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* Fixed console spam when music files are not installedkrzys-h2014-11-026-4/+38
* Fixed amount of fireball damage done to allies, close issue #356MrSimbax2014-11-021-1/+1
* Fixed icon on Windows; updated properties in .rc filekrzys-h2014-11-011-1/+1
* COLOBOT: Gold Edition -> Colobot: Gold Editionkrzys-h2014-11-012-8/+8
* #335, #348, #352krzys-h2014-11-013-7/+15
* Fallback to English files if translated ones are not availablekrzys-h2014-10-311-3/+13
* Removed duplicate license headerkrzys-h2014-10-311-16/+0
* Fixed m_exitAfterMissionkrzys-h2014-10-311-4/+10
* Fixed #335 and #348krzys-h2014-10-312-1/+4
* Added -headlesskrzys-h2014-10-315-31/+556
* Changing resolution from commandlinekrzys-h2014-10-312-5/+22
* -runscene for userlevelskrzys-h2014-10-311-0/+1
* Increased mission end accuracykrzys-h2014-10-301-1/+1
* Added some debug stuff, possible fix for #348 and #335krzys-h2014-10-302-2/+7
* Fixed screenshoot loading againkrzys-h2014-10-291-1/+1
* I forgot to remove some debug stuffkrzys-h2014-10-291-3/+0
* Fixed program saving (#352)krzys-h2014-10-292-10/+18
* Implemented mission timerkrzys-h2014-10-297-8/+103
* Fixed position updatingkrzys-h2014-10-291-2/+5
* Showing coordinates in stats menu (F12/showstat); removed "showpos" cheatkrzys-h2014-10-294-20/+30
* Changed splashscreens filenames in maindialog.cppCoLoRaptor2014-10-281-3/+3
* Sorry, I didn't mean to remove thatkrzys-h2014-10-271-1/+1
* Fixed problems with loading save screenshots (issue #335)krzys-h2014-10-271-1/+3
* Fixed script saving (issue #348)krzys-h2014-10-271-3/+9
* Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-276-121/+3
* Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
* Fixed regex in CResourceManager::CleanPathkrzys-h2014-10-261-1/+1
* Support for %lvl% in all commandskrzys-h2014-10-266-30/+62
* Fixed "Device" tab opening if it was opened in main menu earlierkrzys-h2014-10-251-0/+3
* Added warning about restarting game in order to apply changeskrzys-h2014-10-251-0/+8
* Nothing else works, so restart the game on resolution changekrzys-h2014-10-254-29/+59
* Another possible (and more likely correct) fix for #339krzys-h2014-10-251-1/+1
* Possible fix for #339 (?)krzys-h2014-10-251-0/+5
* But do 182d5206a8dcdbf112e5e2099a71c8dc82b9ffa1 only on Windows, since it wor...krzys-h2014-10-251-0/+2
* Disable resolution settings in simulationkrzys-h2014-10-251-1/+1
* Fixed NewScript (#341)krzys-h2014-10-251-3/+1
* Fixed #340 againkrzys-h2014-10-251-3/+7
* Fixed linking convert_model (#332)krzys-h2014-10-252-5/+37
* Change userlevels button text via text filekrzys-h2014-10-251-0/+15
* Fixed #344krzys-h2014-10-251-1/+1
* Fixed #340krzys-h2014-10-253-86/+34
* Fixed #341krzys-h2014-10-251-2/+2
* Added support for VBO in OpenGL older than 1.5 if ARB extension is presentTomasz Kapuściński2014-10-242-31/+129
* Merge branch 'vieux-blood_mode' into devkrzys-h2014-10-227-3/+43
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| * add option to disable bloodVictor Vieux2014-10-217-3/+43
* | Improved VBO support detectionTomasz Kapuściński2014-10-221-4/+17
* | Disabled active window resizing that crashes in some software/hardware config...CoLoRaptor2014-10-211-2/+2
* | Fixed map turning gray after resizing windowkrzys-h2014-10-205-8/+18
* | Fixed save directories in things not yet refactored to use PHYSFSkrzys-h2014-10-207-22/+45
* | Possibly fixed goto() by changing safety marginkrzys-h2014-10-201-3/+8