);
//? pe->SetFontType(Gfx::FONT_COURIER);
//? pe->SetFontSize(8.0f);
-//? pe->ReadText("help\\demo.txt");
+//? pe->ReadText("help/demo.txt");
//? pos.x = 80.0f/640.0f;
//? pos.y = 140.0f/480.0f;
@@ -1888,7 +1888,7 @@ void CMainDialog::ChangePhase(Phase phase)
//? pe->SetHiliteCap(false);
//? pe->SetFontType(Gfx::FONT_COURIER);
//? pe->SetFontSize(8.0f);
-//? pe->ReadText("help\\authors.txt");
+//? pe->ReadText("help/authors.txt");
#endif */
// TODO: #if !_DEMO
@@ -2097,7 +2097,7 @@ bool CMainDialog::EventProcess(const Event &event)
if ( event.type == EVENT_MOUSE_MOVE )
{
m_glintMouse = event.pos;
- NiceParticle(event.pos, event.keyState&KS_MLEFT);
+ NiceParticle(event.pos, event.trackedKeys & TRKEY_NUM_LEFT);
}
if ( m_bDialog ) // this dialogue?
@@ -3573,7 +3573,7 @@ void CMainDialog::SetUserDir(char *base, int rank)
if ( strcmp(base, "user") == 0 && rank >= 100 )
{
- sprintf(dir, "%s\\%s", m_userDir, m_userList[rank/100-1]);
+ sprintf(dir, "%s/%s", m_userDir, m_userList[rank/100-1]);
UserDir(true, dir);
}
else
@@ -3588,11 +3588,11 @@ void CMainDialog::BuildSceneName(char *filename, char *base, int rank)
{
if ( strcmp(base, "user") == 0 )
{
- sprintf(filename, "%s\\%s\\scene%.2d.txt", m_userDir, m_userList[rank/100-1], rank%100);
+ sprintf(filename, "%s/%s/scene%.2d.txt", m_userDir, m_userList[rank/100-1], rank%100);
}
else
{
- sprintf(filename, "%s\\%s%.3d.txt", m_sceneDir, base, rank);
+ sprintf(filename, "%s/%s%.3d.txt", m_sceneDir, base, rank);
}
}
@@ -3633,7 +3633,7 @@ void CMainDialog::ReadNameList()
nbFilenames = 0;
- sprintf(dir, ".\\%s", m_savegameDir);
+ sprintf(dir, "./%s", m_savegameDir);
// if (! boost::filesystem::exists(dir))
// {
@@ -3902,7 +3902,7 @@ void CMainDialog::NameCreate()
// TODO: _mkdir(m_savegameDir); // if does not exist yet!
- sprintf(dir, "%s\\%s", m_savegameDir, name);
+ sprintf(dir, "%s/%s", m_savegameDir, name);
// TODO: if ( _mkdir(dir) != 0 )
{
m_sound->Play(SOUND_TZOING);
@@ -3927,7 +3927,7 @@ bool RemoveDir(char *dirname)
struct _finddata_t fBuffer;
char filename[100];
- sprintf(filename, "%s\\*", dirname);
+ sprintf(filename, "%s/*", dirname);
hFile = _findfirst(filename, &fBuffer);
if ( hFile != -1 )
{
@@ -3937,12 +3937,12 @@ bool RemoveDir(char *dirname)
{
if ( fBuffer.attrib & _A_SUBDIR )
{
- sprintf(filename, "%s\\%s", dirname, fBuffer.name);
+ sprintf(filename, "%s/%s", dirname, fBuffer.name);
RemoveDir(filename);
}
else
{
- sprintf(filename, "%s\\%s", dirname, fBuffer.name);
+ sprintf(filename, "%s/%s", dirname, fBuffer.name);
remove(filename);
}
}
@@ -3981,7 +3981,7 @@ void CMainDialog::NameDelete()
gamer = pl->GetName(sel);
// Deletes all the contents of the file.
- sprintf(dir, "%s\\%s", m_savegameDir, gamer);
+ sprintf(dir, "%s/%s", m_savegameDir, gamer);
if ( !RemoveDir(dir) )
{
m_sound->Play(SOUND_TZOING);
@@ -4295,7 +4295,7 @@ bool CMainDialog::IsIOReadScene()
FILE* file;
char filename[100];
- sprintf(filename, "%s\\%s\\save%c%.3d\\data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], 0);
+ sprintf(filename, "%s/%s/save%c%.3d/data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], 0);
file = fopen(filename, "r");
if ( file == NULL ) return false;
fclose(file);
@@ -4379,7 +4379,7 @@ void CMainDialog::IOReadList()
for ( j=0 ; j<999 ; j++ )
{
- sprintf(filename, "%s\\%s\\save%c%.3d\\data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], j);
+ sprintf(filename, "%s/%s/save%c%.3d/data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], j);
file = fopen(filename, "r");
if ( file == NULL ) break;
@@ -4440,7 +4440,7 @@ void CMainDialog::IOUpdateList()
sel = pl->GetSelect();
max = pl->GetTotal();
- sprintf(filename, "%s\\%s\\save%c%.3d\\screen.png", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filename, "%s/%s/save%c%.3d/screen.png", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
if ( m_phase == PHASE_WRITE ||
m_phase == PHASE_WRITEs )
@@ -4492,7 +4492,7 @@ void CMainDialog::IODeleteScene()
/* TODO: remove files
// Deletes all the contents of the file.
- sprintf(dir, "%s\\%s\\save%c%.3d\\*", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(dir, "%s/%s/save%c%.3d/*", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
hFile = _findfirst(dir, &fBuffer);
if ( hFile != -1 )
{
@@ -4500,14 +4500,14 @@ void CMainDialog::IODeleteScene()
{
if ( fBuffer.name[0] != '.' )
{
- sprintf(dir, "%s\\%s\\save%c%.3d\\%s", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel, fBuffer.name);
+ sprintf(dir, "%s/%s/save%c%.3d/%s", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel, fBuffer.name);
remove(dir);
}
}
while ( _findnext(hFile, &fBuffer) == 0 );
}
- sprintf(dir, "%s\\%s\\save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(dir, "%s/%s/save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
if ( _rmdir(dir) != 0 )
{
m_sound->Play(SOUND_TZOING);
@@ -4518,8 +4518,8 @@ void CMainDialog::IODeleteScene()
max = pl->GetTotal();
for ( i=sel+1 ; i<max ; i++ )
{
- sprintf(old, "%s\\%s\\save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], i);
- sprintf(dir, "%s\\%s\\save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], i-1);
+ sprintf(old, "%s/%s/save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], i);
+ sprintf(dir, "%s/%s/save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], i-1);
rename(old, dir);
}*/
IOReadList();
@@ -4548,18 +4548,18 @@ bool CMainDialog::IOWriteScene()
if ( sel == -1 ) return false;
// TODO: _mkdir("Savegame"); // if doesn't exist yet!
- sprintf(filename, "%s\\%s", m_savegameDir, m_main->GetGamerName());
+ sprintf(filename, "%s/%s", m_savegameDir, m_main->GetGamerName());
// TODO: _mkdir(filename);
- sprintf(filename, "%s\\%s\\save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filename, "%s/%s/save%c%.3d", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
// TODO: _mkdir(filename);
- sprintf(filename, "%s\\%s\\save%c%.3d\\data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
- sprintf(filecbot, "%s\\%s\\save%c%.3d\\cbot.run", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filename, "%s/%s/save%c%.3d/data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filecbot, "%s/%s/save%c%.3d/cbot.run", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
pe->GetText(info, 100);
m_main->IOWriteScene(filename, filecbot, info);
m_shotDelay = 3;
- sprintf(m_shotName, "%s\\%s\\save%c%.3d\\screen.png", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(m_shotName, "%s/%s/save%c%.3d/screen.png", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
return true;
}
@@ -4585,8 +4585,8 @@ bool CMainDialog::IOReadScene()
sel = pl->GetSelect();
if ( sel == -1 ) return false;
- sprintf(filename, "%s\\%s\\save%c%.3d\\data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
- sprintf(filecbot, "%s\\%s\\save%c%.3d\\cbot.run", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filename, "%s/%s/save%c%.3d/data.sav", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
+ sprintf(filecbot, "%s/%s/save%c%.3d/cbot.run", m_savegameDir, m_main->GetGamerName(), m_sceneName[0], sel);
file = fopen(filename, "r");
if ( file == NULL ) return false;
@@ -4690,6 +4690,10 @@ void CMainDialog::UpdateSceneChap(int &chap)
int i, j;
bool bPassed, bDo;
+ memset(op, 0, 100);
+ memset(line, 0, 500);
+ memset(name, 0, 100);
+
pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
if ( pw == 0 ) return;
pl = static_cast<CList*>(pw->SearchControl(EVENT_INTERFACE_CHAP));
@@ -4701,7 +4705,7 @@ void CMainDialog::UpdateSceneChap(int &chap)
{
j = 0;
/* TODO: list files
- hFile = _findfirst("user\\*", &fileBuffer);
+ hFile = _findfirst("user/*", &fileBuffer);
if ( hFile != -1 )
{
do
@@ -4860,6 +4864,10 @@ void CMainDialog::UpdateSceneList(int chap, int &sel)
int i, j;
bool bPassed;
+ memset(op, 0, 100);
+ memset(line, 0, 500);
+ memset(name, 0, 100);
+
pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
if ( pw == 0 ) return;
pl = static_cast<CList*>(pw->SearchControl(EVENT_INTERFACE_LIST));
@@ -6643,7 +6651,7 @@ void CMainDialog::WriteGamerPerso(char *gamer)
char filename[100];
char line[100];
- sprintf(filename, "%s\\%s\\face.gam", m_savegameDir, gamer);
+ sprintf(filename, "%s/%s/face.gam", m_savegameDir, gamer);
file = fopen(filename, "w");
if ( file == NULL ) return;
@@ -6672,7 +6680,7 @@ void CMainDialog::ReadGamerPerso(char *gamer)
m_perso.face = 0;
DefPerso();
- sprintf(filename, "%s\\%s\\face.gam", m_savegameDir, gamer);
+ sprintf(filename, "%s/%s/face.gam", m_savegameDir, gamer);
file = fopen(filename, "r");
if ( file == NULL ) return;
@@ -6777,7 +6785,7 @@ bool CMainDialog::ReadGamerInfo()
m_sceneInfo[i].bPassed = false;
}
- sprintf(line, "%s\\%s\\%s.gam", m_savegameDir, m_main->GetGamerName(), m_sceneName);
+ sprintf(line, "%s/%s/%s.gam", m_savegameDir, m_main->GetGamerName(), m_sceneName);
file = fopen(line, "r");
if ( file == NULL ) return false;
@@ -6813,7 +6821,7 @@ bool CMainDialog::WriteGamerInfo()
char line[100];
int i;
- sprintf(line, "%s\\%s\\%s.gam", m_savegameDir, m_main->GetGamerName(), m_sceneName);
+ sprintf(line, "%s/%s/%s.gam", m_savegameDir, m_main->GetGamerName(), m_sceneName);
file = fopen(line, "w");
if ( file == NULL ) return false;