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* Added some debug stuff, possible fix for #348 and #335krzys-h2014-10-302-2/+7
* Fixed screenshoot loading againkrzys-h2014-10-291-1/+1
* I forgot to remove some debug stuffkrzys-h2014-10-291-3/+0
* Fixed program saving (#352)krzys-h2014-10-292-10/+18
* Implemented mission timerkrzys-h2014-10-297-8/+103
* Fixed position updatingkrzys-h2014-10-291-2/+5
* Showing coordinates in stats menu (F12/showstat); removed "showpos" cheatkrzys-h2014-10-294-20/+30
* Changed splashscreens filenames in maindialog.cppCoLoRaptor2014-10-281-3/+3
* Sorry, I didn't mean to remove thatkrzys-h2014-10-271-1/+1
* Fixed problems with loading save screenshots (issue #335)krzys-h2014-10-271-1/+3
* Fixed script saving (issue #348)krzys-h2014-10-271-3/+9
* Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-276-121/+3
* Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
* Fixed regex in CResourceManager::CleanPathkrzys-h2014-10-261-1/+1
* Support for %lvl% in all commandskrzys-h2014-10-266-30/+62
* Fixed "Device" tab opening if it was opened in main menu earlierkrzys-h2014-10-251-0/+3
* Added warning about restarting game in order to apply changeskrzys-h2014-10-251-0/+8
* Nothing else works, so restart the game on resolution changekrzys-h2014-10-254-29/+59
* Another possible (and more likely correct) fix for #339krzys-h2014-10-251-1/+1
* Possible fix for #339 (?)krzys-h2014-10-251-0/+5
* But do 182d5206a8dcdbf112e5e2099a71c8dc82b9ffa1 only on Windows, since it wor...krzys-h2014-10-251-0/+2
* Disable resolution settings in simulationkrzys-h2014-10-251-1/+1
* Fixed NewScript (#341)krzys-h2014-10-251-3/+1
* Fixed #340 againkrzys-h2014-10-251-3/+7
* Fixed linking convert_model (#332)krzys-h2014-10-252-5/+37
* Change userlevels button text via text filekrzys-h2014-10-251-0/+15
* Fixed #344krzys-h2014-10-251-1/+1
* Fixed #340krzys-h2014-10-253-86/+34
* Fixed #341krzys-h2014-10-251-2/+2
* Added support for VBO in OpenGL older than 1.5 if ARB extension is presentTomasz Kapuściński2014-10-242-31/+129
* Merge branch 'vieux-blood_mode' into devkrzys-h2014-10-227-3/+43
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| * add option to disable bloodVictor Vieux2014-10-217-3/+43
* | Improved VBO support detectionTomasz Kapuściński2014-10-221-4/+17
* | Disabled active window resizing that crashes in some software/hardware config...CoLoRaptor2014-10-211-2/+2
* | Fixed map turning gray after resizing windowkrzys-h2014-10-205-8/+18
* | Fixed save directories in things not yet refactored to use PHYSFSkrzys-h2014-10-207-22/+45
* | Possibly fixed goto() by changing safety marginkrzys-h2014-10-201-3/+8
* | Merge branch 'dev-physfs' into devkrzys-h2014-10-1979-1900/+3873
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| * | Fixed program savingkrzys-h2014-10-191-3/+6
| * | Also fixed the same thing in file writing codekrzys-h2014-10-151-4/+9
| * | Fixed crash when colobot.ini doesn't existkrzys-h2014-10-151-3/+8
| * | Updated some more license headerskrzys-h2014-10-1520-300/+360
| * | Merge branch 'dev' into dev-physfskrzys-h2014-10-14291-5177/+5927
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| * | | GCC 4.6 compilation fixesPiotr Dziwinski2014-10-073-12/+11
| * | | Fixes in unit testsPiotr Dziwinski2014-10-075-14/+47
| * | | Merge with devPiotr Dziwinski2014-10-0722-1552/+568
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| * | | | Added %chap% for current chapter directorykrzys-h2014-09-292-1/+3
| * | | | On development builds store savegame data in current directorykrzys-h2014-09-291-0/+4
| * | | | Replaced std::to_string with boost::lexical_cast<std::string>krzys-h2014-09-284-13/+16
| * | | | Made proxyDistance optionalkrzys-h2014-09-271-2/+1