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* Fixed testskrzys-h2014-06-261-2/+18
* Fixed not destroying CGameDatakrzys-h2014-06-261-0/+3
* fixed savefile screenshot loading bugMohamed Waheed2014-06-241-19/+16
* Remove dead codePiotr Dziwinski2014-06-011-6/+0
* Better datadir mod supportkrzys-h2014-05-184-115/+210
* Added fall damageMrSimbax2014-03-081-1/+1
* Added option to set pause audio in Scenekrzys-h2014-02-211-21/+3
* Move engine frame update after game state updatePiotr Dziwinski2014-01-181-4/+4
* Fixed log level in 8d30791595cf981b08310472faa2066a99aa9595krzys-h2014-01-011-1/+1
* Ability to set language via ini filekrzys-h2013-12-311-0/+10
* Code for changing music in pause modekrzys-h2013-12-312-10/+44
* CPauseManagerkrzys-h2013-12-312-0/+140
* Removed prototypes supportkrzys-h2013-12-272-16/+1
* Whoopskrzys-h2013-12-261-0/+1
* Added scene test modekrzys-h2013-12-262-1/+19
* Sound support changeserihel2013-12-191-1/+1
* Never cache Data, Sound and Music pathsDidier 'OdyX' Raboud2013-12-091-16/+0
* Updated README and INSTALL filesPiotr Dziwinski2013-11-261-1/+1
* On MacOSX, define the LangPath as being i18n in the Resources path of the bundleDidier 'OdyX' Raboud2013-11-132-8/+13
* Abstract the definition of LangPath to CSystemUtilsDidier 'OdyX' Raboud2013-11-133-2/+10
* On MacOSX, don't cache the Data, Sound and Music pathsDidier 'OdyX' Raboud2013-11-131-0/+7
* On MacOSX, define the DataPath as being the Resources path in the bundleDidier 'OdyX' Raboud2013-11-132-0/+54
* Abstract the definition of DataPath to CSystemUtilsDidier 'OdyX' Raboud2013-11-133-1/+9
* On Mac OS X, write colobot.ini and savegames to Application Support directoriesDidier 'OdyX' Raboud2013-11-133-0/+100
* Add russian language supportDidier 'OdyX' Raboud2013-11-071-0/+17
* Revert "Include SDL.h in main.cpp to make sure the main loop is SDL's main loop"Didier 'OdyX' Raboud2013-10-291-1/+0
* Include SDL.h in main.cpp to make sure the main loop is SDL's main loopDidier 'OdyX' Raboud2013-10-261-0/+1
* Fix system_other implementation by adding an Init() and fixing the wrong constDidier 'OdyX' Raboud2013-10-242-2/+3
* Fixed @Emxx52 's fail :Pkrzys-h2013-09-081-1/+3
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| * Added '-game' launch optionEmxx522013-09-081-1/+3
* | Datadir in command line didn't work with config.erihel2013-07-162-3/+8
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* Fixed auto-detecting locale on WindowsPiotr Dziwinski2013-06-241-20/+27
* Added -proto to options[]krzys-h2013-06-171-0/+1
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-163-152/+232
* Fix for #195Piotr Dziwinski2013-06-132-2/+19
* Fixed code formattingPiotr Dziwinski2013-05-2710-38/+48
* Changes in texture code & refactoringPiotr Dziwinski2013-05-262-99/+126
* Fix for #213Piotr Dziwinski2013-05-261-1/+2
* Added simple texturepack support (#208)krzys-h2013-05-122-2/+18
* Fixed deleting of CObjectManagerPiotr Dziwinski2013-05-111-0/+3
* Removed most of "No such node" messageskrzys-h2013-05-041-1/+8
* Added relative install paths for MXE buildkrzys-h2013-05-031-1/+1
* Added creating ini file with default valueskrzys-h2013-05-031-30/+36
* * Key repeating in edit fieldserihel2013-04-181-0/+1
* Improved log levelskrzys-h2013-04-011-1/+1
* And it compiled and worked? o.Okrzys-h2013-03-311-1/+1
* Added field "item" to class "object" in CBotkrzys-h2013-03-312-0/+5
* Added SatCom translationskrzys-h2013-03-291-0/+4
* Changes to fix multilanguage on Windowskrzys-h2013-03-282-1/+14
* Changed savegame & profile dir on Windowskrzys-h2013-03-272-0/+39