summaryrefslogtreecommitdiffstats
path: root/test
diff options
context:
space:
mode:
authorPiotr Dziwinski <piotrdz@gmail.com>2013-02-03 20:03:36 +0100
committerPiotr Dziwinski <piotrdz@gmail.com>2013-02-03 20:03:36 +0100
commit209c6412ae149cc7c503fd7da384f344a830423c (patch)
tree5baeaeb8dee2208b46bf80a118dfe59eb65f9389 /test
parent3f41f97fc47fca22634dc858c3ecdb39d0d27e32 (diff)
downloadcolobot-209c6412ae149cc7c503fd7da384f344a830423c.tar.gz
colobot-209c6412ae149cc7c503fd7da384f344a830423c.tar.bz2
colobot-209c6412ae149cc7c503fd7da384f344a830423c.zip
Refactoring in tests infrastructure
* all tests are now in /test/ subdirectory * unit tests concatenated to one executable (TODO: ui, common) * preparation for test environments (OpenGL and others) * removed old TestCBot
Diffstat (limited to 'test')
-rw-r--r--test/CMakeLists.txt13
-rw-r--r--test/cbot/CBot_console/CBotConsole.cpp175
-rw-r--r--test/cbot/CBot_console/CBotConsole.h44
-rw-r--r--test/cbot/CBot_console/CBotDoc.cpp122
-rw-r--r--test/cbot/CBot_console/CBotDoc.h39
-rw-r--r--test/cbot/CBot_console/CClass.cpp97
-rw-r--r--test/cbot/CBot_console/CClass.h18
-rw-r--r--test/cbot/CBot_console/CMakeLists.txt16
-rw-r--r--test/cbot/CBot_console/main.cpp45
-rw-r--r--test/cbot/CBot_console/routines.cpp141
-rw-r--r--test/cbot/CMakeLists.txt2
-rw-r--r--test/cbot/scenarios/B.txt18
-rw-r--r--test/cbot/scenarios/BUG2.txt107
-rw-r--r--test/cbot/scenarios/Deleted.txt23
-rw-r--r--test/cbot/scenarios/MaClass.txt16
-rw-r--r--test/cbot/scenarios/Mc2.txt4
-rw-r--r--test/cbot/scenarios/Mon fichier.txt2
-rw-r--r--test/cbot/scenarios/Nop.txt4
-rw-r--r--test/cbot/scenarios/POS.txt14
-rw-r--r--test/cbot/scenarios/T.txt4
-rw-r--r--test/cbot/scenarios/TESTALL.txt161
-rw-r--r--test/cbot/scenarios/TestCB1.txt18
-rw-r--r--test/cbot/scenarios/TestCBot1.txt27
-rw-r--r--test/cbot/scenarios/TestCBot3.txt24
-rw-r--r--test/cbot/scenarios/TestNull.txt15
-rw-r--r--test/cbot/scenarios/TestRestoreState.txt67
-rw-r--r--test/cbot/scenarios/TestStatic.txt31
-rw-r--r--test/cbot/scenarios/TestStr.txt17
-rw-r--r--test/cbot/scenarios/Z.txt14
-rw-r--r--test/cbot/scenarios/a.txt312
-rw-r--r--test/cbot/scenarios/bug.txt12
-rw-r--r--test/cbot/scenarios/bugmw.txt9
-rw-r--r--test/cbot/scenarios/ccc.txt8
-rw-r--r--test/cbot/scenarios/enum.txt9
-rw-r--r--test/cbot/scenarios/fibo.txt25
-rw-r--r--test/cbot/scenarios/file.txt70
-rw-r--r--test/cbot/scenarios/h.txt5
-rw-r--r--test/cbot/scenarios/include.txt27
-rw-r--r--test/cbot/scenarios/intrinsic.txt16
-rw-r--r--test/cbot/scenarios/methode1.txt57
-rw-r--r--test/cbot/scenarios/methode2.txt50
-rw-r--r--test/cbot/scenarios/mp1.txt25
-rw-r--r--test/cbot/scenarios/mp2.txt28
-rw-r--r--test/cbot/scenarios/mw.txt16
-rw-r--r--test/cbot/scenarios/null.txt5
-rw-r--r--test/cbot/scenarios/opnew.txt20
-rw-r--r--test/cbot/scenarios/plante.txt25
-rw-r--r--test/cbot/scenarios/pointer.txt41
-rw-r--r--test/cbot/scenarios/postinc.txt7
-rw-r--r--test/cbot/scenarios/radar.txt39
-rw-r--r--test/cbot/scenarios/solution.txt13
-rw-r--r--test/cbot/scenarios/test.txt8
-rw-r--r--test/cbot/scenarios/test23.txt10
-rw-r--r--test/cbot/scenarios/testmw.txt14
-rw-r--r--test/cbot/scenarios/this.txt13
-rw-r--r--test/cbot/scenarios/tt.txt12
-rw-r--r--test/cbot/scenarios/tt2.txt5
-rw-r--r--test/cbot/scenarios/vide.txt0
-rw-r--r--test/cbot/scenarios/zz.txt6
-rw-r--r--test/envs/CMakeLists.txt2
-rw-r--r--test/envs/opengl/CMakeLists.txt63
-rw-r--r--test/envs/opengl/README.txt9
-rw-r--r--test/envs/opengl/light_test.cpp462
-rw-r--r--test/envs/opengl/model_test.cpp377
-rw-r--r--test/envs/opengl/tex1.pngbin0 -> 151263 bytes
-rw-r--r--test/envs/opengl/tex2.pngbin0 -> 57503 bytes
-rw-r--r--test/envs/opengl/texture_test.cpp192
-rw-r--r--test/envs/opengl/transform_test.cpp339
-rw-r--r--test/unit/CMakeLists.txt24
-rw-r--r--test/unit/common/CMakeLists.txt16
-rw-r--r--test/unit/common/colobot.ini15
-rw-r--r--test/unit/common/image_test.cpp57
-rw-r--r--test/unit/common/profile_test.cpp43
-rw-r--r--test/unit/main.cpp24
-rw-r--r--test/unit/math/gendata.m86
-rw-r--r--test/unit/math/geometry_test.cpp352
-rw-r--r--test/unit/math/matrix_test.cpp314
-rw-r--r--test/unit/math/vector_test.cpp74
-rw-r--r--test/unit/ui/CMakeLists.txt29
-rw-r--r--test/unit/ui/edit_test.cpp74
-rw-r--r--test/unit/ui/mocks/text_mock.h21
-rw-r--r--test/unit/ui/stubs/app_stub.cpp26
-rw-r--r--test/unit/ui/stubs/engine_stub.cpp79
-rw-r--r--test/unit/ui/stubs/particle_stub.cpp205
-rw-r--r--test/unit/ui/stubs/restext_stub.cpp12
-rw-r--r--test/unit/ui/stubs/robotmain_stub.cpp17
86 files changed, 5077 insertions, 0 deletions
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
new file mode 100644
index 0000000..2618698
--- /dev/null
+++ b/test/CMakeLists.txt
@@ -0,0 +1,13 @@
+# Compile flags as defined in global CMakeLists
+set(CMAKE_CXX_FLAGS "${COLOBOT_CXX_FLAGS} ${MXE_CFLAGS}")
+set(CMAKE_CXX_FLAGS_RELEASE ${COLOBOT_CXX_FLAGS_RELEASE})
+set(CMAKE_CXX_FLAGS_DEBUG ${COLOBOT_CXX_FLAGS_DEBUG})
+
+# CBot utils
+add_subdirectory(cbot)
+
+# Unit tests
+add_subdirectory(unit)
+
+# Test environments
+add_subdirectory(envs)
diff --git a/test/cbot/CBot_console/CBotConsole.cpp b/test/cbot/CBot_console/CBotConsole.cpp
new file mode 100644
index 0000000..e9209d3
--- /dev/null
+++ b/test/cbot/CBot_console/CBotConsole.cpp
@@ -0,0 +1,175 @@
+/*
+ * CBotConsole.cpp
+ *
+ * Created on: 08-08-2012
+ * Author: michal
+ */
+
+#include "CBotConsole.h"
+#include "CClass.h"
+#include <ctime>
+#include <iostream>
+
+CBotConsole::CBotConsole() {
+ // TODO Auto-generated constructor stub
+ m_pProg = NULL;
+ m_threadinfo.m_bRun = false;
+ m_code = 0;
+
+}
+
+CBotConsole::~CBotConsole() {
+ // TODO Auto-generated destructor stub
+}
+
+uint ThreadProc(ThreadInfo *info)
+{
+ time_t t0,t1;
+ time(&t0);
+
+ int Cpt = 0;
+
+ info->m_pProg->Start("LaCommande");
+ while ( !info->m_bStop && !info->m_pProg->Run() )
+ {
+#if 0
+ const char* FunctionName;
+ const char* FN;
+ int start, end;
+
+ info->m_pProg->GetRunPos(FunctionName, start, end);
+
+ if ( FunctionName != NULL )
+ {
+ info->m_pEditx->SetSel(start, end);
+
+ char buffer[200];
+ sprintf( buffer, "step %s, %d, %d",FunctionName, start, end);
+ AfxMessageBox( buffer );
+
+ int level = 0;
+ do
+ {
+ CBotVar* t = info->m_pProg->GetStackVars(FN, level--);
+ if ( FN != FunctionName ) break;
+ if ( t != NULL )
+ {
+ CString s ;
+ while ( t != NULL )
+ {
+ if (s.IsEmpty()) s+= "Stack -> ";
+ else s+= " , ";
+ s += t->GetValString();
+ t = t->GetNext();
+ }
+ AfxMessageBox(s);
+ }
+ } while (TRUE);
+ }
+#endif
+ Cpt++;
+ if ( Cpt%50 == 0 ) std::cout << ".";
+ }
+
+ if ( info->m_bStop )
+ {
+ std::cout << "\nInterrupt\n";
+ }
+ else if (info->m_pProg->GetError() == 0)
+ {
+ time(&t1);
+ double prog_time = difftime(t0,t1);
+
+ char buffer[200];
+ sprintf( buffer, "\nExecution terminated in %f seconds.\nInterrupted %d time(s).\n",
+ prog_time, Cpt);
+
+ std::cout << buffer;
+ }
+
+// info->m_pWndMessage->SendMessage(WM_ENDPROG, 0, 0) ;
+ return 0 ;
+}
+
+long CBotConsole::EndProg()
+{
+ m_threadinfo.m_bRun = false;
+
+ if (m_pProg->GetError(m_code, m_start, m_end))
+ {
+ CBotString TextError;
+ TextError = CBotProgram::GetErrorText(m_code);
+ std::cout << TextError;
+ return 1;
+ }
+ delete m_pProg;
+ m_pProg = NULL;
+
+ return 0 ;
+}
+
+
+void CBotConsole::OnOK()
+{
+ m_code = 0;
+
+ std::string Commande;
+ std::cin >> Commande;
+
+ std::string s = "void LaCommande() { " + Commande + " ;}";
+ m_pProg = new CBotProgram();
+ CBotStringArray liste;
+ m_pProg->Compile(s.c_str(), liste);
+
+ int err, start, end;
+ if ( m_pProg->GetError(err, start, end) )
+ {
+ CBotString TextError;
+ TextError = CBotProgram::GetErrorText(err);
+ std::cout << TextError;
+ return;
+ }
+
+ std::cout << "\n" + Commande + " ->\n";
+
+// m_Edit2.SetWindowText("");
+// m_Edit1.SetFocus();
+// m_Edit2.EnableWindow(FALSE);
+// m_cOK.EnableWindow(FALSE);
+
+ // lance un processus paralèle pour l'exécution
+// m_threadinfo.m_pWndMessage = this ;
+
+// m_threadinfo.m_pEdit1 = &m_Edit1;
+// m_threadinfo.m_pEditx = m_pEditx;
+ m_threadinfo.m_pProg = m_pProg;
+ m_threadinfo.m_bStop = false;
+ m_threadinfo.m_bRun = true;
+
+ ThreadProc(&m_threadinfo);
+
+// here program starts
+// AfxBeginThread((AFX_THREADPROC)ThreadProc, &m_threadinfo) ;
+}
+
+void CBotConsole::OnCancel()
+{
+ m_threadinfo.m_bStop = true ;
+}
+
+bool CBotConsole::OnInitDialog()
+{
+// CDialog::OnInitDialog();
+
+ std::cout << "Following functions are availible:\n";
+ for ( int i = 0; i < m_pListe->GetSize(); i++ )
+ {
+ CBotString x = (*m_pListe)[i] + CBotString("\n");
+ std::cout << x;
+ }
+ std::cout << "Enter a command:\n";
+
+
+ return true; // return TRUE unless you set the focus to a control
+ // EXCEPTION: OCX Property Pages should return FALSE
+}
diff --git a/test/cbot/CBot_console/CBotConsole.h b/test/cbot/CBot_console/CBotConsole.h
new file mode 100644
index 0000000..a155399
--- /dev/null
+++ b/test/cbot/CBot_console/CBotConsole.h
@@ -0,0 +1,44 @@
+/*
+ * CBotConsole.h
+ *
+ * Created on: 08-08-2012
+ * Author: michal
+ */
+
+#ifndef CBOTCONSOLE_H_
+#define CBOTCONSOLE_H_
+#include "CClass.h"
+
+struct ThreadInfo
+{
+// CEdit* m_pEdit1 ;
+// CEdit* m_pEditx ;
+ CBotProgram* m_pProg;
+// CWnd* m_pWndMessage;
+ bool m_bStop;
+ bool m_bRun;
+};
+
+class CBotConsole {
+
+public:
+ CBotConsole();
+ virtual ~CBotConsole();
+
+// CEdit m_Edit1;
+
+ CBotProgram* m_pProg;
+ ThreadInfo m_threadinfo;
+
+ CBotStringArray* m_pListe;
+ int m_code, m_start, m_end;
+// CEdit* m_pEditx;
+
+ // Implementation
+ void OnOK();
+ void OnCancel();
+ bool OnInitDialog();
+ long EndProg() ;
+};
+
+#endif /* CBOTCONSOLE_H_ */
diff --git a/test/cbot/CBot_console/CBotDoc.cpp b/test/cbot/CBot_console/CBotDoc.cpp
new file mode 100644
index 0000000..1c694c9
--- /dev/null
+++ b/test/cbot/CBot_console/CBotDoc.cpp
@@ -0,0 +1,122 @@
+/*
+ * CBotDoc.cpp
+ *
+ * Created on: 08-08-2012
+ * Author: michal
+ */
+#include "CBotDoc.h"
+#include "CBotConsole.h"
+#include <iostream>
+
+CBotDoc::CBotDoc(std::string s) {
+ // TODO Auto-generated constructor stub
+ // TODO set m_DocText
+// m_pEdit = NULL;
+ m_pProg = NULL;
+// m_bModified = FALSE;
+ m_DocText = s;
+ std::cout << s << std::endl;
+// std::cout << "Enter to continue..." << std::endl;
+// getchar();
+}
+
+CBotDoc::~CBotDoc() {
+
+// delete m_pEdit;
+ delete m_pProg;
+}
+
+
+//static bool test = false;
+
+void CBotDoc::OnRun()
+{
+
+// m_pEdit->GetWindowText(m_DocText);
+ CBotString s;
+
+ std::string TextError;
+ int code, start, end;
+
+ if ( m_pProg == NULL ) m_pProg = new CBotProgram();
+
+ if (!m_pProg->Compile(m_DocText.c_str(), m_Liste, NULL))
+ {
+ m_pProg->GetError(code, start, end);
+ delete m_pProg;
+ m_pProg = NULL;
+
+ TextError = CBotProgram::GetErrorText( code );
+ std::cout << TextError << std::endl;
+ return;
+ }
+
+ if( m_Liste.GetSize() == 0 )
+ {
+ std::cout << "No function marked \"extern\" !\n";
+ return;
+ }
+
+ for ( int i = 0; i < m_Liste.GetSize(); i++ )
+ {
+ int start, stop;
+ m_pProg->GetPosition(m_Liste[i], start, stop, GetPosNom, GetPosParam);
+ CBotString s(m_DocText.substr( start, stop-start ).c_str());
+ m_Liste[i] = s;
+ }
+// TODO
+ CBotConsole dlg;
+ dlg.m_pListe = &m_Liste;
+// dlg.m_pEditx = m_pEdit;
+
+ dlg.OnInitDialog();
+ dlg.OnOK();
+ dlg.EndProg();
+// if ( dlg.m_code>0 )
+// {
+// std::string TextError;
+//
+// TextError = m_pProg->GetErrorText( dlg.m_code );
+//
+// std::cout <<TextError;
+// }
+
+ return;
+}
+
+bool CBotDoc::Compile()
+{
+// m_pEdit->GetWindowText(m_DocText);
+
+ std::string TextError;
+ int code, start, end;
+
+ if ( m_pProg == NULL ) m_pProg = new CBotProgram();
+
+ char buffer[100];
+ strcpy(buffer, "a pointer move to see");
+
+ if (!m_pProg->Compile(m_DocText.c_str(), m_Liste, static_cast<void*>(buffer)))
+ {
+ m_pProg->GetError(code, start, end);
+ delete m_pProg;
+ m_pProg = NULL;
+
+// m_pEdit->SetSel( start, end );
+// m_pEdit->SetFocus(); // higlights part of problem
+
+ TextError = CBotProgram::GetErrorText( code );
+ std::cout << TextError ;
+
+ return false;
+ }
+
+// if ( m_pProg->GetPosition( "TheTest", start, end) )
+// {
+// m_pEdit->SetSel( start, end );
+// m_pEdit->SetFocus(); // higlights part of problem
+// }
+
+// m_bModified = FALSE;
+ return true;
+}
diff --git a/test/cbot/CBot_console/CBotDoc.h b/test/cbot/CBot_console/CBotDoc.h
new file mode 100644
index 0000000..c0a3e1d
--- /dev/null
+++ b/test/cbot/CBot_console/CBotDoc.h
@@ -0,0 +1,39 @@
+/*
+ * CBotDoc.h
+ *
+ * Created on: 08-08-2012
+ * Author: michal
+ */
+
+#pragma once
+#ifndef CBOTDOC_H_
+#define CBOTDOC_H_
+
+#include "CClass.h"
+#include <string>
+
+class CBotDoc {
+
+public:
+ CBotDoc(std::string);
+ virtual ~CBotDoc();
+
+// CEdit* m_pEdit; // to memorize the text, and display
+ CBotProgram* m_pProg; // the compiled program
+ std::string m_DocText;
+ CBotStringArray m_Liste;
+
+// Operations
+
+ bool Compile();
+
+// virtual bool OnNewDocument();
+
+ void OnRun();
+ void OnChangeEdit1();
+ void OnTest();
+
+};
+
+
+#endif /* CBOTDOC_H_ */
diff --git a/test/cbot/CBot_console/CClass.cpp b/test/cbot/CBot_console/CClass.cpp
new file mode 100644
index 0000000..9b7c842
--- /dev/null
+++ b/test/cbot/CBot_console/CClass.cpp
@@ -0,0 +1,97 @@
+#include "CClass.h"
+
+#include "routines.cpp"
+
+void rMajObject( CBotVar* pThis, void* pUser )
+{
+ if (!pThis->IsElemOfClass("object"))
+ return ;
+ CBotVar* pPos = pThis->GetItem("position");
+ CBotVar* pX = pPos->GetItem("x");
+ CBotVar* pY = pPos->GetItem("y");
+ CBotVar* pZ = pPos->GetItem("z");
+// CBotVar* pPt = pThis->GetItem("transport");
+
+ CBotString p = pX->GetValString();
+
+// pX->SetValFloat( pUser == (void*)1 ? (float)12.5 : (float)44.4 );
+ pZ->SetValFloat( (float)0 );
+ pY->SetValFloat( (float)-3.33 );
+ pX->SetValFloat( pX->GetValFloat() + 10 ) ;
+
+// pX = pThis->GetItem( "xx" );
+// pX->SetValFloat( (float)22 );
+
+ // crée une instance sur une classe object
+// CBotVar* pAutre = CBotVar::Create("autre", CBotTypClass, "object");
+// pAutre->SetUserPtr( (void*)3 );
+// pPt->SetPointer( pAutre );
+// pPt->SetPointer( NULL );
+// delete pAutre;
+};
+
+CClass::CClass()
+{
+ m_pClassPoint= NULL;
+}
+
+bool CClass::InitInstance()
+{
+//////////////////////////////////////////////
+// défini les mots clefs supplémentaires
+// -------------------------------------------
+
+ CBotProgram::Init();
+
+//////////////////////////////////////////////
+// défini les fonctions "show()" et "print()"
+// -------------------------------------------
+
+ //CBotProgram::AddFunction("show", rShow, cShow);
+ CBotProgram::AddFunction("print", rPrint, cPrint);
+ CBotProgram::AddFunction("println", rPrintLn, cPrint);
+
+
+///////////////////////////////////
+// définie la classe globale CPoint
+// --------------------------------
+
+ m_pClassPoint = new CBotClass("CPoint", NULL);
+ // ajoute le composant ".x"
+ m_pClassPoint->AddItem("x", CBotTypFloat);
+ // ajoute le composant ".y"
+ m_pClassPoint->AddItem("y", CBotTypFloat);
+
+ // ajoute le constructeur pour cette classe
+ m_pClassPoint->AddFunction("CPoint", rCPoint, cCPoint);
+
+ m_pClassPointIntr = new CBotClass("point", NULL, true);
+ // ajoute le composant ".x"
+ m_pClassPointIntr->AddItem("x", CBotTypFloat);
+ // ajoute le composant ".y"
+ m_pClassPointIntr->AddItem("y", CBotTypFloat);
+ // ajoute le composant ".z"
+ m_pClassPointIntr->AddItem("z", CBotTypFloat);
+
+ // ajoute le constructeur pour cette classe
+ m_pClassPointIntr->AddFunction("point", rCPoint, cCPoint);
+
+ // défini la classe "object"
+ CBotClass* pClassObject = new CBotClass( "object", NULL ) ;
+ pClassObject->AddItem( "xx", CBotTypFloat );
+ pClassObject->AddItem( "position", CBotTypResult( CBotTypIntrinsic, "point" ) );
+ pClassObject->AddItem( "transport", CBotTypResult( CBotTypPointer, "object" ) );
+ pClassObject->AddUpdateFunc( rMajObject );
+
+ InitClassFILE();
+
+ return true;
+}
+
+void CClass::ExitInstance()
+{
+ delete m_pFuncFile;
+
+ CBotProgram::Free();
+
+}
diff --git a/test/cbot/CBot_console/CClass.h b/test/cbot/CBot_console/CClass.h
new file mode 100644
index 0000000..da2c46c
--- /dev/null
+++ b/test/cbot/CBot_console/CClass.h
@@ -0,0 +1,18 @@
+#pragma once
+
+#include <CBot/CBot.h>
+#include <string>
+
+extern std::string s;
+
+class CClass
+{
+public:
+ CClass();
+
+ CBotClass* m_pClassPoint;
+ CBotClass* m_pClassPointIntr;
+
+ bool InitInstance();
+ void ExitInstance();
+};
diff --git a/test/cbot/CBot_console/CMakeLists.txt b/test/cbot/CBot_console/CMakeLists.txt
new file mode 100644
index 0000000..5016a77
--- /dev/null
+++ b/test/cbot/CBot_console/CMakeLists.txt
@@ -0,0 +1,16 @@
+set(SOURCES
+CClass.cpp
+main.cpp
+CBotDoc.cpp
+CBotConsole.cpp
+)
+
+set(LIBS
+CBot
+)
+
+include_directories(${colobot_SOURCE_DIR}/src)
+
+add_executable(CBot_console ${SOURCES})
+
+target_link_libraries(CBot_console ${LIBS})
diff --git a/test/cbot/CBot_console/main.cpp b/test/cbot/CBot_console/main.cpp
new file mode 100644
index 0000000..a2d3668
--- /dev/null
+++ b/test/cbot/CBot_console/main.cpp
@@ -0,0 +1,45 @@
+#include "CClass.h"
+#include "CBotDoc.h"
+#include <iostream>
+
+
+#include <fstream>
+
+std::string str;
+
+// routine to update the instance of the class Bot common
+
+int main(int argc, char* argv[])
+{
+ CClass newclass;
+ CBotDoc *botdoc;
+ if (argc != 2)
+ {
+ std::cout << "Usage: "<<argv[0] << " <filename>" << std::endl;
+ return 0;
+ }
+
+ std::ifstream in(argv[1]);
+ std::cout << argv[1] << std::endl;
+ if (!in.good())
+ {
+ std::cout << "Oh no, error!" << std::endl;
+ return 1;
+ }
+
+ std::string contents((std::istreambuf_iterator<char>(in)),
+ std::istreambuf_iterator<char>());
+ str = contents;
+
+ if(!newclass.InitInstance())
+ {
+ std::cerr << "Initialization not complete!" << std::endl;
+ return 1;
+ }
+
+ botdoc = new CBotDoc(str);
+// std::cout << "Hello CBot!" << std::endl << s;
+ botdoc->OnRun();
+ delete botdoc;
+ newclass.ExitInstance();
+}
diff --git a/test/cbot/CBot_console/routines.cpp b/test/cbot/CBot_console/routines.cpp
new file mode 100644
index 0000000..8b8a1d4
--- /dev/null
+++ b/test/cbot/CBot_console/routines.cpp
@@ -0,0 +1,141 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+////////////////////////////////////////////////////////////////////
+// routine show()
+// utilisable depuis le programme écrit en CBot
+
+
+#include <iostream>
+#include <string>
+#include "CBot/ClassFILE.cpp"
+//std::string s;
+/*
+// execution
+bool rShow( CBotVar* pVar, CBotVar* pResult, int& Exception, void* pUser )
+{
+ string::string s;
+
+ while ( pVar != NULL )
+ {
+ string::string ss;
+
+ ss.LoadString( TX_TYPENAMES + pVar->GetType() );
+ s += ss + " ";
+
+ ss = pVar->GetName();
+ if (ss.IsEmpty()) ss = "<sans nom>";
+ s += ss + " = ";
+
+ s += pVar->GetValString();
+ s += "\n";
+ pVar = pVar->GetNext();
+ }
+
+ AfxMessageBox(s, MB_OK|MB_ICONINFORMATION);
+
+ return TRUE; // pas d'interruption
+}
+
+CBotTypResult cShow( CBotVar* &pVar, void* pUser)
+{
+ if ( pVar == NULL ) return CBotTypResult(5028);
+ return CBotTypResult(0); // tous paramètres acceptés, void en retour
+}
+
+*/
+
+////////////////////////////////////////////////////////////////////
+// routine print()
+// utilisable depuis le programme écrit en CBot
+
+// exécution
+
+bool rPrintLn( CBotVar* pVar, CBotVar* pResult, int& Exception, void* pUser )
+{
+ std::string s;
+ while ( pVar != NULL )
+ {
+ if ( !s.empty() ) s += " ";
+ s += pVar->GetValString();
+ pVar = pVar->GetNext();
+ }
+ s += "\n";
+
+ std::cout << s;
+ return true; // pas d'interruption
+}
+
+bool rPrint( CBotVar* pVar, CBotVar* pResult, int& Exception, void* pUser )
+{
+ std::string s;
+ while ( pVar != NULL )
+ {
+ if ( !s.empty() ) s += " ";
+ s += pVar->GetValString();
+ pVar = pVar->GetNext();
+ }
+ s += " ";
+ std::cout << s;
+ return true; // pas d'interruption
+}
+
+CBotTypResult cPrint( CBotVar* &pVar, void* pUser)
+{
+ return CBotTypResult(0); // tous paramètres acceptés, un entier en retour
+}
+
+
+//////////////////////////////////////////////////////////////////
+// class CPoint pour essayer
+
+// exécution
+bool rCPoint( CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception )
+{
+ if ( pVar == NULL )return true; // constructor with no parameters is ok
+
+ CBotVar* pX = pThis->GetItem("x");
+ pX->SetValFloat( pVar->GetValFloat() );
+ pVar = pVar->GetNext();
+
+ CBotVar* pY = pThis->GetItem("y");
+ pY->SetValFloat( pVar->GetValFloat() );
+ pVar = pVar->GetNext();
+
+ return true; // pas d'interruption
+}
+
+CBotTypResult cCPoint( CBotVar* pThis, CBotVar* &pVar)
+{
+ // ok if no parameters!
+ if ( pVar == NULL ) return CBotTypResult(0);
+
+ // numeric type of parameter please
+ if ( pVar->GetType() > CBotTypDouble ) return CBotTypResult(5011);
+ pVar = pVar->GetNext();
+
+ // there must be a second parameter
+ if ( pVar == NULL ) return 5028;
+ // also numeric
+ if ( pVar->GetType() > CBotTypDouble )return CBotTypResult(5011);
+ pVar = pVar->GetNext();
+
+ // and not more than 2 parameters please
+ if ( pVar != NULL ) return CBotTypResult(5026);
+
+ return CBotTypResult(0); // This function returns void
+}
+
diff --git a/test/cbot/CMakeLists.txt b/test/cbot/CMakeLists.txt
new file mode 100644
index 0000000..e864ed5
--- /dev/null
+++ b/test/cbot/CMakeLists.txt
@@ -0,0 +1,2 @@
+# CBot console interpreter
+add_subdirectory(CBot_console)
diff --git a/test/cbot/scenarios/B.txt b/test/cbot/scenarios/B.txt
new file mode 100644
index 0000000..53715f8
--- /dev/null
+++ b/test/cbot/scenarios/B.txt
@@ -0,0 +1,18 @@
+
+ float [ ] TEST2 ( int [ ] param )
+ {
+ float [ ] z;
+ for ( int i = 0 ; i < sizeof( param ) ; i++ ) try { z [i] = param [i] / 3; }
+ return z;
+ }
+
+extern public void T()
+{
+ int a [4];
+ for ( int i = 0 ; i < 3 ; i++ ) a[i] = 4*i;
+ a [2] = 22;
+
+ float [] b ;
+ b = TEST2 ( a ) ;
+ show ( a, b );
+}
diff --git a/test/cbot/scenarios/BUG2.txt b/test/cbot/scenarios/BUG2.txt
new file mode 100644
index 0000000..44de05a
--- /dev/null
+++ b/test/cbot/scenarios/BUG2.txt
@@ -0,0 +1,107 @@
+object object :: TT ( int n )
+{
+ object XX = radar();
+ if ( n == 0 ) return null;
+
+ while ( null == XX ) XX = radar();
+ return XX;
+}
+
+extern void object::Attack( )
+{
+ show ( TT ( 0 ) ) ;
+ show ( TT ( 1 ) ) ;
+ return;
+
+ int list[];
+ int i;
+ object p;
+ float dist, prox;
+ point dest;
+ boolean advance = true;
+
+ TEST(0); // ne stoppe pas si erreur
+// while ( F () != 0 ) F(1);
+
+ i = 0;
+ list[i++] = WingedGrabber;
+ list[i++] = TrackedGrabber;
+ list[i++] = WheeledGrabber;
+ list[i++] = LeggedGrabber;
+ list[i++] = WingedShooter;
+ list[i++] = TrackedShooter;
+ list[i++] = WheeledShooter;
+ list[i++] = LeggedShooter;
+ list[i++] = WingedOrgaShooter;
+ list[i++] = TrackedOrgaShooter;
+ list[i++] = WheeledOrgaShooter;
+ list[i++] = LeggedOrgaShooter;
+ list[i++] = WingedSniffer;
+ list[i++] = TrackedSniffer;
+ list[i++] = WheeledSniffer;
+ list[i++] = LeggedSniffer;
+ list[i++] = Thumper;
+ list[i++] = PhazerShooter;
+ list[i++] = Recycler;
+ list[i++] = Shielder;
+ list[i++] = Subber;
+ list[i++] = Me;
+ list[i++] = 3333;
+ list[i++] = 3334;
+ list[i++] = 3335;
+ list[i++] = 3336;
+ list[i++] = 3337;
+ list[i++] = 3338;
+ list[i++] = 3339;
+ list[i++] = 3331;
+ list[i++] = 3332;
+ list[i++] = 3330;
+ list[i++] = 1111;
+ list[i++] = 1112;
+
+ F(F(0));
+
+ while ( true )
+ {
+ p = radar(list, 0, 360, 0, 1000);
+ if ( p == null )
+ {
+ F(2);
+ }
+ else
+ {
+ dist = F(p.position, position);
+ if ( dist <= 40 && !advance )
+ {
+ fire(p.position);
+ advance = true;
+ }
+ else
+ {
+//? if ( RetBaseDistance() > 20 )
+ {
+ prox = dist-(5+F()*5);
+ if ( prox < 5 ) prox = 5;
+ dest.x = (position.x-p.position.x)*prox/dist + p.position.x;
+ dest.y = (position.y-p.position.y)*prox/dist + p.position.y;
+ dest.z = (position.z-p.position.z)*prox/dist + p.position.z;
+ goto(dest);
+ advance = false;
+ }
+ }
+ }
+ }
+}
+
+// Calcule la distance jusqu'à la base.
+
+float object::RetBaseDistance()
+{
+ object p;
+ float dist;
+
+ p = radar(4444, 0, 360, 0, 1000);
+ if ( p == null ) return 1000;
+ dist = F(p.position, position);
+ return dist;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/Deleted.txt b/test/cbot/scenarios/Deleted.txt
new file mode 100644
index 0000000..469a624
--- /dev/null
+++ b/test/cbot/scenarios/Deleted.txt
@@ -0,0 +1,23 @@
+public extern void object :: ESSAI()
+{
+ while(true)
+ {
+ if ( true )
+ {
+ goto(12);
+ break;
+ }
+ }
+ object x = null ;
+
+ while ( x == null ) x = radar();
+
+ show ( x.position ) ;
+
+ TEST(5, x);
+
+ if ( x == null ) show ( "DELETED" );
+
+ show ( x.position ) ;
+
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/MaClass.txt b/test/cbot/scenarios/MaClass.txt
new file mode 100644
index 0000000..ac472b4
--- /dev/null
+++ b/test/cbot/scenarios/MaClass.txt
@@ -0,0 +1,16 @@
+
+class MaClass
+{
+ int a = 1 ;
+ MaClass pointeur ;
+ MaClass next = null ;
+ CPoint autre = new CPoint( 1 , 1 ) ;
+}
+
+extern public void Test ( )
+{
+ MaClass x () ;
+ x.next = new MaClass ( ) ;
+ println ( x ) ;
+}
+
diff --git a/test/cbot/scenarios/Mc2.txt b/test/cbot/scenarios/Mc2.txt
new file mode 100644
index 0000000..172c259
--- /dev/null
+++ b/test/cbot/scenarios/Mc2.txt
@@ -0,0 +1,4 @@
+class MaClass
+{
+ int t = 12;
+}
diff --git a/test/cbot/scenarios/Mon fichier.txt b/test/cbot/scenarios/Mon fichier.txt
new file mode 100644
index 0000000..6b35bf8
--- /dev/null
+++ b/test/cbot/scenarios/Mon fichier.txt
@@ -0,0 +1,2 @@
+Voici encore du texte
+et une seconde ligne
diff --git a/test/cbot/scenarios/Nop.txt b/test/cbot/scenarios/Nop.txt
new file mode 100644
index 0000000..6a66f6f
--- /dev/null
+++ b/test/cbot/scenarios/Nop.txt
@@ -0,0 +1,4 @@
+public extern void Nop()
+{
+ while ( true ) {}
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/POS.txt b/test/cbot/scenarios/POS.txt
new file mode 100644
index 0000000..688e4fb
--- /dev/null
+++ b/test/cbot/scenarios/POS.txt
@@ -0,0 +1,14 @@
+void object :: T ( )
+{
+ show ( position ) ;
+}
+
+public extern void object :: POS()
+{
+ for ( int i = 0; i < 10 ; i++ )
+ {
+ if ( i == 2 ) TEST ( 12 ) ;
+// show ( position );
+ T ( ) ;
+ }
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/T.txt b/test/cbot/scenarios/T.txt
new file mode 100644
index 0000000..50a792b
--- /dev/null
+++ b/test/cbot/scenarios/T.txt
@@ -0,0 +1,4 @@
+public extern int T ( float n )
+{
+ return n * 1.1;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/TESTALL.txt b/test/cbot/scenarios/TESTALL.txt
new file mode 100644
index 0000000..82247a0
--- /dev/null
+++ b/test/cbot/scenarios/TESTALL.txt
@@ -0,0 +1,161 @@
+int T ( int z )
+{
+ return 45 + z ;
+}
+
+class toto
+{
+ int val = 3 ;
+ int x = 3 * 3 ;
+ void toto( int n )
+ { val = n + 3 ; }
+ int retval ( int param )
+ { int r = val + param + x ;
+ val = param ;
+ return r ; }
+}
+
+public extern void object :: Chose( )
+{
+ int z [ 6 ];
+ for ( int i = 0 ; i < 6 ; ) z [ i++ ] = 3 - i ;
+ show ( z ) ;
+ return;
+
+ // test des tableaux
+ int [ ] a [ 3 ] ;
+// a = null;
+ if ( a == null ) show ( "NULL" );
+
+ a [ 2 / 2 ] [ 2 ]= 5 ;
+ int [ ] b ; b = a [1] ;
+ b [ 0 ] = -4;
+ a [ 4 / 2 ] [ 1 ]= 1 ;
+ show ( a , b ) ;
+ return ;
+ {
+ toto chose = new toto (5 ) ;
+ toto truc = chose ;
+ show ( chose, chose.retval( 100 ) ,
+ truc, truc.retval (40 ) ) ;
+
+ return;
+ }
+ {
+ point A = new
+ point ( 4 * 4 , 2 ) ;
+ show ( A ) ;
+ return;
+ }
+ {
+ show ( T ( 1 ) , T ( 3.7 ) ) ;
+ return;
+ }
+
+ {
+ point A ( 3, 4 ) ,
+ B = A ;
+
+ int n = -4;
+ show ( n );
+
+ show ( A, B ) ;
+
+ boolean a = false;
+ boolean b = a or true;
+ if ( not a and b ) ;
+ return;
+ }
+ {
+ // test try
+ float x = nan ; int z = 0 ;
+ try {
+// throw ( 3 * 4 + 33 ) ;
+ int zz ; goto ( 12 ) ; z = 1 ; z = 0 / 0 ; z = 2 ;
+ }
+ catch ( 45 + 0 * 6000 )
+ {
+ show( "Exception 6000", z ) ;
+ }
+ catch ( x == 0 ) { show( "x nul" ) ; }
+ finally { show ( "fini" ) ; }
+ show ( "continue" );
+ return;
+ }
+ {
+ // test des if
+ int a = 3;
+ if ( a == 3 ) show ( "33");
+ else show ( "44");
+ if ( a != 3 ) show ( "333");
+ else show ( "444");
+ return;
+ }
+ {
+ int a = 0;
+ // test break
+un:
+ while ( true )
+ {
+deux:
+ while ( true )
+ {
+ a++;
+ if ( a == 2 ) continue;
+ if ( a == 3 ) break deux;
+ show ( a ) ;
+ if ( a == 5 ) break un;
+ }
+ show ( "DEUX" );
+ }
+ return;
+ }
+ {
+ // test switch
+ int a = 0;
+
+ switch ( a )
+ {
+ case 1 : show( "un" ) ; break;
+ case 2 : show( "deux" ) ; // break;
+ case 3 : show( "trois" ) ; break;
+ case 4 : show( "quatre" ) ; // break;
+ default : show( "par défaut" ) ;
+ }
+ return;
+ }
+ {
+ // test boucle while
+ float z = 3.3;
+ while ( z > 0 )
+ { show ( z-- ) ; }
+ return;
+ }
+
+ {
+ // test boucle do
+ float y = 3.3;
+ do { int x = 0; show(y); y++; } while ( y < 7 ) ;
+ return;
+ }
+ // test boucle for
+ int j = -7; show ( j );
+ for ( int ii = 3, j = 31; ii < 6 ; ++ii, j = j -3 )
+ {
+ j = 10 * j;
+ show ( ii, j );
+ }
+ return;
+{
+ // déclarations de variables
+ int a; int b = 3; int c = 4*b, d = 1, e;
+ float x; float y = 3.3; float z = y / 2, u = 1, v;
+ boolean t; boolean tt = true or false; boolean ttt = false, tttt = true, t5;
+ string s; string ss = "hello"; string s2 = ss + " plus", s3 = "s3", s4;
+
+ show( b, c, d );
+ show( y, z, u );
+ show( tt, ttt, tttt );
+ show( ss, s2, s3 );
+}
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/TestCB1.txt b/test/cbot/scenarios/TestCB1.txt
new file mode 100644
index 0000000..516db47
--- /dev/null
+++ b/test/cbot/scenarios/TestCB1.txt
@@ -0,0 +1,18 @@
+extern public void toto()
+{
+ print( "hello" ) ;
+ print( fac(5) );
+ print( t() ) ;
+}
+
+public int fac(int n)
+{
+ if ( n<2 ) return 1;
+ return n * fac(n-1);
+}
+
+point t()
+{
+ point a(1,2);
+ return a;
+}
diff --git a/test/cbot/scenarios/TestCBot1.txt b/test/cbot/scenarios/TestCBot1.txt
new file mode 100644
index 0000000..d27b4f8
--- /dev/null
+++ b/test/cbot/scenarios/TestCBot1.txt
@@ -0,0 +1,27 @@
+
+class CPoint2
+{
+ float x, y;
+ void CPoint2(float x, float y)
+ {
+ this.x = x;
+ this.y = y;
+ }
+}
+
+public extern void T ( )
+{
+ CPoint2 X( 12, 33 ), Y ( -4, 4/3 );
+ print ( X, Y ) ;
+}
+
+public extern void Hello ( )
+
+{
+ println ( "Hello" );
+}
+
+public extern void test ( int n )
+{
+ for ( int i = n; i>0 ; i--) print (i);
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/TestCBot3.txt b/test/cbot/scenarios/TestCBot3.txt
new file mode 100644
index 0000000..b915f96
--- /dev/null
+++ b/test/cbot/scenarios/TestCBot3.txt
@@ -0,0 +1,24 @@
+public extern void Test ()
+{
+ for ( int x = 100000; x>0 ; x-- ) { }
+}
+
+float MaRoutine( CPoint A, CPoint B )
+{
+ A.x -= B.x ; // distance en x
+ A.y -= B.y ; // distance en y
+ A.x *= A.x; // carré de la distance
+ A.y += A.y; // carré de la distance
+ println ( A, B ) ;
+ return ( A.x + A.y ) ;
+}
+
+public extern void TestAB ( )
+{
+ CPoint A(3, 5) ;
+ CPoint B(4, -2);
+ println ( A, B ) ;
+ MaRoutine( A, B ) ;
+ println ( A, B ) ;
+}
+
diff --git a/test/cbot/scenarios/TestNull.txt b/test/cbot/scenarios/TestNull.txt
new file mode 100644
index 0000000..f447245
--- /dev/null
+++ b/test/cbot/scenarios/TestNull.txt
@@ -0,0 +1,15 @@
+extern public void TestNull ()
+{
+ CPoint pointeur = null;
+
+ try {
+ pointeur.x = 4; }
+ catch ( 6007 ) {}
+
+ pointeur = new CPoint(1,2);
+
+ print ( pointeur.x, pointeur.y,
+ pointeur );
+
+ pointeur.x = 5;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/TestRestoreState.txt b/test/cbot/scenarios/TestRestoreState.txt
new file mode 100644
index 0000000..1e49e37
--- /dev/null
+++ b/test/cbot/scenarios/TestRestoreState.txt
@@ -0,0 +1,67 @@
+// routine de Daniel qui plante après RestoreState
+
+extern void object::Attack( )
+{
+ int list[], i;
+ object p;
+ float dist, prox;
+ point nav1, nav2, dest;
+ boolean advance = true;
+
+ i = 0;
+ list[i++] = WingedGrabber;
+ list[i++] = TrackedGrabber;
+ list[i++] = WheeledGrabber;
+ list[i++] = LeggedGrabber;
+ list[i++] = WingedShooter;
+ list[i++] = TrackedShooter;
+ list[i++] = WheeledShooter;
+ list[i++] = LeggedShooter;
+ list[i++] = WingedOrgaShooter;
+ list[i++] = TrackedOrgaShooter;
+ list[i++] = WheeledOrgaShooter;
+ list[i++] = LeggedOrgaShooter;
+ list[i++] = WingedSniffer;
+ list[i++] = TrackedSniffer;
+ list[i++] = WheeledSniffer;
+ list[i++] = LeggedSniffer;
+ list[i++] = Thumper;
+ list[i++] = PhazerShooter;
+ list[i++] = Recycler;
+ list[i++] = Shielder;
+ list[i++] = Subber;
+ list[i++] = Me;
+
+ nav1.x = 1;//cmdline(0);
+ nav1.y = 1;//cmdline(1);
+ nav2.x = 2;//cmdline(2);
+ nav2.y = 2;//cmdline(3);
+
+ while ( true )
+ {
+ while ( true )
+ {
+ // ennemi à proximité ?
+ p = radar(list, 0, 360, 0, 40);
+ if ( p == null ) break;
+ // lui tire dessus
+ fire(p.position);
+ }
+
+ // se promène vers le point A
+ goto(nav1);
+
+ while ( true )
+ {
+ // ennemi à proximité ?
+ p = radar(list, 0, 360, 0, 40);
+ if ( p == null ) break;
+ // lui tire dessus
+ fire(p.position);
+ }
+
+ // se promène vers le point B
+ goto(nav2);
+ }
+}
+
diff --git a/test/cbot/scenarios/TestStatic.txt b/test/cbot/scenarios/TestStatic.txt
new file mode 100644
index 0000000..f501aa5
--- /dev/null
+++ b/test/cbot/scenarios/TestStatic.txt
@@ -0,0 +1,31 @@
+class ESSAI
+{
+ int x = 0;
+ static int nb = 3;
+ static int [ ] array ;
+
+ void Put( int val)
+ {
+show(nb);
+ array[ nb ] = val;
+// this.nb++;
+ this.nb = this.nb + 1;
+show(nb, array);
+ }
+ int Get( )
+ {
+ nb--;
+show("out", nb, array);
+ return array[ nb ] ;
+ }
+}
+
+extern public void T()
+{
+ ESSAI t1 ( ) ;
+ ESSAI t2 ( ) ;
+ t1.nb++;
+ t1.Put( 11 ); t1.Put( 12 ); t2.Put( 13 );
+
+ show ( t1.Get(), t2.Get(), t2.Get() ) ;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/TestStr.txt b/test/cbot/scenarios/TestStr.txt
new file mode 100644
index 0000000..683ec1b
--- /dev/null
+++ b/test/cbot/scenarios/TestStr.txt
@@ -0,0 +1,17 @@
+extern public void TSTR()
+{
+ string s = "C'est un essai";
+
+ print ( s, strlen(s), strleft(s, 3), strright(s,3), strmid(s, 2), strmid(s,2,3), strfind(s, "un"), strfind(s, "sdgfld") );
+
+ show ( strupper(s), strlower(s) );
+
+ s = "123.45" ;
+ print ( strval(s) );
+
+
+ string sub = strright("abcdef", 2); // sub vaut "ef###", # étant un caractère bizarre quelconque
+ show (sub);
+ int pos = strfind("abcdef", "xy"); // pos vaut -1. Pourquoi pas nan ?
+ show(pos);
+}
diff --git a/test/cbot/scenarios/Z.txt b/test/cbot/scenarios/Z.txt
new file mode 100644
index 0000000..714119b
--- /dev/null
+++ b/test/cbot/scenarios/Z.txt
@@ -0,0 +1,14 @@
+public extern void tp()
+{
+ int a [4], b[];
+ a [ 0 ] = 8 ;
+
+ b = T ( a ) ;
+ show ( a, b );
+}
+
+int[] T ( int[] Z )
+{
+ for ( int i = 0; i < 4 ; i++ ) Z[ i ] = i * i ;
+ return Z;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/a.txt b/test/cbot/scenarios/a.txt
new file mode 100644
index 0000000..6107342
--- /dev/null
+++ b/test/cbot/scenarios/a.txt
@@ -0,0 +1,312 @@
+object radarGuepe(point orig, float dist)
+{
+ int i;
+ object pr, r;
+ float mindist;
+
+ i = 0;
+ mindist = 1000;
+ while (i<30)
+ {
+ pr = radar(i);
+ if (pr != null)
+ {
+
+ if (F(orig, pr.position) < mindist and pr.category == AlienWasp and pr.altitude > 3)
+ {
+ mindist = distance(orig, pr.position);
+ r = pr;
+ }
+ }
+ i = i+1;
+ }
+ if (mindist < dist) return(r); else return(null);
+}
+
+
+class Guepe
+{
+
+ point pos;
+
+
+ void cherche(point orig, float dist)
+ {
+ object p;
+ point o;
+
+ p = radarGuepe(orig, dist);
+ while (p == null)
+ {
+ wait(0.1);
+ p = radarGuepe(orig, dist);
+ }
+
+ pos.x = p.position.x;
+ pos.y = p.position.y;
+ pos.z = p.position.z;
+
+ //o = p.position;
+ //wait(0.1);
+
+ //vitessex = (p.position.x - o.x)/0.1;
+ //vitessey = (p.position.y - o.y)/0.1;
+ //vitessez = (p.position.z - o.z)/0.1;
+
+ }
+
+
+ void tire(point orig, float orient)
+ {
+ //float t = 3; //temps d'anticipation
+ float angle;
+ point cible;
+
+ cible.x = pos.x;// + t*vitessex;
+ cible.y = pos.y;// + t*vitessey;
+ cible.z = pos.z;// + t*vitessez;
+
+ if (cible.x == 0) angle = 90; else
+ angle = atan(cible.y / cible.x);
+ if (cible.x < 0) angle = angle + 180;
+ angle = angle - orient;
+ if (angle > 180) angle = angle - 360;
+ if (angle < -180) angle = angle + 360;
+ turn(angle);
+
+ angle = atan((cible.z-orig.z) / distance2d(orig, cible));
+ aim(angle);
+
+ fire(0.1);
+
+ }
+}
+
+extern void object::Fourmi6()
+{
+ //fps(1000);
+ Guepe guepe = new Guepe();
+
+ while (true)
+ {
+ guepe.cherche(position, 50);
+
+ guepe.tire(position, orientation);
+ }
+}
+object radarGuepe(point orig, float dist)
+{
+ int i;
+ object pr, r;
+ float mindist;
+
+ i = 0;
+ mindist = 1000;
+ while (i<30)
+ {
+ pr = radar(i);
+ if (pr != null)
+ {
+
+ if (F(orig, pr.position) < mindist and pr.category == AlienWasp and pr.altitude > 3)
+ {
+ mindist = distance(orig, pr.position);
+ r = pr;
+ }
+ }
+ i = i+1;
+ }
+ if (mindist < dist) return(r); else return(null);
+}
+
+
+class Guepe
+{
+
+ point pos;
+
+
+ void cherche(point orig, float dist)
+ {
+ object p;
+ point o;
+
+ p = radarGuepe(orig, dist);
+ while (p == null)
+ {
+ wait(0.1);
+ p = radarGuepe(orig, dist);
+ }
+
+ pos.x = p.position.x;
+ pos.y = p.position.y;
+ pos.z = p.position.z;
+
+ //o = p.position;
+ //wait(0.1);
+
+ //vitessex = (p.position.x - o.x)/0.1;
+ //vitessey = (p.position.y - o.y)/0.1;
+ //vitessez = (p.position.z - o.z)/0.1;
+
+ }
+
+
+ void tire(point orig, float orient)
+ {
+ //float t = 3; //temps d'anticipation
+ float angle;
+ point cible;
+
+ cible.x = pos.x;// + t*vitessex;
+ cible.y = pos.y;// + t*vitessey;
+ cible.z = pos.z;// + t*vitessez;
+
+ if (cible.x == 0) angle = 90; else
+ angle = atan(cible.y / cible.x);
+ if (cible.x < 0) angle = angle + 180;
+ angle = angle - orient;
+ if (angle > 180) angle = angle - 360;
+ if (angle < -180) angle = angle + 360;
+ turn(angle);
+
+ angle = atan((cible.z-orig.z) / distance2d(orig, cible));
+ aim(angle);
+
+ fire(0.1);
+
+ }
+}
+
+extern void object::Fourmi6()
+{
+ //fps(1000);
+ Guepe guepe = new Guepe();
+
+ while (true)
+ {
+ guepe.cherche(position, 50);
+
+ guepe.tire(position, orientation);
+ }
+}
+object radarGuepe(point orig, float dist)
+{
+ int i;
+ object pr, r;
+ float mindist;
+
+ i = 0;
+ mindist = 1000;
+ while (i<30)
+ {
+ pr = radar(i);
+ if (pr != null)
+ {
+
+ if (F(orig, pr.position) < mindist and pr.category == AlienWasp and pr.altitude > 3)
+ {
+ mindist = distance(orig, pr.position);
+ r = pr;
+ }
+ }
+ i = i+1;
+ }
+ if (mindist < dist) return(r); else return(null);
+}
+
+
+class Guepe
+{
+
+ point pos;
+
+
+ void cherche(point orig, float dist)
+ {
+ object p;
+ point o;
+
+ p = radarGuepe(orig, dist);
+ while (p == null)
+ {
+ wait(0.1);
+ p = radarGuepe(orig, dist);
+ }
+
+ pos.x = p.position.x;
+ pos.y = p.position.y;
+ pos.z = p.position.z;
+
+ //o = p.position;
+ //wait(0.1);
+
+ //vitessex = (p.position.x - o.x)/0.1;
+ //vitessey = (p.position.y - o.y)/0.1;
+ //vitessez = (p.position.z - o.z)/0.1;
+
+ }
+
+
+ void tire(point orig, float orient)
+ {
+ //float t = 3; //temps d'anticipation
+ float angle;
+ point cible;
+
+ cible.x = pos.x;// + t*vitessex;
+ cible.y = pos.y;// + t*vitessey;
+ cible.z = pos.z;// + t*vitessez;
+
+ if (cible.x == 0) angle = 90; else
+ angle = atan(cible.y / cible.x);
+ if (cible.x < 0) angle = angle + 180;
+ angle = angle - orient;
+ if (angle > 180) angle = angle - 360;
+ if (angle < -180) angle = angle + 360;
+ turn(angle);
+
+ angle = atan((cible.z-orig.z) / distance2d(orig, cible));
+ aim(angle);
+
+ fire(0.1);
+
+ }
+}
+
+extern void object::Fourmi6()
+{
+ //fps(1000);
+ Guepe guepe = new Guepe();
+
+ while (true)
+ {
+ guepe.cherche(position, 50);
+
+ guepe.tire(position, orientation);
+ }
+}
+
+public extern void TestTableau ()
+{
+ int tableau [ 12 ] ;
+
+ point array[ 12 ] [ 14 ] ;
+
+ point zéro ( 1, 2 ) ;
+ point a = zéro ;
+
+ for ( int i = 0 ; i < 10 ; i++ ) array[ i ] [ i ]= zéro ;
+
+ array[ 5 ] [3 ] . x =1.5 ;
+
+ array[ 2 ] [ 2 ] . y = array[ 5 ] [ 5 ] . x ;
+
+ array[ 4 ] = array [ 2 ] ;
+
+ for ( int i = 0 ; i < 10 ; i++ ) for ( int j = 0 ; j < 4 ; j++ ) println ( i, j, array [ i ] [ j ] ) ;
+
+ show( zéro, a, array );
+
+}
+
diff --git a/test/cbot/scenarios/bug.txt b/test/cbot/scenarios/bug.txt
new file mode 100644
index 0000000..4ec6eb3
--- /dev/null
+++ b/test/cbot/scenarios/bug.txt
@@ -0,0 +1,12 @@
+public extern void object::Bug()
+{
+ point a;
+ a = position;
+ TEST();
+ float d=dist(a, position);
+}
+
+float dist(point a, point b)
+{
+ return a.x-b.x;
+}
diff --git a/test/cbot/scenarios/bugmw.txt b/test/cbot/scenarios/bugmw.txt
new file mode 100644
index 0000000..284ee43
--- /dev/null
+++ b/test/cbot/scenarios/bugmw.txt
@@ -0,0 +1,9 @@
+extern public void main()
+{
+ show(fact(30)) ;
+}
+
+public int fact(int n)
+{
+ return (fact(n-1)*n) ;
+}
diff --git a/test/cbot/scenarios/ccc.txt b/test/cbot/scenarios/ccc.txt
new file mode 100644
index 0000000..dbcd1d5
--- /dev/null
+++ b/test/cbot/scenarios/ccc.txt
@@ -0,0 +1,8 @@
+public extern void ccc()
+{
+ int a;
+ a = 0 ;
+
+ if ( a == 0 );
+
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/enum.txt b/test/cbot/scenarios/enum.txt
new file mode 100644
index 0000000..a592a7f
--- /dev/null
+++ b/test/cbot/scenarios/enum.txt
@@ -0,0 +1,9 @@
+
+enum JourDeLaSemaine {
+ lundi = 1,
+ mardi,
+ mercredi,
+ jeudi,
+ vendredi,
+ samedi,
+ dimanche = 0 } \ No newline at end of file
diff --git a/test/cbot/scenarios/fibo.txt b/test/cbot/scenarios/fibo.txt
new file mode 100644
index 0000000..88f5357
--- /dev/null
+++ b/test/cbot/scenarios/fibo.txt
@@ -0,0 +1,25 @@
+
+extern public int Fibo( int n, boolean b )
+{
+ if ( n < 2 ) return n;
+ int a = Fibo(n-1, b) + Fibo(n-2, false);
+ if ( b ) print (n + "=" + a);
+ return a;
+}
+
+extern public void t()
+{
+ Fibo( 23, true);
+}
+
+extern public void tt()
+{
+ t();
+}
+
+// cette routine n'est évidemment pas du tout obtimisée
+// c'est même un très mauvais exemple de programmation récursive
+
+// pour un test de durée, Fibo(23, true) prend
+// en mode Debug 67 secondes
+// en mode Release 8 secondes
diff --git a/test/cbot/scenarios/file.txt b/test/cbot/scenarios/file.txt
new file mode 100644
index 0000000..2a22dd9
--- /dev/null
+++ b/test/cbot/scenarios/file.txt
@@ -0,0 +1,70 @@
+class CLASS22
+{
+ static int nb = 2;
+ void T22 ( ) { nb = nb / 0 ; }
+}
+
+public extern void object :: TEST()
+{
+ switch ( 1 )
+ {
+ case 1:
+ {
+ file h();
+ h.open("Mon Fichier.txt", "r");
+show ( h.filename, h.handle );
+h.filename = "xx";
+h.handle = 1 ;
+ h.readln();
+ h.close();
+ }
+ case 2:
+ {
+ file h("Mon Fichier.txt");
+ h.open("r");
+ h.readln();
+ h.close();
+ }
+ case 3:
+ {
+ file h("Mon Fichier.txt", "r");
+ h.readln();
+ h.close();
+ }
+ case 4:
+ {
+ file h();
+ h.filename = "Mon Fichier.txt";
+ h.open("r");
+ h.readln();
+ h.close();
+ }
+ case 5:
+ {
+ file h = fileopen( "Mon 2Fichier.txt", "r" );
+ h.readln();
+ h.close();
+ }
+ }
+{
+ file h( ) ;
+ h.filename = "Test.h";
+ h.open ( "r" );
+
+
+ file pf ( "Mon Fichier.txt" ) ;
+ pf . open ( "w" ) ;
+ pf . writeln ( "Voici encore du texte" ) ;
+ pf . writeln ( "et une seconde ligne" ) ;
+ pf . close( );
+
+ pf . open ( "r" ) ;
+
+ while ( not pf . eof( ) )
+ {
+ string s = pf . readln ( );
+ show ( s );
+ }
+ pf.close( );
+}
+}
diff --git a/test/cbot/scenarios/h.txt b/test/cbot/scenarios/h.txt
new file mode 100644
index 0000000..c395319
--- /dev/null
+++ b/test/cbot/scenarios/h.txt
@@ -0,0 +1,5 @@
+void tf()
+{
+ file h;
+ h.handle += 1 ;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/include.txt b/test/cbot/scenarios/include.txt
new file mode 100644
index 0000000..e8f8cc9
--- /dev/null
+++ b/test/cbot/scenarios/include.txt
@@ -0,0 +1,27 @@
+class Z
+{
+ static int x = 0;
+ private int y;
+
+ void T( )
+ {
+ // autorisé ici
+ y = x ;
+ this.y = this.x ;
+ x = y ;
+ this.x = this.y ;
+ }
+}
+
+extern public void test()
+{
+ Z a();
+ 3 * a.x; // autorisé
+//vu 3 * a.y; // interdit
+//vu a.y = 3; // interdit ici
+ a.x = 1; // autorisé
+
+ show ( a );
+ a.T();
+ show ( a );
+}
diff --git a/test/cbot/scenarios/intrinsic.txt b/test/cbot/scenarios/intrinsic.txt
new file mode 100644
index 0000000..f215791
--- /dev/null
+++ b/test/cbot/scenarios/intrinsic.txt
@@ -0,0 +1,16 @@
+public extern void TestIntrinsic()
+{
+ point a ( 1, 2 );
+ print (a);
+
+ a.x = 3;
+ a.y = 4;
+
+ point b = a;
+
+ println ( b.x, b.y, b ) ;
+ if ( b == a ) b.y = 0;
+ println (a,b);
+ if ( b != a ) b.y = a.y;
+ println(a,b);
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/methode1.txt b/test/cbot/scenarios/methode1.txt
new file mode 100644
index 0000000..080bba2
--- /dev/null
+++ b/test/cbot/scenarios/methode1.txt
@@ -0,0 +1,57 @@
+class t {
+ point p;
+}
+
+void object :: toto()
+{
+ show ( Position ) ;
+}
+
+extern public void object :: XX()
+{
+ int test [];
+ test [ 9999 ] = 3;
+
+ toto () ;
+/*
+ Radar();
+
+ object test ;
+ test = this. Radar();
+
+ do {
+ test = this.Radar();
+ } while ( test == null );
+
+/*
+ t test [ 4 ];
+ for ( int i = 0 ; i < 4 ; i++ ) test [ i ] = new t();
+ test [ 3 ] .p.x = 2;
+ show ( test );
+/*
+ int a = nan;
+ show ( a ) ;
+
+ a = TypeMarkPath;
+ show ( a, a++, --a ) ;
+
+ if ( a != nan ) a += 1 ;
+
+ a = TypeMarkPath;
+ float q = a ;
+ show ( a, q ) ;
+
+return;
+
+ a += ++a;
+ show ( a ) ;
+
+ boolean i = false;
+
+ if ( i == true ) {}
+
+ object p;
+ if ( p == null) { p = p ; }
+*/
+}
+
diff --git a/test/cbot/scenarios/methode2.txt b/test/cbot/scenarios/methode2.txt
new file mode 100644
index 0000000..76ce7f4
--- /dev/null
+++ b/test/cbot/scenarios/methode2.txt
@@ -0,0 +1,50 @@
+
+extern void Toto()
+{
+ TEST(12);
+
+ for ( int i = 0 ; i<1000; i++)
+ {
+ int j = 1;
+ if (i==55) TEST(12);
+ }
+
+ TEST(2);
+
+
+// Nouveau();
+ int toto[4];
+ point Z[3];
+
+ Z[1].x = 11; Z[1].y = 12;
+
+ toto[2] = 12;
+ toto[1] = nan;
+
+// point test, autre(2,3) ;
+// object titi = Radar();
+
+ TEST ( 1 ) ;
+
+ toto[0] = 11;
+
+ TEST ( 2 ) ;
+
+ toto[6] = 0;
+}
+
+extern void object::Nouveau()
+{
+ point a;
+ a = np(Position);
+}
+
+point np(point b)
+{
+ point c;
+ c.x = b.y;
+ c.y = b.x;
+ return c ;
+}
+
+
diff --git a/test/cbot/scenarios/mp1.txt b/test/cbot/scenarios/mp1.txt
new file mode 100644
index 0000000..599cfc4
--- /dev/null
+++ b/test/cbot/scenarios/mp1.txt
@@ -0,0 +1,25 @@
+class Guepet
+{
+
+ float a;
+ float b;
+
+ void init()
+ {
+ a = 12.34;
+ b = 56.78;
+ }
+
+
+}
+
+extern void object::Fourmi6()
+{
+ Guepet guepe =new Guepet();
+
+ guepe.init();
+
+
+ show("test "+guepe.a+" "+guepe.b);
+
+}
diff --git a/test/cbot/scenarios/mp2.txt b/test/cbot/scenarios/mp2.txt
new file mode 100644
index 0000000..1c2972c
--- /dev/null
+++ b/test/cbot/scenarios/mp2.txt
@@ -0,0 +1,28 @@
+class Guepet
+{
+
+ float a;
+ float b;
+
+ void init()
+ {
+ a = 12.34;
+ b = 56.78;
+
+ object x = radar(123);
+ show("radar "+x.position.x);
+ show("C'est fait");
+ }
+
+
+}
+
+extern void object::Fourmi6()
+{
+ Guepet guepe=new Guepet();
+
+ guepe.init();
+
+ show("test "+guepe.a+" "+guepe.b);
+
+}
diff --git a/test/cbot/scenarios/mw.txt b/test/cbot/scenarios/mw.txt
new file mode 100644
index 0000000..c237670
--- /dev/null
+++ b/test/cbot/scenarios/mw.txt
@@ -0,0 +1,16 @@
+extern public void main()
+{
+// goto( 3, 4 );
+
+ while( true )
+ {
+ try { goto (12) ; }
+ catch( FF( ) )
+ { show( "ko"); }
+ }
+}
+
+boolean FF()
+{
+ return false;
+}
diff --git a/test/cbot/scenarios/null.txt b/test/cbot/scenarios/null.txt
new file mode 100644
index 0000000..ae76b74
--- /dev/null
+++ b/test/cbot/scenarios/null.txt
@@ -0,0 +1,5 @@
+extern public void xxx ()
+{
+ CPoint test = null ;
+ if ( test == null ) show ( "NULL" );
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/opnew.txt b/test/cbot/scenarios/opnew.txt
new file mode 100644
index 0000000..7d6838c
--- /dev/null
+++ b/test/cbot/scenarios/opnew.txt
@@ -0,0 +1,20 @@
+extern public void xx ()
+{
+ CPoint pointeur, test = null ;
+ pointeur = new CPoint ( 3, 4 );
+
+ if ( test == null ) show ( "NULL" );
+
+ CPoint pp = pointeur;
+
+show( pointeur , pp );
+
+ pp.x = 33.3;
+ if ( pointeur.x != pp.x ) 0/0;
+
+ pp = new CPoint();
+// pointeur = pp;
+
+show( pointeur , pp );
+
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/plante.txt b/test/cbot/scenarios/plante.txt
new file mode 100644
index 0000000..363461b
--- /dev/null
+++ b/test/cbot/scenarios/plante.txt
@@ -0,0 +1,25 @@
+class Guepet
+{
+
+ point pos;
+ float t = 0.1;
+
+ void init()
+ {
+ pos.x = 12.123;
+ pos.y = 34.345;
+
+ F(t);
+ }
+
+
+}
+
+extern void object::Fourmi6()
+{
+ Guepet guepe=new Guepet();
+
+ guepe.init();
+
+ show ( guepe );
+}
diff --git a/test/cbot/scenarios/pointer.txt b/test/cbot/scenarios/pointer.txt
new file mode 100644
index 0000000..2d4d907
--- /dev/null
+++ b/test/cbot/scenarios/pointer.txt
@@ -0,0 +1,41 @@
+extern public void x ()
+{
+ show ( 3 ** 4 );
+ float z = 1e-3;
+ show ( z );
+
+ CPoint b ( 4,5 );
+ show ( b );
+
+ CPoint a ( ) ;
+ a.x = 21; a.y = 12;
+ show ( a ) ;
+
+ CPoint test = new CPoint ( 1,1 );
+ test = new CPoint ( 2, 2 );
+ show ( test );
+}
+
+// crée un objet et retourne son pointeur
+CPoint newcpoint()
+{
+ CPoint p = new CPoint ( 3, 3 );
+ return p;
+}
+
+extern public void y ()
+{
+ CPoint test = newcpoint();
+ println ( test );
+ dontmodif( test );
+ println ( test );
+}
+
+// ne doit pas modifier l'objet en paramètre
+void dontmodif ( CPoint pp )
+{
+ pp.x = 5;
+ pp.y = 2;
+ println ( pp, pp.x, pp.y );
+}
+
diff --git a/test/cbot/scenarios/postinc.txt b/test/cbot/scenarios/postinc.txt
new file mode 100644
index 0000000..cdf6ab5
--- /dev/null
+++ b/test/cbot/scenarios/postinc.txt
@@ -0,0 +1,7 @@
+extern public void X()
+{
+ point A [ ] ;
+ A[5] = new point (2,3);
+ int val = A[5].x++ + --A[5].y;
+ show ( A, val );
+}
diff --git a/test/cbot/scenarios/radar.txt b/test/cbot/scenarios/radar.txt
new file mode 100644
index 0000000..09d84a2
--- /dev/null
+++ b/test/cbot/scenarios/radar.txt
@@ -0,0 +1,39 @@
+extern void object::Bug( )
+{
+ try{ int a = 44 ; a = 12 / 0 ; }
+ catch(6000) { int b = 4 ; }
+ finally { int z = 1 ; }
+
+// tp ( A, B );
+
+/* int a = 4, b = 2, c = nan;
+ float x, y = 3/2, z = nan;
+ boolean i, j = false, k = true;
+
+ string s, ss = "xyz";
+
+ while ( false )
+ {
+ object left, right;
+
+ left = Radar(TypeMarkPath, -45, 120, 100);
+ right = Radar(TypeMarkPath, 45, 120, 100);
+
+ if ( left == null && right == null )
+ {
+ }
+ }
+ int t = fact ( 4 ) ;*/
+}
+
+void tp( point a , point b )
+{
+ a.x += b.x;
+}
+
+
+int fact( int n )
+{
+ if ( n < 2 ) return n;
+ return n * fact ( n - 1 ) ;
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/solution.txt b/test/cbot/scenarios/solution.txt
new file mode 100644
index 0000000..f78cf12
--- /dev/null
+++ b/test/cbot/scenarios/solution.txt
@@ -0,0 +1,13 @@
+extern void object::Solution( )
+{
+show ( "Solution " + Position );
+ Carré(15);
+ Carré(25);
+}
+
+void object::Carré(float côté)
+{
+show ( "Carré " + Position );
+ Move(côté);
+ Turn(-90);
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/test.txt b/test/cbot/scenarios/test.txt
new file mode 100644
index 0000000..0693994
--- /dev/null
+++ b/test/cbot/scenarios/test.txt
@@ -0,0 +1,8 @@
+extern public void x()
+{
+ float a= 1, b = 2;
+ a = b * ( 2 + 2 );
+ print (a);
+ a += 4;
+ print (a);
+}
diff --git a/test/cbot/scenarios/test23.txt b/test/cbot/scenarios/test23.txt
new file mode 100644
index 0000000..d6e1ddd
--- /dev/null
+++ b/test/cbot/scenarios/test23.txt
@@ -0,0 +1,10 @@
+extern public void object::TEST23()
+{
+ CLASS22 T;
+ T.T22( ) ;
+
+ show( position );
+ show( this.position );
+
+// T22();
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/testmw.txt b/test/cbot/scenarios/testmw.txt
new file mode 100644
index 0000000..6570f6d
--- /dev/null
+++ b/test/cbot/scenarios/testmw.txt
@@ -0,0 +1,14 @@
+extern public int testmw( int a)
+{
+ boolean b = true ;
+
+ if (b)
+ return 1 ;
+ else
+ return a ; 0 * testmw(a-1) ;
+}
+
+public int Fibo2 ( int n )
+{
+ print ( " bof " );
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/this.txt b/test/cbot/scenarios/this.txt
new file mode 100644
index 0000000..b8a9e04
--- /dev/null
+++ b/test/cbot/scenarios/this.txt
@@ -0,0 +1,13 @@
+extern void object :: TEST22 ( )
+{
+ show( position );
+ show( this.position );
+
+ T();
+}
+
+public void object :: T22()
+{
+ show( position );
+ show( this.position );
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/tt.txt b/test/cbot/scenarios/tt.txt
new file mode 100644
index 0000000..cd13c9d
--- /dev/null
+++ b/test/cbot/scenarios/tt.txt
@@ -0,0 +1,12 @@
+extern public void T() { T1(); }
+
+public void T1()
+{
+ show( "T1" );
+ T2();
+}
+
+public void T2()
+{
+ show( "T2" );
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/tt2.txt b/test/cbot/scenarios/tt2.txt
new file mode 100644
index 0000000..ad9dc1d
--- /dev/null
+++ b/test/cbot/scenarios/tt2.txt
@@ -0,0 +1,5 @@
+extern public void TT()
+{
+ T1();
+ T2();
+} \ No newline at end of file
diff --git a/test/cbot/scenarios/vide.txt b/test/cbot/scenarios/vide.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/test/cbot/scenarios/vide.txt
diff --git a/test/cbot/scenarios/zz.txt b/test/cbot/scenarios/zz.txt
new file mode 100644
index 0000000..da764ac
--- /dev/null
+++ b/test/cbot/scenarios/zz.txt
@@ -0,0 +1,6 @@
+extern public void zz()
+{
+ MaClass TOTO ();
+
+ show (TOTO);
+} \ No newline at end of file
diff --git a/test/envs/CMakeLists.txt b/test/envs/CMakeLists.txt
new file mode 100644
index 0000000..374c39f
--- /dev/null
+++ b/test/envs/CMakeLists.txt
@@ -0,0 +1,2 @@
+# OpenGL tests
+add_subdirectory(opengl)
diff --git a/test/envs/opengl/CMakeLists.txt b/test/envs/opengl/CMakeLists.txt
new file mode 100644
index 0000000..588a864
--- /dev/null
+++ b/test/envs/opengl/CMakeLists.txt
@@ -0,0 +1,63 @@
+set(SRC_DIR ${colobot_SOURCE_DIR}/src)
+
+configure_file(${SRC_DIR}/common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common/config.h)
+
+
+set(TEXTURE_SOURCES
+${SRC_DIR}/graphics/opengl/gldevice.cpp
+${SRC_DIR}/common/logger.cpp
+${SRC_DIR}/common/image.cpp
+texture_test.cpp
+)
+
+set(MODEL_SOURCES
+${SRC_DIR}/graphics/opengl/gldevice.cpp
+${SRC_DIR}/graphics/engine/modelfile.cpp
+${SRC_DIR}/common/logger.cpp
+${SRC_DIR}/common/image.cpp
+${SRC_DIR}/common/iman.cpp
+${SRC_DIR}/common/stringutils.cpp
+${SRC_DIR}/app/system.cpp
+model_test.cpp
+)
+
+set(TRANSFORM_SOURCES
+${SRC_DIR}/graphics/opengl/gldevice.cpp
+${SRC_DIR}/common/logger.cpp
+${SRC_DIR}/common/image.cpp
+${SRC_DIR}/common/iman.cpp
+${SRC_DIR}/app/system.cpp
+transform_test.cpp
+)
+
+set(LIGHT_SOURCES
+${SRC_DIR}/graphics/opengl/gldevice.cpp
+${SRC_DIR}/common/logger.cpp
+${SRC_DIR}/common/image.cpp
+${SRC_DIR}/common/iman.cpp
+${SRC_DIR}/app/system.cpp
+light_test.cpp
+)
+
+include_directories(${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR})
+
+set(LIBS
+${SDL_LIBRARY}
+${SDLIMAGE_LIBRARY}
+${OPENGL_LIBRARY}
+${GLEW_LIBRARY}
+${PNG_LIBRARIES}
+${ADD_LIBS}
+)
+
+add_executable(texture_test ${TEXTURE_SOURCES})
+target_link_libraries(texture_test ${LIBS})
+
+add_executable(model_test ${MODEL_SOURCES})
+target_link_libraries(model_test ${LIBS})
+
+add_executable(transform_test ${TRANSFORM_SOURCES})
+target_link_libraries(transform_test ${LIBS})
+
+add_executable(light_test ${LIGHT_SOURCES})
+target_link_libraries(light_test ${LIBS})
diff --git a/test/envs/opengl/README.txt b/test/envs/opengl/README.txt
new file mode 100644
index 0000000..c618415
--- /dev/null
+++ b/test/envs/opengl/README.txt
@@ -0,0 +1,9 @@
+Test programs for OpenGL engine:
+ - texture_test -> multitexturing test with 2 textures (included as files: ./tex1.png, ./tex2.png)
+ - model_test -> simple model viewer to test model loading
+ usage: ./model_test {dxf|mod} model_file
+ second argument is the loaded format (DXF or Colobot .mod files)
+ requires ./tex folder (or symlink) with Colobot textures
+ viewer is controlled from keyboard - the bindings can be found in code
+ - transform_test -> simple "walk around" test for world & view transformations
+ - light test -> test for lighting
diff --git a/test/envs/opengl/light_test.cpp b/test/envs/opengl/light_test.cpp
new file mode 100644
index 0000000..b19ba4b
--- /dev/null
+++ b/test/envs/opengl/light_test.cpp
@@ -0,0 +1,462 @@
+#include "app/system.h"
+#include "common/logger.h"
+#include "common/image.h"
+#include "common/iman.h"
+#include "graphics/opengl/gldevice.h"
+#include "math/geometry.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
+#include <unistd.h>
+
+#include <iostream>
+#include <map>
+
+enum KeySlots
+{
+ K_Forward,
+ K_Back,
+ K_Left,
+ K_Right,
+ K_Up,
+ K_Down,
+ K_Count
+};
+bool KEYMAP[K_Count] = { false };
+
+Math::Point MOUSE_POS_BASE;
+
+Math::Vector TRANSLATION(0.0f, 2.0f, 0.0f);
+Math::Vector ROTATION, ROTATION_BASE;
+
+float CUBE_ORBIT = 0.0f;
+
+const int FRAME_DELAY = 5000;
+
+SystemTimeStamp *PREV_TIME = NULL, *CURR_TIME = NULL;
+
+void Init(Gfx::CGLDevice *device)
+{
+ device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, true);
+ device->SetShadeModel(Gfx::SHADE_SMOOTH);
+}
+
+void Render(Gfx::CGLDevice *device)
+{
+ device->BeginScene();
+
+ /* Unlit part of scene */
+
+ device->SetRenderState(Gfx::RENDER_STATE_LIGHTING, false);
+ device->SetRenderState(Gfx::RENDER_STATE_CULLING, false); // Double-sided drawing
+
+ Math::Matrix persp;
+ Math::LoadProjectionMatrix(persp, Math::PI / 4.0f, (800.0f) / (600.0f), 0.1f, 50.0f);
+ device->SetTransform(Gfx::TRANSFORM_PROJECTION, persp);
+
+
+ Math::Matrix viewMat;
+ Math::Matrix mat;
+
+ viewMat.LoadIdentity();
+
+ Math::LoadRotationXMatrix(mat, -ROTATION.x);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ Math::LoadRotationYMatrix(mat, -ROTATION.y);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ Math::LoadTranslationMatrix(mat, -TRANSLATION);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ device->SetTransform(Gfx::TRANSFORM_VIEW, viewMat);
+
+ Math::Matrix worldMat;
+ worldMat.LoadIdentity();
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ Gfx::VertexCol line[2] = { Gfx::VertexCol() };
+
+ for (int x = -40; x <= 40; ++x)
+ {
+ line[0].color = Gfx::Color(0.7f + x / 120.0f, 0.0f, 0.0f);
+ line[0].coord.z = -40;
+ line[0].coord.x = x;
+ line[1].color = Gfx::Color(0.7f + x / 120.0f, 0.0f, 0.0f);
+ line[1].coord.z = 40;
+ line[1].coord.x = x;
+ device->DrawPrimitive(Gfx::PRIMITIVE_LINES, line, 2);
+ }
+
+ for (int z = -40; z <= 40; ++z)
+ {
+ line[0].color = Gfx::Color(0.0f, 0.7f + z / 120.0f, 0.0f);
+ line[0].coord.z = z;
+ line[0].coord.x = -40;
+ line[1].color = Gfx::Color(0.0f, 0.7f + z / 120.0f, 0.0f);
+ line[1].coord.z = z;
+ line[1].coord.x = 40;
+ device->DrawPrimitive(Gfx::PRIMITIVE_LINES, line, 2);
+ }
+
+
+ Gfx::VertexCol quad[6] = { Gfx::VertexCol() };
+
+ quad[0].coord = Math::Vector(-1.0f, -1.0f, 0.0f);
+ quad[1].coord = Math::Vector( 1.0f, -1.0f, 0.0f);
+ quad[2].coord = Math::Vector(-1.0f, 1.0f, 0.0f);
+ quad[3].coord = Math::Vector( 1.0f, 1.0f, 0.0f);
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(1.0f, 1.0f, 0.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(40.0f, 2.0f, 40.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(0.0f, 1.0f, 1.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(-40.0f, 2.0f, -40.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ int planes = device->ComputeSphereVisibility(Math::Vector(0.0f, 0.0f, 0.0f), 1.0f);
+ printf("Planes:");
+ if (planes == 0)
+ printf(" (none)");
+
+ if (planes & Gfx::FRUSTUM_PLANE_LEFT)
+ printf(" LEFT");
+
+ if (planes & Gfx::FRUSTUM_PLANE_RIGHT)
+ printf(" RIGHT");
+
+ if (planes & Gfx::FRUSTUM_PLANE_BOTTOM)
+ printf(" BOTTOM");
+
+ if (planes & Gfx::FRUSTUM_PLANE_TOP)
+ printf(" TOP");
+
+ if (planes & Gfx::FRUSTUM_PLANE_FRONT)
+ printf(" FRONT");
+
+ if (planes & Gfx::FRUSTUM_PLANE_BACK)
+ printf(" BACK");
+
+ printf("\n");
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(1.0f, 0.0f, 1.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(10.0f, 4.5f, 5.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+
+ /* Moving lit cube */
+ device->SetRenderState(Gfx::RENDER_STATE_LIGHTING, true);
+ device->SetRenderState(Gfx::RENDER_STATE_CULLING, true); // Culling (CCW faces)
+
+ device->SetGlobalAmbient(Gfx::Color(0.4f, 0.4f, 0.4f));
+
+ Gfx::Light light1;
+ light1.type = Gfx::LIGHT_POINT;
+ light1.position = Math::Vector(10.0f, 4.5f, 5.0f);
+ light1.ambient = Gfx::Color(0.2f, 0.2f, 0.2f);
+ light1.diffuse = Gfx::Color(1.0f, 0.1f, 0.1f);
+ light1.specular = Gfx::Color(0.0f, 0.0f, 0.0f);
+ device->SetLight(0, light1);
+ device->SetLightEnabled(0, true);
+
+ /*Gfx::Light light2;
+ device->SetLight(1, light2);
+ device->SetLightEnabled(1, true);*/
+
+ Gfx::Material material;
+ material.ambient = Gfx::Color(0.3f, 0.3f, 0.3f);
+ material.diffuse = Gfx::Color(0.8f, 0.7f, 0.6f);
+ material.specular = Gfx::Color(0.0f, 0.0f, 0.0f);
+ device->SetMaterial(material);
+
+ const Gfx::Vertex cube[6][4] =
+ {
+ {
+ // Front
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, -1.0f), Math::Vector( 0.0f, 0.0f, -1.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, -1.0f), Math::Vector( 0.0f, 0.0f, -1.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, -1.0f), Math::Vector( 0.0f, 0.0f, -1.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, -1.0f), Math::Vector( 0.0f, 0.0f, -1.0f))
+ },
+
+ {
+ // Back
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, 1.0f), Math::Vector( 0.0f, 0.0f, 1.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, 1.0f), Math::Vector( 0.0f, 0.0f, 1.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, 1.0f), Math::Vector( 0.0f, 0.0f, 1.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, 1.0f), Math::Vector( 0.0f, 0.0f, 1.0f))
+ },
+
+ {
+ // Top
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, -1.0f), Math::Vector( 0.0f, 1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, -1.0f), Math::Vector( 0.0f, 1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, 1.0f), Math::Vector( 0.0f, 1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, 1.0f), Math::Vector( 0.0f, 1.0f, 0.0f))
+ },
+
+ {
+ // Bottom
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, 1.0f), Math::Vector( 0.0f, -1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, 1.0f), Math::Vector( 0.0f, -1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, -1.0f), Math::Vector( 0.0f, -1.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, -1.0f), Math::Vector( 0.0f, -1.0f, 0.0f))
+ },
+
+ {
+ // Left
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, 1.0f), Math::Vector(-1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, -1.0f, -1.0f), Math::Vector(-1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, 1.0f), Math::Vector(-1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector(-1.0f, 1.0f, -1.0f), Math::Vector(-1.0f, 0.0f, 0.0f))
+ },
+
+ {
+ // Right
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, -1.0f), Math::Vector( 1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, -1.0f, 1.0f), Math::Vector( 1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, -1.0f), Math::Vector( 1.0f, 0.0f, 0.0f)),
+ Gfx::Vertex(Math::Vector( 1.0f, 1.0f, 1.0f), Math::Vector( 1.0f, 0.0f, 0.0f))
+ }
+ };
+
+ Math::Matrix cubeTrans;
+ Math::LoadTranslationMatrix(cubeTrans, Math::Vector(10.0f, 2.0f, 5.0f));
+ Math::Matrix cubeRot;
+ Math::LoadRotationMatrix(cubeRot, Math::Vector(0.0f, 1.0f, 0.0f), CUBE_ORBIT);
+ Math::Matrix cubeRotInv;
+ Math::LoadRotationMatrix(cubeRotInv, Math::Vector(0.0f, 1.0f, 0.0f), -CUBE_ORBIT);
+ Math::Matrix cubeTransRad;
+ Math::LoadTranslationMatrix(cubeTransRad, Math::Vector(0.0f, 0.0f, 6.0f));
+ worldMat = Math::MultiplyMatrices(cubeTransRad, cubeRotInv);
+ worldMat = Math::MultiplyMatrices(cubeRot, worldMat);
+ worldMat = Math::MultiplyMatrices(cubeTrans, worldMat);
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ for (int i = 0; i < 6; ++i)
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, cube[i], 4);
+
+ device->EndScene();
+}
+
+void Update()
+{
+ const float TRANS_SPEED = 6.0f; // units / sec
+
+ GetCurrentTimeStamp(CURR_TIME);
+ float timeDiff = TimeStampDiff(PREV_TIME, CURR_TIME, STU_SEC);
+ CopyTimeStamp(PREV_TIME, CURR_TIME);
+
+ CUBE_ORBIT += timeDiff * (Math::PI / 4.0f);
+
+ Math::Vector incTrans;
+
+ if (KEYMAP[K_Forward])
+ incTrans.z = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Back])
+ incTrans.z = -TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Right])
+ incTrans.x = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Left])
+ incTrans.x = -TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Up])
+ incTrans.y = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Down])
+ incTrans.y = -TRANS_SPEED * timeDiff;
+
+ Math::Point rotTrans = Math::RotatePoint(-ROTATION.y, Math::Point(incTrans.x, incTrans.z));
+ incTrans.x = rotTrans.x;
+ incTrans.z = rotTrans.y;
+ TRANSLATION += incTrans;
+}
+
+void KeyboardDown(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_w:
+ KEYMAP[K_Forward] = true;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = true;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = true;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = true;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = true;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = true;
+ break;
+ default:
+ break;
+ }
+}
+
+void KeyboardUp(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_w:
+ KEYMAP[K_Forward] = false;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = false;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = false;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = false;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = false;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = false;
+ break;
+ default:
+ break;
+ }
+}
+
+void MouseMove(int x, int y)
+{
+ Math::Point currentPos(static_cast<float>(x), static_cast<float>(y));
+
+ static bool first = true;
+ if (first || (x < 10) || (y < 10) || (x > 790) || (y > 590))
+ {
+ SDL_WarpMouse(400, 300);
+ MOUSE_POS_BASE.x = 400;
+ MOUSE_POS_BASE.y = 300;
+ ROTATION_BASE = ROTATION;
+ first = false;
+ return;
+ }
+
+ ROTATION.y = ROTATION_BASE.y + (static_cast<float> (x - MOUSE_POS_BASE.x) / 800.0f) * Math::PI;
+ ROTATION.x = ROTATION_BASE.x + (static_cast<float> (y - MOUSE_POS_BASE.y) / 600.0f) * Math::PI;
+}
+
+int main(int argc, char *argv[])
+{
+ CLogger logger;
+
+ PREV_TIME = CreateTimeStamp();
+ CURR_TIME = CreateTimeStamp();
+
+ GetCurrentTimeStamp(PREV_TIME);
+ GetCurrentTimeStamp(CURR_TIME);
+
+ CInstanceManager iMan;
+
+ // Without any error checking, for simplicity
+
+ SDL_Init(SDL_INIT_VIDEO);
+
+ IMG_Init(IMG_INIT_PNG);
+
+ const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
+
+ Uint32 videoFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE;
+
+ if (videoInfo->hw_available)
+ videoFlags |= SDL_HWSURFACE;
+ else
+ videoFlags |= SDL_SWSURFACE;
+
+ if (videoInfo->blit_hw)
+ videoFlags |= SDL_HWACCEL;
+
+
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ SDL_Surface *surface = SDL_SetVideoMode(800, 600, 32, videoFlags);
+
+
+ SDL_WM_SetCaption("Light Test", "Light Test");
+
+ //SDL_WM_GrabInput(SDL_GRAB_ON);
+ SDL_ShowCursor(SDL_DISABLE);
+
+ Gfx::CGLDevice *device = new Gfx::CGLDevice(Gfx::GLDeviceConfig());
+ device->Create();
+
+ Init(device);
+
+ bool done = false;
+ while (! done)
+ {
+ Render(device);
+ Update();
+
+ SDL_GL_SwapBuffers();
+
+ SDL_Event event;
+ while (SDL_PollEvent(&event))
+ {
+ if (event.type == SDL_QUIT)
+ {
+ break;
+ done = true;
+ }
+ else if (event.type == SDL_KEYDOWN)
+ {
+ if (event.key.keysym.sym == SDLK_q)
+ {
+ done = true;
+ break;
+ }
+ else
+ KeyboardDown(event.key.keysym.sym);
+ }
+ else if (event.type == SDL_KEYUP)
+ KeyboardUp(event.key.keysym.sym);
+ else if (event.type == SDL_MOUSEMOTION)
+ MouseMove(event.motion.x, event.motion.y);
+ }
+
+ usleep(FRAME_DELAY);
+ }
+
+ //SDL_WM_GrabInput(SDL_GRAB_OFF);
+ SDL_ShowCursor(SDL_ENABLE);
+
+ device->Destroy();
+ delete device;
+
+ SDL_FreeSurface(surface);
+
+ IMG_Quit();
+
+ SDL_Quit();
+
+ DestroyTimeStamp(PREV_TIME);
+ DestroyTimeStamp(CURR_TIME);
+
+ return 0;
+}
diff --git a/test/envs/opengl/model_test.cpp b/test/envs/opengl/model_test.cpp
new file mode 100644
index 0000000..a06a178
--- /dev/null
+++ b/test/envs/opengl/model_test.cpp
@@ -0,0 +1,377 @@
+#include "app/system.h"
+#include "common/logger.h"
+#include "common/image.h"
+#include "graphics/engine/modelfile.h"
+#include "graphics/opengl/gldevice.h"
+#include "math/geometry.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
+#include <unistd.h>
+
+#include <iostream>
+#include <map>
+
+enum KeySlots
+{
+ K_RotXUp,
+ K_RotXDown,
+ K_RotYLeft,
+ K_RotYRight,
+ K_Forward,
+ K_Back,
+ K_Left,
+ K_Right,
+ K_Up,
+ K_Down,
+ K_Count
+};
+bool KEYMAP[K_Count] = { false };
+
+Math::Vector TRANSLATION(0.0f, 0.0f, 30.0f);
+Math::Vector ROTATION;
+
+const int FRAME_DELAY = 5000;
+
+std::map<std::string, Gfx::Texture> TEXS;
+
+SystemTimeStamp *PREV_TIME = NULL, *CURR_TIME = NULL;
+
+Gfx::Texture GetTexture(const std::string &name)
+{
+ std::map<std::string, Gfx::Texture>::iterator it = TEXS.find(name);
+ if (it == TEXS.end())
+ return Gfx::Texture();
+
+ return (*it).second;
+}
+
+void LoadTexture(Gfx::CGLDevice *device, const std::string &name)
+{
+ if (name.empty())
+ return;
+
+ Gfx::Texture tex = GetTexture(name);
+
+ if (tex.Valid())
+ return;
+
+ CImage img;
+ if (! img.Load(std::string("tex/") + name))
+ {
+ std::string err = img.GetError();
+ GetLogger()->Error("Texture not loaded, error: %s!\n", err.c_str());
+ }
+ else
+ {
+ Gfx::TextureCreateParams texCreateParams;
+ texCreateParams.mipmap = true;
+ texCreateParams.minFilter = Gfx::TEX_MIN_FILTER_LINEAR_MIPMAP_LINEAR;
+ texCreateParams.magFilter = Gfx::TEX_MAG_FILTER_LINEAR;
+
+ tex = device->CreateTexture(&img, texCreateParams);
+ }
+
+ TEXS[name] = tex;
+}
+
+void Init(Gfx::CGLDevice *device, Gfx::CModelFile *model)
+{
+ const std::vector<Gfx::ModelTriangle> &triangles = model->GetTriangles();
+
+ for (int i = 0; i < static_cast<int>( triangles.size() ); ++i)
+ {
+ LoadTexture(device, triangles[i].tex1Name);
+ LoadTexture(device, triangles[i].tex2Name);
+ }
+
+ device->SetRenderState(Gfx::RENDER_STATE_LIGHTING, true);
+ device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, true);
+ device->SetShadeModel(Gfx::SHADE_SMOOTH);
+
+ Gfx::Light light;
+ light.type = Gfx::LIGHT_DIRECTIONAL;
+ light.ambient = Gfx::Color(0.4f, 0.4f, 0.4f, 0.0f);
+ light.diffuse = Gfx::Color(0.8f, 0.8f, 0.8f, 0.0f);
+ light.specular = Gfx::Color(0.2f, 0.2f, 0.2f, 0.0f);
+ light.position = Math::Vector(0.0f, 0.0f, -1.0f);
+ light.direction = Math::Vector(0.0f, 0.0f, 1.0f);
+
+ device->SetGlobalAmbient(Gfx::Color(0.5f, 0.5f, 0.5f, 0.0f));
+ device->SetLight(0, light);
+ device->SetLightEnabled(0, true);
+}
+
+void Render(Gfx::CGLDevice *device, Gfx::CModelFile *modelFile)
+{
+ device->BeginScene();
+
+ Math::Matrix persp;
+ Math::LoadProjectionMatrix(persp, Math::PI / 4.0f, (800.0f) / (600.0f), 0.1f, 100.0f);
+ device->SetTransform(Gfx::TRANSFORM_PROJECTION, persp);
+
+ Math::Matrix id;
+ id.LoadIdentity();
+ device->SetTransform(Gfx::TRANSFORM_WORLD, id);
+
+ Math::Matrix viewMat;
+ Math::LoadTranslationMatrix(viewMat, TRANSLATION);
+ Math::Matrix rot;
+ Math::LoadRotationXZYMatrix(rot, ROTATION);
+ viewMat = Math::MultiplyMatrices(viewMat, rot);
+ device->SetTransform(Gfx::TRANSFORM_VIEW, viewMat);
+
+ const std::vector<Gfx::ModelTriangle> &triangles = modelFile->GetTriangles();
+
+ Gfx::VertexTex2 tri[3];
+
+ for (int i = 0; i < static_cast<int>( triangles.size() ); ++i)
+ {
+ device->SetTexture(0, GetTexture(triangles[i].tex1Name));
+ device->SetTexture(1, GetTexture(triangles[i].tex2Name));
+ device->SetTextureEnabled(0, true);
+ device->SetTextureEnabled(1, true);
+
+ device->SetMaterial(triangles[i].material);
+
+ tri[0] = triangles[i].p1;
+ tri[1] = triangles[i].p2;
+ tri[2] = triangles[i].p3;
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, tri, 3);
+ }
+
+ device->EndScene();
+}
+
+void Update()
+{
+ const float ROT_SPEED = 80.0f * Math::DEG_TO_RAD; // rad / sec
+ const float TRANS_SPEED = 3.0f; // units / sec
+
+ GetCurrentTimeStamp(CURR_TIME);
+ float timeDiff = TimeStampDiff(PREV_TIME, CURR_TIME, STU_SEC);
+ CopyTimeStamp(PREV_TIME, CURR_TIME);
+
+ if (KEYMAP[K_RotYLeft])
+ ROTATION.y -= ROT_SPEED * timeDiff;
+ if (KEYMAP[K_RotYRight])
+ ROTATION.y += ROT_SPEED * timeDiff;
+ if (KEYMAP[K_RotXDown])
+ ROTATION.x -= ROT_SPEED * timeDiff;
+ if (KEYMAP[K_RotXUp])
+ ROTATION.x += ROT_SPEED * timeDiff;
+
+ if (KEYMAP[K_Forward])
+ TRANSLATION.z -= TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Back])
+ TRANSLATION.z += TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Left])
+ TRANSLATION.x += TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Right])
+ TRANSLATION.x -= TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Up])
+ TRANSLATION.y += TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Down])
+ TRANSLATION.y -= TRANS_SPEED * timeDiff;
+}
+
+void KeyboardDown(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_LEFT:
+ KEYMAP[K_RotYLeft] = true;
+ break;
+ case SDLK_RIGHT:
+ KEYMAP[K_RotYRight] = true;
+ break;
+ case SDLK_UP:
+ KEYMAP[K_RotXUp] = true;
+ break;
+ case SDLK_DOWN:
+ KEYMAP[K_RotXDown] = true;
+ break;
+ case SDLK_w:
+ KEYMAP[K_Forward] = true;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = true;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = true;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = true;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = true;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = true;
+ break;
+ default:
+ break;
+ }
+}
+
+void KeyboardUp(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_LEFT:
+ KEYMAP[K_RotYLeft] = false;
+ break;
+ case SDLK_RIGHT:
+ KEYMAP[K_RotYRight] = false;
+ break;
+ case SDLK_UP:
+ KEYMAP[K_RotXUp] = false;
+ break;
+ case SDLK_DOWN:
+ KEYMAP[K_RotXDown] = false;
+ break;
+ case SDLK_w:
+ KEYMAP[K_Forward] = false;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = false;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = false;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = false;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = false;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = false;
+ break;
+ default:
+ break;
+ }
+}
+
+int main(int argc, char *argv[])
+{
+ CLogger logger;
+
+ PREV_TIME = CreateTimeStamp();
+ CURR_TIME = CreateTimeStamp();
+
+ GetCurrentTimeStamp(PREV_TIME);
+ GetCurrentTimeStamp(CURR_TIME);
+
+ if (argc != 3)
+ {
+ std::cerr << "Usage: " << argv[0] << "{old|new_txt|new_bin} model_file" << std::endl;
+ return 1;
+ }
+
+ Gfx::CModelFile *modelFile = new Gfx::CModelFile();
+ if (std::string(argv[1]) == "old")
+ {
+ if (! modelFile->ReadModel(argv[2]))
+ {
+ std::cerr << "Error reading model file" << std::endl;
+ return 1;
+ }
+ }
+ else if (std::string(argv[1]) == "new_txt")
+ {
+ if (! modelFile->ReadTextModel(argv[2]))
+ {
+ std::cerr << "Error reading model file" << std::endl;
+ return 1;
+ }
+ }
+ else if (std::string(argv[1]) == "new_bin")
+ {
+ if (! modelFile->ReadBinaryModel(argv[2]))
+ {
+ std::cerr << "Error reading model file" << std::endl;
+ return 1;
+ }
+ }
+ else
+ {
+ std::cerr << "Usage: " << argv[0] << "{old|new_txt|new_bin} model_file" << std::endl;
+ return 1;
+ }
+
+ // Without any error checking, for simplicity
+
+ SDL_Init(SDL_INIT_VIDEO);
+
+ IMG_Init(IMG_INIT_PNG);
+
+ const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
+
+ Uint32 videoFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE;
+
+ if (videoInfo->hw_available)
+ videoFlags |= SDL_HWSURFACE;
+ else
+ videoFlags |= SDL_SWSURFACE;
+
+ if (videoInfo->blit_hw)
+ videoFlags |= SDL_HWACCEL;
+
+
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ SDL_Surface *surface = SDL_SetVideoMode(800, 600, 32, videoFlags);
+
+
+ SDL_WM_SetCaption("Model Test", "Model Test");
+
+ Gfx::CGLDevice *device = new Gfx::CGLDevice(Gfx::GLDeviceConfig());
+ device->Create();
+
+ Init(device, modelFile);
+
+ bool done = false;
+ while (! done)
+ {
+ Render(device, modelFile);
+ Update();
+
+ SDL_GL_SwapBuffers();
+
+ SDL_Event event;
+ SDL_PollEvent(&event);
+ if (event.type == SDL_QUIT)
+ done = true;
+ else if (event.type == SDL_KEYDOWN)
+ KeyboardDown(event.key.keysym.sym);
+ else if (event.type == SDL_KEYUP)
+ KeyboardUp(event.key.keysym.sym);
+
+ usleep(FRAME_DELAY);
+ }
+
+ delete modelFile;
+
+ device->Destroy();
+ delete device;
+
+ SDL_FreeSurface(surface);
+
+ IMG_Quit();
+
+ SDL_Quit();
+
+ DestroyTimeStamp(PREV_TIME);
+ DestroyTimeStamp(CURR_TIME);
+
+ return 0;
+}
diff --git a/test/envs/opengl/tex1.png b/test/envs/opengl/tex1.png
new file mode 100644
index 0000000..46c68a0
--- /dev/null
+++ b/test/envs/opengl/tex1.png
Binary files differ
diff --git a/test/envs/opengl/tex2.png b/test/envs/opengl/tex2.png
new file mode 100644
index 0000000..ebdae0d
--- /dev/null
+++ b/test/envs/opengl/tex2.png
Binary files differ
diff --git a/test/envs/opengl/texture_test.cpp b/test/envs/opengl/texture_test.cpp
new file mode 100644
index 0000000..de9caf3
--- /dev/null
+++ b/test/envs/opengl/texture_test.cpp
@@ -0,0 +1,192 @@
+#include "common/logger.h"
+#include "common/image.h"
+#include "graphics/opengl/gldevice.h"
+#include "math/geometry.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
+#include <unistd.h>
+
+
+void Init(Gfx::CGLDevice *device)
+{
+ device->SetShadeModel(Gfx::SHADE_SMOOTH);
+
+ device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, false);
+
+ device->SetTextureEnabled(0, true);
+ device->SetTextureEnabled(1, true);
+
+ CImage img1;
+ if (! img1.Load("tex1.png"))
+ {
+ std::string err = img1.GetError();
+ GetLogger()->Error("texture 1 not loaded, error: %s!\n", err.c_str());
+ }
+ CImage img2;
+ if (! img2.Load("tex2.png"))
+ {
+ std::string err = img2.GetError();
+ GetLogger()->Error("texture 2 not loaded, error: %s!\n", err.c_str());
+ }
+
+ Gfx::TextureCreateParams tex1CreateParams;
+ tex1CreateParams.mipmap = true;
+ tex1CreateParams.format = Gfx::TEX_IMG_RGBA;
+ tex1CreateParams.minFilter = Gfx::TEX_MIN_FILTER_LINEAR_MIPMAP_LINEAR;
+ tex1CreateParams.magFilter = Gfx::TEX_MAG_FILTER_LINEAR;
+
+ Gfx::TextureCreateParams tex2CreateParams;
+ tex2CreateParams.mipmap = true;
+ tex2CreateParams.format = Gfx::TEX_IMG_RGBA;
+ tex2CreateParams.minFilter = Gfx::TEX_MIN_FILTER_NEAREST_MIPMAP_NEAREST;
+ tex2CreateParams.magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
+
+ Gfx::Texture tex1 = device->CreateTexture(&img1, tex1CreateParams);
+ Gfx::Texture tex2 = device->CreateTexture(&img2, tex2CreateParams);
+
+ device->SetTexture(0, tex1);
+ device->SetTexture(1, tex2);
+}
+
+void Render(Gfx::CGLDevice *device)
+{
+ device->BeginScene();
+
+ Math::Matrix ortho;
+ Math::LoadOrthoProjectionMatrix(ortho, -10, 10, -10, 10);
+ device->SetTransform(Gfx::TRANSFORM_PROJECTION, ortho);
+
+ Math::Matrix id;
+ id.LoadIdentity();
+
+ device->SetTransform(Gfx::TRANSFORM_WORLD, id);
+ device->SetTransform(Gfx::TRANSFORM_VIEW, id);
+
+ static Gfx::VertexTex2 quad[] =
+ {
+ Gfx::VertexTex2(Math::Vector(-2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f)),
+ Gfx::VertexTex2(Math::Vector( 2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 0.0f), Math::Point(1.0f, 0.0f)),
+ Gfx::VertexTex2(Math::Vector( 2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 1.0f), Math::Point(1.0f, 1.0f)),
+
+ Gfx::VertexTex2(Math::Vector( 2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(1.0f, 1.0f), Math::Point(1.0f, 1.0f)),
+ Gfx::VertexTex2(Math::Vector(-2.0f, -2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 1.0f), Math::Point(0.0f, 1.0f)),
+ Gfx::VertexTex2(Math::Vector(-2.0f, 2.0f, 0.0f), Math::Vector(), Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f)),
+ };
+
+ Gfx::TextureStageParams tex1StageParams;
+ tex1StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ tex1StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ device->SetTextureStageParams(0, tex1StageParams);
+
+ Gfx::TextureStageParams tex2StageParams;
+ tex2StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ tex2StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ device->SetTextureStageParams(1, tex2StageParams);
+
+ Math::Matrix t;
+ Math::LoadTranslationMatrix(t, Math::Vector(-4.0f, 4.0f, 0.0f));
+ device->SetTransform(Gfx::TRANSFORM_VIEW, t);
+
+ device->SetTextureEnabled(0, true);
+ device->SetTextureEnabled(1, false);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ Math::LoadTranslationMatrix(t, Math::Vector( 4.0f, 4.0f, 0.0f));
+ device->SetTransform(Gfx::TRANSFORM_VIEW, t);
+
+ device->SetTextureEnabled(0, false);
+ device->SetTextureEnabled(1, true);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ Math::LoadTranslationMatrix(t, Math::Vector( 0.0f, -4.0f, 0.0f));
+ device->SetTransform(Gfx::TRANSFORM_VIEW, t);
+
+ device->SetTextureEnabled(0, true);
+ device->SetTextureEnabled(1, true);
+
+ tex1StageParams.colorOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ tex1StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ device->SetTextureStageParams(0, tex1StageParams);
+
+ tex2StageParams.colorOperation = Gfx::TEX_MIX_OPER_ADD;
+ tex2StageParams.colorArg1 = Gfx::TEX_MIX_ARG_COMPUTED_COLOR;
+ tex2StageParams.colorArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
+ tex2StageParams.alphaOperation = Gfx::TEX_MIX_OPER_DEFAULT;
+ device->SetTextureStageParams(1, tex2StageParams);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ device->EndScene();
+}
+
+int main()
+{
+ CLogger logger;
+
+ // Without any error checking, for simplicity
+
+ SDL_Init(SDL_INIT_VIDEO);
+
+ IMG_Init(IMG_INIT_PNG);
+
+ const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
+
+ Uint32 videoFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE;
+
+ if (videoInfo->hw_available)
+ videoFlags |= SDL_HWSURFACE;
+ else
+ videoFlags |= SDL_SWSURFACE;
+
+ if (videoInfo->blit_hw)
+ videoFlags |= SDL_HWACCEL;
+
+
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ SDL_Surface *surface = SDL_SetVideoMode(800, 600, 32, videoFlags);
+
+
+ SDL_WM_SetCaption("Texture Test", "Texture Test");
+
+ Gfx::CGLDevice *device = new Gfx::CGLDevice(Gfx::GLDeviceConfig());
+ device->Create();
+
+ Init(device);
+
+ bool done = false;
+ while (! done)
+ {
+ Render(device);
+
+ SDL_GL_SwapBuffers();
+
+ SDL_Event event;
+ SDL_PollEvent(&event);
+ if (event.type == SDL_QUIT)
+ done = true;
+
+ usleep(10000);
+ }
+
+ device->Destroy();
+ delete device;
+
+ SDL_FreeSurface(surface);
+
+ IMG_Quit();
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/test/envs/opengl/transform_test.cpp b/test/envs/opengl/transform_test.cpp
new file mode 100644
index 0000000..cddd1b8
--- /dev/null
+++ b/test/envs/opengl/transform_test.cpp
@@ -0,0 +1,339 @@
+#include "app/system.h"
+#include "common/logger.h"
+#include "common/image.h"
+#include "common/iman.h"
+#include "graphics/opengl/gldevice.h"
+#include "math/geometry.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
+#include <unistd.h>
+
+#include <iostream>
+#include <map>
+
+enum KeySlots
+{
+ K_Forward,
+ K_Back,
+ K_Left,
+ K_Right,
+ K_Up,
+ K_Down,
+ K_Count
+};
+bool KEYMAP[K_Count] = { false };
+
+Math::Point MOUSE_POS_BASE;
+
+Math::Vector TRANSLATION(0.0f, 2.0f, 0.0f);
+Math::Vector ROTATION, ROTATION_BASE;
+
+const int FRAME_DELAY = 5000;
+
+SystemTimeStamp *PREV_TIME = NULL, *CURR_TIME = NULL;
+
+void Init(Gfx::CGLDevice *device)
+{
+ device->SetRenderState(Gfx::RENDER_STATE_DEPTH_TEST, true);
+ device->SetShadeModel(Gfx::SHADE_SMOOTH);
+}
+
+void Render(Gfx::CGLDevice *device)
+{
+ device->BeginScene();
+
+ Math::Matrix persp;
+ Math::LoadProjectionMatrix(persp, Math::PI / 4.0f, (800.0f) / (600.0f), 0.1f, 100.0f);
+ device->SetTransform(Gfx::TRANSFORM_PROJECTION, persp);
+
+
+ Math::Matrix viewMat;
+ Math::Matrix mat;
+
+ viewMat.LoadIdentity();
+
+ Math::LoadRotationXMatrix(mat, -ROTATION.x);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ Math::LoadRotationYMatrix(mat, -ROTATION.y);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ Math::LoadTranslationMatrix(mat, -TRANSLATION);
+ viewMat = Math::MultiplyMatrices(viewMat, mat);
+
+ device->SetTransform(Gfx::TRANSFORM_VIEW, viewMat);
+
+
+ Math::Matrix worldMat;
+ worldMat.LoadIdentity();
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ Gfx::VertexCol line[2] = { Gfx::VertexCol() };
+
+ for (int x = -40; x <= 40; ++x)
+ {
+ line[0].color = Gfx::Color(0.7f + x / 120.0f, 0.0f, 0.0f);
+ line[0].coord.z = -40;
+ line[0].coord.x = x;
+ line[1].color = Gfx::Color(0.7f + x / 120.0f, 0.0f, 0.0f);
+ line[1].coord.z = 40;
+ line[1].coord.x = x;
+ device->DrawPrimitive(Gfx::PRIMITIVE_LINES, line, 2);
+ }
+
+ for (int z = -40; z <= 40; ++z)
+ {
+ line[0].color = Gfx::Color(0.0f, 0.7f + z / 120.0f, 0.0f);
+ line[0].coord.z = z;
+ line[0].coord.x = -40;
+ line[1].color = Gfx::Color(0.0f, 0.7f + z / 120.0f, 0.0f);
+ line[1].coord.z = z;
+ line[1].coord.x = 40;
+ device->DrawPrimitive(Gfx::PRIMITIVE_LINES, line, 2);
+ }
+
+
+ Gfx::VertexCol quad[6] = { Gfx::VertexCol() };
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(1.0f, 1.0f, 0.0f);
+
+ quad[0].coord = Math::Vector(-1.0f, -1.0f, 0.0f);
+ quad[1].coord = Math::Vector( 1.0f, -1.0f, 0.0f);
+ quad[2].coord = Math::Vector( 1.0f, 1.0f, 0.0f);
+ quad[3].coord = Math::Vector( 1.0f, 1.0f, 0.0f);
+ quad[4].coord = Math::Vector(-1.0f, 1.0f, 0.0f);
+ quad[5].coord = Math::Vector(-1.0f, -1.0f, 0.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(40.0f, 2.0f, 40.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(0.0f, 1.0f, 1.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(-40.0f, 2.0f, -40.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ for (int i = 0; i < 6; ++i)
+ quad[i].color = Gfx::Color(1.0f, 0.0f, 1.0f);
+
+ Math::LoadTranslationMatrix(worldMat, Math::Vector(0.0f, 10.0f, 0.0f));
+ device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
+
+ device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLES, quad, 6);
+
+ device->EndScene();
+}
+
+void Update()
+{
+ const float TRANS_SPEED = 6.0f; // units / sec
+
+ GetCurrentTimeStamp(CURR_TIME);
+ float timeDiff = TimeStampDiff(PREV_TIME, CURR_TIME, STU_SEC);
+ CopyTimeStamp(PREV_TIME, CURR_TIME);
+
+ Math::Vector incTrans;
+
+ if (KEYMAP[K_Forward])
+ incTrans.z = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Back])
+ incTrans.z = -TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Right])
+ incTrans.x = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Left])
+ incTrans.x = -TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Up])
+ incTrans.y = +TRANS_SPEED * timeDiff;
+ if (KEYMAP[K_Down])
+ incTrans.y = -TRANS_SPEED * timeDiff;
+
+ Math::Point rotTrans = Math::RotatePoint(-ROTATION.y, Math::Point(incTrans.x, incTrans.z));
+ incTrans.x = rotTrans.x;
+ incTrans.z = rotTrans.y;
+ TRANSLATION += incTrans;
+}
+
+void KeyboardDown(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_w:
+ KEYMAP[K_Forward] = true;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = true;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = true;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = true;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = true;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = true;
+ break;
+ default:
+ break;
+ }
+}
+
+void KeyboardUp(SDLKey key)
+{
+ switch (key)
+ {
+ case SDLK_w:
+ KEYMAP[K_Forward] = false;
+ break;
+ case SDLK_s:
+ KEYMAP[K_Back] = false;
+ break;
+ case SDLK_d:
+ KEYMAP[K_Right] = false;
+ break;
+ case SDLK_a:
+ KEYMAP[K_Left] = false;
+ break;
+ case SDLK_z:
+ KEYMAP[K_Down] = false;
+ break;
+ case SDLK_x:
+ KEYMAP[K_Up] = false;
+ break;
+ default:
+ break;
+ }
+}
+
+void MouseMove(int x, int y)
+{
+ Math::Point currentPos(static_cast<float>(x), static_cast<float>(y));
+
+ static bool first = true;
+ if (first || (x < 10) || (y < 10) || (x > 790) || (y > 590))
+ {
+ SDL_WarpMouse(400, 300);
+ MOUSE_POS_BASE.x = 400;
+ MOUSE_POS_BASE.y = 300;
+ ROTATION_BASE = ROTATION;
+ first = false;
+ return;
+ }
+
+ ROTATION.y = ROTATION_BASE.y + (static_cast<float> (x - MOUSE_POS_BASE.x) / 800.0f) * Math::PI;
+ ROTATION.x = ROTATION_BASE.x + (static_cast<float> (y - MOUSE_POS_BASE.y) / 600.0f) * Math::PI;
+}
+
+int main(int argc, char *argv[])
+{
+ CLogger logger;
+
+ PREV_TIME = CreateTimeStamp();
+ CURR_TIME = CreateTimeStamp();
+
+ GetCurrentTimeStamp(PREV_TIME);
+ GetCurrentTimeStamp(CURR_TIME);
+
+ CInstanceManager iMan;
+
+ // Without any error checking, for simplicity
+
+ SDL_Init(SDL_INIT_VIDEO);
+
+ IMG_Init(IMG_INIT_PNG);
+
+ const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
+
+ Uint32 videoFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE;
+
+ if (videoInfo->hw_available)
+ videoFlags |= SDL_HWSURFACE;
+ else
+ videoFlags |= SDL_SWSURFACE;
+
+ if (videoInfo->blit_hw)
+ videoFlags |= SDL_HWACCEL;
+
+
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 8);
+
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ SDL_Surface *surface = SDL_SetVideoMode(800, 600, 32, videoFlags);
+
+
+ SDL_WM_SetCaption("Transform Test", "Transform Test");
+
+ //SDL_WM_GrabInput(SDL_GRAB_ON);
+ SDL_ShowCursor(SDL_DISABLE);
+
+ Gfx::CGLDevice *device = new Gfx::CGLDevice(Gfx::GLDeviceConfig());
+ device->Create();
+
+ Init(device);
+
+ bool done = false;
+ while (! done)
+ {
+ Render(device);
+ Update();
+
+ SDL_GL_SwapBuffers();
+
+ SDL_Event event;
+ while (SDL_PollEvent(&event))
+ {
+ if (event.type == SDL_QUIT)
+ {
+ break;
+ done = true;
+ }
+ else if (event.type == SDL_KEYDOWN)
+ {
+ if (event.key.keysym.sym == SDLK_q)
+ {
+ done = true;
+ break;
+ }
+ else
+ KeyboardDown(event.key.keysym.sym);
+ }
+ else if (event.type == SDL_KEYUP)
+ KeyboardUp(event.key.keysym.sym);
+ else if (event.type == SDL_MOUSEMOTION)
+ MouseMove(event.motion.x, event.motion.y);
+ }
+
+ usleep(FRAME_DELAY);
+ }
+
+ //SDL_WM_GrabInput(SDL_GRAB_OFF);
+ SDL_ShowCursor(SDL_ENABLE);
+
+ device->Destroy();
+ delete device;
+
+ SDL_FreeSurface(surface);
+
+ IMG_Quit();
+
+ SDL_Quit();
+
+ DestroyTimeStamp(PREV_TIME);
+ DestroyTimeStamp(CURR_TIME);
+
+ return 0;
+}
diff --git a/test/unit/CMakeLists.txt b/test/unit/CMakeLists.txt
new file mode 100644
index 0000000..f6a1d75
--- /dev/null
+++ b/test/unit/CMakeLists.txt
@@ -0,0 +1,24 @@
+set(SRC_DIR ${colobot_SOURCE_DIR}/src)
+
+include_directories(
+${SRC_DIR}
+${GTEST_INCLUDE_DIR}
+math
+common
+)
+
+set(UT_SOURCES
+main.cpp
+math/geometry_test.cpp
+math/matrix_test.cpp
+math/vector_test.cpp
+)
+
+add_executable(colobot_ut ${UT_SOURCES})
+target_link_libraries(colobot_ut gtest)
+
+add_test(colobot_ut ./colobot_ut)
+
+# TODO: change the unit cases to independent automated tests to be included in colobot_ut
+add_subdirectory(common)
+add_subdirectory(ui)
diff --git a/test/unit/common/CMakeLists.txt b/test/unit/common/CMakeLists.txt
new file mode 100644
index 0000000..a34c708
--- /dev/null
+++ b/test/unit/common/CMakeLists.txt
@@ -0,0 +1,16 @@
+set(SRC_DIR ${colobot_SOURCE_DIR}/src)
+
+include_directories(
+${SRC_DIR}
+${GTEST_INCLUDE_DIR}
+)
+
+add_executable(image_test ${SRC_DIR}/common/image.cpp image_test.cpp)
+target_link_libraries(image_test ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${PNG_LIBRARIES})
+
+file(COPY colobot.ini DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
+
+add_executable(profile_test ${SRC_DIR}/common/profile.cpp ${SRC_DIR}/common/logger.cpp profile_test.cpp)
+target_link_libraries(profile_test gtest ${Boost_LIBRARIES})
+
+add_test(profile_test ./profile_test)
diff --git a/test/unit/common/colobot.ini b/test/unit/common/colobot.ini
new file mode 100644
index 0000000..2ca37ee
--- /dev/null
+++ b/test/unit/common/colobot.ini
@@ -0,0 +1,15 @@
+[test_float]
+float_value=1.5
+
+[test_string]
+string_value=Hello world
+
+[test_int]
+int_value=42
+
+[test_multi]
+entry1=1
+entry2=2
+entry3=3
+entry4=4
+entry5=5
diff --git a/test/unit/common/image_test.cpp b/test/unit/common/image_test.cpp
new file mode 100644
index 0000000..2a8d5e4
--- /dev/null
+++ b/test/unit/common/image_test.cpp
@@ -0,0 +1,57 @@
+#include "common/image.h"
+
+#include <SDL/SDL.h>
+#include <stdio.h>
+
+/* For now, just a simple test: loading a file from image
+ * and saving it to another in PNG. */
+
+int main(int argc, char *argv[])
+{
+ if (argc != 3)
+ {
+ printf("Usage: %s in_image out_image\n", argv[0]);
+ return 0;
+ }
+
+ CImage image;
+
+ if (! image.Load(argv[1]))
+ {
+ std::string err = image.GetError();
+ printf("Error loading '%s': %s\n", argv[1], err.c_str());
+ return 1;
+ }
+ Gfx::Color color;
+ std::string str;
+
+ color = image.GetPixel(Math::IntPoint(0, 0));
+ str = color.ToString();
+ printf("pixel @ (0,0): %s\n", str.c_str());
+
+ color = image.GetPixel(Math::IntPoint(0, 1));
+ str = color.ToString();
+ printf("pixel @ (0,1): %s\n", str.c_str());
+
+ color = image.GetPixel(Math::IntPoint(1, 0));
+ str = color.ToString();
+ printf("pixel @ (1,0): %s\n", str.c_str());
+
+ color = image.GetPixel(Math::IntPoint(1, 1));
+ str = color.ToString();
+ printf("pixel @ (1,1): %s\n", str.c_str());
+
+ image.SetPixel(Math::IntPoint(0, 0), Gfx::Color(0.1f, 0.2f, 0.3f, 0.0f));
+ image.SetPixel(Math::IntPoint(1, 0), Gfx::Color(0.3f, 0.2f, 0.1f, 1.0f));
+ image.SetPixel(Math::IntPoint(0, 1), Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f));
+ image.SetPixel(Math::IntPoint(1, 1), Gfx::Color(0.0f, 0.0f, 0.0f, 1.0f));
+
+ if (! image.SavePNG(argv[2]))
+ {
+ std::string err = image.GetError();
+ printf("Error saving PNG '%s': %s\n", argv[2], err.c_str());
+ return 2;
+ }
+
+ return 0;
+}
diff --git a/test/unit/common/profile_test.cpp b/test/unit/common/profile_test.cpp
new file mode 100644
index 0000000..e7b64d5
--- /dev/null
+++ b/test/unit/common/profile_test.cpp
@@ -0,0 +1,43 @@
+#include "common/profile.h"
+#include "common/logger.h"
+
+#include <iostream>
+#include <string>
+#include <vector>
+#include <gtest/gtest.h>
+
+
+class CProfileTest : public testing::Test
+{
+protected:
+ CLogger m_logger;
+ CProfile m_profile;
+
+};
+
+TEST_F(CProfileTest, ReadTest)
+{
+ ASSERT_TRUE(m_profile.InitCurrentDirectory()); // load colobot.ini file
+
+ std::string result;
+ ASSERT_TRUE(m_profile.GetLocalProfileString("test_string", "string_value", result));
+ ASSERT_STREQ("Hello world", result.c_str());
+
+ int int_value;
+ ASSERT_TRUE(m_profile.GetLocalProfileInt("test_int", "int_value", int_value));
+ ASSERT_EQ(42, int_value);
+
+ float float_value;
+ ASSERT_TRUE(m_profile.GetLocalProfileFloat("test_float", "float_value", float_value));
+ ASSERT_FLOAT_EQ(1.5, float_value);
+
+ std::vector<std::string> list;
+ list = m_profile.GetLocalProfileSection("test_multi", "entry");
+ ASSERT_EQ(5u, list.size());
+}
+
+int main(int argc, char *argv[])
+{
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}
diff --git a/test/unit/main.cpp b/test/unit/main.cpp
new file mode 100644
index 0000000..e978630
--- /dev/null
+++ b/test/unit/main.cpp
@@ -0,0 +1,24 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+#include "gtest/gtest.h"
+
+int main(int argc, char* argv[])
+{
+ ::testing::InitGoogleTest(&argc, argv);
+
+ return RUN_ALL_TESTS();
+}
diff --git a/test/unit/math/gendata.m b/test/unit/math/gendata.m
new file mode 100644
index 0000000..5c13491
--- /dev/null
+++ b/test/unit/math/gendata.m
@@ -0,0 +1,86 @@
+% Script in Octave for generating test data
+
+1;
+
+% Returns the minor matrix
+function m = minor(A, r, c)
+
+ m = A;
+ m(r,:) = [];
+ m(:,c) = [];
+
+end;
+
+% Returns the cofactor matrix
+function m = cofactors(A)
+
+ m = zeros(rows(A), columns(A));
+
+ for r = [1 : rows(A)]
+ for c = [1 : columns(A)]
+ m(r, c) = det(minor(A, r, c));
+ if (mod(r + c, 2) == 1)
+ m(r, c) = -m(r, c);
+ end;
+ end;
+ end;
+
+end;
+
+% Prints the matrix as C++ code
+function printout(A, name)
+
+ printf('const float %s[16] = \n', name);
+ printf('{\n');
+
+ for c = [1 : columns(A)]
+ for r = [1 : rows(A)]
+ printf(' %f', A(r,c));
+ if (! ( (r == 4) && (c == 4) ) )
+ printf(',');
+ end;
+ printf('\n');
+ end;
+ end;
+
+ printf('};\n');
+
+end;
+
+printf('// Cofactors\n');
+A = randn(4,4);
+printout(A, 'COF_MAT');
+printf('\n');
+printout(cofactors(A), 'COF_RESULT');
+printf('\n');
+
+printf('\n');
+
+printf('// Det\n');
+A = randn(4,4);
+printout(A, 'DET_MAT');
+printf('\n');
+printf('const float DET_RESULT = %f;', det(A));
+printf('\n');
+
+printf('\n');
+
+printf('// Invert\n');
+A = randn(4,4);
+printout(A, 'INV_MAT');
+printf('\n');
+printout(inv(A), 'COF_RESULT');
+printf('\n');
+
+printf('\n');
+
+printf('// Multiplication\n');
+A = randn(4,4);
+printout(A, 'MUL_A');
+printf('\n');
+B = randn(4,4);
+printout(B, 'MUL_B');
+printf('\n');
+C = A * B;
+printout(C, 'MUL_RESULT');
+printf('\n');
diff --git a/test/unit/math/geometry_test.cpp b/test/unit/math/geometry_test.cpp
new file mode 100644
index 0000000..f50df4e
--- /dev/null
+++ b/test/unit/math/geometry_test.cpp
@@ -0,0 +1,352 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// math/test/geometry_test.cpp
+
+/* Unit tests for functions in geometry.h */
+
+#include "math/func.h"
+#include "math/geometry.h"
+
+#include "gtest/gtest.h"
+
+
+const float TEST_TOLERANCE = 1e-5;
+
+
+// Test for rewritten function RotateAngle()
+TEST(GeometryTest, RotateAngleTest)
+{
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(0.0f, 0.0f), 0.0f, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(1.0f, 0.0f), 0.0f, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(1.0f, 1.0f), 0.25f * Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(0.0f, 2.0f), 0.5f * Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(-0.5f, 0.5f), 0.75f * Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(-1.0f, 0.0f), Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(-1.0f, -1.0f), 1.25f * Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(0.0f, -2.0f), 1.5f * Math::PI, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::IsEqual(Math::RotateAngle(1.0f, -1.0f), 1.75f * Math::PI, TEST_TOLERANCE));
+}
+
+// Tests for other altered, complex or uncertain functions
+
+/*
+
+ TODO: write meaningful tests with proper test values
+
+int TestAngle()
+{
+ const Math::Vector u(-0.0786076246943884, 0.2231249091714256, -1.1601361718477805);
+ const Math::Vector v(-1.231228742001907, -1.720549809950561, -0.690468438834111);
+
+ float mathResult = Math::Angle(u, v);
+ float oldMathResult = Angle(VEC_TO_D3DVEC(u), VEC_TO_D3DVEC(v));
+
+ if (! Math::IsEqual(mathResult, oldMathResult, TEST_TOLERANCE) )
+ return __LINE__;
+
+ return 0;
+}
+
+int TestRotateView()
+{
+ const Math::Vector center(0.617909142705555, 0.896939729454538, -0.615041943652284);
+ const float angleH = 44.5;
+ const float angleV = 12.3;
+ const float dist = 34.76;
+
+ Math::Vector mathResult = Math::RotateView(center, angleH, angleV, dist);
+ Math::Vector oldMathResult = D3DVEC_TO_VEC(RotateView(VEC_TO_D3DVEC(center), angleH, angleV, dist));
+
+ if (! Math::VectorsEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLookatPoint()
+{
+ const Math::Vector eye(-2.451183170579471, 0.241270270546559, -0.490677411454893);
+ const float angleH = 48.4;
+ const float angleV = 32.4;
+ const float length = 74.44;
+
+ Math::Vector mathResult = Math::LookatPoint(eye, angleH, angleV, length);
+ Math::Vector oldMathResult = D3DVEC_TO_VEC(LookatPoint(VEC_TO_D3DVEC(eye), angleH, angleV, length));
+
+ if (! Math::VectorsEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestProjection()
+{
+ const Math::Vector a(0.852064846846319, -0.794279497087496, -0.655779805476688);
+ const Math::Vector b(-0.245838834102304, -0.841115596038861, 0.470457161487799);
+ const Math::Vector p(2.289326061164255, -0.505511362271196, 0.660204551169491);
+
+ Math::Vector mathResult = Math::Projection(a, b, p);
+ Math::Vector oldMathResult = D3DVEC_TO_VEC(Projection(VEC_TO_D3DVEC(a), VEC_TO_D3DVEC(b), VEC_TO_D3DVEC(p)));
+
+ if (! Math::VectorsEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadViewMatrix()
+{
+ const Math::Vector from(2.5646013154868874, -0.6058794133917031, -0.0441195127419744);
+ const Math::Vector at(0.728044925765569, -0.206343977871841, 2.543158236935463);
+ const Math::Vector worldUp(-1.893738133660711, -1.009584441407070, 0.521745988225582);
+
+ Math::Matrix mathResult;
+ Math::LoadViewMatrix(mathResult, from, at, worldUp);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DVECTOR fromD3D = VEC_TO_D3DVEC(from);
+ D3DVECTOR atD3D = VEC_TO_D3DVEC(at);
+ D3DVECTOR worldUpD3D = VEC_TO_D3DVEC(worldUp);
+ D3DUtil_SetViewMatrix(mat, fromD3D, atD3D, worldUpD3D);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadProjectionMatrix()
+{
+ const float fov = 76.3f;
+ const float aspect = 0.891f;
+ const float nearPlane = 12.3f;
+ const float farPlane = 1238.9f;
+
+ Math::Matrix mathResult;
+ Math::LoadProjectionMatrix(mathResult, fov, aspect, nearPlane, farPlane);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetProjectionMatrix(mat, fov, aspect, nearPlane, farPlane);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadTranslationMatrix()
+{
+ const Math::Vector translation(-0.3631590720995237, 1.6976327614875211, 0.0148815191502145);
+
+ Math::Matrix mathResult;
+ Math::LoadTranslationMatrix(mathResult, translation);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetTranslateMatrix(mat, translation.x, translation.y, translation.z);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadScaleMatrix()
+{
+ const Math::Vector scale(0.612236460285503, -0.635566935025364, -0.254321375332065);
+
+ Math::Matrix mathResult;
+ Math::LoadScaleMatrix(mathResult, scale);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetScaleMatrix(mat, scale.x, scale.y, scale.z);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationXMatrix()
+{
+ const float angle = 0.513790685774275;
+
+ Math::Matrix mathResult;
+ Math::LoadRotationXMatrix(mathResult, angle);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetRotateXMatrix(mat, angle);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationYMatrix()
+{
+ const float angle = -0.569166650127303;
+
+ Math::Matrix mathResult;
+ Math::LoadRotationYMatrix(mathResult, angle);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetRotateYMatrix(mat, angle);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationZMatrix()
+{
+ const float angle = 0.380448034347452;
+
+ Math::Matrix mathResult;
+ Math::LoadRotationZMatrix(mathResult, angle);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DUtil_SetRotateZMatrix(mat, angle);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationMatrix()
+{
+ const float angle = -0.987747190637790;
+ const Math::Vector dir(-0.113024727688331, -0.781265998072571, 1.838972397076884);
+
+ Math::Matrix mathResult;
+ Math::LoadRotationMatrix(mathResult, dir, angle);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ D3DVECTOR dirD3D = VEC_TO_D3DVEC(dir);
+ D3DUtil_SetRotationMatrix(mat, dirD3D, angle);
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationXZYMatrix()
+{
+ const Math::Vector angles(-0.841366567984597, -0.100543315396357, 1.610647811559988);
+
+ Math::Matrix mathResult;
+ Math::LoadRotationXZYMatrix(mathResult, angles);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ MatRotateXZY(mat, VEC_TO_D3DVEC(angles));
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestLoadRotationZXYMatrix()
+{
+ const Math::Vector angles(0.275558495480206, -0.224328265970090, 0.943077216574253);
+
+ Math::Matrix mathResult;
+ Math::LoadRotationZXYMatrix(mathResult, angles);
+
+ Math::Matrix oldMathResult;
+ {
+ D3DMATRIX mat;
+ MatRotateZXY(mat, VEC_TO_D3DVEC(angles));
+ oldMathResult = D3DMAT_TO_MAT(mat);
+ }
+
+ if (! Math::MatricesEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+int TestTransform()
+{
+ Math::Matrix transformMatrix(
+ (float[4][4])
+ {
+ { -0.9282074720977896, 0.6794734970319730, -1.3234304946882685, 0.0925294727863890 },
+ { -0.0395527963683484, 0.2897634352353881, 1.9144398570315440, -1.4062267508968478 },
+ { 0.9133323625282361, -0.6741836434774530, -0.2188812951424338, -1.0089184339952666 },
+ { 0.0f, 0.0f, 0.0f, 1.0f }
+ }
+ );
+ Math::Vector vector(-0.314596433318370, -0.622681232583150, -0.371307535743574);
+
+ Math::Vector mathResult = Math::Transform(transformMatrix, vector);
+ Math::Vector oldMathResult = Transform(transformMatrix, vector);
+
+ if (! Math::VectorsEqual(mathResult, oldMathResult, TEST_TOLERANCE))
+ return __LINE__;
+
+ return 0;
+}
+
+*/
+
diff --git a/test/unit/math/matrix_test.cpp b/test/unit/math/matrix_test.cpp
new file mode 100644
index 0000000..6ae2c6b
--- /dev/null
+++ b/test/unit/math/matrix_test.cpp
@@ -0,0 +1,314 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// math/test/matrix_test.cpp
+
+/*
+ Unit tests for Matrix struct
+
+ Test data was randomly generated and the expected results
+ calculated using GNU Octave.
+ */
+
+#include "math/func.h"
+#include "math/matrix.h"
+
+#include "gtest/gtest.h"
+
+
+const float TEST_TOLERANCE = 1e-6;
+
+
+TEST(MatrixTest, TransposeTest)
+{
+ const Math::Matrix mat(
+ (float[4][4])
+ {
+ { -0.07011674491203920, 1.26145596067429810, 2.09476603598066902, 0.35560176915570696 },
+ { -1.34075615966224704, 1.17988499016709314, 0.00601713429241016, -0.75213676977972566 },
+ { 0.59186722295223981, 0.88089224074765293, 0.70994467464257294, 0.36730385425340212 },
+ { -0.95649396555068111, 0.75912182022565566, 1.34883305778387186, -1.34957997578168754 }
+ }
+ );
+
+ const Math::Matrix expectedTranspose(
+ (float[4][4])
+ {
+ { -0.07011674491203920, -1.34075615966224704, 0.59186722295223981, -0.95649396555068111 },
+ { 1.26145596067429810, 1.17988499016709314, 0.88089224074765293, 0.75912182022565566 },
+ { 2.09476603598066902, 0.00601713429241016, 0.70994467464257294, 1.34883305778387186 },
+ { 0.35560176915570696, -0.75213676977972566, 0.36730385425340212, -1.34957997578168754 }
+ }
+ );
+
+ Math::Matrix transpose = Math::Transpose(mat);
+
+ EXPECT_TRUE(Math::MatricesEqual(transpose, expectedTranspose, TEST_TOLERANCE));
+}
+
+TEST(MatrixTest, CofactorTest)
+{
+ const Math::Matrix mat1(
+ (float[4][4])
+ {
+ { 0.610630320796245, 1.059932357918312, -1.581674311378210, 1.782214448453331 },
+ { 0.191028848211526, -0.813898708757524, 1.516114203870644, 0.395202639476002 },
+ { 0.335142750345279, -0.346586619596529, 0.545382042472336, -0.879268918923072 },
+ { 1.417588151657198, 1.450841789070141, 0.219080104196171, 0.378724047481655 }
+ }
+ );
+
+ const Math::Matrix expectedCofactors1(
+ (float[4][4])
+ {
+ { -2.402679369186782, 2.282452509293019, 1.722732204057644, -0.746939701104385 },
+ { -0.687677756877654, 1.168949180331164, -0.985354966837796, -1.334071111592705 },
+ { -5.115621958424845, 4.229724770159009, 2.529000630782808, 1.481632618355891 },
+ { 0.147480897398694, -2.140677680337111, -1.207189492265546, 0.151236920408051 }
+ }
+ );
+
+ for (int r = 0; r < 4; ++r)
+ {
+ for (int c = 0; c < 4; ++c)
+ {
+ float ret = mat1.Cofactor(r, c);
+ float exp = expectedCofactors1.m[4*c+r];
+ EXPECT_TRUE(Math::IsEqual(ret, exp, TEST_TOLERANCE));
+ }
+ }
+
+ const Math::Matrix mat2(
+ (float[4][4])
+ {
+ { 0.9845099464982393, -0.9091233416532389, -0.6272243714245945, 0.4645001858944354 },
+ { -0.1333308471483736, 0.9128181433725897, -1.0937461393836190, 0.3180936795928376 },
+ { -0.0654324396846289, 0.1014641705415945, 1.5107709042683430, -0.0240560430414690 },
+ { 0.0179638644093347, -1.0695585982782767, -0.1741250853101032, 1.0803106709464336 }
+ }
+ );
+
+ const Math::Matrix expectedCofactors2(
+ (float[4][4])
+ {
+ { 2.0861102207614466, 0.2989010779528912, 0.0746276150537432, 0.2732659822656097 },
+ { 0.6850002886584565, 1.5513169659641379, -0.0503743176545917, 1.5163672441575642 },
+ { 1.2385556680997216, 1.1827709562505695, 1.2282813085138962, 1.3483789679871401 },
+ { -1.0710790241539783, -0.5589604503588883, 0.0100959837872308, 1.1897872684455839 }
+ }
+ );
+
+
+ for (int r = 0; r < 4; ++r)
+ {
+ for (int c = 0; c < 4; ++c)
+ {
+ float ret = mat2.Cofactor(r, c);
+ float exp = expectedCofactors2.m[4*c+r];
+ EXPECT_TRUE(Math::IsEqual(ret, exp, TEST_TOLERANCE));
+ }
+ }
+}
+
+TEST(MatrixTest, DetTest)
+{
+ const Math::Matrix mat1(
+ (float[4][4])
+ {
+ { -0.95880162984708284, 0.24004047608997131, -0.78172309932665407, -0.11604124457222834 },
+ { -0.36230592086261376, -0.75778166876017261, 0.33041059404631740, -1.06001391941094836 },
+ { 0.00260215210936187, 1.27485610196385113, -0.26149859846418033, -0.59669701186364876 },
+ { 0.36899429848485432, 3.01720896813933104, 2.10311476609438719, -1.68627076626448269 }
+ }
+ );
+
+ const float expectedDet1 = 4.07415413729671;
+
+ float ret1 = mat1.Det();
+ EXPECT_TRUE(Math::IsEqual(ret1, expectedDet1, TEST_TOLERANCE));
+
+ const Math::Matrix mat2(
+ (float[4][4])
+ {
+ { -1.0860073221346871, 0.9150354098189495, -0.2723201933559999, 0.2922832160271507 },
+ { -1.0248331304801788, -2.5081237461125205, -1.0277123574586633, -0.2254690663329798 },
+ { -1.4227635282899367, -0.0403846809122684, 0.9216148477171653, 1.2517067488015878 },
+ { -0.1160254467152022, 0.8270675274393656, 1.0327218739781614, -0.3674886870220400 }
+ }
+ );
+
+ const float expectedDet2 = -6.35122307880942;
+
+ float ret2 = mat2.Det();
+ EXPECT_TRUE(Math::IsEqual(ret2, expectedDet2, TEST_TOLERANCE));
+}
+
+TEST(MatrixTest, InverseTest)
+{
+ const Math::Matrix mat1(
+ (float[4][4])
+ {
+ { -2.2829352811514658, -0.9103222363187888, 0.2792976509411680, -0.7984393573193174 },
+ { 2.4823665798689589, -0.0599056759070980, 0.3832364352926366, -1.6404257204372739 },
+ { -0.3841952272526398, -0.8377700696457873, -0.3416328338427138, 1.1746577275723329 },
+ { 0.1746031241954947, -0.4952532117949962, 0.2155084379835037, -1.6586460437329220 }
+ }
+ );
+
+ const Math::Matrix expectedInverse1(
+ (float[4][4])
+ {
+ { -0.119472603171041, 0.331675963276297, 0.187516809009720, -0.137720814290806 },
+ { -0.387591686166085, -0.487284946727583, -0.798527541290274, 0.102991635972060 },
+ { 2.601905603425902, 2.606899016264679, -0.528006148839176, -4.204703326522837 },
+ { 0.441220327151392, 0.519128136207318, 0.189567009205522, -1.194469716136194 }
+ }
+ );
+
+ Math::Matrix inverse1 = mat1.Inverse();
+
+ EXPECT_TRUE(Math::MatricesEqual(inverse1, expectedInverse1, TEST_TOLERANCE));
+
+ const Math::Matrix mat2(
+ (float[4][4])
+ {
+ { -0.05464332404298505, -0.64357755258235749, -0.13017671677619302, -0.56742332785888006 },
+ { 0.29048383600458222, -0.91517047043724875, 0.84517524415561684, 0.51628195547960565 },
+ { 0.00946488004480186, -0.89077382212689293, 0.73565573766341397, -0.15932513521840930 },
+ { -1.01244718912499132, -0.27840911963972276, -0.39189681211309862, 1.18315064340192055 }
+ }
+ );
+
+ const Math::Matrix expectedInverse2(
+ (float[4][4])
+ {
+ { 0.771302711132012, 1.587542278361995, -2.003075114445104, -0.592574156227379 },
+ { -1.208929259769431, -0.786598967848473, 0.607335305808052, -0.154759693303324 },
+ { -1.500037668208218, -0.774300278997914, 1.917800427261255, -0.123268572651291 },
+ { -0.121314770937944, 0.916925149209746, -0.935924950785014, 0.260875394250671 }
+ }
+ );
+
+ Math::Matrix inverse2 = mat2.Inverse();
+
+ EXPECT_TRUE(Math::MatricesEqual(inverse2, expectedInverse2, TEST_TOLERANCE));
+}
+
+TEST(MatrixTest, MultiplyTest)
+{
+ const Math::Matrix mat1A(
+ (float[4][4])
+ {
+ { 0.6561727049162027, -1.4180263627131411, -0.8271026046117423, 2.3919331748512578 },
+ { -0.6035665535146352, 0.0150827348790615, -0.7090794192822540, 0.9057604704594814 },
+ { -0.9871045001223655, -0.4980646811455065, 0.3806177002298990, 0.1520583649240934 },
+ { -0.2721911170792712, 0.7627928194552067, -0.1504091336784158, 0.9747545351840121 }
+ }
+ );
+
+ const Math::Matrix mat1B(
+ (float[4][4])
+ {
+ { -0.2643735892448818, -0.7542994492819621, 0.6082322350568750, 0.0581733424861419 },
+ { 1.0293246070431237, 0.1979285388251341, -0.2932031385332818, 0.8838407179018929 },
+ { 0.3448687251553114, 0.5031654871245456, 0.7554693012922442, -0.4845315903845708 },
+ { -1.8662838497278593, -0.7843850624747805, 0.1389026096476257, -1.3686415408300689 }
+ }
+ );
+
+ const Math::Matrix expectedMultiply1(
+ (float[4][4])
+ {
+ { -6.382352236417988, -3.067984733682130, 0.522270304251466, -4.088079444498280 },
+ { -1.759853366848825, -0.608994052024491, -0.781406179437379, -0.917870775786188 },
+ { -0.404226802169062, 0.718232546720114, -0.145688356880835, -0.890167707987175 },
+ { -1.013918490922430, -0.483971504099758, -0.367442194643757, -0.602858486133615 }
+ }
+ );
+
+ Math::Matrix multiply1 = Math::MultiplyMatrices(mat1A, mat1B);
+ EXPECT_TRUE(Math::MatricesEqual(multiply1, expectedMultiply1, TEST_TOLERANCE));
+
+ const Math::Matrix mat2A(
+ (float[4][4])
+ {
+ { 0.8697203025776754, 2.1259475710644935, 1.7856691009707812, -2.1563963348328126 },
+ { 1.5888074489288735, -0.0794849733953615, 0.7307782768677457, 0.7943129159612630 },
+ { 0.2859761537233830, -0.6231231890384962, -0.0496743172880377, -0.8137857518646087 },
+ { 1.2670547229512983, -0.5305171374831831, -0.4987412674062375, -1.1257327113869595 }
+ }
+ );
+
+ const Math::Matrix mat2B(
+ (float[4][4])
+ {
+ { 1.1321105701165317, 0.1759563504574463, -2.0675778912000418, 1.4840339814245538 },
+ { -1.5117280888829916, -0.0933013188828093, -0.2079262944351640, 0.9575727579539316 },
+ { 0.3615378398970173, 1.2465163589027248, 1.1326150997082589, 0.9921208694352303 },
+ { -0.7357104529373861, -0.4774022005969588, -0.2118739096676499, 1.1427567093270703 }
+ }
+ );
+
+ const Math::Matrix expectedMultiply2(
+ (float[4][4])
+ {
+ { 0.00283516267056338, 3.21001319965989307, 0.23910503934370686, 2.63380716363006107 },
+ { 1.59868505822469742, 0.81869715594617765, -2.60905981088293570, 3.91445839239110294 },
+ { 1.84650099286297942, 0.43504079532852930, -0.34555619012424243, -1.15152951542451487 },
+ { 2.88434318563174585, 0.18818239851585700, -2.83579436909308980, -0.40890672198610400 }
+ }
+ );
+
+ Math::Matrix multiply2 = Math::MultiplyMatrices(mat2A, mat2B);
+ EXPECT_TRUE(Math::MatricesEqual(multiply2, expectedMultiply2, TEST_TOLERANCE));
+}
+
+TEST(MatrixTest, MultiplyVectorTest)
+{
+ const Math::Matrix mat1(
+ (float[4][4])
+ {
+ { 0.188562846910008, -0.015148651460679, 0.394512304108827, 0.906910631257135 },
+ { -0.297506779519667, 0.940119328178913, 0.970957796752517, 0.310559318965526 },
+ { -0.819770525290873, -2.316574438778879, 0.155756069319732, -0.855661405742964 },
+ { 0.000000000000000, 0.000000000000000, 0.000000000000000, 1.000000000000000 }
+ }
+ );
+
+ const Math::Vector vec1(-0.824708565156661, -1.598287748103842, -0.422498044734181);
+
+ const Math::Vector expectedMultiply1(0.608932463260470, -1.356893266403749, 3.457156276255142);
+
+ Math::Vector multiply1 = Math::MatrixVectorMultiply(mat1, vec1, false);
+ EXPECT_TRUE(Math::VectorsEqual(multiply1, expectedMultiply1, TEST_TOLERANCE));
+
+ const Math::Matrix mat2(
+ (float[4][4])
+ {
+ { -0.63287117038834284, 0.55148060401816856, -0.02042395559467368, -1.50367083897656850 },
+ { 0.69629042156335297, 0.12982747869796774, -1.16250029235919405, 1.19084447253756909 },
+ { 0.44164132914357224, -0.15169304045662041, -0.00880583574621390, -0.55817802940035310 },
+ { 0.95680476533530789, -1.51912346889253125, -0.74209769406615944, -0.20938988867903682 }
+ }
+ );
+
+ const Math::Vector vec2(0.330987381051962, 1.494375516393466, 1.483422335561857);
+
+ const Math::Vector expectedMultiply2(0.2816820577317669, 0.0334468811767428, 0.1996974284970455);
+
+ Math::Vector multiply2 = Math::MatrixVectorMultiply(mat2, vec2, true);
+ EXPECT_TRUE(Math::VectorsEqual(multiply2, expectedMultiply2, TEST_TOLERANCE));
+}
diff --git a/test/unit/math/vector_test.cpp b/test/unit/math/vector_test.cpp
new file mode 100644
index 0000000..199f4c3
--- /dev/null
+++ b/test/unit/math/vector_test.cpp
@@ -0,0 +1,74 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// math/test/vector_test.cpp
+
+/*
+ Unit tests for Vector struct
+
+ Test data was randomly generated and the expected results
+ calculated using GNU Octave.
+ */
+
+#include "math/func.h"
+#include "math/vector.h"
+
+#include "gtest/gtest.h"
+
+
+const float TEST_TOLERANCE = 1e-6;
+
+
+TEST(VectorTest, LengthTest)
+{
+ Math::Vector vec(-1.288447945923275, 0.681452565308134, -0.633761098985957);
+ const float expectedLength = 1.58938001708428;
+
+ EXPECT_TRUE(Math::IsEqual(vec.Length(), expectedLength, TEST_TOLERANCE));
+}
+
+TEST(VectorTest, NormalizeTest)
+{
+ Math::Vector vec(1.848877241804398, -0.157262961268577, -1.963031403332377);
+ const Math::Vector expectedNormalized(0.6844609421393856, -0.0582193085618106, -0.7267212194481797);
+
+ vec.Normalize();
+
+ EXPECT_TRUE(Math::VectorsEqual(vec, expectedNormalized, TEST_TOLERANCE));
+}
+
+TEST(VectorTest, DotTest)
+{
+ Math::Vector vecA(0.8202190530968309, 0.0130926060162780, 0.2411914183883510);
+ Math::Vector vecB(-0.0524083951404069, 1.5564932716738220, -0.8971342631500536);
+
+ float expectedDot = -0.238988896477326;
+
+ EXPECT_TRUE(Math::IsEqual(Math::DotProduct(vecA, vecB), expectedDot, TEST_TOLERANCE));
+}
+
+TEST(VectorTest, CrossTest)
+{
+ Math::Vector vecA(1.37380499798567, 1.18054518384682, 1.95166361293121);
+ Math::Vector vecB(0.891657855926886, 0.447591335394532, -0.901604070087823);
+
+ Math::Vector expectedCross(-1.937932065431669, 2.978844370287636, -0.437739173833581);
+ Math::Vector expectedReverseCross = -expectedCross;
+
+ EXPECT_TRUE(Math::VectorsEqual(vecA.CrossMultiply(vecB), expectedCross, TEST_TOLERANCE));
+
+ EXPECT_TRUE(Math::VectorsEqual(vecB.CrossMultiply(vecA), expectedReverseCross, TEST_TOLERANCE));
+}
diff --git a/test/unit/ui/CMakeLists.txt b/test/unit/ui/CMakeLists.txt
new file mode 100644
index 0000000..32af230
--- /dev/null
+++ b/test/unit/ui/CMakeLists.txt
@@ -0,0 +1,29 @@
+set(SRC_DIR ${colobot_SOURCE_DIR}/src)
+
+include_directories(
+.
+${SRC_DIR}
+${GTEST_INCLUDE_DIR}
+${GMOCK_INCLUDE_DIR}
+)
+
+add_executable(edit_test
+${SRC_DIR}/common/event.cpp
+${SRC_DIR}/common/logger.cpp
+${SRC_DIR}/common/misc.cpp
+${SRC_DIR}/common/iman.cpp
+${SRC_DIR}/common/stringutils.cpp
+${SRC_DIR}/graphics/engine/text.cpp
+${SRC_DIR}/ui/button.cpp
+${SRC_DIR}/ui/control.cpp
+${SRC_DIR}/ui/edit.cpp
+${SRC_DIR}/ui/scroll.cpp
+stubs/app_stub.cpp
+stubs/engine_stub.cpp
+stubs/particle_stub.cpp
+stubs/restext_stub.cpp
+stubs/robotmain_stub.cpp
+edit_test.cpp)
+target_link_libraries(edit_test gtest gmock ${SDL_LIBRARY} ${SDLTTF_LIBRARY} ${Boost_LIBRARIES})
+
+add_test(edit_test ./edit_test)
diff --git a/test/unit/ui/edit_test.cpp b/test/unit/ui/edit_test.cpp
new file mode 100644
index 0000000..f878f4b
--- /dev/null
+++ b/test/unit/ui/edit_test.cpp
@@ -0,0 +1,74 @@
+#include "app/app.h"
+#include "ui/edit.h"
+#include "mocks/text_mock.h"
+
+#include <gtest/gtest.h>
+#include <gmock/gmock.h>
+#include <fstream>
+
+class CEditTest : public testing::Test
+{
+public:
+ CEditTest(){};
+
+ virtual void SetUp()
+ {
+ m_engine = new Gfx::CEngine(&m_iMan, NULL);
+
+ m_iMan.AddInstance(CLASS_ENGINE, m_engine);
+ m_edit = new Ui::CEdit;
+ }
+
+ virtual void TearDown()
+ {
+ m_iMan.DeleteInstance(CLASS_ENGINE, m_engine);
+ delete m_engine;
+ m_engine = NULL;
+ delete m_edit;
+ m_edit = NULL;
+
+ }
+ virtual ~CEditTest()
+ {
+
+ };
+
+protected:
+ CInstanceManager m_iMan;
+ CApplication m_app;
+ Gfx::CEngine * m_engine;
+ Ui::CEdit * m_edit;
+ CLogger m_logger;
+};
+
+using ::testing::_;
+using ::testing::Return;
+
+TEST_F(CEditTest, WriteTest)
+{
+ ASSERT_TRUE(true);
+ CTextMock * text = dynamic_cast<CTextMock *>(m_engine->GetText());
+ EXPECT_CALL(*text, GetCharWidth(_, _, _, _)).WillRepeatedly(Return(1.0f));
+ EXPECT_CALL(*text, GetStringWidth(_, _, _)).WillOnce(Return(1.0f));
+ std::string filename = "test.file";
+ m_edit->SetMaxChar(Ui::EDITSTUDIOMAX);
+ m_edit->SetAutoIndent(true);
+ std::string inputScript = "{\ntext1\ntext2\n\ntext3\n{\ntext4\n}\n}";
+ std::string expectedScript = "{\r\n\ttext1\r\n\ttext2\r\n\t\r\n\ttext3\r\n\t{\r\n\t\ttext4\r\n\t}\r\n}";
+ m_edit->SetText(inputScript.c_str(), true);
+ GetLogger()->Info("Writing text \n");
+ m_edit->WriteText("script.txt");
+
+ std::fstream scriptFile;
+
+ scriptFile.open("script.txt", std::ios_base::binary | std::ios_base::in);
+ std::string outputScript((std::istreambuf_iterator<char>(scriptFile)), std::istreambuf_iterator<char>());
+ ASSERT_STREQ(expectedScript.c_str(), outputScript.c_str());
+}
+
+int main(int argc, char *argv[])
+{
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}
+
diff --git a/test/unit/ui/mocks/text_mock.h b/test/unit/ui/mocks/text_mock.h
new file mode 100644
index 0000000..f0ad339
--- /dev/null
+++ b/test/unit/ui/mocks/text_mock.h
@@ -0,0 +1,21 @@
+#include "common/logger.h"
+#include "graphics/engine/text.h"
+
+#include <gmock/gmock.h>
+
+class CTextMock : public Gfx::CText
+{
+public:
+ CTextMock(CInstanceManager *iMan, Gfx::CEngine* engine) : CText(iMan, engine)
+ {
+ }
+
+ virtual ~CTextMock()
+ {
+ };
+
+ MOCK_METHOD4(GetCharWidth, float(Gfx::UTF8Char, Gfx::FontType, float, float));
+ MOCK_METHOD3(GetStringWidth, float(const std::string &, Gfx::FontType, float));
+
+};
+
diff --git a/test/unit/ui/stubs/app_stub.cpp b/test/unit/ui/stubs/app_stub.cpp
new file mode 100644
index 0000000..70d9e82
--- /dev/null
+++ b/test/unit/ui/stubs/app_stub.cpp
@@ -0,0 +1,26 @@
+#include "app/app.h"
+#include "graphics/opengl/gldevice.h"
+
+template<> CApplication* CSingleton<CApplication>::mInstance = nullptr;
+
+namespace Gfx {
+
+GLDeviceConfig::GLDeviceConfig()
+{
+}
+
+} /* Gfx */
+CApplication::CApplication()
+{
+}
+
+CApplication::~CApplication()
+{
+}
+
+std::string CApplication::GetDataFilePath(DataDir /* dataDir */, const std::string& subpath)
+{
+ return subpath;
+}
+
+
diff --git a/test/unit/ui/stubs/engine_stub.cpp b/test/unit/ui/stubs/engine_stub.cpp
new file mode 100644
index 0000000..de7bbe7
--- /dev/null
+++ b/test/unit/ui/stubs/engine_stub.cpp
@@ -0,0 +1,79 @@
+#include "graphics/engine/engine.h"
+#include "graphics/engine/text.h"
+#include "mocks/text_mock.h"
+
+namespace Gfx {
+
+CEngine::CEngine(CInstanceManager* iMan, CApplication* app) :
+ m_iMan(iMan), m_app(app)
+{
+ m_text = new CTextMock(m_iMan, this);
+ m_text->Create();
+}
+
+CEngine::~CEngine()
+{
+ delete m_text;
+ m_text = NULL;
+}
+
+Math::Point CEngine::WindowToInterfaceSize(Math::IntPoint size)
+{
+ return Math::Point(size.x, size.y);
+}
+
+void CEngine::SetState(int state, const Color& color)
+{
+ if (state == m_lastState && color == m_lastColor)
+ return;
+
+ m_lastState = state;
+ m_lastColor = color;
+}
+
+Math::IntPoint CEngine::GetWindowSize()
+{
+ return m_size;
+}
+
+void CEngine::AddStatisticTriangle(int count)
+{
+ m_statisticTriangle += count;
+}
+
+void CEngine::SetMouseType(EngineMouseType type)
+{
+ m_mouseType = type;
+}
+
+bool CEngine::SetTexture(const std::string& /* name */, int /* stage */)
+{
+ return true;
+}
+
+CText* CEngine::GetText()
+{
+ return m_text;
+}
+
+CDevice* CEngine::GetDevice()
+{
+ return m_device;
+}
+
+int CEngine::GetEditIndentValue()
+{
+ return m_editIndentValue;
+}
+
+void CEngine::DeleteTexture(const std::string& /* texName */)
+{
+}
+Texture CEngine::LoadTexture(const std::string& /* name */)
+{
+ Texture texture;
+ return texture;
+}
+
+} /* Gfx */
+
diff --git a/test/unit/ui/stubs/particle_stub.cpp b/test/unit/ui/stubs/particle_stub.cpp
new file mode 100644
index 0000000..c3bf6dc
--- /dev/null
+++ b/test/unit/ui/stubs/particle_stub.cpp
@@ -0,0 +1,205 @@
+#include "graphics/engine/particle.h"
+
+#include "common/logger.h"
+
+
+// Graphics module namespace
+namespace Gfx {
+
+
+CParticle::CParticle(CInstanceManager* /*iMan*/, CEngine* /*engine*/)
+{
+}
+
+CParticle::~CParticle()
+{
+}
+
+void CParticle::SetDevice(CDevice* /*device*/)
+{
+}
+
+void CParticle::FlushParticle()
+{
+}
+
+void CParticle::FlushParticle(int /*sheet*/)
+{
+}
+
+int CParticle::CreateParticle(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/,
+ ParticleType /*type*/, float /*duration*/, float /*mass*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateFrag(Math::Vector /*pos*/, Math::Vector /*speed*/, EngineTriangle */*triangle*/,
+ ParticleType /*type*/, float /*duration*/, float /*mass*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreatePart(Math::Vector /*pos*/, Math::Vector /*speed*/, ParticleType /*type*/,
+ float /*duration*/, float /*mass*/, float /*weight*/,
+ float /*windSensitivity*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, Math::Point /*dim*/,
+ float /*duration*/, int /*sheet*/)
+{
+ return 0;
+}
+
+int CParticle::CreateTrack(Math::Vector /*pos*/, Math::Vector /*speed*/, Math::Point /*dim*/, ParticleType /*type*/,
+ float /*duration*/, float /*mass*/, float /*length*/, float /*width*/)
+{
+ return 0;
+}
+
+void CParticle::CreateWheelTrace(const Math::Vector &/*p1*/, const Math::Vector &/*p2*/, const Math::Vector &/*p3*/,
+ const Math::Vector &/*p4*/, ParticleType /*type*/)
+{
+}
+
+void CParticle::DeleteParticle(ParticleType /*type*/)
+{
+}
+
+void CParticle::DeleteParticle(int /*channel*/)
+{
+}
+
+void CParticle::SetObjectLink(int /*channel*/, CObject */*object*/)
+{
+}
+
+void CParticle::SetObjectFather(int /*channel*/, CObject */*object*/)
+{
+}
+
+void CParticle::SetPosition(int /*channel*/, Math::Vector /*pos*/)
+{
+}
+
+void CParticle::SetDimension(int /*channel*/, Math::Point /*dim*/)
+{
+}
+
+void CParticle::SetZoom(int /*channel*/, float /*zoom*/)
+{
+}
+
+void CParticle::SetAngle(int /*channel*/, float /*angle*/)
+{
+}
+
+void CParticle::SetIntensity(int /*channel*/, float /*intensity*/)
+{
+}
+
+void CParticle::SetParam(int /*channel*/, Math::Vector /*pos*/, Math::Point /*dim*/, float /*zoom*/, float /*angle*/, float /*intensity*/)
+{
+}
+
+void CParticle::SetPhase(int /*channel*/, ParticlePhase /*phase*/, float /*duration*/)
+{
+}
+
+bool CParticle::GetPosition(int /*channel*/, Math::Vector &/*pos*/)
+{
+ return true;
+}
+
+Color CParticle::GetFogColor(Math::Vector /*pos*/)
+{
+ return Color();
+}
+
+void CParticle::SetFrameUpdate(int /*sheet*/, bool /*update*/)
+{
+}
+
+void CParticle::FrameParticle(float /*rTime*/)
+{
+}
+
+void CParticle::DrawParticle(int /*sheet*/)
+{
+}
+
+bool CParticle::WriteWheelTrace(const char */*filename*/, int /*width*/, int /*height*/, Math::Vector /*dl*/, Math::Vector /*ur*/)
+{
+ return true;
+}
+
+void CParticle::DeleteRank(int /*rank*/)
+{
+}
+
+bool CParticle::CheckChannel(int &/*channel*/)
+{
+ return true;
+}
+
+void CParticle::DrawParticleTriangle(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleNorm(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleFlat(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleFog(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleRay(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleSphere(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleCylinder(int /*i*/)
+{
+}
+
+void CParticle::DrawParticleWheel(int /*i*/)
+{
+}
+
+CObject* CParticle::SearchObjectGun(Math::Vector /*old*/, Math::Vector /*pos*/, ParticleType /*type*/, CObject */*father*/)
+{
+ return nullptr;
+}
+
+CObject* CParticle::SearchObjectRay(Math::Vector /*pos*/, Math::Vector /*goal*/, ParticleType /*type*/, CObject */*father*/)
+{
+ return nullptr;
+}
+
+void CParticle::Play(Sound /*sound*/, Math::Vector /*pos*/, float /*amplitude*/)
+{
+}
+
+bool CParticle::TrackMove(int /*i*/, Math::Vector /*pos*/, float /*progress*/)
+{
+ return true;
+}
+
+void CParticle::TrackDraw(int /*i*/, ParticleType /*type*/)
+{
+}
+
+
+} // namespace Gfx
+
diff --git a/test/unit/ui/stubs/restext_stub.cpp b/test/unit/ui/stubs/restext_stub.cpp
new file mode 100644
index 0000000..004da19
--- /dev/null
+++ b/test/unit/ui/stubs/restext_stub.cpp
@@ -0,0 +1,12 @@
+#include "common/restext.h"
+
+bool GetResource(ResType /* type */, int /* num */, char* /* text */)
+{
+ return true;
+}
+
+bool SearchKey(const char * /* cmd */, InputSlot & /* key */)
+{
+ return true;
+}
+
diff --git a/test/unit/ui/stubs/robotmain_stub.cpp b/test/unit/ui/stubs/robotmain_stub.cpp
new file mode 100644
index 0000000..a36b1a1
--- /dev/null
+++ b/test/unit/ui/stubs/robotmain_stub.cpp
@@ -0,0 +1,17 @@
+#include "object/robotmain.h"
+
+
+template<> CRobotMain* CSingleton<CRobotMain>::mInstance = nullptr;
+
+bool CRobotMain::GetGlint()
+{
+ return false;
+}
+
+const InputBinding& CRobotMain::GetInputBinding(InputSlot slot)
+{
+ unsigned int index = static_cast<unsigned int>(slot);
+ assert(index >= 0 && index < INPUT_SLOT_MAX);
+ return m_inputBindings[index];
+}
+