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-rw-r--r--src/sound/oalsound/alsound.cpp70
-rw-r--r--src/sound/oalsound/alsound.h4
-rw-r--r--src/sound/oalsound/buffer.cpp4
-rw-r--r--src/sound/oalsound/channel.cpp45
-rw-r--r--src/sound/oalsound/channel.h7
-rw-r--r--src/sound/sound.h2
6 files changed, 69 insertions, 63 deletions
diff --git a/src/sound/oalsound/alsound.cpp b/src/sound/oalsound/alsound.cpp
index b8dbcda..80e8fe6 100644
--- a/src/sound/oalsound/alsound.cpp
+++ b/src/sound/oalsound/alsound.cpp
@@ -20,14 +20,13 @@
#include "alsound.h"
-
#define MIN(a, b) (a > b ? b : a)
ALSound::ALSound()
{
mEnabled = false;
m3D = false;
- mAudioVolume = MAXVOLUME;
+ mAudioVolume = 1.0f;
mMute = false;
auto pointer = CInstanceManager::GetInstancePointer();
if (pointer != nullptr)
@@ -105,7 +104,7 @@ bool ALSound::GetSound3DCap()
}
-bool ALSound::RetEnable()
+bool ALSound::GetEnable()
{
return mEnabled;
}
@@ -113,8 +112,8 @@ bool ALSound::RetEnable()
void ALSound::SetAudioVolume(int volume)
{
- alListenerf(AL_GAIN, MIN(volume, MAXVOLUME) * 0.01f);
- mAudioVolume = MIN(volume, MAXVOLUME);
+ alListenerf(AL_GAIN, MIN(static_cast<float>(volume) / MAXVOLUME, 1.0f));
+ mAudioVolume = MIN(static_cast<float>(volume) / MAXVOLUME, 1.0f);
}
@@ -291,18 +290,14 @@ int ALSound::Play(Sound sound, float amplitude, float frequency, bool bLoop)
int ALSound::Play(Sound sound, Math::Vector pos, float amplitude, float frequency, bool bLoop)
{
- if (!mEnabled)
- return -1;
-
- if (mAudioVolume <= 0.0f)
+ if (!mEnabled) {
return -1;
+ }
if (mSounds.find(sound) == mSounds.end()) {
GetLogger()->Warn("Sound %d was not loaded!\n", sound);
return -1;
}
-
- GetLogger()->Trace("ALSound::Play sound: %d volume: %f frequency: %f\n", sound, amplitude, frequency);
int channel;
bool bAlreadyLoaded;
@@ -312,7 +307,7 @@ int ALSound::Play(Sound sound, Math::Vector pos, float amplitude, float frequenc
bAlreadyLoaded = false;
if (!bAlreadyLoaded) {
if (!mChannels[channel]->SetBuffer(mSounds[sound])) {
- GetLogger()->Trace("ALSound::Play SetBuffer failed\n");
+ mChannels[channel]->SetBuffer(nullptr);
return -1;
}
}
@@ -320,12 +315,13 @@ int ALSound::Play(Sound sound, Math::Vector pos, float amplitude, float frequenc
Position(channel, pos);
// setting initial values
- mChannels[channel]->SetStartAmplitude(mAudioVolume);
+ mChannels[channel]->SetStartAmplitude(amplitude);
mChannels[channel]->SetStartFrequency(frequency);
mChannels[channel]->SetChangeFrequency(1.0f);
mChannels[channel]->ResetOper();
- mChannels[channel]->AdjustFrequency(frequency);
- mChannels[channel]->AdjustVolume(amplitude * mAudioVolume);
+ mChannels[channel]->SetFrequency(frequency * mChannels[channel]->GetFrequency());
+ mChannels[channel]->SetVolume(amplitude);
+ mChannels[channel]->SetLoop(bLoop);
mChannels[channel]->Play();
return channel;
}
@@ -350,15 +346,16 @@ bool ALSound::AddEnvelope(int channel, float amplitude, float frequency, float t
if (mChannels.find(channel) == mChannels.end()) {
return false;
}
-
+
SoundOper op;
op.finalAmplitude = amplitude;
op.finalFrequency = frequency;
op.totalTime = time;
op.nextOper = oper;
+ op.currentTime = 0.0f;
mChannels[channel]->AddOper(op);
- return false;
+ return true;
}
@@ -438,7 +435,6 @@ bool ALSound::MuteAll(bool bMute)
return true;
}
-
void ALSound::FrameMove(float delta)
{
if (!mEnabled)
@@ -447,36 +443,38 @@ void ALSound::FrameMove(float delta)
float progress;
float volume, frequency;
for (auto it : mChannels) {
- if (!it.second->IsPlaying())
+ if (!it.second->IsPlaying()) {
continue;
+ }
if (!it.second->HasEnvelope())
continue;
-
- //it.second->GetEnvelope().currentTime += delta;
- SoundOper oper = it.second->GetEnvelope();
- progress = it.second->GetCurrentTime() / oper.totalTime;
+
+ SoundOper &oper = it.second->GetEnvelope();
+ oper.currentTime += delta;
+ progress = oper.currentTime / oper.totalTime;
progress = MIN(progress, 1.0f);
// setting volume
- volume = progress * abs(oper.finalAmplitude - it.second->GetStartAmplitude());
- it.second->AdjustVolume(volume * mAudioVolume);
-
- // setting frequency
- frequency = progress * abs(oper.finalFrequency - it.second->GetStartFrequency()) * it.second->GetStartFrequency() * it.second->GetChangeFrequency();
+ volume = progress * (oper.finalAmplitude - it.second->GetStartAmplitude());
+ it.second->SetVolume(volume + it.second->GetStartAmplitude());
+
+ // setting frequency
+ frequency = progress * (oper.finalFrequency - it.second->GetStartFrequency()) * it.second->GetStartFrequency() * it.second->GetChangeFrequency() * it.second->GetInitFrequency();
it.second->AdjustFrequency(frequency);
- if (it.second->GetEnvelope().totalTime <= it.second->GetCurrentTime()) {
-
+ if (oper.totalTime <= oper.currentTime) {
if (oper.nextOper == SOPER_LOOP) {
- GetLogger()->Trace("ALSound::FrameMove oper: replay.\n");
- it.second->SetCurrentTime(0.0f);
+ oper.currentTime = 0.0f;
it.second->Play();
} else {
- GetLogger()->Trace("ALSound::FrameMove oper: next.\n");
- it.second->SetStartAmplitude(oper.finalAmplitude);
- it.second->SetStartFrequency(oper.finalFrequency);
- it.second->PopEnvelope();
+ it.second->SetStartAmplitude(oper.finalAmplitude);
+ it.second->SetStartFrequency(oper.finalFrequency);
+ if (oper.nextOper == SOPER_STOP) {
+ it.second->Stop();
+ }
+
+ it.second->PopEnvelope();
}
}
}
diff --git a/src/sound/oalsound/alsound.h b/src/sound/oalsound/alsound.h
index 7d24ba6..7aeec90 100644
--- a/src/sound/oalsound/alsound.h
+++ b/src/sound/oalsound/alsound.h
@@ -42,7 +42,7 @@ class ALSound : public CSoundInterface
bool Create(bool b3D);
bool Cache(Sound, std::string);
- bool RetEnable();
+ bool GetEnable();
void SetSound3D(bool bMode);
bool GetSound3D();
@@ -86,7 +86,7 @@ class ALSound : public CSoundInterface
bool mEnabled;
bool m3D;
bool mMute;
- int mAudioVolume;
+ float mAudioVolume;
ALCdevice* audioDevice;
ALCcontext* audioContext;
std::map<Sound, Buffer*> mSounds;
diff --git a/src/sound/oalsound/buffer.cpp b/src/sound/oalsound/buffer.cpp
index dbfdca2..27da848 100644
--- a/src/sound/oalsound/buffer.cpp
+++ b/src/sound/oalsound/buffer.cpp
@@ -20,7 +20,7 @@
Buffer::Buffer() {
mLoaded = false;
- mDuration = 0;
+ mDuration = 0.0f;
}
@@ -53,7 +53,7 @@ bool Buffer::LoadFromFile(std::string filename, Sound sound) {
alGetBufferi(mBuffer, AL_CHANNELS, &channels);
alGetBufferi(mBuffer, AL_FREQUENCY, &freq);
- mDuration = static_cast<ALfloat>(size) / channels / bits / 8 / static_cast<ALfloat>(freq);
+ mDuration = static_cast<ALfloat>(size) * 8 / channels / bits / static_cast<ALfloat>(freq);
mLoaded = true;
return true;
diff --git a/src/sound/oalsound/channel.cpp b/src/sound/oalsound/channel.cpp
index e1bf202..4069313 100644
--- a/src/sound/oalsound/channel.cpp
+++ b/src/sound/oalsound/channel.cpp
@@ -18,6 +18,7 @@
#include "channel.h"
+#define MIN(a, b) (a > b ? b : a)
Channel::Channel() {
alGenSources(1, &mSource);
@@ -31,6 +32,8 @@ Channel::Channel() {
mPriority = 0;
mBuffer = nullptr;
+ mLoop = false;
+ mInitFrequency = 0.0f;
}
@@ -49,6 +52,7 @@ bool Channel::Play() {
if (!mReady || mBuffer == nullptr)
return false;
+ alSourcei(mSource, AL_LOOPING, static_cast<ALint>(mLoop));
alSourcePlay(mSource);
if (alCheck())
GetLogger()->Warn("Could not play audio sound source. Code: %d\n", alGetCode());
@@ -83,6 +87,15 @@ bool Channel::SetFrequency(float freq)
}
+bool Channel::AdjustFrequency(float freq)
+{
+ if (!mReady || mBuffer == nullptr)
+ return false;
+
+ return SetFrequency(mInitFrequency - freq);
+}
+
+
float Channel::GetFrequency()
{
ALfloat freq;
@@ -104,7 +117,7 @@ bool Channel::SetVolume(float vol)
if (!mReady || vol < 0 || mBuffer == nullptr)
return false;
- alSourcef(mSource, AL_GAIN, vol / MAXVOLUME);
+ alSourcef(mSource, AL_GAIN, MIN(vol, 1.0f));
if (alCheck()) {
GetLogger()->Warn("Could not set sound volume to '%f'. Code: %d\n", vol, alGetCode());
return false;
@@ -125,7 +138,7 @@ float Channel::GetVolume()
return 0;
}
- return vol * MAXVOLUME;
+ return vol;
}
@@ -144,6 +157,7 @@ void Channel::SetPriority(int pri)
void Channel::SetStartAmplitude(float gain)
{
mStartAmplitude = gain;
+ SetVolume(mStartAmplitude);
}
@@ -159,12 +173,6 @@ void Channel::SetChangeFrequency(float freq)
}
-void Channel::SetInitFrequency(float freq)
-{
- mInitFrequency = freq;
-}
-
-
float Channel::GetStartAmplitude()
{
return mStartAmplitude;
@@ -213,8 +221,12 @@ bool Channel::SetBuffer(Buffer *buffer) {
if (!mReady)
return false;
- assert(buffer);
mBuffer = buffer;
+ if (buffer == nullptr) {
+ alSourcei(mSource, AL_BUFFER, 0);
+ return true;
+ }
+
alSourcei(mSource, AL_BUFFER, buffer->GetBuffer());
if (alCheck()) {
GetLogger()->Warn("Could not set sound buffer. Code: %d\n", alGetCode());
@@ -225,16 +237,6 @@ bool Channel::SetBuffer(Buffer *buffer) {
}
-void Channel::AdjustFrequency(float freq) {
- SetFrequency(freq * mInitFrequency);
-}
-
-
-void Channel::AdjustVolume(float volume) {
- SetVolume(mStartAmplitude * volume);
-}
-
-
bool Channel::IsPlaying() {
ALint status;
if (!mReady || mBuffer == nullptr)
@@ -323,3 +325,8 @@ void Channel::PopEnvelope()
{
mOper.pop_front();
}
+
+
+void Channel::SetLoop(bool loop) {
+ mLoop = loop;
+} \ No newline at end of file
diff --git a/src/sound/oalsound/channel.h b/src/sound/oalsound/channel.h
index 5caf2b0..70307ef 100644
--- a/src/sound/oalsound/channel.h
+++ b/src/sound/oalsound/channel.h
@@ -35,6 +35,7 @@ struct SoundOper
float finalAmplitude;
float finalFrequency;
float totalTime;
+ float currentTime;
SoundNext nextOper;
};
@@ -51,6 +52,7 @@ class Channel
bool SetFrequency(float);
float GetFrequency();
+ bool AdjustFrequency(float);
float GetCurrentTime();
void SetCurrentTime(float);
@@ -73,7 +75,6 @@ class Channel
void SetStartAmplitude(float);
void SetStartFrequency(float);
void SetChangeFrequency(float);
- void SetInitFrequency(float);
float GetStartAmplitude();
float GetStartFrequency();
@@ -83,8 +84,7 @@ class Channel
void AddOper(SoundOper);
void ResetOper();
Sound GetSoundType();
- void AdjustFrequency(float);
- void AdjustVolume(float);
+ void SetLoop(bool);
private:
Buffer *mBuffer;
@@ -97,4 +97,5 @@ class Channel
float mInitFrequency;
std::deque<SoundOper> mOper;
bool mReady;
+ bool mLoop;
};
diff --git a/src/sound/sound.h b/src/sound/sound.h
index a09c587..c9ac349 100644
--- a/src/sound/sound.h
+++ b/src/sound/sound.h
@@ -37,7 +37,7 @@
/*!
* Maximum possible audio volume
*/
-#define MAXVOLUME 100
+#define MAXVOLUME 100.0f
/**