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* * Changed file loading to fix issue #73erihel2013-03-1713-252/+196
* * Adjusted sound volume to game settingserihel2013-03-142-6/+6
* * Fix for issue #122 with sound not being played in menu after playing missionerihel2013-03-142-4/+9
* VBO override option; argv parsing using getoptPiotr Dziwinski2013-03-106-174/+325
* "allmission" default value depends on build typekrzys-h2013-03-091-0/+4
* MORE improvements to produce()krzys-h2013-03-011-9/+13
* Fix for #135krzys-h2013-03-011-0/+2
* Fixed segfault in light managerPiotr Dziwinski2013-02-282-4/+10
* Fixed stupid error, tweaked ambient light colorsPiotr Dziwinski2013-02-288-55/+44
* Removed unnecessary printPiotr Dziwinski2013-02-281-1/+0
* Better light sortingPiotr Dziwinski2013-02-253-48/+58
* * Changed AdjustFrequency formulaerihel2013-02-242-4/+7
* * Fix for satcom freezeerihel2013-02-243-17/+38
* Reverted RotateAngle to old formulaPiotr Dziwinski2013-02-211-7/+26
* Music restarting on PHASE_WELCOME2krzys-h2013-02-171-3/+0
* Show compilation date in main menukrzys-h2013-02-171-2/+2
* CInstanceManager refactoringPiotr DziwiƄski2013-02-17213-1499/+1514
* Another small fix.krzys-h2013-02-141-1/+1
* Small fixkrzys-h2013-02-141-1/+1
* More fixes to produce()krzys-h2013-02-141-56/+89
* Small fix in produce()krzys-h2013-02-141-0/+1
* produce() extendedkrzys-h2013-02-141-21/+144
* Merge pull request #125 from PaweX/devkrzys-h2013-02-135-8/+28
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| * Added cAim(CBotVar* &var, void* user)PaweX2013-02-131-0/+1
| * Update src/script/script.cppPaweX2013-02-131-1/+1
| * Function aim(x, y) - "Giv" to "Get"PaweX2013-02-131-4/+4
| * aim(x,y) - "Giv" to "Get"PaweX2013-02-131-3/+3
| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
| * Additional parameter for function aim(x, y)PaweX2013-02-131-2/+2
| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
| * Additional parameter for function aim(x, y).PaweX2013-02-131-4/+23
* | Added Destroyer from Ceebot-Teen.krzys-h2013-02-137-15/+94
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* More camera distance from AlienQueenadiblol2013-02-111-0/+1
* * Fixed crash when inputing cheatserihel2013-02-111-6/+6
* * Syntax highlighting in cbot editor (needs to be tested)erihel2013-02-094-43/+57
* * Fixes to ingame editorerihel2013-02-095-28/+29
* Refactoring in tests infrastructurePiotr Dziwinski2013-02-03115-9148/+0
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-2714-368/+281
* In manpage, correct first header to be 'NAME' not 'COLOBOT'Didier Raboud2013-01-203-6/+6
* Fixed some clang warningsPiotr Dziwinski2013-01-172-4/+4
* Fixed edit_test linking issuePiotr Dziwinski2013-01-171-1/+1
* * Fixed sound pitch causing segfaulterihel2013-01-164-26/+43
* * Cleaning player list before getting new one (entering user menu several tim...erihel2013-01-151-0/+1
* * Removed aluterihel2013-01-1410-74/+186
* Merge branch 'dev' of github:colobot/colobot into deverihel2013-01-093-14/+57
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| * Merge pull request #112 from OdyX/dev-levels-fallbackkrzys-h2013-01-091-10/+41
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| | * In levels' lists, fallback to englishDidier Raboud2013-01-021-10/+41
| * | CMakeLists enhancementsPiotr Dziwinski2013-01-082-4/+16
* | | * Fixed pitch calculation (sound in cut scenes will work as well as robot tra...erihel2013-01-096-63/+69
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* | Merge dev and dev-graphicsPiotr Dziwinski2013-01-0711-20/+56
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