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* COLOBOT: Gold Edition -> Colobot: Gold Editionkrzys-h2014-11-011-7/+7
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* Implemented mission timerkrzys-h2014-10-292-0/+15
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* Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-274-108/+0
| | | | | | | | cleanup: * Removed CProfile::SetUserPath (unused) * Removed CProfile::GetUserBasedPath (unused) * Removed CProfile::CopyFileToTemp (i have no idea why it even existed) * Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
* Fixed regex in CResourceManager::CleanPathkrzys-h2014-10-261-1/+1
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* Support for %lvl% in all commandskrzys-h2014-10-264-11/+24
| | | | Except for TerrainInitTextures (I'm not sure what it does but it does something weird)
* Merge branch 'vieux-blood_mode' into devkrzys-h2014-10-222-0/+2
|\ | | | | | | | | | | Conflicts: src/common/restext.cpp src/ui/maindialog.cpp
| * add option to disable bloodVictor Vieux2014-10-212-0/+2
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* | Fixed save directories in things not yet refactored to use PHYSFSkrzys-h2014-10-202-0/+9
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* | Merge branch 'dev-physfs' into devkrzys-h2014-10-1915-12/+1095
|\ \ | | | | | | | | | | | | Conflicts: src/app/app.cpp
| * | Also fixed the same thing in file writing codekrzys-h2014-10-151-4/+9
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| * | Fixed crash when colobot.ini doesn't existkrzys-h2014-10-151-3/+8
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| * | Updated some more license headerskrzys-h2014-10-1512-180/+216
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| * | Merge branch 'dev' into dev-physfskrzys-h2014-10-1420-978/+1045
| |\ \ | | | | | | | | | | | | | | | | Conflicts: data
| * | | GCC 4.6 compilation fixesPiotr Dziwinski2014-10-072-11/+7
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| * | | Fixes in unit testsPiotr Dziwinski2014-10-075-14/+47
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| * | | Merge with devPiotr Dziwinski2014-10-074-84/+88
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| * | | | Rewrite CMainDialog to use physfsPiotr Dziwinski2014-09-212-1/+66
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| * | | | Some cleaning upPiotr Dziwinski2014-09-2111-39/+39
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| * | | | Loading all mods found in "mods" directorykrzys-h2014-09-212-0/+17
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| * | | | Restored -datadir and -langdir arguments, added -savedirkrzys-h2014-08-063-13/+5
| | | | | | | | | | | | | | | | | | | | Also, fixed some crashes when unable to open file
| * | | | Saving colobot.ini through physfskrzys-h2014-07-243-21/+33
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| * | | | Merge branch 'dev' into dev-physfskrzys-h2014-07-117-28/+47
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: data src/app/gamedata.cpp src/ui/control.cpp src/ui/edit.cpp src/ui/maindialog.cpp
| * | | | | Fixed texture and script loadingkrzys-h2014-07-101-1/+10
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| * | | | | More work on streamsKrzysztof Dermont2014-06-239-188/+319
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| * | | | | More work on levelsKrzysztof Dermont2014-06-221-0/+1
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| * | | | | Added Exist() to resource manager, updated modelKrzysztof Dermont2014-06-222-0/+7
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| * | | | | More work on PhysFS supportKrzysztof Dermont2014-06-222-0/+86
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * added output stream * fixed music loading
| * | | | | Implemented libsndfile loader in PhysFSKrzysztof Dermont2014-06-214-5/+198
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| * | | | | Big part of PhysFS supportKrzysztof Dermont2014-06-207-1/+496
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
* | | | | | Added portable build flagkrzys-h2014-10-181-0/+2
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* | | | | Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-1420-300/+360
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* | | | | Clean up translationsPiotr Dziwinski2014-10-091-678/+685
| |_|/ / |/| | | | | | | | | | | | | | | | | | | * translate only marked strings from restext.cpp * update and clean pot and po files * remove redundant POT-Creation-Data
* | | | CProfile refactoringPiotr Dziwinski2014-08-122-82/+82
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* | | | Better CMake organization and unit test cleanupsPiotr Dziwinski2014-08-122-12/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * created a static library containing most source modules to avoid compiling source modules twice in code and unit tests * moved profile_test to main unit tests executable * removed image_test and edit_test as not really useful
* | | | Remove unnecessary delete checks (#318)Piotr Dziwinski2014-08-092-7/+2
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* | | Removed some old stuff related to Ceebot-Teenkrzys-h2014-07-104-7/+0
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* | | Removed some unused code related to Quit buttonkrzys-h2014-07-103-3/+0
| |/ |/| | | | | The button itself has been removed a long time ago
* | Removed old code based on #ifs (issue #55)krzys-h2014-06-271-18/+0
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* | formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-242-17/+18
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* | implemented savefile screenshot featureMohamed Waheed2014-06-242-0/+46
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* Better datadir mod supportkrzys-h2014-05-181-19/+0
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* WhitespaceOleg Kosmakov2014-03-211-1/+1
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* Fixes #295Oleg Kosmakov2014-03-211-0/+1
| | | | When cannon cannot turn at specified angle, it will still reach the edge angle, but return the error code
* Added spaces to align valuesOleg Kosmakov2014-03-211-130/+130
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* Changed main menu title to "COLOBOT: Gold Edition"krzys-h2014-01-011-1/+1
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* Ability to set language via ini filekrzys-h2013-12-311-8/+8
| | | | If language autodetection doesn't work, someone might want to manually force the game to use correct language without using -language parameter every time
* Fix for #177 - save list sortingkrzys-h2013-12-272-0/+18
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* Removed prototypes supportkrzys-h2013-12-274-9/+0
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* Changed version display in bottom-right corner to be actually version number ↵krzys-h2013-12-271-0/+1
| | | | instead of date
* Changed default loglevel on dev builds to Debugkrzys-h2013-12-261-0/+4
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