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* Removed some old stuff related to Ceebot-Teenkrzys-h2014-07-106-27/+1
* Removed some unused code related to Quit buttonkrzys-h2014-07-106-65/+0
* Removed old code based on #ifs (issue #55)krzys-h2014-06-2714-516/+11
* Fix test compilationPiotr Dziwinski2014-06-261-1/+3
* Fixed testskrzys-h2014-06-261-2/+18
* Fixed not destroying CGameDatakrzys-h2014-06-261-0/+3
* Fixed negative parameter in fire() (issue #305)krzys-h2014-06-261-10/+12
* fixed savefile screenshot loading bugMohamed Waheed2014-06-241-19/+16
* formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-245-27/+24
* implemented savefile screenshot featureMohamed Waheed2014-06-247-6/+86
* Remove dead codePiotr Dziwinski2014-06-011-6/+0
* Better datadir mod supportkrzys-h2014-05-1818-193/+286
* Random relief generatorkrzys-h2014-04-103-1/+69
* Fixes #271Oleg Kosmakov2014-03-251-1/+7
* WhitespaceOleg Kosmakov2014-03-211-3/+3
* Issue #295 - continueOleg Kosmakov2014-03-212-4/+4
* WhitespaceOleg Kosmakov2014-03-211-1/+1
* Fixes #295Oleg Kosmakov2014-03-215-4/+49
* Added spaces to align valuesOleg Kosmakov2014-03-211-130/+130
* Fix for #294MrSimbax2014-03-161-1/+3
* Fixed bug with fall damageMrSimbax2014-03-121-2/+2
* Made some improvements to fall damage from a61da740MrSimbax2014-03-092-13/+52
* Fixed bug from a61da7404bf8430132864d493c7e75a6b4c3d978MrSimbax2014-03-081-7/+7
* Added fall damageMrSimbax2014-03-083-1/+20
* Added special mode in scene for bots to build more buildings than they usualy...krzys-h2014-03-035-9/+36
* Check if pause music is defined in scene before trying to play itkrzys-h2014-03-021-2/+4
* fixed m_oldMusic.push_back(nullptr) and segfaultandreymal2014-03-021-7/+9
* GetStringWidth fixandreymal2014-03-021-2/+2
* Fixed compile warningkrzys-h2014-02-211-1/+1
* Added option to set pause audio in Scenekrzys-h2014-02-217-37/+58
* Added a check when trying to play a music fileerihel2014-02-211-6/+8
* Changed max channels to fix compilation errorerihel2014-02-021-2/+1
* Merge branch 'dev' of github:colobot/colobot into deverihel2014-02-024-7/+26
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| * Move engine frame update after game state updatePiotr Dziwinski2014-01-181-4/+4
| * Fixed warnings about unknown commands in scene filesPiotr Dziwinski2014-01-183-3/+22
* | Changed max number of sound channelserihel2014-02-021-1/+3
* | Minor changes to sound support.erihel2014-01-185-48/+135
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* Removed some unused objectskrzys-h2014-01-116-144/+16
* Fixed a bug from 59935b470674ae26342fd4145f9cba85a1cd9443krzys-h2014-01-111-41/+48
* Changed main menu title to "COLOBOT: Gold Edition"krzys-h2014-01-011-1/+1
* Changed comments in ObjectType to be object categories; removed unused SEAWEEDkrzys-h2014-01-012-221/+211
* Fixed log level in 8d30791595cf981b08310472faa2066a99aa9595krzys-h2014-01-011-1/+1
* Fixed two bugs in dc81cda4b1f27af6fe8abcd566ffac03255f2642krzys-h2014-01-012-0/+8
* Added camerafocus() for changing camerakrzys-h2013-12-313-1/+49
* Ability to set language via ini filekrzys-h2013-12-312-8/+18
* Code for changing music in pause modekrzys-h2013-12-319-21/+153
* CPauseManagerkrzys-h2013-12-3115-85/+239
* Added CObjectManager::Flush()krzys-h2013-12-303-5/+21
* Added nullptr shecks to object.factory()krzys-h2013-12-291-1/+14
* Added tool= i drive=krzys-h2013-12-296-33/+221