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* Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
* Another possible (and more likely correct) fix for #339krzys-h2014-10-251-1/+1
* Added support for VBO in OpenGL older than 1.5 if ARB extension is presentTomasz Kapuściński2014-10-242-31/+129
* Improved VBO support detectionTomasz Kapuściński2014-10-221-4/+17
* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-142-30/+36
* Remove unused accessors from CDevicePiotr Dziwinski2014-08-122-275/+48
* formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-241-7/+3
* implemented savefile screenshot featureMohamed Waheed2014-06-242-0/+19
* Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-291-2/+6
* Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-281-6/+2
* Fix the detection of alpha-channel in textures as created by IMG_LoadDidier 'OdyX' Raboud2013-10-281-2/+6
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-1/+1
* Added debug aids for lightingPiotr Dziwinski2013-06-172-0/+101
* Fixed code formattingPiotr Dziwinski2013-05-273-0/+3
* Corrected some valgrind issuesPiotr Dziwinski2013-05-262-2/+13
* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-4/+13
* Added check and warning about non-power-of-2 texturesPiotr Dziwinski2013-05-111-1/+5
* Fixes for compiling on MSYSPiotr Dziwinski2013-03-221-1/+1
* VBO override option; argv parsing using getoptPiotr Dziwinski2013-03-102-4/+35
* Refactoring in tests infrastructurePiotr Dziwinski2013-02-038-1469/+0
* Merge dev and dev-graphicsPiotr Dziwinski2013-01-071-1/+0
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| * Small fix in detecting language. Fixes needed to compile code using clangMarcin Zawadzki2013-01-051-1/+0
* | GLEW fix for some graphics driversPiotr Dziwinski2013-01-061-2/+6
* | Corrected OpenGL extension detectionPiotr Dziwinski2013-01-052-96/+114
* | Merge branch 'dev' into dev-graphicsPiotr Dziwinski2013-01-041-2/+5
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| * Put common CXX flags in common variablesDidier Raboud2012-12-191-1/+2
| * Don't enforce CMake build type on users.Didier Raboud2012-12-191-1/+3
* | Fixed stupid debug codePiotr Dziwinski2013-01-031-1/+1
* | Fixes and refactoringPiotr Dziwinski2012-12-271-1/+1
* | Engine optimization - rewritten model managementPiotr Dziwinski2012-12-262-14/+98
* | Static objects using OpenGL VBOs and display listsPiotr Dziwinski2012-12-142-2/+256
* | ComputeSphereVisibility and fixes in CEngine TODOsPiotr Dziwinski2012-10-203-37/+71
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* Merge branch 'dev' of https://github.com/colobot/colobot into devZaba9992012-10-111-1/+1
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| * Spot light angle fixPiotr Dziwinski2012-10-031-1/+1
* | Added saving user scripts on game save. Fixed bug in writing script to file.Zaba9992012-10-112-1/+5
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* Font coloring; fix for resize hackPiotr Dziwinski2012-09-302-31/+29
* Dirty hack to allow window resizing or even full screen.adiblol2012-09-302-0/+8
* Fix for transparent objects and fadeoutsPiotr Dziwinski2012-09-292-24/+2
* Fixed texture regressionPiotr Dziwinski2012-09-292-57/+12
* Some fixes and optimizationsPiotr Dziwinski2012-09-292-62/+112
* Completely fixed light issuesPiotr Dziwinski2012-09-271-12/+22
* Updated docs and some Doxygen fixesPiotr Dziwinski2012-09-271-2/+2
* Lighting fix (experimental)Piotr Dziwinski2012-09-261-10/+6
* Fog color fix; refactoringPiotr Dziwinski2012-09-261-3/+5
* Alpha operation fixPiotr Dziwinski2012-09-211-1/+1
* Namespace and styling fixPiotr Dziwinski2012-09-192-280/+288
* Input bindings rewritePiotr Dziwinski2012-09-191-1/+0
* Change of background image handlingPiotr Dziwinski2012-09-171-14/+44
* Fix max lights errorPiotr Dziwinski2012-09-161-2/+4
* Texture format detection; minor fixesPiotr Dziwinski2012-09-091-0/+50