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path: root/src/sound/oalsound/alsound.h
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* * Adjusted pan computing function from original game (2D sound should work co...erihel2013-04-081-0/+3
* CInstanceManager refactoringPiotr DziwiƄski2013-02-171-1/+0
* * Fixed sound pitch causing segfaulterihel2013-01-161-0/+1
* * Removed aluterihel2013-01-141-3/+5
* * Fixed pitch calculation (sound in cut scenes will work as well as robot tra...erihel2013-01-091-2/+2
* * Changed Ret to Get methods in sound moduleerihel2012-12-251-5/+5
* removing plugins for gold version (for mxe cross compiling)erihel2012-12-201-0/+94