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path: root/src/object/motion/motion.h
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-15/+18
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* CInstanceManager refactoringPiotr Dziwiński2013-02-171-7/+1
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Data dir pathsPiotr Dziwinski2012-09-221-2/+4
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-1/+1
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | [object/motion] Folder compilesMichał Konopacki2012-09-131-1/+1
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* | [src/object] motion.* motionant.* motionbee.* should compileMichał Konopacki2012-09-111-31/+35
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* | Merge with changes from Zaba999 fork.Zaba9992012-09-101-5/+5
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* Whitespace and language changePiotr Dziwinski2012-06-261-93/+93
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Refactoring of #includes and forward declarations in object/Piotr Dziwinski2012-06-201-2/+1
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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-10/+10
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-0/+3
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-6/+6
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-5/+2
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+94