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-rw-r--r--src/graphics/opengl/README.txt4
-rw-r--r--src/graphics/opengl/gldevice.h2
-rw-r--r--src/graphics/opengl/test/CMakeLists.txt4
-rw-r--r--src/graphics/opengl/test/model_test.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/src/graphics/opengl/README.txt b/src/graphics/opengl/README.txt
index 11aba8d..0aba0ed 100644
--- a/src/graphics/opengl/README.txt
+++ b/src/graphics/opengl/README.txt
@@ -2,5 +2,5 @@ src/graphics/opengl
OpenGL engine implementation
-Contains the concreate implementation using OpenGL of functions
-of grahpics engine in graphics/common.
+Contains the concrete implementation using OpenGL of abstract CDevice class
+from src/graphics/core
diff --git a/src/graphics/opengl/gldevice.h b/src/graphics/opengl/gldevice.h
index b779123..313ea02 100644
--- a/src/graphics/opengl/gldevice.h
+++ b/src/graphics/opengl/gldevice.h
@@ -19,7 +19,7 @@
#pragma once
-#include "graphics/common/device.h"
+#include "graphics/core/device.h"
#include <string>
#include <vector>
diff --git a/src/graphics/opengl/test/CMakeLists.txt b/src/graphics/opengl/test/CMakeLists.txt
index 793e858..8ed7364 100644
--- a/src/graphics/opengl/test/CMakeLists.txt
+++ b/src/graphics/opengl/test/CMakeLists.txt
@@ -37,7 +37,7 @@ texture_test.cpp
set(MODEL_SOURCES
../gldevice.cpp
-../../common/modelfile.cpp
+../../engine/modelfile.cpp
../../../common/logger.cpp
../../../common/image.cpp
../../../common/iman.cpp
@@ -84,4 +84,4 @@ add_executable(transform_test ${TRANSFORM_SOURCES})
target_link_libraries(transform_test ${LIBS})
add_executable(light_test ${LIGHT_SOURCES})
-target_link_libraries(light_test ${LIBS}) \ No newline at end of file
+target_link_libraries(light_test ${LIBS})
diff --git a/src/graphics/opengl/test/model_test.cpp b/src/graphics/opengl/test/model_test.cpp
index 3e3d100..3e8efe6 100644
--- a/src/graphics/opengl/test/model_test.cpp
+++ b/src/graphics/opengl/test/model_test.cpp
@@ -2,7 +2,7 @@
#include "common/logger.h"
#include "common/image.h"
#include "common/iman.h"
-#include "graphics/common/modelfile.h"
+#include "graphics/engine/modelfile.h"
#include "graphics/opengl/gldevice.h"
#include "math/geometry.h"