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-rw-r--r--src/object/motion/motionbee.h132
1 files changed, 66 insertions, 66 deletions
diff --git a/src/object/motion/motionbee.h b/src/object/motion/motionbee.h
index 94ac7fa..aa8e5a6 100644
--- a/src/object/motion/motionbee.h
+++ b/src/object/motion/motionbee.h
@@ -1,66 +1,66 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// motionbee.h
-
-#pragma once
-
-
-#include "object/motion/motion.h"
-
-
-
-enum MotionBeeAction
-{
- MB_MARCH = 0,
- MB_SPEC = 1
-};
-
-enum MotionBeeSpecialAction
-{
- MBS_HOLD = 0,
- MBS_BURN = 1,
- MBS_RUIN = 2
-};
-
-
-class CMotionBee : public CMotion
-{
-public:
- CMotionBee(CInstanceManager* iMan, CObject* object);
- ~CMotionBee();
-
- void DeleteObject(bool bAll=false);
- bool Create(Math::Vector pos, float angle, ObjectType type, float power);
- bool EventProcess(const Event &event);
-
-protected:
- void CreatePhysics();
- bool EventFrame(const Event &event);
-
-protected:
- float m_armMember;
- float m_armTimeAbs;
- float m_armTimeMarch;
- float m_armTimeAction;
- short m_armAngles[3*3*3*3*2];
- int m_armTimeIndex;
- int m_armPartIndex;
- int m_armMemberIndex;
- int m_armLastAction;
- bool m_bArmStop;
-};
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// motionbee.h
+
+#pragma once
+
+
+#include "object/motion/motion.h"
+
+
+
+enum MotionBeeAction
+{
+ MB_MARCH = 0,
+ MB_SPEC = 1
+};
+
+enum MotionBeeSpecialAction
+{
+ MBS_HOLD = 0,
+ MBS_BURN = 1,
+ MBS_RUIN = 2
+};
+
+
+class CMotionBee : public CMotion
+{
+public:
+ CMotionBee(CInstanceManager* iMan, CObject* object);
+ ~CMotionBee();
+
+ void DeleteObject(bool bAll=false);
+ bool Create(Math::Vector pos, float angle, ObjectType type, float power);
+ bool EventProcess(const Event &event);
+
+protected:
+ void CreatePhysics();
+ bool EventFrame(const Event &event);
+
+protected:
+ float m_armMember;
+ float m_armTimeAbs;
+ float m_armTimeMarch;
+ float m_armTimeAction;
+ short m_armAngles[3*3*3*3*2];
+ int m_armTimeIndex;
+ int m_armPartIndex;
+ int m_armMemberIndex;
+ int m_armLastAction;
+ bool m_bArmStop;
+};
+